Bane- The Sword of Artaria is made of Orihalcon and typically appears as a simple sword with an elongated hilt and blade slightly longer than the typical long sword, yet shorter than that of a great sword. In its natural state, it is a blade of unsurpassed, simplistic beauty. The metal appears as a soft white metal that gives off a gentle glow, with a hilt that is meant to be serviceable and not beautiful: the same white Orihalcon with leather wrapped along the hilt for gripping purposes.
Abilities: Bane, being a sword fashioned by a god, has a good chance of deflecting or neutralizing most magic, stronger magics it can only reduce the effects, but not stop them. Also, it has the ability to transform into any weapon, but in his present state, it can only change into a sword and shield.
Orihalcon Chain Cuirass- This cuirass is fashioned to fit around the body comfortably by molding itself to the wearer. It is made entirely of chain links; there is no plating in the back to maintain shape, which further suggests magical properties. It is also an heirloom of the Sky God Aeronus, like Bane, though the Orihalcon material, which makes up both items, is different in only color; the chain cuirass being a pale, grayish blue.
Abilities: The magic for this armor is much limited, not at all like Bane. The magic only has two properties, maintaining its molded shape to fit the wearer. It draws its strength from its wearer, and in his weakened condition the armor will only ward off indirect blows from normal weapons. Direct shots will penetrate it. The armor can repair itself as well, but takes far too long to be any use in battle.
Orihalcon: A metal of (typically) unsurpassed strength, it appears in several soft pastille colors depending on the making, none of the colors have any indication of strength or magical properties. There are two ways the legendary metal can be forged, though. The first way is fairly standard as far as forging goes, though one would need an extremely powerful fire spell/mage to get the temperatures of the bellows high enough to begin the work. The resulting metal is stronger than adamantine and has an edge sharper than a diamond cutter. From this type of forging, it is possible to enchant the weapon, but only after it has been completed, and as with any enchantment, it fades over time; however, there is a way to make Orihalcon stronger than normal. If it is forged while singing certain songs in the language of the gods, the metal will actually respond to it. During this stage the heating temperature for the ore drops significantly, allowing it to be done in normal forge conditions, preventing "metal searing" in the forging process, and the metal, while normally resisting magic, becomes responsive to it. This method of forging also imbues an ability into the blade, drawing out the full and mighty potential of the blade; when forged this way, the blade draws on the strength of the wielder to determine its strength in combat. This a double edged blade since if the user is not at full strength neither is the blade, as is the case with DarkStrike's armor and sword presently. Thus, though made of Orihalcon, DarkStrike's equipment is no stronger than mithril.
Elemental Mage- Though a master of all known elements, rock (including metals and plant-life), fire, wind, water, light, dark, and his mysterious Spectura element, he is a force to be reckoned with. In his weakened condition, the only element that will respond with ease is the Spectura element, which he holds a special affinity too.
Spectura- Spectura is the ethereal source from which the light and dark elements spring. It is their source. If one were to think of the photons of light and particles of shadow as seeds, the source of the Spectura element could be referred to as a constantly pollinating flower. From it springs Spectral seeds, which act like young stem cells: that is to say, they have the potential to become either a photon of light or a miniscule shadow, but as they leak through to the corporeal plane of existence, they have become what they are surrounded by. Simply put, a spectral seed that is surrounded by shadows will in fact become more darkness, whereas one that is in contact with light will become a photon. Weaker Spectura mages harness the element by taking the light and dark elements and restoring them to their original, unaltered form, or as close is possible under such conditions. True Spectura mages, learn to bring the raw energy of pure spectral seeds into play, siphoning the energy into the plane of reality and through powerful control, can prevent the transformation, or corruption, of the seeds into one or the other element. DarkStrike is a “true” Spectura mage.
Agile Acrobat- His wings can give him an edge in maneuverability in battle. He can perform many acrobatic maneuvers thanks to his wings and also simple uses; such as quickly flanking an opponent.
Weapon Master- A General, soldier, gladiator, and wandering warrior, not to mention an incredibly long life, have given DarkStrike mastery in all fields of combat. From heavy to light weight weapons, dual wielding, long range and short, and shield usage DarkStrike is not a foe to be taken lightly. In his weakened condition, DarkStrike will not use anything other than the standard form of Bane and its ability to become a sword and shield.
Artarian Wings- Sometimes having wings is a nuisance. Getting through small doorways, sitting in seats near one another, sleeping in a bed, etc. Artarians are capable of making their wings disappear into an invisible, ethereal state with the help of magic. It is a natural occurrence in the Artarian race and requires almost no energy to perform this task.
Athletic-Years of war and as a soldier in general keeps one in shape. He is moderately fast, strong, and has a high endurance as mark of his long survival in wars.