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  1. #1
    Member

    EXP: 34,842, Level: 7
    Level completed: 99%, EXP required for next Level: 158
    Level completed: 99%,
    EXP required for next Level: 158


    Zack Blaze's Avatar

    GP
    16,135

    Name
    Zack Blaze
    Location
    Corone

    Zack Blaze HD Remix (Transfer)

    Name: Zack Blaze
    Age: 20
    Height: 6'0''
    Weight: 180 lbs
    Blood Type: AB
    Race: Human
    Hair Color: Blonde
    Eye Color: Green
    Weapon: Fists and feet. If Zack has to fight, he would much rather do it hand-to-hand. This is a good time to Mention The Sword as well, which is listed later down the list
    Armor: A somewhat thick green leather jacket (like in my avatar, but colored differently) covering up a white undershirt. Also has blue trousers. Due to the thickness of the jacket, it is slightly flame resistant.Zack has also jeans to his wardrobe, as well as no jacket on occasion as an ‘alternate costume’. Zack is getting into the habit of dying his hair red, throwing on a blue leather jacket over a black undershirt, and green cargo pants. He calls this look a 'Palette Swap'.
    Alignment: Chaotic Neutral.

    Appearence: Zack likes to wear his hair semi-spiked, with a messy type of look in the back. ( Example) He wears a pair of black, ordinary shoes, and fights with his bare fists. He has no visible scars on his body, and no alterations to his form such as tatoos/piercings/etc etc. He has a single small chain connected from the belt loop on the right side of his trousers that leads into his pocket. He's often seen wearing a pair of sun glasses, despite the time of day. One of his pockets usually holds a red bandana for cleaning up blood and holding his hair in place if he fears something messy will get in it. His clothes are always perfectly ironed, and washed, sprayed with the slightest scent of freshly cut peaches and apricots. When he speaks, it's in a soft, non-threatening tone, and no soul has ever heard him get angry. His nails are perfectly trimmed and he takes pride in making himself appear professional and well kempt.During the Lornius Corporate Championship, Zack was literally gutted by Aurelianus Drak’shal, his friend and occasional partner-in-mischief. He respected Aurie’s decision to take him out so much, that he now bears the horizontal cut’s scar across his stomach as a badge of pride. Recent appearences have also spotted the boy wearing a pair of yellow headphones around his neck, a small headband under his platinum locks, and very rarely, a top hat made of some sort of silky material.

    Personality: Zack is very soft spoken and comes off to most as aloof and callous to any situation he is in. In reality, such things could not be further from the truth. Zack will find any situation, and use it to his advantage, throwing his allies to the sharks when they have outlived their usefulness. He is not beyond griveling, begging, or any sort of tactic in order to get his way, though he typically prefers to simply negotiate. Zack has no true friends to speak of, just connections that help him further his own goals. Zack could also care less about his family, having long since left them to persue a better life.

    History: When Zack was born, some of the more magically gifted nurses sensed something wrong with him, as if he were to go on and do great and terrible things. His childhood and teenage years were quite unremarkable. He always managed to pass his classes with ease, always respected his parents. All around, Zack Blaze was a good kid.

    The only issue seemed to be that whenever Zack was around, there seemed to be a lot more fighting in his wake. Zack never engaged bullies directly, rather, he used his intellect to direct them at other kids with more appealing lunches. As the neanderthals laid into their victims, Zack would take the opportunity given to eat somebody else's lunch before going to inform the teacher. Zack looked like the saint, the bully would be suspended, and the kid would owe Zack a debt of gratitude, which he would usually cash in for another second lunch on the next day.

    In high school, Zack's skills only got better. He was on almost every major sports team, was revered as one of the stars, yet never saw much actual game time. This was mostly due to the fact that the teenage could maintain calm and focus during the trival games enough to score winning points, but would refuse to play the majority of the events. Nobody would kick him off, he was too good, too valuable for a sure thing victory.

    Zack felt that he could be doing more after school, however. He went to college and managed to pass at an extremely young, and nearly unprecedented age. He has a MBA in psychology, forensics, and criminal law. He has also been taking night classes recently to study geography, and Althanian science. All of these subjects had a place in the teen's ultimate goal, and when the time came, he left his home.

    Althanas was waiting, bristling with Criminal activity, heroes trying to stop said activity, and the general populace suffering because of the eternal struggle. Zack could have involved himself in these affairs, picked a side and went with it. He had much bigger dreams, however. Bigger than any hero or any villain on the planet.

    King of Althanas..... that had a nice ring to it.

    Zack has found himself in the employ of Misery Business incorporated. In which he has quickly risen through the ranks at a remarkable pace. The company actually has enlisted Zack to assemble his own unique team for special operations. As of right now, the only member of his team is the fairy Princess Agnie (or Ags for short).

    Zack also participated in both the war against the Ixian Knights, as well as the Adventurer’s Crown Tournament. The war didn’t end as he would have liked, while the AC netted him the powerful Teleportation Stone.

    More recently, Zack found himself teamed with Princess Agnie for the Lornius Corporate Championship. The tournament was full of great fighters and despite having a partner with literally no fighting skills, Zack advanced his team to netting a third place victory, and with it a sword aptly named ‘The Sword’

    [color]Zack's life has become a series of both tasks for Misery Business, and starting rivalries with pretty much everybody on Althanas. Notable rivals include Kyla Orlouge, Devon Steel, Ashla Icebreaker, and Lichensith Ulroke. His exploits took him to Eiksalt, where he infiltrated the castle of the country and all but declared himself ruler. The results of this hostile takeover are still yet to be determined.

    Zack has also shown a softer side for both children and helpless girls. Zack believes the nicer he is to kids, the more obedient they'll be when he does rule over Althanas. Zack has a tendency to protect weak women because it looks better on him to the community, and as such makes people rally behind his causes. There is not an outlet Zack Blaze has not chosen to exploit, and he is not below even beating a dog half to death in order to accomplish his goals.[/color]

    Skills: Zack is an expert manipulator and negotiator, able to talk people into things they typically would not do under normal circumstances. He also has a gifted intelligence, able to take apart the logistic and physical traits of a spell by merely watching it a few times. This gift is now extending to weapon craft as well, and Zack can determine quality, tier, and even weak points on a weapon just by having it swung at him multiple times.

    Street Fighter – Zack has a genius level of street fighting knowledge and skill. As his skills have improved, Zack is now starting to take on more formal martial arts, and therefore be able to have various options in combat.

    Mime Expert – Zack has become a master at the art of miming. So good in fact, that NPCs occasionally get psyched out by his invisible illusions. It should be noted that this counts as an ability, I didn’t want to make it seem like I’m trying to hide abilities

    Abilities:

    High Voltage – Zack’s hands surge with electricity (about the same strength as your average tazer), and anything he touches within ten seconds gets shocked. Due to the time constraints, Zack needs to be close range to use this technique. Able to use 5 times. Example

    Makai Summon – Zack has obtained the help of the ogre Makai. Once per thread, Zack can summon the beast to jump in and take a blow for his master. Zack has deciphered more of Makai's spellbook now, and is now able to summon the ogre to both attack for Zack, and defend the boy once per thread each.

    Style 108 Heat Up – Zack can create flames with his fists, and then ‘moves’ the flame to a solid surface. He can also snap his fingers just to create a ‘spark’ that will grow into a fire if placed on a flammable surface. Learned during the Adventurer’s Crown. Able to use twelve times per battle.Point of Reference

    Scene-Stealing Uppercut – Zack crouches to the ground, and launches an uppercut so powerful it literally changes the setting of the environment. The uppercut itself has normal power to it, but if it connects, it (typically) launches Zack’s opponent into the air. Zack learned this move during the LCC. Example

    Gravity Crush – Zack charges his opponent, diving past them and planting a single hit on their person with what he has deemed ‘The Gravity Blow’. Once Zack is a safe distance, he clutches the fist he used for ‘The Gravity Blow’ and whatever part of the body he landed the hit on suddenly constricts as tight as it possibly can. The force would be much like an anaconda instantaneously wrapping itself around the area. If Zack uses the hand that delivered the Gravity Blow for anything else, he loses the ability to Gravity Crush. Can only be used three times a day. Example

    Jogging Practice – Zack takes to the air and delivers a dive kick upon his opponent. If this connects, he then attempts to literally run in place all over their face until they hit the ground. This move comes out quick after the initial hit is performed, so it becomes tricky to dodge any time afterwards. Example

    Mist - Zack spits a green gaseous cloud from his mouth that causes temporary blindness to anybody it makes contact with. At a range of three feet, it can also cause minor nausea in the foe. This technique bypasses certain defense spells, and is based on what Zack has consumed during the day. Because of this, there is no single antidote for this attack, unless said antidote was made in the same thread, and Zack has not eaten/drank anything else since the last antidote was created. Blindness goes away after a minute and a half. Able to use twice, but if Zack eats or drinks something, the usages are restored. Example

    Dynamic Entrance - Zack jumps in the air and delivers a very brutal jump kick to the foe. This kick has the force of a Clydesdale back kick, so it can easily knock someone out if used correctly. Ten Minute Example

    Giving Space - Another kick, but this one while Zack is on the ground. While this is a strong blow in its own right, if Zack's opponent is in the air at all when delivered, it poseses increased power (Once again, Clydesdale back kick) as well as launched his foe thirty or more feet away from the boy. Great for creating some distance. Point of Reference

    Ultra Taunt - Post-battle, Zack can talk trash on his opponent so bad, that at the start of their next fight, they suffer a 20% decrease in all stats. A strong man's punch becomes weaker, a speedster slows down a little more, and a turtle finds they can't take as many hits. Only applies on the following battle Zack has with a character. Can only be used once per battle.Example

    Heart Breaker - Zack dashes through his opponent to deliver an elbow to the chest, runs through him from behind while sending another one into the back. He does this process three times and the more elbows that connect, the higher the foe's heart rate goes. If all six blows connect, there's a 40% chance Zack's opponent will go into cardiac arrest from heart damage. Insanely Powerful but requires a wicked setup to be able to hit all 6 blows. Can only be used once per battle.Example

    Protection of the Forest - As long as Zack is around leaves, he can use the things to create a temporary barrier that can save the boy from a a wound. Gaseous attacks bypass Protection of the Forest, as do fire attacks. While using this technique, the leaves are the equivalent to steel. So anything that can penetrate steel can bypass this attack. Can be used twice per battle. Example

    Looking Good: Zack channels the element of Light to give off a glow that comes out so bright and so quick, it not only will blind his opponent, but can also stop them mid-attack. As long as his opponent is looking at Zack, this technique has the potential to work and therefore is completely negated if the attacker in question is already blind, or just not looking at Zack Blaze. Can be used four times per battle.Bright Shining Example!

    Zack also has gained 6 x Endurance. He could take several hits from a pillowcase full of cinder blocks before his body finally gives out.

    Items:

    Teleportation Stone: Earned during the Adventurer’s Crown tournament, this small stone allows Zack t teleport anywhere on Althanas once per day, so long as he has the image in his head.

    Makai’s Book Earned here The book allows Zack to command the Makai, an ogre that posseses double the strength of a normal human. With the exception of Makai Summon, this ability to command Makai is a quest-only ability.

    The Sword – Earned as a third place prize during the LCC, The Sword is able to disenchant any enchantment/buff for two whole posts (I understand we try not to use ‘by posts’ as a measurement any more, so if I need to edit, say, 6-7 minutes in its stead, I will).

    Headphones - Zack now has in his possession a set of headphones he wears over his neck. These headphones hold a conductive spine on each side and are used to channel Zack's electric attacks for storage later. The spikes are made of titanium. They can also store several High Voltages in order to release a full body version of the technique around Zack's form, for the same duration as the attack. Bought Here

    Soul Keeping Headband - Zack occasionally wears a headband with a few symbols inscribed on it that prevents his soul from being removed from his body. That's all it does until the street fighter gets it enchanted further. Bought in the same thread as the headphones.
    Last edited by Zack Blaze; 08-30-2017 at 11:32 AM.

  2. #2
    upon the cheek of night

    EXP: 224,444, Level: 20
    Level completed: 0%, EXP required for next Level: 0
    Level completed: 0%,
    EXP required for next Level: 0


    Breaker's Avatar

    GP
    38,725

    Name
    Joshua Breaker Cronen
    Age
    30
    Race
    Demigod
    Gender
    Male
    Location
    Corone
    Are you looking to have your previously approved profile transferred, or is this a re-work for 4.0? If it's a transfer just post a link to your last approved profile in the Direct Character Transfers thread. If not let me know and I'll get to work on this.

  3. #3
    Member

    EXP: 34,842, Level: 7
    Level completed: 99%, EXP required for next Level: 158
    Level completed: 99%,
    EXP required for next Level: 158


    Zack Blaze's Avatar

    GP
    16,135

    Name
    Zack Blaze
    Location
    Corone
    It was a direct transfer and I was hazy on how to do it. My bad. I will have a Level 8 profile posted soon though once my 2 experience goes through.

  4. #4
    Administrator

    EXP: 87,404, Level: 12
    Level completed: 81%, EXP required for next Level: 2,596
    Level completed: 81%,
    EXP required for next Level: 2,596


    Lye's Avatar

    GP
    3,226

    Name
    Lichensith Ulroke
    Age
    32
    Race
    Human
    Gender
    Male
    Location
    Corone
    Neat-o. I'm locking this and throwing it away somewhere. Let me know when you'd like to throw up your next level update.

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