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Lexxum_Vordic
12-27-07, 04:38 PM
((Updates in bold. Please let me know if I need to change ANYTHING at all.))

Name: Lexxum Vordic

Age: 20

Race:Blood Lizard. (Originates from Fallien) A reptilian Saurian, the creature hails from the bosom of Suravani herself. Blood Lizards are powerful warriors that excel in the combat arts. They were created during the time of the Pre-Vadhya when Fallien reached a peak of corruption. They were meant to serve Suravani as her warrior knights. But soon, they followed Lord Mitra in her stead opting for a more patriarchal society versus a matriarchal one that exists in most of Fallien.

Hair Color: N/A No hair/Saurian.

Eye Color: Blood Red.

Height: 8'0"

Weight: Approximately 600lbs.

Occupation: Soldier First Class of Valinatal

Personality:

Level 0-No Change.

Level 1- New Trait Leadership-Lexxum has learned to lead by example and strong leadership. Being a soldier has forced Lexxum to adapt to the ways of men. Now he has learned the ways of the military of men and adapted his own culture to become the best possible warrior he can become on the field. Lexxum is a young leader but he is learning the ropes quickly.

Appearance:

Level 0-No Change.

Level 1-Battle scarred and combat trained, Lexxum has acquired many new scars. During his job with Ifrit, Lexxum was burned by the acid blood of the giant spider that they fought against. During his battle with Lorenor, Lexxum lost his hand and it was replaced with a clockwork hand. The hand is a Steel machine made out of gears and rods. The basic design is exceedingly simple in nature. Lexxum can rotate his digits and extend them so that they appear longer than normal. In this fashion he can extend his fingers an extra inch in length. The hand counts as a basic, blunt melee weapon and is Masterwork in design.

History:

Level 0 (http://www.althanas.com/world/showthread.php?t=7588)-

Born to a pairing of typical Blood Lizards in a typical Blood Lizard pack, Lexxum prepared to face his rites of passage. Sent out to the desert with a pack of fellow Lizard Kin to aide him. There five heads in all and their mission was to track down a young Desert Drake that was slaying many of the Monsters and creatures that the Lizard Folk fed upon. With the trial complete, Lexxum could claim his passage into adult hood! With these thoughts in his head as he guided his companions through the desert, Lexxum naturally took the position of the Alpha Male. Without questioning his superiority, the others flanked around him and followed suit taking various positions within the party. They made their way through the hot, unforgiving sands waging a war for supremacy against the other predators of the dune sea. Lexxum tracked the scents in the wind remember what the Elders taught him about the ways of their people. His senses allowed him to carefully detect the strong scent of the predator they now hunted. Since the creature fed from their live stock, it was now a matter of life and death.

After several days and nights of traveling across the sands, the warriors finally made their way towards a large outcropping of corks in dunes. This area was unfamiliar to them. Lexxum thought quickly and knelt down making a map of symbols and instructions in the sands. The other warriors read his instructions quickly and understood their meaning. He quickly wiped the desert floor of his writing so that the mystery was gone forever. Lexxum saw that one of the particularly large corks had a cave entrance into it and decided that was his target. A powerful scent emanated from the cave network and the warrior guided his people into the cavern in search of the Drake. They intended to slay the Drake as quickly as possible, little knowing that Suravani had other plans for the group of brave warriors. They entered the caverns in single file, but some came in climbing across the ceiling, while others walked on all floors, crawling. Soon the darkness of the caverns engulfed them and they were on their way to the hunt.

Level 1-((New))

Lexxum quickly became an outcast in the community of his people.

Fascinated by the ways of men, Lexxum developed a cultural understanding of the way human society works. Deeply interested in their culture, Lexxum made a few allies within Fallien's Merchant's Walkway. An allegiance with a human Merchant lead to Lexxum's first job (http://www.althanas.com/world/showthread.php?t=7698) as a mercenary. The merchant asked Lexxum to turn in a wanted criminal named Mahadas Adhji. Lexxum ventured into the desert and had a confrontation with the man.

Soon afterwards, Lexxum ended up in Scara Brae through a mysterious means. During his trip there, he met a Fire Elemental named Ifrit. The two quickly developed a rapport. Fighting a ceaseless group of wolves that were invading an area of Scara Brae, the two fought to stay alive. During the battle, Lexxum used his special ability to stay alive. The battle in Scara Brae happened here (http://www.althanas.com/world/showthread.php?t=7722).

After discovering a monument in Fallien, Lexxum communed with his ancestors for a time. During that time period he prepared himself for a battle that would ultimately change the way he looked at his society and life in general. He met an Arta warrior calling himself Lorenor. The ghoul was a small creature, comparatively small for most humanoids that Lexxum came across in his travels. During his encounter with the Arta, Lexxum saw that the ghoul had dreadlocks and glowing purple eyes. The Arta warrior fought with exceptional skill and the two ended up greatly injuring one another. The ancestors of Lexxum Vordic approved of the battle and granted Lexxum victory over the Arta warrior. In Fallien's tongue, Arta stands for zombie or undead warrior. The War (http://www.althanas.com/world/showthread.php?t=7629) can be found here. Lexxum lost his hand during that battle and was given a clockwork hand. ((Detailed in the above text))

To Rule All Flesh

Adapting the ways of the humans, Lexxum's adventures soon lead him to the lands of Raiaera. Hearing a rumor that Xem'Zund's forces were invading the land and the continent was ripe with battle, Lexxum followed his destiny to Raiaera. Ending up in Valinatal, Lexxum joined the garrisons there and became a Soldier for many months. He trained alongside Elves and Humans that accepted the Saurian without question. Lexxum soon learned to respect strength. During his time training as a soldier of Valinatal, Lexxum quickly befriended a mysterious man named Typheus Orikoma. Together they rose through the ranks and became commanding officers within Valinatal. Ordered to defend a Valinatal's fortress from an invading army created by one of Xem'Zund's commanders, the battle was upon them all. Typheus and Lexxum lead the battle against Netha'Tu here (http://www.althanas.com/world/showthread.php?t=9041).

Skill & Ability Sheet:

*Bone Hide

Level 0-Brass/Copper equivalence in nature.

Level 1-Thick scales have now hardened due to constant warfare and exposure to various implements of death. Lexxum's scales are now as hard as Iron.

*Blood Rage

Level 0-One full minute/twice a day.

Level 1-Two full minutes twice a day.

*Excellent Fighter

Level 0-Average Fighter.

Level 1-Having experienced many battles of various sorts already, Lexxum has grown in the arts of his people. Now, he is a SKILLED Fighter.

*Senses

Level 0-Five feet/some degree of accuracy. Find hidden small objects.

Level 1-Now Lexxum has a sensory grid of six feet all around him. He has an increased degree of accuracy. ((Locked until Lexxum hits level 2))

*Fallien Extremes-No change.

*Skilled Wall Crawlers/Climbers-No Change.

*Claws

Level 0-Iron in nature/retractable claws on hands and feet.

Level 1-Steel equivalence in nature/retractable claws on hands and feet.

*Teeth-No Change.

*The Rage-((New Ablity)) ((Active Ability)) Thanks to the impure vessel within his veins flowing in his body, Lexxum has unlocked a new ability. Having consumed the flesh of a zombie, Lexxum can now access a demented state where he has achieved 100% rage. His previously crimson scales become black in color. Many spikes, equivalent of iron, protrude from his body. In this state Lexxum fights without remorse. He sees the world in a blood-red haze. Lexxum is in a berserker state when he has The Rage. Used in conjunction with his Blood Rage ability, Lexxum becomes deadly. All logic and thought are forfeit in this state, he considers all nearby units as enemies. ((Mod Notes)) Lexxum also gains: The Rage ability! However, be wary of powerplaying this skill, as Lexxum is already far too powerful without it in this quest. Simply put, tone it down to match the description in your profile (yes, I have now read it): “Note Lexxum is currently an AVERAGE close-range Fighter when compared to other level 0's and 1's of his exact same bracket.”

Inventory:

Level 0-

1 Necklace of Bones. ((Just a useless trinket of his people. More of a symbol of Faith than anything else. Not Sellable))

1 Belt of Pouches and small sacks. ((For carrying small supplies like positions and weapons taken from victims))

1 Basic Travel Back. ((For carrying larger stuff))

1 Full length rope with an iron claw at the tip for climbing steep surfaces of mountains and hills. Also useful for spelunking. ((Not suitable for combat))

Level 1-

Jewelry-Lexxum Vordic some non-sellable jewels and trinkets, and a buster sword.

Buster Sword: Firstly, I wouldn’t give a masterwork weapon to a level zero no matter what, especially not a masterwork Delyn weapon. That said, even if you were high enough a level, the quality of writing and effort put forth just does not warrant such a spoil. For this reason, the buster sword is made of iron and is of average workmanship. It seems that the merchant deceived Lexxum. ((Note: Broken during the Dead and Undying FQ Mission))

Clockwork Hand:

"Tap Reaver":Lexxum's New Sword. Stolen from the super zombie that Lexxum fought bravely in battle. The weapon is fashioned like a claymore. It is double-edged. The blade is made of Plynt and the handle is an ornate handle made of iron and leather. The quality is Masterwork. The sword is not sellable and comes with a Masterwork scabbard. Also, due to the fact that the Sword came in contact with powerful Tap energies, it has invariably become enchanted. Imbued with the element of Tap Fire, thrice a day, Lexxum can launch a potent Fire 1 projectile from his sword. The projectile has a distance of about ten feet and can only be fired in the direction that Lexxum is facing. Since the projectile is launched from Lexxum's sword, the attack requires very little concentration on Lexxum's behalf. The Fire can currently cause weak and minor damage and burns. But overtime, the living Tap energies will grow as Lexxum grows. ((I want Lexxum's sword to count as his "weak magical item of my choice reward"))
Lexxum Vordic gains: A New Sword with three Tap Fire Charges per day!

Letho
12-29-07, 11:56 AM
There seems to be a lot of updates, far too much for a level 1 character. However, two of those are a mere upgrade in the material of his weapons, something that other characters achieve by acquiring weapons, so I'm going to allow it.

Still, there are three upgrades to your skills and one entirely new skill which is too much. I'm going to ask you to get rid of one of them (the choice is between Blood Rage, Senses and Excellent fighter).

Lexxum_Vordic
12-29-07, 11:58 AM
I locked Lexxum's Senses update until he hits level 2. Will that be sufficient my friend? Let me know if I need to change anything else.

Letho
12-29-07, 12:01 PM
It'll suffice as long as you don't overdo the Blood Rage/Rage combo.

You are approved. Thank you for your cooperation and welcome to the next level.