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Saxon
12-29-07, 11:27 PM
All necessary information about Omakrav can be found at the following link; Here (http://www.althanas.com/world/showthread.php?t=10289).

Description: On the day of Omakrav’s conception, the five criminal syndicates that comprise it had made a collective boon and oath that in order to survive the shadows wars that had erupted between them, they’d need to work together in order to get a piece of the proverbial pie. Formed by businessmen, however ruthless or destructive they may be, Omakrav is and always will be a business first and a guild second. Money will always be the first thing that speaks and dictates the course of the criminal conglomerate, and power will be there to insure we line our pockets. There is an untapped free market out upon the rolling seas and wide open landscape of Althanas, and it’s the Trust’s objective to do whatever it takes to ensure maximum profit even if it means striking a deal with N’Jal herself.

Each sect of Omakrav has a key role to play, all with their own unique skills or approach to the business world, and it has been said time and time again that the Trust will either thrive or bust based on outside interest and member participation. With Saxon’s discovery of Omakrav and his rise to power as executor and leader of one of the most powerful of the crime families, the D’Ciano, he has decided to open the doors to the public and see who will crawl up from the criminal underworld with the promise of power and immense wealth. The power group itself is fully customizable and is open to the public. Every member has the opportunity and right to fight their way to the top, become a made-man, cut down syndicates and build new ones, or even buy the leader of a particular cabal out in order to have one of the most influential seats of power within the business world. Of course, there are rules, taxes, and much more for the members to follow by, but the Omakrav are and always will be open for the public to decide its course. The choice is yours to make!

History: Omakrav was born in the middle of a secret, bloody war that had shaken the underworld so violently, that the sinister details of its bloody escapades are just now emerging twenty years later. Comprised of five majors groups, Omakrav has formed a cabinet and pact with the following organizations:

- The D’Ciano Crime Family – Led by- Saxon (Executor)
- The Firm of Smith & Price – Led by- Morgan Price & Douglas Smith
- The Rocky Blackwell Gang – Led by- Gramma Ogla Blackwell
- The Kuroi Taiyo Yakuza – Led by- The Tribunal
- The Red Cartel – Led by- Luis Mendez

Banded together by a blood pact and culmination of negotiations that had taken four to five years to complete, the fledgling syndicate had named itself after the benevolent mediator who had handled the peace talks, Yuri Omakrav. Brought under rule by an elected group designated the executor, the syndicate has managed to sprawl onward ever since, tying and rooting its deepest influences into the hearts and minds of some of Althanas’ brightest. It had taken almost eighteen years before the trust’s name had surfaced and was spoken freely after Saxon stumbled upon it and had participated in a bloody coup de tat. It had landed him the head of the D’Ciano Family and executive of a powerful arms trade. Dotted throughout Althanas, the Omakrav’s roots in the world are so deep and many that it’s almost impossible to tell between the real power and the splinter groups that operate around in various countries. However sparse and bickering they may be, each of Omakrav’s syndicates is symbiotic of each other and to bring one down, is to send the entire system into temporary chaos.

So intricate and wholly different are the cabals that instead of becoming a single guild, they are united under the banner of Omakrav and will spend all of their resources and amassed wealth to insure that the gold shall continue to flow, and the unsteady peace between them remains, even if it means severing a rotten branch in order to save the entire tree.

Roster:

Omakrav Powerbase:

Executor:

Saxon - The D'Ciano Crime Family

Members of the Cabinet:

Cabinet member: Saxon – The D’Ciano Crime Family (Executor)
Cabinet member: Morgan Price – Smith & Price firm (NPC)
Cabinet member: Douglas Smith – Smith & Price firm (NPC)
Cabinet member: Gramma Ogla Blackwell – The Rocky Blackwell Gang (NPC)
Cabinet member: Judicator Hiro Masaki – The Kuroi Taiyou Yakuza (NPC)
Cabinet member: Arbiter Po Zhu – The Kuroi Taiyo Yakuza (NPC)
Cabinet member: Magistrate Xen Kamahari – The Kuroi Taiyo Yakuza (NPC)
Cabinet member: Luis Mendez – The Red Cartel (NPC)

Officals posted for the Cabinet:

Military Advisor: Vacant
Omakrav Book keeper: Vacant
Captain-of-the-Guard of the Cabinet’s envoy: Vacant
Honor Guard: Vacant
Honor Guard: Vacant
Honor Guard: Vacant
Honor Guard: Vacant
Omakrav’s National Treasurer: Vacant

Creditors:

Senior Omakrav Creditor: Charles Metzger II (NPC)
Creditor: Vacant
Creditor: Vacant

Syndicate Leaders:

Saxon – The D’Ciano Crime Family
Morgan Price – Smith & Price firm (NPC)
Douglas Smith – Smith & Price firm (NPC)
Gramma Ogla Blackwell – The Rocky Blackwell Gang (NPC)
Judicator Hiro Masaki – The Kuroi Taiyo Yakuza (NPC)
Arbiter Po Zhu – The Kuroi Taiyo Yakuza (NPC)
Magistrate Xen Kamahari – The Kuroi Taiyo Yakuza (NPC)
Luis Mendez – The Red Cartel (NPC)

Vendors (these positions will never run out, and any member may apply for them):

Vendor: George Rodriguez – Credit 1000 GP (NPC)
Vendor: Scott Stein – Credit 1000 GP (NPC)
Vendor: Vacant – Credit 0
Vendor: Vacant – Credit 0
Vendor: Vacant – Credit 0
Vendor: Vacant – Credit 0
Vendor: Vacant – Credit 0

The D'Ciano Crime Family:

D'Ciano Family Boss: Saxon
Made Man: Vacant
Family Book & Ledgerkeeper: Jacob Cicero IV (NPC)
Family Lawyer: Franklin Kane (NPC)

Gunsmith: Jason Westin (NPC)
Gunsmith: Vacant
Arms Dealer: Wyatt Bennett (NPC)
Arms Dealer: Aaron D'Ciano (NPC)
Arms Dealer: Vacant
Arms Dealer: Vacant

Bookie: Edmund Harding (NPC)

Enforcer: Olaf Romice (NPC)
Enforcer: Ronald D'Ciano (NPC)
Enforcer: Vacant
Enforcer: Vacant
Enforcer: Vacant
Enforcer: Vacant

Hitman: Malcom D'Ciano (NPC)
Hitman: Julian Cicero II (NPC)
Hitman: Vacant

Bootlegger: Michael Jonns (NPC)
Bootlegger: Vacant
Bootlegger: Vacant

Brewmaster: Caleb D'Ciano (NPC)
Brewmaster: Vacant

Smuggler: Vacant
Smuggler: Vacant
Smuggler: Vacant

The Firm of Smith & Price:

Senior Partner: Morgan Price (NPC)
Senior Partner: Douglas Smith (NPC)

Personal Bodyguard: Big & Lil' Bob (NPC)
Personal Bodyguard: Vacant

Associate: Daniel Faust (NPC)
Associate: Vacant
Associate: Vacant

Captain of the Haven: Harold 'Set' Sallinger (NPC)
First Mate: Todd Grimm (NPC)
Purser: Vacant

Sailor: Paul Dedrim (NPC)
Sailor: Jack Elric (NPC)
Sailor: Nathan White (NPC)
Sailor: Matthias Holmes (NPC)
Sailor: Vacant
Sailor: Vacant

Slaver: Euestus Colt (NPC)
Slaver: Marcus Tarrice (NPC)
Slaver: Vivian Smith (NPC)
Slaver: Vacant
Slaver: Vacant

Slave Market Auctioneer: Garrett Fife (NPC)
Slave Market Auctioneer: Vacant

Marinax Fight Coordinator: Arnold Hayes (NPC)
Marinax Fight Announcer: Vacant
Marinax Enforcer: Vacant
Marinax Enforcer: Vacant
Marinax Enforcer: Vacant

The Rocky Blackwell Gang:

Family Boss: Gramma Ogla Blackwell (NPC)

Gramma's Whipping Boy (The only way to become a made man in the Blackwell Gang): Vacant

Mastermind: Ryan Thrum (NPC)
Family Book keeper: Vacant

'Safe Man': Vacant
Explosives Expert: Vacant

Robber: Grakkus Blackwell II (NPC)
Robber: Vacant
Robber: Vacant
Robber: Vacant
Robber: Vacant

Enforcer: Kral Blackwell (NPC)
Enforcer: Scrig Blackwell (NPC)
Enforcer: Vacant
Enforcer: Vacant
Enforcer: Vacant
Enforcer: Vacant
Enforcer: Vacant

Front Man: Ulysses Berig (NPC)
Front Man: Vacant

Lookout: Petras Jo (NPC)
Lookout: Vacant

The Kuroi Taiyo Yakuza:

The Tribunal:

Judicator: Hiro Masaki (NPC)
Arbiter: Po Zhu (NPC)
Magistrate: Xen Kamahari (NPC)

Yakuza Bookeeper: Vacant

Kuroi Taiyo Cult:

Head Priest of Karoi Tayou: Makashi Zo (NPC)

Sorceror: Yun Hu (NPC)
Sorceror: Vacant
Sorceror: Vacant
Sorceror: Vacant

Gravedigger: Quentin Zimmerman (NPC)
Gravedigger: Vacant

Bodysnatcher: Bo Weiss (NPC)
Bodysnatcher: Aman Lucius (NPC)
Bodysnatcher: Vacant
Bodysnatcher: Vacant

Opium Dealer: Chuck Tsu (NPC)
Opium Dealer: Joseph Harringer (NPC)
Opium Dealer: Vacant
Opium Dealer: Vacant

Drug Cook: Finneas Sol (NPC)
Drug Cook: Vacant
Drug Cook: Vacant

Enforcer: Vacant
Enforcer: Vacant
Enforcer: Vacant
Enforcer: Vacant
Enforcer: Vacant

Hitman: Jess "One-Eye" Wong (NPC)
Hitman: Vacant

The Red Cartel:

Leader: Luis Mendez (NPC)
Luis' 'Right Hand': Vacant
Treasurer: Vacant

Captain of The Carpathian: Luis Mendez (NPC)
First Mate: Isaac Wallace (NPC)
Purser: Steven Munce (NPC)

Smuggler: Andrew Crowe (NPC)
Smuggler: Harry Rodriguez (NPC)
Smuggler: Edric Von Paige (NPC)
Smuggler: Vacant
Smuggler: Vacant

Lookout: Vacant

Inside-Man for the Coronian Authorities: Unknown (NPC)
Inside-Man for the Fallien Authorities: Vacant
Inside-Man for the Salvic Authorities: Vacant
Inside-Man for the Alerarian Authorities: Vacant
Inside-Man for the Raiaeran Authorities: Vacant

Admission: To be a part of the Omakrav, every member must be willing to abide by its rules, pay tribute and tax, and be innovative in the organization’s growth in order to maintain it. Every potential member must post with the job and syndicate they wish to be join, as well as a job within Omakrav’s powerbase if they are interested. Despite how unified the Omakrav are, however, you can only choose one cabal to follow, so choose wisely! Upon review of your character and yourself, the Executor (Egg-Zehk-You-Tohr) or leader of the syndicate will either admit you directly, or sometimes in the case of high-risk members, the entire cabinet will put membership to a vote before admittance, of which the Executor’s group will always abstain unless in the event of a tie in which the leader must cast a tiebreaking vote.

Every first Thursday of every first week each month upon membership a tribute will be asked from its members, now just 200 gold, and it will be pooled into the treasury to help with collective objectives to benefit the entire Trust. People who apply as vendors will have to pay a monthly 10% tax of their entire sales that month, and that’s not counting the 20% the Omakrav’s treasury takes with each purchase. It’s a heavy price to pay to be a part of the syndicate, but this power group isn’t about charity and it isn’t about combating other PGs either, but the membership benefits and overall gain you will make make the price of admission pale in comparison.

Rules:

- Every member must be a part of at least two tri-monthly ‘Universals’ every year.

- Every member must pay the monthly tribute unless authorized by the Executor, 4/5 of the Cabinet (which will only be considered in the event of an emergency or in war), or in the event the quota has been met and the tax has been temporarily suspended.

- Every member must be able to back up any claims or challenges they make against senior members, in which both members will participate in a battle and the winner shall be awarded with a 10% pay raise that is good for three months (this is subject to change depending on the Cabal you’re in).

- Every member is required to treat our clientele with the respect and dignity they deserve, and anything the Cabinet or syndicate leader finds to be counterproductive that drives away potential business, the member in question will be punished and the annual tax upon them will doubled for the next month.

- Every member must be able to bring something to Omakrav, and the leader of the syndicate you join will be required to submit to the council your ‘initial idea’ that your required to make upon admittance. Don’t be hasty and think it through!

- Every member is required by law to prove their worth in a battle thread with a senior member (selected by the Cabinet) once during their tenure within the first six months of membership. This is to size up your strengths and weaknesses and access your overall need in potential raids, wars, or conflicts between PGs or even PG-wide quests (you will be rated and ranked by the Executor, the senior member, and 2 Cabinet members in which there will be 0-3 astericks beside your name upon the list. This will determine your importance in the event of one of the above, and you may ask for a review of your rank at any time).

- Vendors can and WILL pay 10% of their monthly income at the same time as the 20% tax on all of their goods if you are registered as a vendor and expect to maintain those benefits!

- Flaming OOC threads and the Tavern is considered damaging to business, and despite whatever you may think at the time, the Cabinet will take whatever action necessary in order to preserve and maintain the overall image and reputation of Omakrav both ICly and OOCly, and this includes suspending or absolving you of your membership. Flaming casts a negative light upon our PG, and with so much gold and business swapping hands and being practiced, it is impossible to both maintain it and your petty OOC squabbling with somebody else. Business and profit will always be held above personal deviated and destructive interests.

Tribute (Amount currently raised: 0):

The Omakrav have an annual tax every month upon their members of just 200 gold in order to help fund the purchase of resources, build factories, or anything the Cabinet decides is necessary for the PG’s overall progression. This tribute is to be submitted by every member upon the first Thursday of the first week of every month directly to the PG’s treasury, unless otherwise directed. This tribute is meant to bolster membership not strain it. So if you find the tax to be too harsh upon its members, remember that there will be quotas set by the Cabinet and Executor for these taxes, and once met, all members who have paid tribute at least once will have this tax suspended upon them for two months or until a new quota has been set. So you are encouraged to recruit suitable members and bring them to the Cabinet’s attention. The faster the quota is made, the sooner your tax will be suspended. The quota at the moment is 15,000 GP, which will be used for:

1) To purchase the land to build two gun parlors (The D’Ciano will vote to choose the locations of each parlor).
2) Hire three of six gunsmiths (Which the members of the D’Ciano will vote to select)
3) The purchase of four mineral veins to mine iron within Salvar (Smith & Price’s firm will vote upon what portion of their slave market will be eligible to work as miners and the location of each of these mineral veins)
4) The first of three payments needed in order to make Smith & Price’s first steel foundry.
5) New fittings and the first payment on the purchase of a ship for the Red Cartel’s smugglers (The Red Cartel’s members will vote on the ship’s name).
6) The purchase of Kuroi Taiyo’s di-seasonal opium seedlings which will be used for the next two harvests.
7) The purchase of another harvesting field for the Yakuza’s opium, as well as 30 workers that will be purchased from Smith & Price’s slave market.
8) The down payment for a new lumberyard for the D’Ciano so they may produce their weapons.
9) The purchase of equipment and supplies necessary for the Blackwell’s next bank hit (raid) (Members of the Blackwell Group will discuss amongst themselves and in secret of where this hit will be and who is to be involved).

Saxon
12-29-07, 11:38 PM
To save a whole lot of griping and some of you some reading, joining is rather simple. Just post using the following format:



Character Name:
Syndicate I Wish to Join: (Choose one of the five, and potential vendors will pick up more once they have been approved and given their license).
I Would like to be a Vendor: (Yes/No)
Position in the Omakrav Powerbase I'd like to have: (List the job if you want it, or just say none).
The position in the syndicate I'd like to have: (Choose a job within the syndicate you've selected. If your a member of a syndicate your required to have a position!)

After that, you will be pointed to the designated initiation thread and you will be required to pay your initial syndicate dues upon your initiation which you will have to post in the treasury thread (until further notice as directed by Shyam, just post them in this thread, I'll handle the rest); D'ciano = 100 GP, Firm = 200 GP, Blackwell = 100 GP, Yakuza = 150 GP, Cartel = 300 GP.

Once thats finished, your a member! You will be required to pay tribute every month as specified until the quota has been met or it has been suspended. You will have your general member benefits (and Vendor benefits if you get your license!). We will be moving fast once we get enough members to start this, and I'd like to point out that this PG will live and breathe based on your participation. So be sure to recruit and show people your interest in Omakrav!

I will be posting wages for each job when our treasuries can afford it as well as individual syndicate benefits at a later date when I can get around to it. Until then, if you have any questions feel free to PM me, but to avoid clutter don't post them here. Thanks!