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Malacka
01-23-08, 06:20 PM
Name: Malacka Gral-Ungrak ('Girl-with-long-teeth', or 'She-who-bites-at-a-distance', this name is an Orcish reference to her favored use of long range weapons, and also relates to her child hood name, Malack, which means 'Biter')

Age:23

Race: Orc

Hair Color: Dark Brown

Eye Color: Muddy Yellow

Height: 5'7"

Weight: 145 lbs

Occupation: Ranger, Mercenary

Personality: Malacka is not a nice person. She likes to kill things and hurt people, and finds amusement in the misfortunes of others. She is not loyal, even to her 'friends', and she doesn't 'warm up' to people. There are very few redeeming qualities to her character. She is greedy, cruel, treacherous, and cunning in a feral sort of way. Perhaps the only way she stands out from your average Orc is her slightly higher intelligence--she's not terribly brainy, but she's no mindless minion either. She has a very strong sense of self preservation and cynicism. Malacka will occasionally make a long term companion out of someone she finds amusing, but inevitably sacrifices them to save her own skin when the going gets rough, or when she just gets bored of having them around.

Appearance: By Orcish standards Malacka isn't bad looking. Her jutting jaw and wide, sharp nose are well proportioned to her lower tusks, and her simian brow sits above her eyes like the overhang of a cave ceiling, accentuating the deep-set yellowish irises within. Her dark brown hair is twisted into dreads of different sizes which she sometimes ties back. She is decently muscular, particularly her arms, and has very little body fat. Like many of her kin, Malacka's skin is decorated with ritual scars, several of which she has applied herself. The most noticeable of these are a pattern of welts below her eyes, four on each cheek, and one in the center of her bottom lip. These are from a coming of age ritual--the scars were applied with a white hot spear tip, and if a single tear fell or whimper sounded then they would be redone, scorching the flesh a second or even third time. Malacka is very proud that she only needed to be branded once, and therefore her scars are perfectly shaped, not smudgy with reapplication. Other scars are featured on less visible parts of her body.

Malacka rarely wears anything besides her studded leather armor, no two pieces of which look as though they came from the same set--she is constantly having it replaced as pieces get damaged or when she finds a new piece that is better made, as opposed to getting the parts of her old set repaired. Malacka shoots left handed, so she wears a two-fingered glove on her left hand most of the time. On her back is a worn leather quiver for arrows and an even more worn out travel sack. She also has a belt pouch for small items.

History: Malacka doesn't like to talk about her past, but then, she doesn't like to talk about anything. She prefers to live in the present, and considers all other things inconsequential, although she does take trophies.

Skills:

Weapons: Archery: Above Average, Knife fighting: Average
Malacka has exceptional aim with a bow and arrow. In a close fight she tries to grapple and stab her opponent with a dagger. While she doesn't particularly prefer knives, she is pretty creative with them and can back stab with the best of them. More than once Malacka has beaten a sword wielding opponent by getting within their guard and then stabbing them until they stop moving.

Armor: Malacka only uses leather armor, preferably studded. She takes very good care of her gear and can move in it easily.

Magic: None, yet, though she would like to learn.

Other Skills: Malacka is as good at tracking as she is at shooting. She almost never loses a trail and, unless her quarry took off in a boat, she finds what she's looking for in the end no matter how long it takes. She is also very good at hiding and climbing, especially in trees. Malacka is pretty good at fletching and makes most of her own arrows, though she has to buy the tips. She also made her current bow, which is an excellent specimen of its craft--a medium sized ash bow, stained black. With a strong knowledge of herbs and plants, Malacka knows a lot about mundane cures and treatments; she also knows how to make a specific poison which is considered common knowledge among her tribe.

Equipment: Malacka carries a medium size bow that she made herself and a compartmented quiver with several different kinds of arrows in it; wooden tipped simple ones that she uses for hunting game, metal barbed ones meant to cripple and catch in the flesh, smooth steel tipped ones to kill at a distance, and a couple wooden ones coated in poison which she does not use very often because poison creation and application takes a ridiculous amount of time. (The poison used is nonfatal, but makes one's limbs go numb and clumsy and causes dizziness and sometimes hallucinations, making a running or fighting person a much less dangerous adversary. Malacka makes the poison herself out of certain plants and mushrooms--it is the only one she knows how to make.) Currently she has ten wooden arrows, five straight metal arrows, three barbed arrows, and two poisoned tipped arrows.

In her travel sack, Malacka carries spare bowstrings, food, flint and steel, whatever money she possesses, any extra arrow heads, feathers, and about twenty feet of thin, strong rope. In her belt pouch she carries a carving knife, a long pipe in two pieces, and a small pouch of orcbane--a very pungent form of tobacco that smells a lot like rotting roses. (It should be noted that Orcs almost never live long enough to suffer from lung cancer)

Witchblade
01-23-08, 06:33 PM
Okay, you ave several different kinds of arrows and currently you may only carry 5 of each, make sure to keep track of them in your quests.

Your skills really should be broken up, under weapons instead of having it all clumped together, you should havearchery, dagger and spear all listed separately to make it easier to find them. Your other skills should also be separated like this. Also, you may have one of your weapon skills as above average one average and one below average.

Her tracking skills may be of average level as well as her fletching skills.

Make those changes and I'll take another look at it.

Malacka
01-23-08, 06:49 PM
Included number of arrows--assuming she can only carry twenty at a time, though since wooden ones are easy to make (though only good for one shot) she has more of those than the other varieties. Cut spear throwing completely. (Isn't every weapon you're not proficient with considered 'below average'? What's the 'average' anyway? Is there a scale for this sort of thing somewhere?)

Anyhoot, changed.

Witchblade
01-23-08, 06:54 PM
Any weapon your character has never used before would be below average, someone who has at least used that weapon before and can fight with it, is below average, average skill being that of an average soldier were he to have trained with that weapon.

Rough skill scale

Below Average
Average
Above Average
Advanced
Mastered
Legendary

You are Approverized!