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brickshoemaster
01-30-08, 01:58 AM
Name: Franklin Link
Age: 16
Race: human
Hair Color: brown
Eye Color: green
Height: 5’10”
Weight: 160 lbs
Occupation: Adventurer

Personality: Franklin is very easy to get along with, that is until they see him talk to himself. He usually finds his way out of any mess. Of course he usually is the reason he’s in trouble. He’s resourceful and smart when he needs to be, but is very easily surprised. When meeting someone, he is very nice and talks manners first. He then starts to talk to them like a neighbor. He is sarcastic to people he knows or enemies he’s fighting, but never insulting. He also has a very good understanding of magic and science

Appearance: At first glance, he seems very much like a drunk in midday. He has a green shirt with various holes in it. He sports some baggy khaki's that have stains on the bottoms, and have many pockets for various tools. He has a backpack that has a metal plate on the part that touches the back and metal arm straps, the rest is cloth. He has semi-fit physique because he doesn’t like fitness, but walks everywhere. He has an oval-like face that usually has a smile on it. Last but not least, his tough black old shoes.

History: Franklin was born in a cabin his father built in middle of a forest. His father worked on alchemy and his mother was an enchantress who specialized in enchanting weapons. His grandmother had lived with them until he was 14 when she died. Before she did, she gave the protector demon Dargon, which was fused to a chain, to Franklin. He grew up learning normal sciences and to use his wits to get out of situations. Of course he got in trouble many times for trying to use Dargon without training. He later had figured out the basics for the chain and became friends with Dargon. He learned to enchant Dargon’s chain with the magic elements for an extra boost. He grew up learning his mother’s manners and his father’s cupid potion, which made for interesting events involving a young lady. He eventually had been told he was ready to leave his home to find his own life, and had left for adventure and to help others with their problems. He doesn’t mean to help, but he can’t help but help.

Skills:
1. Weapon: Can wield chain or rope like weapons with average ability.

2. Weapon: Has experience with staffs, but very little.

3. Magic: Can enchant weapons with an element for a certain amount of time, improves with use. He can only use fire at the moment. It's not very powerful, but it can still add damage. Five minutes in quests and three posts in battle.

4. Alchemy: Has little experience, but does know how to make healing potions and a cupid potion, simple infatuation for an hour (which he never uses).

Equipment: Has a pouch with picks and other tools so he can get out of tight spots that call for it, it’s in his right top front pocket in khaki’s. He has a talisman in his top left pocket which helps with centering magic for alchemy. Has a twelve foot chain with a small weight at the end attached to the inside of the metal part of the backpack and hidden. Inside the pack is a small amount of ingredients for the little alchemy he knows. He also has a medium sized bowl for mixing ingredients.

Familiar: He has a demon spirit named Dargon in the chain, which can sometimes take control of it. The demon is a family protector that was passed to him. His family is the only one who can hear him, so that’s why he seems to talk to himself sometimes. If Dargon thinks Franklin made a wrong decision, he will take control and throw Franklin into a direction to get his point across. He is good friends with Franklin and has a strong bond with him, but if he has to he will put something bluntly for Franklin’s sake. He doesn't effect anything or anyone, only Franklins chain when he's able to.

Karuka
01-30-08, 03:03 AM
All right, I need a clarification or two before I can approve this.

I need you to specify your skill with the chain-type weapons as above average or average, your choice. I'd also like a limit of 3 enchantments on weapons per day and I need you to select an element or two and specify the strength of the enchantments, and I'd also like the time limit on the enchantments to be five minutes in a quest or three posts in a battle.

I'd also just like to make sure that Dargon doesn't affect other PCs yet.

brickshoemaster
01-30-08, 08:24 PM
Thank you, is it better now?

Karuka
01-30-08, 08:28 PM
Yep.

You are Approved!

And don't make the waffles disappear. I like waffles.

Welcome to Althanas!