Iriah Caitrak
05-24-06, 04:39 PM
Name: Ira of the House of Shinkara
Age: 22
Sex: Female
Race: Human/Calerian
Hair Colour: Soft, light purple
Eye Colour: Quicksilver (She is able to change her eye colour at will, natural state is a silver-purple.)
Height: 5’8
Weight: 140 lbs
Appearance: A native to Fallien, Ira has a natural tan to her skin, it looks golden and sun-kissed. Used to a hot climate, she keeps her hair relatively short, though on her journeying if it becomes too long she simply ties it back out of her way. Trained from an early age, Ira is neither skinny nor overweight, she is built, yet without a weapon in her hand and dressed in her normal clothes she appears as a normal woman, if not for the white markings she has. Currently she has two strips on each of her shoulders and more will appear on her body as she unlocks more of her abilities.
Personality: Ira’s quiet most of the time, being able to hear many things around her that other people don’t, she tends to live in her own world. She only talks at length to people she really likes or if she has something important to say. Though quiet and remote, she is kind and will do much for someone she calls a friend but it’s easy to upset her and harder to tell when she is since her face looks rather stoic most of the time and she doesn’t show much emotion. She does have a playful side to her unfortunately it takes a lot of coaxing to bring it out.
Skills:
Swordsmanship – Though she doesn’t use swords that often, she was trained with them since her youth, being the optimal weapon for any kind of warrior. Her skills in this weapon are mediocre, not as natural as her skills with the Naginata come.
Naginata – After training for years with the sword Ira was given a choice of a new weapon and chose the Naginata and she skills with it increased much faster than with a sword. She has a natural ability with the weapon and uses it well with her body’s own movements and agility.
Projectiles – Part of her training included using bow and arrow and throwing knives, though she tends to use these only as a last resort since her personality demands up close and personal action with her enemy. Her aim with arrows is not as good with throwing knives but she gets better distance with the arrows.
Abilities:
Cast-Off – An ability that only Calerian’s can use, allows them to cast off the Physical Plane and enter the Plane of Purgatory. It is rumoured that they can further use it to enter Planes of existence beyond Purgatory, but the last Calerian who tried it never came back to tell of what lay beyond.
Weapons:
Serenna Crystal – A crystal that allows Ira to form whatever weapon she needs with a quick thought. At the moment she favours a Naginata, as well as a double bladed Naginata or Swallow. She will also break the Swallow in half and use it as a shorter two-handed weapon. The strength of these weapons will increase as Ira’s own powers increase. The downside to this is that the crystal does not come with an automatic mastering of that weapon, weapons Ira has never used before will be clumsy in her hands. The Serenna crystal rests on the underside of her right arm guard.
Armour:
Physical World – Ira doesn’t do much fighting in this plane of existence so she doesn’t have much need for physical armour, however in case she ever does need it, she carries around some light armour. She has arm guards that go from her wrist to her elbow and shin guards as well.
Purgatory – Going from the physical world to the Plane of Purgatory automatically activates the Irenian Crystal to protect her. An enchanted armour wraps itself around her, armour that would do nothing to protect against physical weapons, however they do work against spiritual weapons, weapons that any of the beings in Purgatory may have on them, magic or steel. A breastplate covers her chest and her entire left arm is encased in armour, her right arm from the elbow to the wrist is still covered though more heavily and on the outside lays a rounded, sharp edge. Her shin guards are covered more heavily as well and a piece of cloth covers her face from the bridge of her nose down to protect her identity. Though in the physical world the armour would weigh her down in Purgatory it’s enchanted and weighs practically nothing giving her all the agility and speed as if she were wearing no armour. In this form the Irenian crystal rests within the middle of the breastplate.
Items: Irenian Crystal (Normally blue with a soft glow, it displays her alignment among a number of different things, the redder it gets the closer she gets to losing control over herself.), Serenna Crystal, armour listed above, travel necessities (rucksack, blanket, flint, dried food…etc.)
Alignment: The Irenian Crystal that Ira carries with her displays her alignment, which glows redder the more souls she has cleansed from Purgatory. Cleansing is a double-bladed sword, freeing them from their evil doings, Ira absorbs it into her own body and soul and if she takes too much evil into her at once she could lose control of herself and become nothing more than a mindless killer. To release the evil, Calerian’s must meditate and travel within to the place of their soul and fight the darkness that has gathered there, dispelling it forever. Ira, only completing two missions, has not had the need to go to her soul yet and therefore knows not what it looks like.
History:
Ira’s tribe of people migrated centuries ago north of the Suravani’s Oasis to a place that few, if any, ever travel and so they are left in whatever kind of peace they can find there. Few in Fallien know of their existence and even fewer believe they exist, they are a tribe long since forgotten and wiped out because of their abilities to see and hear the dead as well as enter the Plane of Purgatory where no living human should ever go for fear of their life.
Not everyone in the tribe has Ira’s abilities though, in fact those who do are called Calerian’s, Clear Sighted, and few are born every generation, so they are trained and protected so that one day they may cleanse Purgatory. Of those born Calerian The House of Shinkara and The House of Crea produce the most and the strongest. The Physical Plane is not the only one in existence; there are in fact several other planes, Purgatory being the one closest to the physical world. Because Calerian’s do not use their abilities to enter the other Planes of existence they do not really know what lies beyond them only that there is one for what people call Hell and one for Heaven, in the tribe they are known as Abyss and Sanctuary.
When people in the Physical Plane die with major regrets in their minds that won’t allow them to pass to either Abyss or Sanctuary they are trapped in the world of Purgatory. When enough lost souls have entered Purgatory they can build up the power to rip through the Plane into the Physical world and wreak havoc on living people. The longer a soul is trapped in Purgatory the more their humanity has deteriorated and the more violent they become.
A direct blow to the black hole in the chest of a lost soul from an enchanted weapon frees them and cleanses them of any crime they may have committed in Purgatory, however is cannot cleanse them from wrong doings they committed in their physical form and for that they go to the Abyss.
Ira’s history has nothing special to it, she started training from the age of five like most Calerian’s, though her abilities were some of the strongest, in fact the only person to rival her among her generation of Calerian’s is Revor or the House of Crea and she uses their rivalry as a way to hide the fact that she might be falling in love with him. Because Calerian’s have no other way of making a living, the tribe treats their abilities as if it were a regular job and they are paid handsomely for every job they complete.
Age: 22
Sex: Female
Race: Human/Calerian
Hair Colour: Soft, light purple
Eye Colour: Quicksilver (She is able to change her eye colour at will, natural state is a silver-purple.)
Height: 5’8
Weight: 140 lbs
Appearance: A native to Fallien, Ira has a natural tan to her skin, it looks golden and sun-kissed. Used to a hot climate, she keeps her hair relatively short, though on her journeying if it becomes too long she simply ties it back out of her way. Trained from an early age, Ira is neither skinny nor overweight, she is built, yet without a weapon in her hand and dressed in her normal clothes she appears as a normal woman, if not for the white markings she has. Currently she has two strips on each of her shoulders and more will appear on her body as she unlocks more of her abilities.
Personality: Ira’s quiet most of the time, being able to hear many things around her that other people don’t, she tends to live in her own world. She only talks at length to people she really likes or if she has something important to say. Though quiet and remote, she is kind and will do much for someone she calls a friend but it’s easy to upset her and harder to tell when she is since her face looks rather stoic most of the time and she doesn’t show much emotion. She does have a playful side to her unfortunately it takes a lot of coaxing to bring it out.
Skills:
Swordsmanship – Though she doesn’t use swords that often, she was trained with them since her youth, being the optimal weapon for any kind of warrior. Her skills in this weapon are mediocre, not as natural as her skills with the Naginata come.
Naginata – After training for years with the sword Ira was given a choice of a new weapon and chose the Naginata and she skills with it increased much faster than with a sword. She has a natural ability with the weapon and uses it well with her body’s own movements and agility.
Projectiles – Part of her training included using bow and arrow and throwing knives, though she tends to use these only as a last resort since her personality demands up close and personal action with her enemy. Her aim with arrows is not as good with throwing knives but she gets better distance with the arrows.
Abilities:
Cast-Off – An ability that only Calerian’s can use, allows them to cast off the Physical Plane and enter the Plane of Purgatory. It is rumoured that they can further use it to enter Planes of existence beyond Purgatory, but the last Calerian who tried it never came back to tell of what lay beyond.
Weapons:
Serenna Crystal – A crystal that allows Ira to form whatever weapon she needs with a quick thought. At the moment she favours a Naginata, as well as a double bladed Naginata or Swallow. She will also break the Swallow in half and use it as a shorter two-handed weapon. The strength of these weapons will increase as Ira’s own powers increase. The downside to this is that the crystal does not come with an automatic mastering of that weapon, weapons Ira has never used before will be clumsy in her hands. The Serenna crystal rests on the underside of her right arm guard.
Armour:
Physical World – Ira doesn’t do much fighting in this plane of existence so she doesn’t have much need for physical armour, however in case she ever does need it, she carries around some light armour. She has arm guards that go from her wrist to her elbow and shin guards as well.
Purgatory – Going from the physical world to the Plane of Purgatory automatically activates the Irenian Crystal to protect her. An enchanted armour wraps itself around her, armour that would do nothing to protect against physical weapons, however they do work against spiritual weapons, weapons that any of the beings in Purgatory may have on them, magic or steel. A breastplate covers her chest and her entire left arm is encased in armour, her right arm from the elbow to the wrist is still covered though more heavily and on the outside lays a rounded, sharp edge. Her shin guards are covered more heavily as well and a piece of cloth covers her face from the bridge of her nose down to protect her identity. Though in the physical world the armour would weigh her down in Purgatory it’s enchanted and weighs practically nothing giving her all the agility and speed as if she were wearing no armour. In this form the Irenian crystal rests within the middle of the breastplate.
Items: Irenian Crystal (Normally blue with a soft glow, it displays her alignment among a number of different things, the redder it gets the closer she gets to losing control over herself.), Serenna Crystal, armour listed above, travel necessities (rucksack, blanket, flint, dried food…etc.)
Alignment: The Irenian Crystal that Ira carries with her displays her alignment, which glows redder the more souls she has cleansed from Purgatory. Cleansing is a double-bladed sword, freeing them from their evil doings, Ira absorbs it into her own body and soul and if she takes too much evil into her at once she could lose control of herself and become nothing more than a mindless killer. To release the evil, Calerian’s must meditate and travel within to the place of their soul and fight the darkness that has gathered there, dispelling it forever. Ira, only completing two missions, has not had the need to go to her soul yet and therefore knows not what it looks like.
History:
Ira’s tribe of people migrated centuries ago north of the Suravani’s Oasis to a place that few, if any, ever travel and so they are left in whatever kind of peace they can find there. Few in Fallien know of their existence and even fewer believe they exist, they are a tribe long since forgotten and wiped out because of their abilities to see and hear the dead as well as enter the Plane of Purgatory where no living human should ever go for fear of their life.
Not everyone in the tribe has Ira’s abilities though, in fact those who do are called Calerian’s, Clear Sighted, and few are born every generation, so they are trained and protected so that one day they may cleanse Purgatory. Of those born Calerian The House of Shinkara and The House of Crea produce the most and the strongest. The Physical Plane is not the only one in existence; there are in fact several other planes, Purgatory being the one closest to the physical world. Because Calerian’s do not use their abilities to enter the other Planes of existence they do not really know what lies beyond them only that there is one for what people call Hell and one for Heaven, in the tribe they are known as Abyss and Sanctuary.
When people in the Physical Plane die with major regrets in their minds that won’t allow them to pass to either Abyss or Sanctuary they are trapped in the world of Purgatory. When enough lost souls have entered Purgatory they can build up the power to rip through the Plane into the Physical world and wreak havoc on living people. The longer a soul is trapped in Purgatory the more their humanity has deteriorated and the more violent they become.
A direct blow to the black hole in the chest of a lost soul from an enchanted weapon frees them and cleanses them of any crime they may have committed in Purgatory, however is cannot cleanse them from wrong doings they committed in their physical form and for that they go to the Abyss.
Ira’s history has nothing special to it, she started training from the age of five like most Calerian’s, though her abilities were some of the strongest, in fact the only person to rival her among her generation of Calerian’s is Revor or the House of Crea and she uses their rivalry as a way to hide the fact that she might be falling in love with him. Because Calerian’s have no other way of making a living, the tribe treats their abilities as if it were a regular job and they are paid handsomely for every job they complete.