Shotgun Opera
03-17-08, 11:22 AM
Cillia
Race: Cecaelia (http://en.wikipedia.org/wiki/Cecaelia)
Age: 38
Gender: Female
Hair Color: Deep sea green
Eye Color: White - No pupils or iris' to show
Length: 8' from the top of her head to the tip of her longest tentacles
Weight: 224 lbs
Language: Archaic tradespeak; whale
Other Appearance features
Her hair is thick, and wavy. Her general appearance is of a 17 year old, as the Cecaelia often live long lives. She wraps seaweed around her torso, not because of modesty, but as a way to help keep in body heat. Below her waist, there are six, long, thick tentacles with large suckers. Her arms start at the shoulder as a normal humans, though from the elbow on they transform into smaller tentacles.
Personality
Cillia is a curious, vigilant soldier. She speaks bluntly, and while she has an agreeable personality, it rarely shows itself on the outside. Among her people, there is no need for smiles and frowns, as they read each other's moods in other forms of body language, such as colors the skin has taken on.
Weapons
Call of the Weak - A coral trident 5' long, with three sharpened prongs. The coral is mature, making for a weapon that is about the same strength of steel. Sea anemones grow along the prongs, though at the moment, they are too young to produce venom.
Armors
Contemplating the Abyss - Coral armor. Currently in the form of bracers and a shoulder plate on her left shoulder. It is young, soft, coral, 2/3 the strength of steel. It will grow stronger and across her body with time.
Items
Conch shell horn - A large conch shell confinscated from a Raiaeran beach. It has several holes bored into it and can be used to play simple tunes.
Skills and Magics
Camoflauge - Much like the octopus her form takes after, she has the ability to change her skin color to mimic her backgrounds. At level 0, she can only mimic the basic shades in green hues, making for minimal camoflauge.
Regeneration - If one of her tentacles is cut off, it can grow back within two weeks. This is for tentacles only, and does not count towards her head, torso, the arms at the shoulders etc.
Water Magic
Tsunami - Can force water in such a way to push/pull something. It has the same force as if she'd been the one doing the pushing/pulling.
Weaknesses
Cillia can only venture out of water for an hour at a time.
Cillia can't stand the touch of iron.
Cillia can be easily enticed by a pretty melody, making her lose mind of all but dancing to the music.
History
The Qu'mados Wanre House of Alerar lived along a cold and marshy patch of the shore, where the land was too wet to bury their dead. So, when the goddess took another of their House, they would give the body back to the place where their livelihood came from. They would place the bodies on a raft, and send it to the sea. And because the Drow cannot let anything go, they created us to watch over their dead. When the raft was out of eyesight, and into the waters of the rolling sea, we took the rafts down, and the dead stayed with us in the darker deep. The scavengers the rotting flesh attracted were our meals, keeping our kind thriving, and the dead safe from disrespectful teeth.
Cillia had lived in this society, doing her duty faithfully through the years. She had born two children, raised them to care for the catacombs, had taken a place in the yearly Hunts. Our Drow creators were not forgotten under the sea. Even as they would rise up to hunt unfortunate souls once a year, the house making victims of any elf or human who dared to venture and settle in their grounds, so did we. We rode the waves in search of the large sharks who would make a meal of our children, we hunted down the younger whales whose meat and bones would feed and shelter our kind in the winter months when the fish moved to warmer waters.
So it was, when the rafts stopped coming, that Cillia was the one who demanded that we find out what had happened to our creators. I tried to calm her, to explain that Drow live so very long, that there were times when they simply had no dead to give to the sea. But storms had been coming, thrashing at the surface more often this season than past ones. She, who was called by Drow "Reibe", gathered together young warriors such as herself.
Never before had I felt this sense of foreboding when our young had gathered to go speak with the creators.
Excerpt from Seain's personal journal, "My years: 54 to 104"
Race: Cecaelia (http://en.wikipedia.org/wiki/Cecaelia)
Age: 38
Gender: Female
Hair Color: Deep sea green
Eye Color: White - No pupils or iris' to show
Length: 8' from the top of her head to the tip of her longest tentacles
Weight: 224 lbs
Language: Archaic tradespeak; whale
Other Appearance features
Her hair is thick, and wavy. Her general appearance is of a 17 year old, as the Cecaelia often live long lives. She wraps seaweed around her torso, not because of modesty, but as a way to help keep in body heat. Below her waist, there are six, long, thick tentacles with large suckers. Her arms start at the shoulder as a normal humans, though from the elbow on they transform into smaller tentacles.
Personality
Cillia is a curious, vigilant soldier. She speaks bluntly, and while she has an agreeable personality, it rarely shows itself on the outside. Among her people, there is no need for smiles and frowns, as they read each other's moods in other forms of body language, such as colors the skin has taken on.
Weapons
Call of the Weak - A coral trident 5' long, with three sharpened prongs. The coral is mature, making for a weapon that is about the same strength of steel. Sea anemones grow along the prongs, though at the moment, they are too young to produce venom.
Armors
Contemplating the Abyss - Coral armor. Currently in the form of bracers and a shoulder plate on her left shoulder. It is young, soft, coral, 2/3 the strength of steel. It will grow stronger and across her body with time.
Items
Conch shell horn - A large conch shell confinscated from a Raiaeran beach. It has several holes bored into it and can be used to play simple tunes.
Skills and Magics
Camoflauge - Much like the octopus her form takes after, she has the ability to change her skin color to mimic her backgrounds. At level 0, she can only mimic the basic shades in green hues, making for minimal camoflauge.
Regeneration - If one of her tentacles is cut off, it can grow back within two weeks. This is for tentacles only, and does not count towards her head, torso, the arms at the shoulders etc.
Water Magic
Tsunami - Can force water in such a way to push/pull something. It has the same force as if she'd been the one doing the pushing/pulling.
Weaknesses
Cillia can only venture out of water for an hour at a time.
Cillia can't stand the touch of iron.
Cillia can be easily enticed by a pretty melody, making her lose mind of all but dancing to the music.
History
The Qu'mados Wanre House of Alerar lived along a cold and marshy patch of the shore, where the land was too wet to bury their dead. So, when the goddess took another of their House, they would give the body back to the place where their livelihood came from. They would place the bodies on a raft, and send it to the sea. And because the Drow cannot let anything go, they created us to watch over their dead. When the raft was out of eyesight, and into the waters of the rolling sea, we took the rafts down, and the dead stayed with us in the darker deep. The scavengers the rotting flesh attracted were our meals, keeping our kind thriving, and the dead safe from disrespectful teeth.
Cillia had lived in this society, doing her duty faithfully through the years. She had born two children, raised them to care for the catacombs, had taken a place in the yearly Hunts. Our Drow creators were not forgotten under the sea. Even as they would rise up to hunt unfortunate souls once a year, the house making victims of any elf or human who dared to venture and settle in their grounds, so did we. We rode the waves in search of the large sharks who would make a meal of our children, we hunted down the younger whales whose meat and bones would feed and shelter our kind in the winter months when the fish moved to warmer waters.
So it was, when the rafts stopped coming, that Cillia was the one who demanded that we find out what had happened to our creators. I tried to calm her, to explain that Drow live so very long, that there were times when they simply had no dead to give to the sea. But storms had been coming, thrashing at the surface more often this season than past ones. She, who was called by Drow "Reibe", gathered together young warriors such as herself.
Never before had I felt this sense of foreboding when our young had gathered to go speak with the creators.
Excerpt from Seain's personal journal, "My years: 54 to 104"