Futsuriai
06-08-06, 09:21 PM
Profile
Full Name: Futsuriai
Race: Ishikitai (Incarnate)
Age: N/A, appears 24
Gender: Male
Height: 6’
Weight: 155 lbs.
Hair Color: Black
Eye Color: Almost transparent grey
Preferred Weapon: Katana
Preferred Clothing: Cloaks and Robes
Appearance:
He is a character who appears to fade into the background, hardly noticed by others. Even though he sparingly enters conversations a few minutes later the people he spoke to have forgotten him. Those who do notice him, though, find it hard to ignore his presence. His preference for wearing black clothes is reflected in his hair color which appears almost beyond black sucking in the surrounding light. This dark void is broken up by a silver toned streak running down the left side. Gazing into his eyes many people are overwhelmed by the sheer translucency of them, they attempt to hide nothing yet few people can see much (in them), as they say: the eyes are the windows to the soul... His are an antithesis to the darkness he is surrounded by, in his attire and hair color. His build is wiry and quite unremarkable, yet it belies his hidden strength. His preferred black cloak he wears draped over his right shoulder flowing downwards almost like a toga. It carries a hood yet he rarely uses it since his identity is already hidden by his anonymity.
Underneath the cloak it has been revealed he wears regal black clothes, befit for an emperor yet they carry the sinuous deadliness of an assassin’s garb. His face is one of sharp features, worn by time yet young, giving him an air of agelessness which has been accentuated and much more apparent since his mending in Concordia. He now usually looks a lot more regal and his stance reflects the power he has obtained. Strong and silent is the stereo-type that would most describe him, he doesn’t necessarily show it off but to those that know what they are looking for it is obvious Futsuriai is not a pushover. He looks and moves almost like a shadow with crystal eyes, and though most would see him as scary and frightening or at least unnerving; those that know would see a true warrior.
Background
History
Futsuriai's history is that of the Ishikitai and the history of the Ishikitai is that of The Dreamer. The Dreamer is an unknown entity which exists outside the Ishikian realms and as its name suggests is in a state of deep slumber. This being's dreams hold a fraction of what his mind is capable of yet it was enough. A Multiverse sprang in his dreams along with its inhabitants and they were all conscious, self-aware independently of The Dreamer. Yet to them it was not a mere dream but all existence. An unbalance surged up in the pristine tranquility of this haven of consciousness. Their unknowing nature caused them to start disrupting the dream, bringing The Dreamer close to waking up. Yet from this unbalance there surged two entities much greater than any before, they were as gods in power yet more limited in scope than the mere inhabitants of any one world... Their existence was to balance the Multiverse, they were the first Ishikitai. Balance and Unbalance, Chaos and Order, Tsuriai and Futsuriai. These entities managed to bring The Dreamer to a restful sleep by managing the Multiverse's problems. This might have taken eons in normal time yet they were beyond it, it held no sway over them. Gradually as they gained more and more freedom of consciousness they began to see The Dreamer's footprints laid out over all the worlds, they saw and they understood. They were mere dreams. Here began a short strife between Futsuriai and Order in which the foundations of the Multiverse came near to crumbling other Ishikitai sprang up and helped whomever they wished. Yet for an instant they sensed The Awakening to be upon them and using most of their strength they beat it back. It was then they realized they could overpower the sleeping Dreamer...
Over time the Ishikitai noticed they had no direct power over conscious beings in their ethereal states. So they learned to create vessels for their entry into the world of creatures. These vessels lay dormant acting as a normal being would until it was called upon by its creating Ishikitai to fulfill its purpose, slowly memories of its ethereal state returned along with some of its powers. Yet before this they had to cease to exist for a while until they awakened within the vessel. So before their awakening they were vulnerable to those that wished them harm. And these were not scarce. During a joint quest by all four Ishikitai to prevent a catastrophe in another world a being created by those who balanced the search for Balance with that of Unbalance attacked one of the four Ishikitai to seal its true memory.
This ploy was known beforehand by Futsuriai, being part of a grander plan for during the war a complete eradication of the opponent would have spelt doom. To do this, however, all four Ishikitai were necessary and knowing his presence would be enough, more than that, that his words would not deter the others as their humanity had made them vulnerable to the need of revenge he conceived a plan to make it seem so yet it made him seem a traitor for he had had to lead the forces of the Rakäi. He has discovered the seal was placed by himself though the motive was not revealed. .
Every now and then a memory came to haunt him, every now and then a measure of his power came ephemerally to him. When he awoke he was alone in an alien world. Something inside him told him he was not alone here, that another one of him was here as well. He did not yet know what he was yet perhaps the other would know... He searched thoroughly and found no traces yet he knew, more than he felt, that another was here. Over the years of searching memories very slowly crawled into him and coupled with the fact that he didn't age he began to think. He struggled deep within himself and found a glimmer of hope, he regained his former name, Futsuriai no Tetsujin, the Philosopher of Chaos.
In Concordia after wresting against an unknown force a part of his ethereal nature melded with his human nature creating a more stable Futsuriai. He has gained access to much knowledge he had lost as well as those referring to the planet Earth. Further exploration of his ethereal self has further severed the link to mortality even more resulting in certain physical, personal and mental differences. Through the years he has met many and has had his name come and go as the enemy takes him. Most recently Futsuriai has vanished from Althanas though none know why nor where.
Personality
Due to his awakening in Concordia Futsuriai’s personality has changed drastically, the ethereal side of him is slowly absorbing his humanity making him act more distant and uncaring about mundane things such as good and evil unless they concern him. He has not lost all moral barriers yet, however, though he is approaching the alignment of true neutrality. His humanity still intervenes with an urge to preserve its human kin yet as time passes he cares less and less unless it concerns him or the Balance, which is becoming one and the same. Those that he has journeyed with will still find him loyal and dependable unless they do something that negatively affects his purposes which will cause him to turn on them with little remorse. He is wiser and more knowing and tends to ignore much more unless it doesn’t directly concern him. He still seldom speaks but when he does it now he usually does it in an authoritative manner through tone, wording and pose. He seems to irradiate power, or danger, yet if need be can alter his mannerisms to seem caring, mysterious, etc. Since emotions rarely break through anymore, the mask of reason and purpose clouding them, he has learned how to fake emotions to such a degree they seem genuine since all he had to do was draw on memories. He is perceptive as ever and scrutinizes tiny variations from the expected and adding a colossal experience spanning more than the life spans of Universes he can often deduct things by comparing an event to a similar one.
Inventory
Weapons
Katana: Futsuriai has attained only slightly less than a true mastery of his katana which is as of now Prevalida bladed. It's hilt became engraved with a four starred compass in which the southern point appears to give a barely noticeable light when he grabbed it for the first time. The hilt is either clear grey or void black, now usually a mixture between both; it's hard to tell since it appears to either depending on the situation. The hilt’s material is of an unknown nature, it was lying nearby when he awoke in Althanas, the material appears to correspond, in strength, to the user’s level + 1, in tiers. Thus it is now equivalent to Damascus. The katana's blade is easily switched so as to permit more powerful blades to be added. The sword is one of the 7 blades of Phantaria even if he does not know it yet. Its true form is incomparable in power yet it cannot yet be brought forth. If this true form will come to shine on Althanas is not yet know, what is known is that the metal it is made of must be of the strongest possible one (blade and hilt) for the transformation to be able to occur. Best estimates place it at a minimum of level 9. Though as of now it is improbable that the true power or form will be unleashed on Althanas due to the extremes of power it involves. At best it will be a much toned down version. He is now a much better swordsman and is prone to use techniques involving his dagger or sheath in combination with his katana in parry strike combos using both hands. It is important to highlight that though Futsuriai dominates the Katana with expertise, which is to say he excels in its use being, it comes with the limitation that the expertise with other weapons is basic unless he quests to relearn their use. Though by applying the same principles with other melee weapons he can handle them better than most beginners, and the degree of mastery depends on how similar they are to the katana.
Glossy Black Sheath: It is enchanted with an ancient magic. Every two character levels (next at level 5) it gains an ability which affects the katana somehow.
First Skill: When the blade is sheathed with the blood of an opponent it is wiped clean of it and the blade is sharpened and polished (level of sharpening and polish depends on the power of whomever the blood came from, does not work with own blood.)
Second Skill: When sheathed in Futsuriai’s own blood the blade becomes energetically charged and an aura of energy surrounds it, thus imbuing (for the length determined by quantity) it with the element of wind and the strength of chaos. It becomes easier to maneuver and almost alive in its movements. Bear in mind that a few drops will not do much, large quantities are necessary to unleash a notable increase in the aforementioned characteristics. For instance a few drops would make it hum with energy though not much more, it would have to be completely bathed in his blood to attain the power of a level 0 Katana Mastery (though how the power is expressed is different, the amount of power it has is about equal.) It is therefore dangerous to actually imbue it with much power due to the risk of bleeding out.
Passive skill (independent from the other ones): Whenever the blade is sheathed with the blood of an opponent (only through Battles) the scabbard will go up one tier level in strength and the pattern will become more complex. (Limitation: only levels up in tier if counter reaches 5, to get how much the counter goes up for each opponent it uses the following calculation: [(OpponentLvl+1)-(FutsuriaiLvl)] = Counter Increase (Note: if the character’s level is lower than mine the minimum is 0, i.e. no decrease in counter.)
Its glossy black surface looks as though it will remain that color even if the strength of the tier levels up. As of now Futsuriai is starting to doubt that his Delyn Sheath is, in fact, Delyn. This doubt is moot as of now as the strength is equal to Delyn still. The counter remains at 0.
Dagger: which upon closer inspection turned out to be made from Delyn with a leather studded handle. On its hilt it bears an odd 5 starred circle with a central symbol he can’t recognize. It does not appear magically imbued though this may change during a further quest. As of now the mystical powers of this dagger have still not been tapped, and due to a lack of general usage it is still not christened. Futsuriai is adept at the handling of this small blade due to his expertise in the katana and prolonged exposure, he can slit throats or use it in combination with his katana as a means to parry or stab with good accuracy as well as throw it reasonably well. He has learned to throw with more precision and power, though it is still a meager skill compared to a professional knife thrower.
Accessories
Tear of Neifkaj: Futsuriai carries a pendant with the Greek symbol for wind. Its purpose is unknown to him so it has no power as of yet. It has begun to react to certain people. These people are the other Ishikitai Lords most usually. When in the presence of the other Keys of the Elements the pendant can have varied effects, (only in quests with 3 or 4 of the Ishikitai.). The pendant also appears to have a mind of its own, guiding to places he know not, and sometimes giving him odd feelings about certain things. It cannot yet project them through words and thus relies on feelings and subconscious information relays. It has been revealed the Key of Wind was called the Tear of Neifkaj and contains a fragment of Aeris dating to its making. It can be used as a receptacle for magic though holding it there is difficult unless one continually pumps in more. It has also stopped sending information through feelings and occasionally transmits messages from beyond the veil or seal.
Shard of a Mirror: From his Theater of War battle with Damon Kaosi Futsuriai has kept a small shard of a mirror around which the battle revolved.
Small Pebble: From his Theater of War battle with Neosaim Hyakureiki Futsuriai has kept a small pebble from one of the buildings of what Moira and Mitabren could or should have been.
Talymer Staff: It is a four foot talymer staff with a rune at the top which when pressed makes the staff give off a small amount of light.
Traits
Knowledges Acquired
Knowledge of Worlds: Futsuriai knows the history, and various alternate histories of Earth, the planet Aeris, and a variety of worlds he can remember though most are blocked off. He also knows the basic history of Althanas with emphasis on Raiaera and Corone.
Knowledge of Continents: Futsuriai knows about the people, geography, fauna, and accent of Raiaera. He is also well versed in the general history of many of Althanas’s realms and knows the geography, people, flora and fauna of Corone particularly well due to exposure.
Knowledge of Governments: He knows the type of government of the major realms and a small number of the smaller ones, he is familiar with the workings of Corone’s and Raiaera’s and through this last is gaining a (biased, even if he takes it into account) idea of Alerar’s.
Knowledge of Magics: He knows and understands the workings of his own magic to a very good degree, its limits and possibilities. He is also capable of understanding basic elemental spells and advanced wind spells. He gained a Rudimentary understanding of Song Magic's principles and the corresponding primer, how to sing reasonably well. He has also become attuned to the magic of certain individuals he has come into contact with repeatedly.
Knowledge of Languages: Futsuriai has a facility to learn and comprehend languages and is currently fluent in Tradespeak, the main elvish tongues, and can reason out most drow as well as having a basic experience of Salvic. Through experience he can emulate the dialects of Raiaera, and various Coronian areas.
Knowledge of Strategy: He has gained practical experience in the arts of strategy and tactics in his home world and, more recently, during the Gisela.
Knowledge of Logic: Due to his nature Futsuriai has an innate skill for solving logic puzzles and reasoning out solutions to them. He handles most logically derived systems easily.
Knowledge of Ethics: This means Futsuriai understands and is able to act accordingly to the ethics of different cultures even if he does not share their necessities.
Knowledge of Himself: Futsuriai has the rare ability to know himself, his limits, and his strengths and not judge himself if an action was unlikely according to them. He knows his thought, magic and skills in this way.
Knowledge of Others: Futsuriai is also able to judge others reasonably well by applying the above knowledges and predicting what they might do. This can fail in the case of those who act illogically, when Futsuriai acts on insufficient information, or on erroneous one. This limits his skill since the last two criteria are usually applied on some level for those who are not him.
Physical Traits
Wiry Build: This build allows him athletic and agile movements. It is related to his constantly poised air, as if ready to strike at any time for it seems almost coiled. This build means he is unable to wield heavy swords as effectively and does not stand up to much direct physical damage.
Inhumanity: Being an Incarnation means Futsuriai does not require food under most circumstances unless after great physical duration, skipping it causes reduced activity for a time. He does, however, require slightly higher rations of water than a normal elf might. This property also means that sleeping is not required as often unless he is physically or magically active for protracted periods with no rest. He is also immortal through means of aging though a fatal strike or poison will shatter his link to the incarnation.
Chaos Aura: As of late an aura of chaos, usually perceived as one of power, surges around Futsuriai in a growing manner until he rests or unknown conditions are fulfilled which reduce it to a minor aura millimeters from his body. It can grow to an extension of tens of meters with greatly reduced effects extending beyond at its most unchecked expansion yet this would be extraordinarily rare. It has no effects on beings except being there.
Full Name: Futsuriai
Race: Ishikitai (Incarnate)
Age: N/A, appears 24
Gender: Male
Height: 6’
Weight: 155 lbs.
Hair Color: Black
Eye Color: Almost transparent grey
Preferred Weapon: Katana
Preferred Clothing: Cloaks and Robes
Appearance:
He is a character who appears to fade into the background, hardly noticed by others. Even though he sparingly enters conversations a few minutes later the people he spoke to have forgotten him. Those who do notice him, though, find it hard to ignore his presence. His preference for wearing black clothes is reflected in his hair color which appears almost beyond black sucking in the surrounding light. This dark void is broken up by a silver toned streak running down the left side. Gazing into his eyes many people are overwhelmed by the sheer translucency of them, they attempt to hide nothing yet few people can see much (in them), as they say: the eyes are the windows to the soul... His are an antithesis to the darkness he is surrounded by, in his attire and hair color. His build is wiry and quite unremarkable, yet it belies his hidden strength. His preferred black cloak he wears draped over his right shoulder flowing downwards almost like a toga. It carries a hood yet he rarely uses it since his identity is already hidden by his anonymity.
Underneath the cloak it has been revealed he wears regal black clothes, befit for an emperor yet they carry the sinuous deadliness of an assassin’s garb. His face is one of sharp features, worn by time yet young, giving him an air of agelessness which has been accentuated and much more apparent since his mending in Concordia. He now usually looks a lot more regal and his stance reflects the power he has obtained. Strong and silent is the stereo-type that would most describe him, he doesn’t necessarily show it off but to those that know what they are looking for it is obvious Futsuriai is not a pushover. He looks and moves almost like a shadow with crystal eyes, and though most would see him as scary and frightening or at least unnerving; those that know would see a true warrior.
Background
History
Futsuriai's history is that of the Ishikitai and the history of the Ishikitai is that of The Dreamer. The Dreamer is an unknown entity which exists outside the Ishikian realms and as its name suggests is in a state of deep slumber. This being's dreams hold a fraction of what his mind is capable of yet it was enough. A Multiverse sprang in his dreams along with its inhabitants and they were all conscious, self-aware independently of The Dreamer. Yet to them it was not a mere dream but all existence. An unbalance surged up in the pristine tranquility of this haven of consciousness. Their unknowing nature caused them to start disrupting the dream, bringing The Dreamer close to waking up. Yet from this unbalance there surged two entities much greater than any before, they were as gods in power yet more limited in scope than the mere inhabitants of any one world... Their existence was to balance the Multiverse, they were the first Ishikitai. Balance and Unbalance, Chaos and Order, Tsuriai and Futsuriai. These entities managed to bring The Dreamer to a restful sleep by managing the Multiverse's problems. This might have taken eons in normal time yet they were beyond it, it held no sway over them. Gradually as they gained more and more freedom of consciousness they began to see The Dreamer's footprints laid out over all the worlds, they saw and they understood. They were mere dreams. Here began a short strife between Futsuriai and Order in which the foundations of the Multiverse came near to crumbling other Ishikitai sprang up and helped whomever they wished. Yet for an instant they sensed The Awakening to be upon them and using most of their strength they beat it back. It was then they realized they could overpower the sleeping Dreamer...
Over time the Ishikitai noticed they had no direct power over conscious beings in their ethereal states. So they learned to create vessels for their entry into the world of creatures. These vessels lay dormant acting as a normal being would until it was called upon by its creating Ishikitai to fulfill its purpose, slowly memories of its ethereal state returned along with some of its powers. Yet before this they had to cease to exist for a while until they awakened within the vessel. So before their awakening they were vulnerable to those that wished them harm. And these were not scarce. During a joint quest by all four Ishikitai to prevent a catastrophe in another world a being created by those who balanced the search for Balance with that of Unbalance attacked one of the four Ishikitai to seal its true memory.
This ploy was known beforehand by Futsuriai, being part of a grander plan for during the war a complete eradication of the opponent would have spelt doom. To do this, however, all four Ishikitai were necessary and knowing his presence would be enough, more than that, that his words would not deter the others as their humanity had made them vulnerable to the need of revenge he conceived a plan to make it seem so yet it made him seem a traitor for he had had to lead the forces of the Rakäi. He has discovered the seal was placed by himself though the motive was not revealed. .
Every now and then a memory came to haunt him, every now and then a measure of his power came ephemerally to him. When he awoke he was alone in an alien world. Something inside him told him he was not alone here, that another one of him was here as well. He did not yet know what he was yet perhaps the other would know... He searched thoroughly and found no traces yet he knew, more than he felt, that another was here. Over the years of searching memories very slowly crawled into him and coupled with the fact that he didn't age he began to think. He struggled deep within himself and found a glimmer of hope, he regained his former name, Futsuriai no Tetsujin, the Philosopher of Chaos.
In Concordia after wresting against an unknown force a part of his ethereal nature melded with his human nature creating a more stable Futsuriai. He has gained access to much knowledge he had lost as well as those referring to the planet Earth. Further exploration of his ethereal self has further severed the link to mortality even more resulting in certain physical, personal and mental differences. Through the years he has met many and has had his name come and go as the enemy takes him. Most recently Futsuriai has vanished from Althanas though none know why nor where.
Personality
Due to his awakening in Concordia Futsuriai’s personality has changed drastically, the ethereal side of him is slowly absorbing his humanity making him act more distant and uncaring about mundane things such as good and evil unless they concern him. He has not lost all moral barriers yet, however, though he is approaching the alignment of true neutrality. His humanity still intervenes with an urge to preserve its human kin yet as time passes he cares less and less unless it concerns him or the Balance, which is becoming one and the same. Those that he has journeyed with will still find him loyal and dependable unless they do something that negatively affects his purposes which will cause him to turn on them with little remorse. He is wiser and more knowing and tends to ignore much more unless it doesn’t directly concern him. He still seldom speaks but when he does it now he usually does it in an authoritative manner through tone, wording and pose. He seems to irradiate power, or danger, yet if need be can alter his mannerisms to seem caring, mysterious, etc. Since emotions rarely break through anymore, the mask of reason and purpose clouding them, he has learned how to fake emotions to such a degree they seem genuine since all he had to do was draw on memories. He is perceptive as ever and scrutinizes tiny variations from the expected and adding a colossal experience spanning more than the life spans of Universes he can often deduct things by comparing an event to a similar one.
Inventory
Weapons
Katana: Futsuriai has attained only slightly less than a true mastery of his katana which is as of now Prevalida bladed. It's hilt became engraved with a four starred compass in which the southern point appears to give a barely noticeable light when he grabbed it for the first time. The hilt is either clear grey or void black, now usually a mixture between both; it's hard to tell since it appears to either depending on the situation. The hilt’s material is of an unknown nature, it was lying nearby when he awoke in Althanas, the material appears to correspond, in strength, to the user’s level + 1, in tiers. Thus it is now equivalent to Damascus. The katana's blade is easily switched so as to permit more powerful blades to be added. The sword is one of the 7 blades of Phantaria even if he does not know it yet. Its true form is incomparable in power yet it cannot yet be brought forth. If this true form will come to shine on Althanas is not yet know, what is known is that the metal it is made of must be of the strongest possible one (blade and hilt) for the transformation to be able to occur. Best estimates place it at a minimum of level 9. Though as of now it is improbable that the true power or form will be unleashed on Althanas due to the extremes of power it involves. At best it will be a much toned down version. He is now a much better swordsman and is prone to use techniques involving his dagger or sheath in combination with his katana in parry strike combos using both hands. It is important to highlight that though Futsuriai dominates the Katana with expertise, which is to say he excels in its use being, it comes with the limitation that the expertise with other weapons is basic unless he quests to relearn their use. Though by applying the same principles with other melee weapons he can handle them better than most beginners, and the degree of mastery depends on how similar they are to the katana.
Glossy Black Sheath: It is enchanted with an ancient magic. Every two character levels (next at level 5) it gains an ability which affects the katana somehow.
First Skill: When the blade is sheathed with the blood of an opponent it is wiped clean of it and the blade is sharpened and polished (level of sharpening and polish depends on the power of whomever the blood came from, does not work with own blood.)
Second Skill: When sheathed in Futsuriai’s own blood the blade becomes energetically charged and an aura of energy surrounds it, thus imbuing (for the length determined by quantity) it with the element of wind and the strength of chaos. It becomes easier to maneuver and almost alive in its movements. Bear in mind that a few drops will not do much, large quantities are necessary to unleash a notable increase in the aforementioned characteristics. For instance a few drops would make it hum with energy though not much more, it would have to be completely bathed in his blood to attain the power of a level 0 Katana Mastery (though how the power is expressed is different, the amount of power it has is about equal.) It is therefore dangerous to actually imbue it with much power due to the risk of bleeding out.
Passive skill (independent from the other ones): Whenever the blade is sheathed with the blood of an opponent (only through Battles) the scabbard will go up one tier level in strength and the pattern will become more complex. (Limitation: only levels up in tier if counter reaches 5, to get how much the counter goes up for each opponent it uses the following calculation: [(OpponentLvl+1)-(FutsuriaiLvl)] = Counter Increase (Note: if the character’s level is lower than mine the minimum is 0, i.e. no decrease in counter.)
Its glossy black surface looks as though it will remain that color even if the strength of the tier levels up. As of now Futsuriai is starting to doubt that his Delyn Sheath is, in fact, Delyn. This doubt is moot as of now as the strength is equal to Delyn still. The counter remains at 0.
Dagger: which upon closer inspection turned out to be made from Delyn with a leather studded handle. On its hilt it bears an odd 5 starred circle with a central symbol he can’t recognize. It does not appear magically imbued though this may change during a further quest. As of now the mystical powers of this dagger have still not been tapped, and due to a lack of general usage it is still not christened. Futsuriai is adept at the handling of this small blade due to his expertise in the katana and prolonged exposure, he can slit throats or use it in combination with his katana as a means to parry or stab with good accuracy as well as throw it reasonably well. He has learned to throw with more precision and power, though it is still a meager skill compared to a professional knife thrower.
Accessories
Tear of Neifkaj: Futsuriai carries a pendant with the Greek symbol for wind. Its purpose is unknown to him so it has no power as of yet. It has begun to react to certain people. These people are the other Ishikitai Lords most usually. When in the presence of the other Keys of the Elements the pendant can have varied effects, (only in quests with 3 or 4 of the Ishikitai.). The pendant also appears to have a mind of its own, guiding to places he know not, and sometimes giving him odd feelings about certain things. It cannot yet project them through words and thus relies on feelings and subconscious information relays. It has been revealed the Key of Wind was called the Tear of Neifkaj and contains a fragment of Aeris dating to its making. It can be used as a receptacle for magic though holding it there is difficult unless one continually pumps in more. It has also stopped sending information through feelings and occasionally transmits messages from beyond the veil or seal.
Shard of a Mirror: From his Theater of War battle with Damon Kaosi Futsuriai has kept a small shard of a mirror around which the battle revolved.
Small Pebble: From his Theater of War battle with Neosaim Hyakureiki Futsuriai has kept a small pebble from one of the buildings of what Moira and Mitabren could or should have been.
Talymer Staff: It is a four foot talymer staff with a rune at the top which when pressed makes the staff give off a small amount of light.
Traits
Knowledges Acquired
Knowledge of Worlds: Futsuriai knows the history, and various alternate histories of Earth, the planet Aeris, and a variety of worlds he can remember though most are blocked off. He also knows the basic history of Althanas with emphasis on Raiaera and Corone.
Knowledge of Continents: Futsuriai knows about the people, geography, fauna, and accent of Raiaera. He is also well versed in the general history of many of Althanas’s realms and knows the geography, people, flora and fauna of Corone particularly well due to exposure.
Knowledge of Governments: He knows the type of government of the major realms and a small number of the smaller ones, he is familiar with the workings of Corone’s and Raiaera’s and through this last is gaining a (biased, even if he takes it into account) idea of Alerar’s.
Knowledge of Magics: He knows and understands the workings of his own magic to a very good degree, its limits and possibilities. He is also capable of understanding basic elemental spells and advanced wind spells. He gained a Rudimentary understanding of Song Magic's principles and the corresponding primer, how to sing reasonably well. He has also become attuned to the magic of certain individuals he has come into contact with repeatedly.
Knowledge of Languages: Futsuriai has a facility to learn and comprehend languages and is currently fluent in Tradespeak, the main elvish tongues, and can reason out most drow as well as having a basic experience of Salvic. Through experience he can emulate the dialects of Raiaera, and various Coronian areas.
Knowledge of Strategy: He has gained practical experience in the arts of strategy and tactics in his home world and, more recently, during the Gisela.
Knowledge of Logic: Due to his nature Futsuriai has an innate skill for solving logic puzzles and reasoning out solutions to them. He handles most logically derived systems easily.
Knowledge of Ethics: This means Futsuriai understands and is able to act accordingly to the ethics of different cultures even if he does not share their necessities.
Knowledge of Himself: Futsuriai has the rare ability to know himself, his limits, and his strengths and not judge himself if an action was unlikely according to them. He knows his thought, magic and skills in this way.
Knowledge of Others: Futsuriai is also able to judge others reasonably well by applying the above knowledges and predicting what they might do. This can fail in the case of those who act illogically, when Futsuriai acts on insufficient information, or on erroneous one. This limits his skill since the last two criteria are usually applied on some level for those who are not him.
Physical Traits
Wiry Build: This build allows him athletic and agile movements. It is related to his constantly poised air, as if ready to strike at any time for it seems almost coiled. This build means he is unable to wield heavy swords as effectively and does not stand up to much direct physical damage.
Inhumanity: Being an Incarnation means Futsuriai does not require food under most circumstances unless after great physical duration, skipping it causes reduced activity for a time. He does, however, require slightly higher rations of water than a normal elf might. This property also means that sleeping is not required as often unless he is physically or magically active for protracted periods with no rest. He is also immortal through means of aging though a fatal strike or poison will shatter his link to the incarnation.
Chaos Aura: As of late an aura of chaos, usually perceived as one of power, surges around Futsuriai in a growing manner until he rests or unknown conditions are fulfilled which reduce it to a minor aura millimeters from his body. It can grow to an extension of tens of meters with greatly reduced effects extending beyond at its most unchecked expansion yet this would be extraordinarily rare. It has no effects on beings except being there.