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DT!
04-28-08, 09:58 PM
Name: Reimund Zimmer
Age: 25
Race: Human? (Others who have seen him in action think he's something else, but he is human, mostly.)
Hair color: White
Eye color: Baby Blue
Height: 6'1
Weight: 215
Occupation: Jaeger, Monster Hunter/Tamer/Poacher

Personality
To those who have just met him, Reimund Zimmer, comes off as a grade A asshole. A heartless Monster passing off as a human only looking for the big payout and a one point they even thought he wasn’t a nice guy at all. But that’s just it though. Hunting is his livelihood, poaching his meal plan for the week. To him he’s just doing his job and if it involves being dark, but in no way emo, then so be it.

In truth though he isn’t heartless and doesn’t mean to be dark. In fact he is a kind person and takes it o heart when he sees people and creatures in pain, a like. Being a Jaeger to him is just a job to feed him, but it doesn’t make him evil. It just makes him less of a people person, especially to animal lovers.


Appearence
Reimund stands tall at 6'1 and an all muscle 215 in weight. It is very intimidating to look at him when he is decked out in full armor. Without armor on he looks like a normal person for the most part; the white hair styled back into short spikes complementing his soft facial features some might say he could be handsome if he cleaned up sometimes(talking about the goatee on his face) and even though he has many scars on his arm and neck they are all very thin and just look like multiple scratches. Meanwhile his skin is tanned from being out in the sun so much.

The Jaeger’s Branding is quite prominent on his left arm. It does a complete circle of the arm and is in the shape of a chimera with horns and wings and snakes-Oh my. Sadly though it is a skinny little tattoo in the middle of his forearm because he hasn’t really proven himself to acquire a new one. On a side note though and a very random one at that he does where an earing of his left ear of his first official hunt, the Thunder Rat of Alerar.

Clothing wise though he changes depending on what he’s hunting and where the hunt is at that moment.

History
Reimund was born on the lagoon island of Istraloth into the city of elite hunters known as Jaegers. Even from an early age he learned that the hunt meant food for him. It meant a decent life with the money earned from the hunt. With that embedded deep in his mind he was constantly put under training with various other hunters of different skills and techniques. It wouldn’t be long before the young Reimund was going around some parts of the world with his various Jaeger mentors learning the trade via becoming bait or luring the enemy into traps and at one point using the weapon form he was learning at the time to slay the beast, inexperienced as he was with it more then likely.

The years went by quickly and traveling didn’t just become a way of life, it became a connection to his business. Making a good name for himself while an apprentice the clients all would remember that young white haired up and comer who took down those pesky wild demon goats or those deadly poison stray cats. Yes, it wasn’t long before the city representatives decided to send out Reimund on his own towards Alerar to hunt the Thunder Rat of Alerar. They felt that the boy of 18 years could take on the dreaded electrical vermin by himself.

And they were right. Reimund went in full of experience and went to work. First, the meeting of the client. A Dark Elf of very ambiguous origins looking for someone to take care of the rat before his supplies were destroyed. Second, the hunt itself. The rat wasn’t easy to find at first and the mountainous terrain of Alerar didn’t make it any easier, but eventually after many attempts to lure it out using some shiny scrap metal, the Vermin showed itself in its full glory. It itself was about the height to Reimund’s knee at the time and surged with electricty at every step.

Quickly Reimund acted as he went in to stab the beast, but to his dismay was quickly forced back by a quick jolt of power from the rat. Aggravated, the rat let on the attack forcing our Jaeger to take cover. It was a long and difficult fight before finally an opening was taken advantage of and a knife went straight into the heart of the rat quickly killing it with a little less then a squeal. After that day he became a fully qualified Jaeger from killing his first real monster and creating his first weapon to fight them.

It was after that day that our hero, Reimund Zimmer would now be traveling to most parts of the world fighting creatures and selling his wares while looking for the legendary monsters to advance his career as a Jaeger and his monetary gain, but mostly for to advance his career as a Jaeger of course.

Skills
Jaeger's Strength: Jaeger's Strength comes from the branding of the Jaeger. Normally a human wouldn't be as strong as an orc(Or an orc as strong as a Troll or a Troll as strong as a Gigas etc etc), but this is given to all Jaeger members in order to deal with their prey. Of course Reimund's branding is at its beginning stages and would need to prove himself worthy to advance to the next stage of it therefor he has Orc strength at the moment. .5x stronger then an average person.

Monster Combination: One of Reimund's trump cards. Using the branding of Jaeger as a channeling point and grabbing an animal(or monster depending) dead or alive he can combine with the creature itself and become a sort of werewolf hybrid thing. What Reimund recieves through this is the abilities of the (un)willing partner. For example, say Reimund combined with a rabbit he would receive the rabbit's agility, speed, and sense of hearing as well as keep his normal skills. This only lasts for a short time and can only be done once a day at the moment as it is taxing on the body as well as could effect Reimund mentally. On a side note Monster Combination tends to rapidly decay the dead animals and severely weaken the living ones that are used during this. At this beginning level he cannot combine with anything that's bigger then a bear and isn't allowed to combine with anything mythical(Dragons, Unicorns, Chimeras, etc.).

Monster Mutation: Monster Mutation is an interesting ability in and of itself. It is Reimund's cruelty or kindness, depending on the situation, coming to life really. Usually in tandem with Monster Puppetry, Monster Mutation is the mad scientist instant genetic alterations creating a completely new species of animal right then and there. The first thing that is needed to be done of course is to hold the animal's head afterwards in a flash the creature itself turns into something. At this stage he can't mutate anything bigger then a wolf and can't mutate anything in the mythical category yet.

Whatever Reimund chooses to change the monster into. Though there are limits, firstly the monster cannot grow to much larger or lose to much of its initial shape. Second the effects of this wouldn't have to be external and physical. It could be mentally and internally, completely rejuvenating inner workings of the creature. Lastly it cannot be used on humanoids. The side effects of this though is that it lasts for a short period, about a half an hour or less depending on how much has changed and the saddest part of all, the animal dies after reverting back. The stress on the body caused by this is too much and the creature dies 10 minutes later rather quietly. A sad skill indeed.

Monster Puppetry: The control of creatures. It's as simple as that though with a catch. In trying to control the creatures Reimond would need to make eye contact. In turn the animal is under his control for an hour doing anything that Reimund asks. This is good when you need a distraction from the prey and other exciting uses. On a side note Reimund can only do it on one animal at a time until the hour is up or he cancels it. Trying to control another animal at this time would cancel out the original's hypnosis immediately.

Crafting Plethora: An above average skill of Reimund's. Traveling most of the world and looking to sell weapons, armors, and various little knick knacks allowed him to make almost anything. From weapons to fancy decorations Reimund has made almost everything (Most weaponry with the few exceptions) and through his travels he was able to learn from various craftsman of various other countries on how to make certain creations that originated from that country. He can only craft iron or less for now.

Knowledge of the World!: Traveling around the world Reimund has had to learn a thing or two about the countries and cities he's been in. He's learn many languages and customs and knows a thing or two about the people, creatures, and plant-life of certain places. If he doesn't know it he hasn't been there simple as that.

Weapons Master!: Jaeger's need to know how to adapt to any situation. Reimund adapted by learning how to use many forms of weapons and fighting. From Swords to Spears to Ranged weaponry and traps if Reimund's had it in his hands he knows how to use it. How he learned it was simple. Because of the Jaeger’s having such a wide variety of people and cultures in their ranks as well as fighting styles Reimund was able to learn many things. He is Above Average in swords, but below average in everything else.

Equipment

Unsung Blade: Normally a simple steel sword with a weird plus sign guard at first glance this blade was made to deceive. Yes, Reimund crafted this blade to surprise his prey into thinking that it was just a normal thing when in fact it is a shocking sword of awe. The electricity producing fang of the Thunder Rat of Alerar embedded in the guard itself and when activated causes the blade to split down the middle and shift out to the sides revealing the tooth to the air and causing it to spark up into electrical goodness causing the sword to be instantly electrified with enough juice to be compared to a cattle prod. It just hurts when you touch it. The shock does no real damage besides shocking. The blade itself is of average quality and can be upgraded many times more.

Jaeger Knife: The Jaeger Knife is nothing special. It is a symbol of a true full-fledged Jaeger that is allowed to go out into the world and make money for themselves and the city. With the Knife, hunters are allowed to open special chests that allow them to keep stuff in it for safe keeping while transporting them to some far off place. When used again the items placed in by the hunter will appear and he or she could take and put in items whenever they want. On a side note it also allows the Jaegers to cut up corpses like a heated knife through butter. To get those hard to cut items.

Trap Materials: Nets, weights, bolos etc. Whatever is a trap Reimund probably has it in his repertoire. The most prominent being the shocking trap. In a small radius of about 10 feet this shocking trap gives people and animals alike a shock of their lives freezing them there until the trap itself disengages which would be in two seconds or so after activation. The way it works is that the little round disk like object that makes up the trap is placed on the ground. From there the trap launches a net on its own. Afterwards its just shock city from there. Though its the same shocking power as the Unsung sword for now.

Flash Bombs: Special Bombs created to blind the foe for a few seconds while Reimund regroups and tries to figure out what to do next. Its caused by throwing the bomb itself and when it impacts a sharp and bright flash blinds the people in a 20 foot radius. At most he has two bombs on him at the moment.

Poisons and Potions: Created from various fauna there aren’t anything like it in the world, but of course they aren’t amazing just yet. The healing ointments can only disinfect the wounds as well as create a sort of liquid band-aid.


Familiars: None as of yet, but Jaegers in general use messenger animals to carry letters and other items back and forth between them and clients or other people they know especially other Jaegers.

Witchblade
04-29-08, 10:32 AM
We don't exactly have a listing to orc strength, but for the level 0 you can have .5x the strength of an average person.

Weapon's Master - okay, you sound like you're gicing him a mastered skill with practically every kind of weapon out there. As a level 0, you can pick one specific type of weapon to be above average in and considing all your other skills, below average in anything else.

Crafting Plethora - considering all the other skills you have the moment, and that you're no master blacksmith, you can only craft Iron or less.

Unsung Blade and Jaeger knife, both may be made of steel and the electricity coursing through the blade may only shock at this point in time, not enough to do real damage.

The poisons you'll have to remove for now, you can keep your healing potions. The shocking trap, like the sword, can only 'shock' someone and do no damage to them, it can also not completely camouflage itself. The two bombs, at this point in time you can only have two of each.

DT!
04-29-08, 12:49 PM
Ok everything should be fixed.

Witchblade
04-29-08, 01:47 PM
Okay, we're not finished yet though.

Monster Puppetry - requires a lot of concentration from Reimund at the moment, so he will only be able to do simple tasks while controlling a monster without breaking the control.

Monster Mutation and Monster Combination - both of these skills can be too easily exploited. At this point in time Reimund cannot manipulate or combine with extremely strong monsters: i.e. things like dragons, minotaur, ents...etc. Use your judgement, of course for storyline reasons you can have him try. No reason that one cannot push abilities/skills for storyline purposes.

Equipment - you have... a lot of items and I partially wonder where you're keeping it all. I would like you to get rid of some of it, however as some of it may be pertinent to your character I'll allow you to decide what is acceptable to lose for now.

DT!
04-29-08, 05:13 PM
Well most of them would be kept in the storage boxes. He only would carry what's essential at that time then after go back and get new ones, but if I must I'll take out stuff.

Witchblade
04-30-08, 09:46 AM
Approved!