Nautilus
05-21-08, 02:51 PM
I was not happy with my last profile, as sloppy and quickly written as it was. I also wanted to change her character around a bit to suit a storyline that I feel I can better work with. No abilities have been added, although I did get rid of one and expounded upon another (sensors). Sections that I have changed around/included/majorly re-written are in red so you can look over them...sorry for any inconvenienceness. :)
Designation: "Shadow"
Age: Around four or five hundred years. Young.
Race: Bitroid (Bye - troid) -- a synthetically bioengineered mechanical organism whose ancestors were created by EVE Biocybernetics Laboratories, Inc. in collaboration with N-TECH. Shadow is an Arcangel Experimental Reconnaissance Model, meaning she was built and programmed for the primary purpose of performing aerial reconnaissance. Alternatively known as a 'bot, biodroid, biotroid, ect....
Hair Color: n/a
Eye Color: Solid green light glows from her optical units.
Height: Seven feet.
Weight: Approximately 351 lbs
Occupation: Reconnaissance specialist, MI
Concerning gender - Bitroids do not possess "gender" as we humans have defined the term. "Gender", for them, relies heavily on their model. Different bitroids are built to perform different tasks, and their respective models are designed to fit that task. Lighter models, built for duties that require a more delicate touch, agility, dexterity and/or speed tend to have a higher vocal timbre that sounds feminine to human ears. Models endowed with great size and strength, i.e. those equipped with heavy artillery or fitted for work in certain construction zones, speak in a lower, "male" register. Then there are the 'troids in-between. There are in actuality over fifty individual bitroid "genders", but for the sake of simplicity they shall be referred to as either male or female.
Personality:
The two distinct personalities of "dead-serious professional recon 'troid" and "wiseass risk-taking naive adolescent" are neatly separated with just the barest overlapping, the later of the two characteristics having taken the rear seat in lieu of certain events. Her once buoyant, at times reckless personality has faded a bit to manifest a more cautious and arguably jaded outlook on life, although Shadow's prior fun-loving demeanor does occasionally arise. She's friendly enough, if jumpy and a mite trigger happy. Another trait of note is her stubborn nature and refusal to give up and/or fail a task, no matter the personal cost.
Appearance:
Thin bipedal construct and long limbs for agility, obviously designed after a human but alien enough. Four fingers on each hand, three toes; two forward-facing and one backward. Shadow is composed entirely from biomechanical parts, metal essentially along with assorted other mostly non-exotic materials for her wiring, et cetera. A stylized red nautilus has been printed a bit over her eye on the right-hand side of her cranial piece. Her exoskeleton is silver and black, the armour when used black as well in colouration. Soldering marks glint as numerous scattered scars. Her vocal processor has a distinctly feminine tonal quality and, when speaking Common or any related language does so with a proper British inflection.
History:
Shadow hails from another universe where the technology is quite advanced. She was taking part in a demonstration involving opening a "bubble" into the universe in which Althanas exists when a saboteur mussed the whole thing up and she was accidentally pulled through the portal, so to say. The transition wreaked havoc on her system in it's entirety and the bitroid was forced to crash land on a queer backwater planet, named Althanas of course by it's occupants.
(Please excuse the cryptic brevity as the indecisive author attempts to flesh this out through role play.)
Skills:
Species abilities and clarification ~
Shadow is a living organism and every process in her body works similarly to the life processes we humans are used to. Although her build appears synthetic, it can heal itself and she feels pain if she is damaged in any way. Emotion is a very real thing and her central processing unit is susceptible to mental quirks and glitches.
In order to "eat", Shadow reveals a set of solar panels on her chest and two larger ones that lift from her back like wings. In this fashion she is able to refuel. Refueling times differ determined by how deprived her systems are and how strong the sunlight is. She needs to fuel every three rotations (days) to maintain optimal efficiency, or her reaction time will be considerably decreased. If her systems are starved due to lack of radiation or another sufficient source, she will offline and deactivate within the hour. Starvation occurs at two weeks.
She is mostly constructed of a unique metal alloy that operates on a quantum level. It can expand and retract into itself, folding like thin sheets of aluminum when activated. In this fashion she can arrange her construct to that of the stealth aircraft signature of the Arcangels.
Her armor consists of black units no stronger than iron at this time that conform to cover the fronts on her thighs, her shins, shoulders, forearms, chest and back. When unneeded it retracts into itself and is stored in small invisible subspace pockets located at various points around her body. It may look intimidating but it has been weakened exponentially and she has many weak spots that can be exploited, some of the more prominent including the areas behind her knees, ankles, midsection, and around her neck. If hit long enough and/or hard enough, any spot of armor will eventually crack, even shatter and weaken her further.
Surveillance - Shadow can see in a wide electromagnetic spectrum, shifting from one perspective to the next, complete with sporadic night vision. She can also 'zoom in' on an item twenty-five feet away. Instead of ears she has a set of antennae of varying lengths protruding from the right side of her head. These have lost most of their use on technology-scarce Althanas, though she can use her electronic auditory processors to home in on a single sound or sounds among many.
Sensors - In a state of disrepair. Severely limited functions are as follows:
- Locate a life form within a three foot radius.
- Locate electronic energy signatures within a twenty foot radius.
- Determine current temperature, humidity, local atmospheric pressure and wind speed.
- Determine the composition of known chemicals upon tactile investigation.
The 'bot has a HUD that, when operating normally, displays topography, time, and relevant sensor and targeting information. As of right now she has little use for it -- the topography display is down, the chronometer is not relevant to the planet -- at least until she can program it -- and as noted above, with the majority of her sensor arrays nonfunctional, it's purpose is confined to keeping her up to date on internal repairs, temperature and other nondescript data that will in no way effect the outcome of a battle. Targeting status is mentioned below.
Stealth - A chemical reaction within her armor allows her to hide from electronic surveillance systems when said armor is worn (largely useless here). She can put most advanced mechanical systems on temporary fritz with a low-frequency resonance blast emitted from units on the soles of her feet. Again, useless here but can cause a minor shock wave to undulate through the ground that might throw someone off balance if they are not paying attention.
Physical prowess - Due to her recent injuries, she is only 1.5x stronger and faster than the average human. A damaged part on her left hip joint prevents her from moving too swiftly and has endowed her with a limp.
Agility - Average, thanks again to her injuries.
Light - On each shoulder rests a shallow black rectangular box with three circles running horizontal across it's face. These can produce a clear white light strong enough to see by for a short distance but not to harm.
Mechanical brain - Shadow can store information and keep it indefinitely and in perfect detail in her CPU, and as well can go through and delete extraneous files (needed as she reaches her maximum storage capacity, a point where she can no longer commit things to memory).
Toxic blood - The fluid that flows through her "veins" serves as a lubricant, pressure stabilizer and an extension of her coolant system. It is a cousin of cellulosic ethanol and is often dubbed "tethanol". It is essential and she can indeed bleed out from it's loss. It is a luminous white that turns sticky and black when kept still. If a copious amount is ingested it can cause intense vomiting and possibly death in those of smaller body volume, such as children and animals. The risk of illness from exposure via skin absorption/inhalation is minimal -- one must literally submerge themselves in it for a few hours and/or inhale it constantly, like through a rebreather, for days in it's depleted state for that to happen.
The aforementioned coolant system and it's necessity - It is easy for Shadow to overheat her systems by great periods of activity. Shock and stress from a traumatic injury is another reason for overheating. When this happens she can fall into exhaustion and like an extremely tired person will be sluggish, generally incapacitated until she can offline for a bit (the robotic equivalent of taking a nap, which allows her system to focus more of it's energies to the coolant system and restoring normal internal temperature). If no intervention is taken her circuits will start melting into one another and so on and she will sustain irreparable damage and most likely deactivate because of it. The system responsible for making sure this doesn't happen will raise the temperature of her tethanol to a practically freezing level until the overheated areas start to cool. It will then gradually decrease in temperature until normality is restored. Covered vents are positioned around her body that can cycle air through her internal systems to aid cooling.
Healing and pain - Minor bodily injuries, external and internal, heal slowly on their own. She is equipped with a small arsenal of medical instruments -- including a soldering iron implanted into her wrist (to be used strictly for medical emergencies) and vessel clamp. Shadow was given a basic medical course as are all Recon cadets. She's no master, but she knows what to do if, say, a limb is severed or if there is a gaping hole somewhere on her person and do a patch job about it. That's not to say she's immune to death from substantial injury; if the wound is nasty enough or if it destroys any important internal parts, such as her spine (leaving her paralyzed), or severs enough vessels so she bleeds to death before she can cauterize them all, or damages too many sensory clusters, or if she is decapitated (meaning instant death)...let us just say there a lot of ways in which she can perish. Plus, in order to make these repairs she cannot be engaged in battle. The longer these wounds are allowed to exist, the less energy she has for fighting or whatever else she happens to be doing and her condition will deteriorate rapidly.
Shadow has control over her pain receptors and can temporarily offline small isolated sections for repairs or if the pain is too distracting, such as shallow scratches or scattered loose parts. However, if the damage is extensive, the receptors lock in ON mode and overwhelm her sensors, making it difficult to concentrate on anything else. It is a safety precaution that has gone a bit haywire. Within minutes of this happening, if she does not attend to her wounds immediately the program overwrites her CPU and offlines her entirely. This can obviously result in death.
Her armor has limited pain receptors but again is infiltrated with ease and does not shield her entire body, leaving wide gaps between plates. She is at her most vulnerable when the armor has fully retracted.
Plasma cannon - Her right arm is encased in your traditional energy style cannon. It is currently nonfunctioning.
Archery - In an attempt to give herself another form of defense, Shadow has taken a regular wood crossbow and implemented it into her useless cannon. Using bits of her own metallic substance, she has assumed control of the weapon and made it into an extension of herself. It remains folded and hidden in her cannon chamber until needed, when it raises out and rests atop her forearm, the nose pointing over her fist. It is self-loading with twelve iron-tipped arrows. A messed up targeting system gives her only a slightly above average aim.
Holographic imagery - A detachable spider-like minibot, about the size of an apricot and smooth silver in appearance with several spindly legs can produce a holographic avatar that Shadow controls via internal link. Once activated, the hologram can assume any form she wishes for it, normally a replica of another person/animal/whatever, but it must carry the minibot at all times. The minibot conveniently becomes a silver necklace with a small sphere pendant to hang around the neck of the hologram, or somehow become attached to it in another way. The avatar itself is solid but is very weak and in turn can be harmed easily, either by destruction of the minibot or disruption of the frequency it is based upon (this can be accomplished with magic). She can not sustain the link for any longer than twenty-four hours before she must recall the minibot.
Vacuum Immunity - Shadow can withstand the vacuum of space and can morph herself into a sleek ship-form suited for such travel and re-entry into atmospheres. She can not morph into a ship at this time.
Crushing weight - Three hundred pounds of rigid metal can hurt if she accidentally steps on a foot or falls on someone. Shadow doesn't fling herself around though, and her bad hip restricts any kicking to be had.
Communication - Shadow can learn languages very well and incredibly swiftly if given an adequate resource. She is slowly learning Common through interaction with Althanian inhabitants. Luckily her CPU is doing a fair job of translating Common words into Machina and vice versa. Layered facial plates capable of expression can come in handy when dealing with life forms who rely on such things. She is likewise learning the intricacies of humanoid body language.
Shadow has not developed any defenses against magic and her systems are thrown into disarray whenever she should come in direct contact with it, even apparently insubstantial amounts. It is her one HUGE weakness. She can be damaged and her sensors fooled by amateurs with little difficulty.
Equipment:
Besides the medical instruments which are part of her and cannot be removed, Shadow carries no equipment other than a coin purse she obtained and plans to use through her holoform, and a billowing brown cloak with a deep hood to conceal herself as best as possible when around organisms who might freak out upon seeing her.
Designation: "Shadow"
Age: Around four or five hundred years. Young.
Race: Bitroid (Bye - troid) -- a synthetically bioengineered mechanical organism whose ancestors were created by EVE Biocybernetics Laboratories, Inc. in collaboration with N-TECH. Shadow is an Arcangel Experimental Reconnaissance Model, meaning she was built and programmed for the primary purpose of performing aerial reconnaissance. Alternatively known as a 'bot, biodroid, biotroid, ect....
Hair Color: n/a
Eye Color: Solid green light glows from her optical units.
Height: Seven feet.
Weight: Approximately 351 lbs
Occupation: Reconnaissance specialist, MI
Concerning gender - Bitroids do not possess "gender" as we humans have defined the term. "Gender", for them, relies heavily on their model. Different bitroids are built to perform different tasks, and their respective models are designed to fit that task. Lighter models, built for duties that require a more delicate touch, agility, dexterity and/or speed tend to have a higher vocal timbre that sounds feminine to human ears. Models endowed with great size and strength, i.e. those equipped with heavy artillery or fitted for work in certain construction zones, speak in a lower, "male" register. Then there are the 'troids in-between. There are in actuality over fifty individual bitroid "genders", but for the sake of simplicity they shall be referred to as either male or female.
Personality:
The two distinct personalities of "dead-serious professional recon 'troid" and "wiseass risk-taking naive adolescent" are neatly separated with just the barest overlapping, the later of the two characteristics having taken the rear seat in lieu of certain events. Her once buoyant, at times reckless personality has faded a bit to manifest a more cautious and arguably jaded outlook on life, although Shadow's prior fun-loving demeanor does occasionally arise. She's friendly enough, if jumpy and a mite trigger happy. Another trait of note is her stubborn nature and refusal to give up and/or fail a task, no matter the personal cost.
Appearance:
Thin bipedal construct and long limbs for agility, obviously designed after a human but alien enough. Four fingers on each hand, three toes; two forward-facing and one backward. Shadow is composed entirely from biomechanical parts, metal essentially along with assorted other mostly non-exotic materials for her wiring, et cetera. A stylized red nautilus has been printed a bit over her eye on the right-hand side of her cranial piece. Her exoskeleton is silver and black, the armour when used black as well in colouration. Soldering marks glint as numerous scattered scars. Her vocal processor has a distinctly feminine tonal quality and, when speaking Common or any related language does so with a proper British inflection.
History:
Shadow hails from another universe where the technology is quite advanced. She was taking part in a demonstration involving opening a "bubble" into the universe in which Althanas exists when a saboteur mussed the whole thing up and she was accidentally pulled through the portal, so to say. The transition wreaked havoc on her system in it's entirety and the bitroid was forced to crash land on a queer backwater planet, named Althanas of course by it's occupants.
(Please excuse the cryptic brevity as the indecisive author attempts to flesh this out through role play.)
Skills:
Species abilities and clarification ~
Shadow is a living organism and every process in her body works similarly to the life processes we humans are used to. Although her build appears synthetic, it can heal itself and she feels pain if she is damaged in any way. Emotion is a very real thing and her central processing unit is susceptible to mental quirks and glitches.
In order to "eat", Shadow reveals a set of solar panels on her chest and two larger ones that lift from her back like wings. In this fashion she is able to refuel. Refueling times differ determined by how deprived her systems are and how strong the sunlight is. She needs to fuel every three rotations (days) to maintain optimal efficiency, or her reaction time will be considerably decreased. If her systems are starved due to lack of radiation or another sufficient source, she will offline and deactivate within the hour. Starvation occurs at two weeks.
She is mostly constructed of a unique metal alloy that operates on a quantum level. It can expand and retract into itself, folding like thin sheets of aluminum when activated. In this fashion she can arrange her construct to that of the stealth aircraft signature of the Arcangels.
Her armor consists of black units no stronger than iron at this time that conform to cover the fronts on her thighs, her shins, shoulders, forearms, chest and back. When unneeded it retracts into itself and is stored in small invisible subspace pockets located at various points around her body. It may look intimidating but it has been weakened exponentially and she has many weak spots that can be exploited, some of the more prominent including the areas behind her knees, ankles, midsection, and around her neck. If hit long enough and/or hard enough, any spot of armor will eventually crack, even shatter and weaken her further.
Surveillance - Shadow can see in a wide electromagnetic spectrum, shifting from one perspective to the next, complete with sporadic night vision. She can also 'zoom in' on an item twenty-five feet away. Instead of ears she has a set of antennae of varying lengths protruding from the right side of her head. These have lost most of their use on technology-scarce Althanas, though she can use her electronic auditory processors to home in on a single sound or sounds among many.
Sensors - In a state of disrepair. Severely limited functions are as follows:
- Locate a life form within a three foot radius.
- Locate electronic energy signatures within a twenty foot radius.
- Determine current temperature, humidity, local atmospheric pressure and wind speed.
- Determine the composition of known chemicals upon tactile investigation.
The 'bot has a HUD that, when operating normally, displays topography, time, and relevant sensor and targeting information. As of right now she has little use for it -- the topography display is down, the chronometer is not relevant to the planet -- at least until she can program it -- and as noted above, with the majority of her sensor arrays nonfunctional, it's purpose is confined to keeping her up to date on internal repairs, temperature and other nondescript data that will in no way effect the outcome of a battle. Targeting status is mentioned below.
Stealth - A chemical reaction within her armor allows her to hide from electronic surveillance systems when said armor is worn (largely useless here). She can put most advanced mechanical systems on temporary fritz with a low-frequency resonance blast emitted from units on the soles of her feet. Again, useless here but can cause a minor shock wave to undulate through the ground that might throw someone off balance if they are not paying attention.
Physical prowess - Due to her recent injuries, she is only 1.5x stronger and faster than the average human. A damaged part on her left hip joint prevents her from moving too swiftly and has endowed her with a limp.
Agility - Average, thanks again to her injuries.
Light - On each shoulder rests a shallow black rectangular box with three circles running horizontal across it's face. These can produce a clear white light strong enough to see by for a short distance but not to harm.
Mechanical brain - Shadow can store information and keep it indefinitely and in perfect detail in her CPU, and as well can go through and delete extraneous files (needed as she reaches her maximum storage capacity, a point where she can no longer commit things to memory).
Toxic blood - The fluid that flows through her "veins" serves as a lubricant, pressure stabilizer and an extension of her coolant system. It is a cousin of cellulosic ethanol and is often dubbed "tethanol". It is essential and she can indeed bleed out from it's loss. It is a luminous white that turns sticky and black when kept still. If a copious amount is ingested it can cause intense vomiting and possibly death in those of smaller body volume, such as children and animals. The risk of illness from exposure via skin absorption/inhalation is minimal -- one must literally submerge themselves in it for a few hours and/or inhale it constantly, like through a rebreather, for days in it's depleted state for that to happen.
The aforementioned coolant system and it's necessity - It is easy for Shadow to overheat her systems by great periods of activity. Shock and stress from a traumatic injury is another reason for overheating. When this happens she can fall into exhaustion and like an extremely tired person will be sluggish, generally incapacitated until she can offline for a bit (the robotic equivalent of taking a nap, which allows her system to focus more of it's energies to the coolant system and restoring normal internal temperature). If no intervention is taken her circuits will start melting into one another and so on and she will sustain irreparable damage and most likely deactivate because of it. The system responsible for making sure this doesn't happen will raise the temperature of her tethanol to a practically freezing level until the overheated areas start to cool. It will then gradually decrease in temperature until normality is restored. Covered vents are positioned around her body that can cycle air through her internal systems to aid cooling.
Healing and pain - Minor bodily injuries, external and internal, heal slowly on their own. She is equipped with a small arsenal of medical instruments -- including a soldering iron implanted into her wrist (to be used strictly for medical emergencies) and vessel clamp. Shadow was given a basic medical course as are all Recon cadets. She's no master, but she knows what to do if, say, a limb is severed or if there is a gaping hole somewhere on her person and do a patch job about it. That's not to say she's immune to death from substantial injury; if the wound is nasty enough or if it destroys any important internal parts, such as her spine (leaving her paralyzed), or severs enough vessels so she bleeds to death before she can cauterize them all, or damages too many sensory clusters, or if she is decapitated (meaning instant death)...let us just say there a lot of ways in which she can perish. Plus, in order to make these repairs she cannot be engaged in battle. The longer these wounds are allowed to exist, the less energy she has for fighting or whatever else she happens to be doing and her condition will deteriorate rapidly.
Shadow has control over her pain receptors and can temporarily offline small isolated sections for repairs or if the pain is too distracting, such as shallow scratches or scattered loose parts. However, if the damage is extensive, the receptors lock in ON mode and overwhelm her sensors, making it difficult to concentrate on anything else. It is a safety precaution that has gone a bit haywire. Within minutes of this happening, if she does not attend to her wounds immediately the program overwrites her CPU and offlines her entirely. This can obviously result in death.
Her armor has limited pain receptors but again is infiltrated with ease and does not shield her entire body, leaving wide gaps between plates. She is at her most vulnerable when the armor has fully retracted.
Plasma cannon - Her right arm is encased in your traditional energy style cannon. It is currently nonfunctioning.
Archery - In an attempt to give herself another form of defense, Shadow has taken a regular wood crossbow and implemented it into her useless cannon. Using bits of her own metallic substance, she has assumed control of the weapon and made it into an extension of herself. It remains folded and hidden in her cannon chamber until needed, when it raises out and rests atop her forearm, the nose pointing over her fist. It is self-loading with twelve iron-tipped arrows. A messed up targeting system gives her only a slightly above average aim.
Holographic imagery - A detachable spider-like minibot, about the size of an apricot and smooth silver in appearance with several spindly legs can produce a holographic avatar that Shadow controls via internal link. Once activated, the hologram can assume any form she wishes for it, normally a replica of another person/animal/whatever, but it must carry the minibot at all times. The minibot conveniently becomes a silver necklace with a small sphere pendant to hang around the neck of the hologram, or somehow become attached to it in another way. The avatar itself is solid but is very weak and in turn can be harmed easily, either by destruction of the minibot or disruption of the frequency it is based upon (this can be accomplished with magic). She can not sustain the link for any longer than twenty-four hours before she must recall the minibot.
Vacuum Immunity - Shadow can withstand the vacuum of space and can morph herself into a sleek ship-form suited for such travel and re-entry into atmospheres. She can not morph into a ship at this time.
Crushing weight - Three hundred pounds of rigid metal can hurt if she accidentally steps on a foot or falls on someone. Shadow doesn't fling herself around though, and her bad hip restricts any kicking to be had.
Communication - Shadow can learn languages very well and incredibly swiftly if given an adequate resource. She is slowly learning Common through interaction with Althanian inhabitants. Luckily her CPU is doing a fair job of translating Common words into Machina and vice versa. Layered facial plates capable of expression can come in handy when dealing with life forms who rely on such things. She is likewise learning the intricacies of humanoid body language.
Shadow has not developed any defenses against magic and her systems are thrown into disarray whenever she should come in direct contact with it, even apparently insubstantial amounts. It is her one HUGE weakness. She can be damaged and her sensors fooled by amateurs with little difficulty.
Equipment:
Besides the medical instruments which are part of her and cannot be removed, Shadow carries no equipment other than a coin purse she obtained and plans to use through her holoform, and a billowing brown cloak with a deep hood to conceal herself as best as possible when around organisms who might freak out upon seeing her.