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Corsana
08-15-08, 12:17 PM
Name: Corsana Surrey


Age: 19


Race: Human


Hair Color: Honey Blonde


Eye Color: Light Blue


Height: 5’ 5”


Weight: 121


Appearance: Corsana’s honey blonde hair falls in waves just beyond her shoulders, though it is typically tied up in a half-ponytail with a strip of green leather. Her eyes are, by far, her most noticeable feature: their sky-hued flecks glint with determination and cheer. Her remaining features are petite, though a bit nondescript. Besides a light smattering of freckles across her cheeks and nose, she has no visible marks on her skin. Her frame is small and slender, with gentle curves and slightly-toned muscles. She typically wears a blue linen tunic embroidered with ivy about the bottom and a pair of green denim leggings. Her boots are dark brown leather and her cloak, a heavy wool beast, is the color of wet dirt. Occasionally, she wears a dark brown breastplate over her tunic. Her sword is sheathed at her side and a small leather pack rests over her shoulder.


Personality: Corsana Surrey knows that her destiny is out there, somewhere, and that it is up to her to seek it out. Consequently, she is nothing if not eager to begin her adventures and discover her path. This eagerness, though, is fueled by a youthful idealism and inexperience. While she is determined and brave, she does not yet comprehend just how difficult her journey may be. She does not shy from a challenge, though – in fact, she does not shy from much of anything. Outgoing and cheerful, Corsana is an easy and loyal friend. While she is not necessarily slow-to-anger, her hand rarely jumps to her sword.


History:

Two breaths after the babe’s first cry, its fortune shall be spoke.
Three breaths after the fortune spoke, its lifeline shall be writ.
Four breaths after the lifeline writ, its parchment shall be clasped.
For now the child knows its fate and will not tempt the path.

Surrey children are born into Destiny’s hand. Two meager breaths after their first screams of consciousness, an elder female relative lays her palm upon the baby’s chest and speaks its fortune aloud. Then, three infant-breaths later, the fortune is inscribed on a strip of parchment. This “lifeline” is folded and put into the grasp of the newborn. From then on, it is said, the child understands the path it will walk through life, and that it will follow the road Fate lays for it.

Corsana Surrey’s birth, however, went a bit differently. The last of four children, she arrived in Corone nearly a month earlier than expected and, instead of catching her first breath in the arms of her family, she was birthed in a small inn miles from home. No relatives were present save her parents, and there was no one about to read her fate. As such, she did not receive one.

This led, of course, to mixed reactions from the rest of the Surrey clan. Though they loved the new child, with her bright hair and beaming smile, they worried for her. She troubled them. What would a Surrey do without a fate? Was she doomed to idle her life away? Would her fate simply come to her, or would she stray onto an ill-conceived path?

Corsana, though, did not have such anxious thoughts. She knew that her fate existed as surely as it existed for those to whom it was given at birth. The only difference was that Corsana had been charged with discovering it herself.

At first, she tried the most obvious paths. She followed her mother, an embroiderer, about all day. Perhaps her destiny lay in threads her mother twisted through cloth. Alas, it was not to be so simple. Corsana felt nothing but boredom sitting by her mother’s side, and surely her fate could not doom her to a dull, monotonous existence.

Following her father, a leather dyer, led in much the same direction, as did trailing after her various aunts and uncles. Corsana’s fate, it seemed, was not to be found within her tiny village.

And so, with a determination and hard-headedness customary of youth, Corsana decided to seek her fortune elsewhere. She would leave her village and travel until destiny found her and guided her in the proper direction.

To do so, however, would be trying and dangerous. She would need some way of protecting herself, and so Corsana began to sneak out at night with her eldest brother’s short sword. In the fields beyond her house, she would practice striking and dodging until the first flecks of sunrise stole over the horizon. After nearly three years of constant practice, she became marginally skilled at both offense, defense, and healing her own accidental cuts and scrapes.

The day of her nineteenth birthday, she finally felt herself ready to begin her journey. Gathering up her belongings, including her brother’s sword, she bid farewell to her family and set out to seek her fate.


Skills:
Swordsmanship: Years of sneaking practice in the woods beyond her village have earned Corsana an above average skill with her short sword.

Dodging: Though she most often practiced her fighting skills alone, Corsana did not neglect to teach herself how to roll out of the way at least as fast as the average person.

Healing: Similarly, years of clandestine swordplay practice have earned Corsana an above average ability to treat minor physical wounds, both upon herself and upon others, non-magically.

Mending: Growing up at the knee of an accomplished embroidered taught Corsana a thing or two about how to handle a needle and thread. She can mend tears in fabric of average thickness.


Equipment:
Everyday Clothing: sky blue linen tunic with ivy embroidery, green denim leggings, brown wool cloak, brown leather boots

Leather Pack: sturdy satchel meant to be worn over the shoulder, containing basic cooking supplies, seven linen bandages, a small jar of healing salve (herbal, minor antiseptic properties), a sleeping mat, a small knife for skinning animals, a needle and some tough black thread, strip of parchment upon which her fate should be written, lucky stone (no magical properties - purely sentimental)

Short Sword: steel and roughly 18” long, with a figure-eight shaped guard and a black hilt

Leather Breastplate: thick brown leather, old and slightly too large

Letho
08-15-08, 01:51 PM
Your wish from The Really Horrible Make-a-Wish Foundation is granted and you are approved!

I guess that foundation is not so horrible after all.