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Kuko
09-06-08, 06:17 PM
Name: Kuko Izumi
Age: 23
Race: Kuko (wind kitsune)
Hair Color: ice blue
Fur Color: Silvery white
Eye Color: green
Height: 5'7”
Build: Athletic
Occupation: Martial artist for the Dragon's Eye

Personality: Izumi is a good natured girl but very emotional. She is kind and often calm, but like the skies of the Akashima coast, she can change to more extreme nature with only a bit of provocation. Izumi is also a bit shy but is incredibly loyal to her friends and loved ones and does not tolerate betrayal.

Appearance: Kuko Izumi is quite a beautiful and exotic sight. She walks and stands like a human yet her body is covered with silvery white fur from head to toe. Her face is a mix of vulpine and human with being slightly closer to human but still having a longer muzzle with very expressive lips, and her ears are pointed like a fox's with black tips. Her build it much like an athletic human female acrobat and soft martial artist. Her hands are mostly human but covered in fur and have claws instead of normal finger nails. Her feet are a bit more vulpine than her hands but they are long like humans but have padding. Finally she has a long fluffy fox tail with a black tip as well and a diamond shape patch of black on her back.

Her choice of dress when dealing with humans and their kindred is a dark blue karate gi with short sleeves and a white sash. She also likes to dress in a summer yukata (even in winter) with a green base and decorated with chrysanthemums. She likes the summer kimono because her fur provides the warmth that she needs.

History: It might be best to start our tail with some of the basics of Izumi's species: the Kuko. Kuko are infamous kitsune known for their mischief and dislike for humans. It's been said that they are much like the mountain tengu, for they use air magic in their mischief.

Izumi's story starts when she is just pup and her parents lived as bandits in the comb mountains of Akashima. The Kuko parents were fierce and they had ruled one of the key trade routes, destroying many people. Master Kenji took it upon him self to stop the highwayman foxes' trouble. He journeyed many days and many nights to the fox's hide out and challenged the kuko. They tried to use their magic to trick him. The foxes disguised themselves as clouds and waited to pounce on him when he was close.

But Kenji was too wise for such simple tricks and he lured them into a place that was sheltered from the wind and their magic would be of little use and he defeated them. The kuko fled, ashamed of their defeat. They left everything including a little kitsune girl. Kenji took it upon himself to take the kuko child and raise her as his own and teach her of virtue and wisdom.

He named her Izumi and she grew up quick. Izumi was a handful as a child. She was very emotional and the other children's taunts brought her to tears or worse, to violence. Many kids learned not to make fun of her or Kenji. The violence was unacceptable to Kenji and he often punished her. But he loved the girl as his own and did his best to teach her discipline and as she grew up and matured to the point where she could hold back most her violence then he taught her the way of the Dragon's Eye. A powerful martial arts school in hopes of teaching her the discipline he wanted of her.

Izumi learned the skills of fighting well but still had trouble containing herself. She stopped physical combat over insults but still would argue and cry. When things were at peace, she was peaceful but it was still easy to provoke her. But still she had lots of room to grow up and she would soon become a hero and guardian.






Traits:

Pros:
Cold climate creature: Kuko are at home in the cold mountains of Akashima and can live in moderately cold areas with out protective clothing or shelter but they still must seek shelter for the cold nights.

Cons:

Weakness to holy powers: Kitsune always must be aware of priests for the gods often see through the fox's tricks and weaken their magic. A strong priest can summon the power of his/her god to destroy the form of the kitsune and force her into to form of a normal fox for several hours.

Weakness to Environmental heat: Izumi fairs very poorly in hot climates. She is much more prone to heat sickness than humans.

Cannot hide her form: Izumi can not hide her form when in humanoid form. Anyone can tell she's a kitsune and an expert of kitsune can tell she's a Kuko.

Forbidden from steel: Izumi can not use the weapons of humans. It is against the code of the Dragon's Eye who sees such tools as crutches. None of her stances will work if wielding a weapon, unless otherwise noted in the stance.

Skills:

Martial arts Skills:

Note on stances: only one stance may be used at a time. A fighter must take a few seconds to realign her chi.

-Sky Dragon stance: Novice

Sky dragon is a defensive stance that relies on grace and agility to avoid blows and land counter attacks. It's a good technique for wearing an opponent down or simply surviving until an escape.

Novice stance perk: grace of the dragon: when in Sky Dragon stance, Izumi has 1.5x her speed and agility.

Novice Stance Special Move: Wind Kick: Izumi does a butterfly kick that creates a bust of wind that flies strait ahead and hits with the power of the butterfly kick. Arrows (but not sling or gun bullets) may be knocked aside though some skilled archers shoot so strait that this negated.

-Storm Tiger Stance: Novice

Storm Tiger is an offensive Technique that is about downing a foe with both one powerful attack and a rain of blows. It can be a risky technique but the power of the stance cannot be ignored.

Storm Tiger perk: Tiger's strength: The violent Chi of the stance flows though Izumi and grants her 1.5x her strength while in this stance.

Storm tiger special Move: Thunder Fist: A powerful Punch that not only hits hard but it has Izumi's hands charged with lightning to deal a stunning shock to the foe.

Fox magic:

Fox form: Izumi can transform into a a white fox about normal size and back to her normal humanoid form. The transformation takes about a minute to transform.

Fox fire: Izumi can conjure a ball of blue flame to hover about her. It provides decent light but is other wise harmless. The ball of flame looks like it could burn but it's cool to touch



Equipment:

Linen Fighting Gi (see appearance)

Silk Yukata (see appearance)

Witchblade
09-09-08, 09:41 AM
[/B]Approverized![/B]