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Death The Kid
11-05-08, 12:27 PM
Name: Alexander Rosen
Alias: Death the Kid
Age: 14
Race: Human
Hair Color: Black
Eye Color: Green
Height: 4ft 9in
Weight: 35 Kilograms
Occupation: Vigilante

Personality: Kid cares about the world, he respects nature and thinks everyone should be treated equally. When off duty, Kid is quite easy going and fun loving, he is often kinds and helps people out even when he isn’t asked too. When his alter-ego, death. He is serious and has a one track mind.

Appearance: Kid looks like a fairly ordinary rich boy. He wears a black suit including; a shirt, a pair of trousers and vest with a green lining inside. He has almost shoulder length, styled hair all spiking down. He has a boyish and innocent look on his face, but often scowls when annoyed, when he does, the evil intent can be seen in his eyes. When not fighting crime he keeps his scythe and cowl in a large rucksack on his back.

When taking the time to assassinate criminals, Kid puts on his ragged pure black, green lined cowl, grabs his scythe, equips a sword and is ready to go. The cowl only covers down to his knees before it trails off behind him to the floor. His mask has a skull mounted on the same black and green material as the cowl and covers his whole head, raising slightly then falling to his back.

History: Alex was lucky to be born into a rich farming family, they produced many goods and had gained a small fortune. As soon as he could carry a sickle he was out in the fields, helping to gather crops. Nothing much happened in the farm, and at the end of every day he would go to his small family mansion and rest.

As years on the life went by Alex found himself board by the same thing every day, He had mastered the tools and found that nothing was fun anymore. In his spare time, he was often in his personal library, reading novels and diaries of great adventures but his favourite books, were those of mythology and legends, his favourite being the anthropomorphic personification of death.

Growing much older he was given more and more tasks to do, eventually he was allowed to deliver the produce to nearby settlements, at this point his life changed, he came across a village named Orsef. Despite being small it contained something he had never seen before, a Mage. Watching the epic duel between the magic wielders and attacking knight, after a flash of lightning, Alex stood watching in amazement. In all too much of a hurry, the Mage was gone and soon so was Alex. His life continued as normal, always hoping that he would meet that Woman again, but every time he asked about him when he went to town, he was given a strange look and shown away.

"Kid, I wouldn't be asking about him, that Woman is selfish and greedy... whatever you want her for, she won’t help you." Hailed a stranger, in an attempt to stop any future trouble. But Alex didn't mind, after all, his family was rich, if its money he wanted, that was no problem. He would learn his secrets and become just as powerful.

The next time Alex came to the town; he carried with him a huge bag of gold and aimlessly walked about, just as he thought... the mage, in her smooth and silky purple robes, stood looking down on him. "What do you have there, kid?"

"That depends on what you teach me!" Alex responded, slightly scared, but not breaking eye contact.

"Hah! You’re kidding, right kid? Why would I teach a little boy like you?" the mage responded giggling slightly.

"Because if you do, this is only your first payment..." He snappily replied, he had expected that and was ready for it. He shook the expensive looking bag and the coins inside could be hard, tinkling together.

The mage licked her lips at the delicious sound. She agreed to train the boy, so from then on, he came to town every week with another bag of gold and quickly grasped the concept of magic.

For 2 years he trained with the mage, and had learnt a lot, but she had demanded more and more money. She still terrorised the town in his absence, stealing, killing, raping and much more. People had seen Alex with her all the time and had taken the same attitude to him, that being, you see him you run. He was sick of it. He had grown up with people respecting him but this woman made him seem like a monster. He went home for the last time.

Taking a large amount of money, Alex went once more to deliver the produce to Orsef, but this time he brought his tools with him, Dressed in his smart clothes, he began to drape himself in a finely crafted cloak.

Dismounting the coach, he grabbed the scythe and jumped off, letting the driver deliver the goods on his own and go home. He chose the scythe because it was the only thing with a good range and he had used it so much it felt natural, but he had a different purpose for it now. Lifting it high above his head, he brought it down with great precision, in the centre of the sleeping mages chest. he had made sure to come early because he knew his mentor was a slacker.

Alex left the town on his own shortly after, because he travelled around a lot, he had learned of other places like this village, that were being oppressed, and he was going to stop it....

Skills:

Hard Labour: Alex is proficient with all farming equipment, but is below-average to use them in a combat situation.

Swordsmanship: His use with a sword is Average.

Non-Existent: Alex is able to walk through objects, the thicker the object, the greater the strain on his body. He can only walk through a foot and a half at any one time and it takes 10 minutes to recharge, if he is in no physical anxiety (for example, fighting or running away)

Parkour(free-running/acrobatics/athletics): Constantly being on the run, and unable to constantly walk through walls, Alex developed his own form of Parkour, using it to escape from his victims, and in most cases, reach them in the first place. x1.25 run, x1.25 jump.

Dark Magic: Sommoning dark energy from his body that resembles black and green fire, once created he can manipulate its shape. common forms are a fireball, giveing himself an aura, or crateing a ring of it around a target. though cold to the touch, it still burns like fire, the more fire he uses the greater strain on his body, to much and he will pass out. He can only create a single string of the energy at a time that can only travel 10 yards from his body before vanishing

Equipment:
Clothes: Black shirt and trousers. Black lined with green vest, mask and cowl.

Tools: Black handled steel bladed scythe and Black leather handled steel long sword.

Taskmienster
11-05-08, 01:20 PM
Hard Labour should have 'below average' for the combat situations.

Non-Existent needs to be a foot and a half at most, just for now, and needs to be limited a little bit more... like a time period between uses. I'd rather leave the decision up to you than make it for you though.

I don't know what you mean by Parkour at all. Can you explain what it means a little more? I get that it's an escape spell/skill, but the explanation doesn't make sense to me.

What can you 'do' with Dark Magic? changing its shape and producing it doesn't explain how you can do those things. Are you manipulating dark magic? What is dark magic exactly? Shadows or something?

Death The Kid
11-05-08, 01:37 PM
Thank you for your quick response.

I have amended the first two skills.

Parkour is proper name for "The art of movement" its very similar to free-running. an example is assassins creed (game) where you can run up/ climb/ jump your way along things to get from point a to b faster.

The dark magic one is an open spell so its a bit hard to describe, but i hope its a bit more understood now.

Taskmienster
11-05-08, 03:33 PM
If you could set a limit for the Parkour thing, such as below-average/average. I didn't know since I've never played the game, lol. You also didn't have a skill set for the use of the longsword, not sure if you want to add one or not, but if you make Parkour average it should be below average, or vice versa.

As for the open ended magical ability, I'm against open ended skills since they can be easily overpowered and as such can be powergamed. If you could set a limit, such as the number of manipulations you can create at once, and a range for it... 10-15 yards distance away from you should be fine for this level, and can easily be upgraded in the future.

Death The Kid
11-06-08, 10:24 AM
ok, lets try again.

Right, I have added a distance and amount limit to the dark magic.

The Parkour is more of a buff, a physical change, like always active.

Taskmienster
11-06-08, 11:22 AM
Perfect, thanks for being so amiable! Welcome to Althanas and have fun!

Approved.