Modrue
07-05-06, 08:03 PM
((Re-submitting this one for re-approval. Original exp and gold can be found here. (http://72.14.209.104/search?q=cache:BHSIA4uPtBAJ:althanas.com/world/showthread.php%3Ft%3D7257%26goto%3Dnextnewest+Alth anas+Modrue+profile&hl=en&gl=us&ct=clnk&cd=16)))
Name: Modrue
Gender: Male
Race: Unique Demonic Class
Age: Approximately 200 years
Weight: 280 lbs.
Height: 6’ 9”
Eyes: Glowing crimson, all pupils, no cornea
Hair: Bald
Skin: Deep violet tint, almost black
Occupation: Assassin/Shadow-mage
Appearance:
Modrue stands his full height of six-foot seven inches, a dominating figure despite his slight-medium build. No scars or imperfections of any sort are on his body, with the exception of scales if you want to consider those as imperfections. The scales that come naturally with wear and tear of a harsh demonic life cover him in random spots, a soft purple-blue glow bouncing off the individual spots, like oil spots on a cold sunny day. His arms and legs are long and thin, seemingly weak in their appearance with small but very well defined muscles thinly covering the strong bones beneath. At the tips of each finger are two inch nails, sharpened to a point as if used like small daggers. His face is firm, lacking eye brows with a very profound dominant forehead. To top everything off his ears stand a good five inches off the sides of his shaved head, pointed and sharp, those of a dark mock-elf.
Clothes:
+Modrue wears a deep black shirt with cut off sleeves. It clings tight to his chest, falling just below his belt, showing off the distinct muscles that cover the demon’s chest.
+Next are the pants, a deep black pair of baggy denim pants.
+Finally the pair of heavy black leather boots, worn and broken in perfectly. Modrue wears them tight against his ankle, tight enough to allow him to run in without being hindered by slipping on top of weight.
+Covering all this is the thick leather trench coat, his last and only line of defense, his protection from humanity and its many allies. It is a full two inches thick and weighs in around 40 lbs.
Attitude:
Modrue has most common a dark docile demeanor. He is known to be spurred to anger by the race of humans as well as humiliation, like all others of course. He gives toothy full grins without fully understanding what he is doing, or feeling the emotion within his own soul. The cold hard heart within him is firm in its way, yielding almost never to the frivolities of the human culture, emotions. He enjoys holding himself aloof from those that are obviously below him.
Personality:
+Greedy- Modrue has a problem with wanting everything as quickly as he can get it. Perfection is what rules his life; away from what people see and it is what he longs for more then anything.
Money, all that one needs in the world, all that one will ever require in life…
+Power hungry- Going hand-in-hand with his spirit of greed, Modrue is always looking for something more to add to his growing resume. He is always looking for a new group to belong to; a new path to follow that will lead him to greatness further and boost his own self-worth even more.
That will show those bastards whom to mess with…
+Cold- Modrue is impassive in his killing, no one will stand in his way of his ever-growing ambitions, and no one will defy him. He will kill with marked proficiency, man woman or child.
All work is to be fulfilled, death comes when one stops killing.
Weapons:
+Self - Teeth and hands, and Modrue uses his weight and height advantages to a greater good for himself.
Armor:
+Trench coat- as stated before above he wears a trench coat, unless otherwise stated, and uses it as his protection.
+Demonic Scales- being a demon Modrue has natural growths that cover his body, however at the moment they are very sparse and rather weak. Scales are few and far between at the moment, but they are most commonly found on the outside of his biceps, on the back of his hands, along the sides of his body, around his heart, and down his sides covering his chest. They are only equal to steel and only useful against piercing attacks, bludgeoning will simply cover the area and push the scale into Modrue.
+Metal Grieves- Modrue’s massive hands are covered by two equally massive gloves of steel, each one ending just after the wrist.
+Blood Lords Chest plate- It is a smoky black coloration; nearly see through sometimes but not exactly (most of the time it is a solid black, but the chest piece and upper body can be somewhat invisible sometimes). It has only a single rune, but can ‘store’ more then that. The current one only makes the armor fit anyone and is permanent. It is currently equal to tier one and is all but the pauldrons. The only difference from normal armor is the runes and the magic it holds, it is only as strong as the person using it. And it will ‘level up’ with Modrue when he levels up (or round abouts, approval by a mod necessary). There are five pieces of the armor set, though only the chest-plate is held by the demon. It is currently of just over medium weight and is nearly an inch thick, meaning it is not easily concealed, just like other forms of armor.
((Currently as strong as Plynt, can never be sold.)) ((Awarded from thread Woodland Amphitheater))
Skills:
((The chart is as follows:
0: Novice, 1: Average, 2: Skilled, 3: Professional, 4: Brilliant, 5: Known within the area, 6: Mastered, 7: Easily recognized (or feared) for skill, 8: Mythical))
+Hand-to-hand combat: Modrue is growing quickly in his hand-to-hand combat skill. He implies a style known for its breaking bones and quick kills. For the assassin in Modrue it is the perfect style, using his scales a small protections (for now) he puts his power behind every kill. ((2/10))
+Stealth- the skill that hinders the demon the most in his assassination ability, with his full height at right near seven-foot he is not very good at sneaking in or out of anywhere, especially when you add in the full two-hundred fifty pounds to the works. ((3/10))
Racial traits:
+Night vision- Modrue, thanks to being born to the race of demons, has the ability to see through the veil of the shadows and pierce the darkness. His eyes glow crimson red sometimes when he does so.
+Intimidation- Demons, as most believe, are creatures of immeasurable strength that can destroy a full army of humans without hesitation. As much as the race would love to fulfill the wishes of humanity and their dreams of the race they are not able to. But the lore is on their side…
Abilities: ((+ is a main spell. -- Is a spell that has to have the main spell prerequisite to work, and if the main spell is somehow voided the subsidiary will also be voided.))
+Shadow manipulation- with the freakish mutation came a power that long rested dormant in all demons, the spirit of the shadows, their chief god. The spirit of the shadow inhabits all demons, young or old it does not matter, and with the mutation Modrue received the power of all the other demon’s shadow spirit, adding to create a surplus of power at his beck and call. ((Plynt, equivalent))
-- Flame of Oblivion- The flame is a thick black oily substance that appears on the edge of his fingers, a mere snap creating the orb of fire. It has the same overall texture of fire, touching it will cause a burn of the least degree. It ‘sticks’ to an opponent when he throws it, not able to be put out for the first five seconds before it starts fading towards the normal fire that can be put out in any conventional way (saying that after 5 seconds of concentration it will revert despite Modrue holding it). If Modrue looses his control of the flame, or looses his concentration of it, the flame will return from its unique substance to a mere flame that can be put out easily after only a split second. This spell is no bigger then a ping-pong ball.
+Shadow meld- Modrue can shift into the shadows, piercing the pools of darkness to his own devices, his own means of camouflage and travel. As long as shadows are touching Modrue is able to ‘shift’ through them. Currently he can go at a speed above walking, about a run, around 17 mph.
-- Gate to Oblivion- Modrue, through the gift of the shadow, is able to store weapons and armor of unknown mass within the shadows themselves. He uses the shadows much like he would if he was to ‘slip’ into them. This gift will probably only be used for his person items, as a pack instead of a magical bag to fill with goods, and it is subject to loosing things. Other creatures able to access the void can stumble upon the goods and take them if they want to, but only in minor amounts ((keeps me from getting too many spoils in case I store too many within…)) It is opened by Modrue placing both fingers together before him and creating a small circle in the air. The circle will have a deep black, paper thin, outline that when completed at the bottom will open to a deep black shadow portal.
Within the shadow there is not a limit to space, but the void is all consuming and forever open to those that know how to find their way to it.
+Shadow leap- He can leap from one shadow to another, if no bridge of shadow is present. This leap is actually just a shifting of his soul and body from his current pool of darkness another. This ability may only be used around four times per day.
+Shadow strength- in all reality this is more of a personal strength, but since it comes from the shadow, a gift of the darkness, it is going in Abilities. Modrue receives a bonus to his strength, his body giving but a false illusion to the true strength that is held within. The demon can summon this strength at will and as such it is always with him, sometimes he forgets the fact though. ((Strength x 2.5))
History:
A failure, a disgusting mutation of the engineer’s dream: that is what Modrue was at first…
“What is that piece of sh*t!?”… The first words issued to the newly ‘created’ demon, the first words used to describe the new mutation. Before the demonic engineers was the pool of liquid, more of a tar, bubbling and churning with new life. Deep demonic voices rose quickly in the small time the six-foot seven inch two hundred pound infant demon pulled itself from its ‘breeding pool’.
The engineers stood dumbfounded. Before them should have been a hundred perfect little slaves, the other two vats had worked, why hadn’t that one? Their shocked dismayed expressions were the last thing the demon saw before the soldier sent to make sure the project had no visible flaws was ready to clean up the situation.
Within seconds the first spilling of blood was rendered before the demon’s sight, a baptism in the sticky bluish fluids that spilled from the decapitated heads of the engineers, falling upon the newborn demon. The soldier on guard had swung his sword before they could turn, leaving them with one last look at their creation before taking their head for the failure.
Before the soldier was the newest beast to the demonic race.
The soldier had moved forward on the demon, but by that time the blood and violence had registered and Modrue had picked up quickly. He was already leaping from the pit of gooey black tar at the unwary soldier. With a full foot on the man he tore him apart, his fresh nails digging into and past the stiff scales along the orange-red demon’s hide… Modrue had learned the art of murder quickly, and it was a skill that had stuck with him throughout many years. He had removed the clothes from the soldier, salvaging them before the puddle of blood formed to large around his still corpse. Across his bare chest blood had splattered, dripping down his chest in small drops, his first baptism in blood trickled down the taunt new skin of the demonic creation, a demon in its own right.
Living on the streets he had survived for many years, digging through the trash of others, being tossed out of many places, till he escaped Haidia. Wanted for murder, just a reason for the Haidian failure to be killed, he was forced to escape from the fellow kin created hell with only his body for protection from the elements.
He passed into the realms of Alerar, just hitting the ages around fifty, an adolescent thanks to the mutations the ‘spawning pool’ had given him, mutations that were suppose to be inherent in all the demon slaves that should have pulled themselves from the pit. The drow of the land, along the border of Haidia and Alerar, knew Modrue for what he really was, a perfect killing tool, and a perfect tool of destruction.
They attempted to raise him as an assassin, pushing the occupation onto him, but it was not until he was about to leave that he finally accepted it. It was not until when he left to find his life among the rest of Althanas that he actually took in what he was taught, and upon the unsuspecting world of Althanas he would practice his new loved sport, upon the unsuspecting cruel humans he would use his abilities to their maximum potential.
~*~
Dear General Narriplion,
Things are getting out of hand. It appears that some new group has emerged from the ashes of another, or perhaps they are completely different. I don’t even know anymore. But whatever they are they NEED to be stopped. Their leaders seem to be shy to our eyes, the only one openly showing himself being an apparent demon. So far he has been spotted on his way to countless taverns, making his way across rooftops, and fleeing from crime scenes. Each time he disappears without a trace, as if by magic. There is little stopping us from believing that he might hold some sort of spell, something that keeps him unseen.
He seems to have joined not only that, but taken up a slowly growing but active roll in other groups, such as the devious drow warriors of the Kyorl. Once being spotted with the Black Sails Armada, another present threat that I will have to write you about at one point.
As reports flood from around Althanas about the loss of their leaders by the hands of enemy assassins, Radasanth’s head watch captain dying late at night as well as one known as Zephyriah killing those of Raiaera, we need assistance. Anything will help, but Scara Brae is under a constant threat of death and demise, even amongst those that are neutral towards the existence of… ‘The Banished’ I believe… I am not sure but I believe that is what they go by.
Thank you for your time,
Lieutenant Gerald Burnsides
EDIT: Added armor I had forgotten about
Name: Modrue
Gender: Male
Race: Unique Demonic Class
Age: Approximately 200 years
Weight: 280 lbs.
Height: 6’ 9”
Eyes: Glowing crimson, all pupils, no cornea
Hair: Bald
Skin: Deep violet tint, almost black
Occupation: Assassin/Shadow-mage
Appearance:
Modrue stands his full height of six-foot seven inches, a dominating figure despite his slight-medium build. No scars or imperfections of any sort are on his body, with the exception of scales if you want to consider those as imperfections. The scales that come naturally with wear and tear of a harsh demonic life cover him in random spots, a soft purple-blue glow bouncing off the individual spots, like oil spots on a cold sunny day. His arms and legs are long and thin, seemingly weak in their appearance with small but very well defined muscles thinly covering the strong bones beneath. At the tips of each finger are two inch nails, sharpened to a point as if used like small daggers. His face is firm, lacking eye brows with a very profound dominant forehead. To top everything off his ears stand a good five inches off the sides of his shaved head, pointed and sharp, those of a dark mock-elf.
Clothes:
+Modrue wears a deep black shirt with cut off sleeves. It clings tight to his chest, falling just below his belt, showing off the distinct muscles that cover the demon’s chest.
+Next are the pants, a deep black pair of baggy denim pants.
+Finally the pair of heavy black leather boots, worn and broken in perfectly. Modrue wears them tight against his ankle, tight enough to allow him to run in without being hindered by slipping on top of weight.
+Covering all this is the thick leather trench coat, his last and only line of defense, his protection from humanity and its many allies. It is a full two inches thick and weighs in around 40 lbs.
Attitude:
Modrue has most common a dark docile demeanor. He is known to be spurred to anger by the race of humans as well as humiliation, like all others of course. He gives toothy full grins without fully understanding what he is doing, or feeling the emotion within his own soul. The cold hard heart within him is firm in its way, yielding almost never to the frivolities of the human culture, emotions. He enjoys holding himself aloof from those that are obviously below him.
Personality:
+Greedy- Modrue has a problem with wanting everything as quickly as he can get it. Perfection is what rules his life; away from what people see and it is what he longs for more then anything.
Money, all that one needs in the world, all that one will ever require in life…
+Power hungry- Going hand-in-hand with his spirit of greed, Modrue is always looking for something more to add to his growing resume. He is always looking for a new group to belong to; a new path to follow that will lead him to greatness further and boost his own self-worth even more.
That will show those bastards whom to mess with…
+Cold- Modrue is impassive in his killing, no one will stand in his way of his ever-growing ambitions, and no one will defy him. He will kill with marked proficiency, man woman or child.
All work is to be fulfilled, death comes when one stops killing.
Weapons:
+Self - Teeth and hands, and Modrue uses his weight and height advantages to a greater good for himself.
Armor:
+Trench coat- as stated before above he wears a trench coat, unless otherwise stated, and uses it as his protection.
+Demonic Scales- being a demon Modrue has natural growths that cover his body, however at the moment they are very sparse and rather weak. Scales are few and far between at the moment, but they are most commonly found on the outside of his biceps, on the back of his hands, along the sides of his body, around his heart, and down his sides covering his chest. They are only equal to steel and only useful against piercing attacks, bludgeoning will simply cover the area and push the scale into Modrue.
+Metal Grieves- Modrue’s massive hands are covered by two equally massive gloves of steel, each one ending just after the wrist.
+Blood Lords Chest plate- It is a smoky black coloration; nearly see through sometimes but not exactly (most of the time it is a solid black, but the chest piece and upper body can be somewhat invisible sometimes). It has only a single rune, but can ‘store’ more then that. The current one only makes the armor fit anyone and is permanent. It is currently equal to tier one and is all but the pauldrons. The only difference from normal armor is the runes and the magic it holds, it is only as strong as the person using it. And it will ‘level up’ with Modrue when he levels up (or round abouts, approval by a mod necessary). There are five pieces of the armor set, though only the chest-plate is held by the demon. It is currently of just over medium weight and is nearly an inch thick, meaning it is not easily concealed, just like other forms of armor.
((Currently as strong as Plynt, can never be sold.)) ((Awarded from thread Woodland Amphitheater))
Skills:
((The chart is as follows:
0: Novice, 1: Average, 2: Skilled, 3: Professional, 4: Brilliant, 5: Known within the area, 6: Mastered, 7: Easily recognized (or feared) for skill, 8: Mythical))
+Hand-to-hand combat: Modrue is growing quickly in his hand-to-hand combat skill. He implies a style known for its breaking bones and quick kills. For the assassin in Modrue it is the perfect style, using his scales a small protections (for now) he puts his power behind every kill. ((2/10))
+Stealth- the skill that hinders the demon the most in his assassination ability, with his full height at right near seven-foot he is not very good at sneaking in or out of anywhere, especially when you add in the full two-hundred fifty pounds to the works. ((3/10))
Racial traits:
+Night vision- Modrue, thanks to being born to the race of demons, has the ability to see through the veil of the shadows and pierce the darkness. His eyes glow crimson red sometimes when he does so.
+Intimidation- Demons, as most believe, are creatures of immeasurable strength that can destroy a full army of humans without hesitation. As much as the race would love to fulfill the wishes of humanity and their dreams of the race they are not able to. But the lore is on their side…
Abilities: ((+ is a main spell. -- Is a spell that has to have the main spell prerequisite to work, and if the main spell is somehow voided the subsidiary will also be voided.))
+Shadow manipulation- with the freakish mutation came a power that long rested dormant in all demons, the spirit of the shadows, their chief god. The spirit of the shadow inhabits all demons, young or old it does not matter, and with the mutation Modrue received the power of all the other demon’s shadow spirit, adding to create a surplus of power at his beck and call. ((Plynt, equivalent))
-- Flame of Oblivion- The flame is a thick black oily substance that appears on the edge of his fingers, a mere snap creating the orb of fire. It has the same overall texture of fire, touching it will cause a burn of the least degree. It ‘sticks’ to an opponent when he throws it, not able to be put out for the first five seconds before it starts fading towards the normal fire that can be put out in any conventional way (saying that after 5 seconds of concentration it will revert despite Modrue holding it). If Modrue looses his control of the flame, or looses his concentration of it, the flame will return from its unique substance to a mere flame that can be put out easily after only a split second. This spell is no bigger then a ping-pong ball.
+Shadow meld- Modrue can shift into the shadows, piercing the pools of darkness to his own devices, his own means of camouflage and travel. As long as shadows are touching Modrue is able to ‘shift’ through them. Currently he can go at a speed above walking, about a run, around 17 mph.
-- Gate to Oblivion- Modrue, through the gift of the shadow, is able to store weapons and armor of unknown mass within the shadows themselves. He uses the shadows much like he would if he was to ‘slip’ into them. This gift will probably only be used for his person items, as a pack instead of a magical bag to fill with goods, and it is subject to loosing things. Other creatures able to access the void can stumble upon the goods and take them if they want to, but only in minor amounts ((keeps me from getting too many spoils in case I store too many within…)) It is opened by Modrue placing both fingers together before him and creating a small circle in the air. The circle will have a deep black, paper thin, outline that when completed at the bottom will open to a deep black shadow portal.
Within the shadow there is not a limit to space, but the void is all consuming and forever open to those that know how to find their way to it.
+Shadow leap- He can leap from one shadow to another, if no bridge of shadow is present. This leap is actually just a shifting of his soul and body from his current pool of darkness another. This ability may only be used around four times per day.
+Shadow strength- in all reality this is more of a personal strength, but since it comes from the shadow, a gift of the darkness, it is going in Abilities. Modrue receives a bonus to his strength, his body giving but a false illusion to the true strength that is held within. The demon can summon this strength at will and as such it is always with him, sometimes he forgets the fact though. ((Strength x 2.5))
History:
A failure, a disgusting mutation of the engineer’s dream: that is what Modrue was at first…
“What is that piece of sh*t!?”… The first words issued to the newly ‘created’ demon, the first words used to describe the new mutation. Before the demonic engineers was the pool of liquid, more of a tar, bubbling and churning with new life. Deep demonic voices rose quickly in the small time the six-foot seven inch two hundred pound infant demon pulled itself from its ‘breeding pool’.
The engineers stood dumbfounded. Before them should have been a hundred perfect little slaves, the other two vats had worked, why hadn’t that one? Their shocked dismayed expressions were the last thing the demon saw before the soldier sent to make sure the project had no visible flaws was ready to clean up the situation.
Within seconds the first spilling of blood was rendered before the demon’s sight, a baptism in the sticky bluish fluids that spilled from the decapitated heads of the engineers, falling upon the newborn demon. The soldier on guard had swung his sword before they could turn, leaving them with one last look at their creation before taking their head for the failure.
Before the soldier was the newest beast to the demonic race.
The soldier had moved forward on the demon, but by that time the blood and violence had registered and Modrue had picked up quickly. He was already leaping from the pit of gooey black tar at the unwary soldier. With a full foot on the man he tore him apart, his fresh nails digging into and past the stiff scales along the orange-red demon’s hide… Modrue had learned the art of murder quickly, and it was a skill that had stuck with him throughout many years. He had removed the clothes from the soldier, salvaging them before the puddle of blood formed to large around his still corpse. Across his bare chest blood had splattered, dripping down his chest in small drops, his first baptism in blood trickled down the taunt new skin of the demonic creation, a demon in its own right.
Living on the streets he had survived for many years, digging through the trash of others, being tossed out of many places, till he escaped Haidia. Wanted for murder, just a reason for the Haidian failure to be killed, he was forced to escape from the fellow kin created hell with only his body for protection from the elements.
He passed into the realms of Alerar, just hitting the ages around fifty, an adolescent thanks to the mutations the ‘spawning pool’ had given him, mutations that were suppose to be inherent in all the demon slaves that should have pulled themselves from the pit. The drow of the land, along the border of Haidia and Alerar, knew Modrue for what he really was, a perfect killing tool, and a perfect tool of destruction.
They attempted to raise him as an assassin, pushing the occupation onto him, but it was not until he was about to leave that he finally accepted it. It was not until when he left to find his life among the rest of Althanas that he actually took in what he was taught, and upon the unsuspecting world of Althanas he would practice his new loved sport, upon the unsuspecting cruel humans he would use his abilities to their maximum potential.
~*~
Dear General Narriplion,
Things are getting out of hand. It appears that some new group has emerged from the ashes of another, or perhaps they are completely different. I don’t even know anymore. But whatever they are they NEED to be stopped. Their leaders seem to be shy to our eyes, the only one openly showing himself being an apparent demon. So far he has been spotted on his way to countless taverns, making his way across rooftops, and fleeing from crime scenes. Each time he disappears without a trace, as if by magic. There is little stopping us from believing that he might hold some sort of spell, something that keeps him unseen.
He seems to have joined not only that, but taken up a slowly growing but active roll in other groups, such as the devious drow warriors of the Kyorl. Once being spotted with the Black Sails Armada, another present threat that I will have to write you about at one point.
As reports flood from around Althanas about the loss of their leaders by the hands of enemy assassins, Radasanth’s head watch captain dying late at night as well as one known as Zephyriah killing those of Raiaera, we need assistance. Anything will help, but Scara Brae is under a constant threat of death and demise, even amongst those that are neutral towards the existence of… ‘The Banished’ I believe… I am not sure but I believe that is what they go by.
Thank you for your time,
Lieutenant Gerald Burnsides
EDIT: Added armor I had forgotten about