Seisha
11-28-08, 05:01 PM
Name: Seisha Lesperte
Age: 20
Race: Dark Elf
Hair Color: Silvery-white
Eye Color: Light blue
Height: 5'8"
Weight: 115
Occupation: Adventurer
Personality: She’s trained as a warrior but does her best to avoid that flowing into her everyday life. Much more prone to trying to entertain people and have fun traveling and meeting people and doing small jobs, she’s just more likely to have a friendly chat with someone who has a bone with her over a drink than she is to jab a blade into them, as long as possible.
Drinking… yeah… that does happen a bit often with her.
Appearance: Her eyes are sharp and alive with a cyan fire. With the generally sharp and graceful features expected of an elf, she does fall normal in facial structure. She walks with a straight back, a trained expression of severity on her face when on the road—this is to deter any violent highwaymen or worse. A silver tunic tinted blue adorns her upper body, and at the waist of her dark pants hangs her father’s belt, his swords and hunting knife sheathed.
Her pack is stuffed full with a tent and dissembled puppet, so that it’s a wonder that the pup can fit in there at all, despite its still relatively young age—she would have to gauge it to be four months.)
History: She was born in a small human village on Raiaera, of course most human villages on Raiaera tended to be smaller than Elven. The best word for her family that one could use would be… explorers. Of course there were far more accurate terms. Vagrant, wanderer, exiles, etc. It wasn’t easy, she assumed, to raise an infant on the road constantly moving from place to place, never feeling comfortable enough to settle anywhere.
Her father hunted and her mother made things from animal pelts. That was the nature of their survival and income. As she grew she became vital to the process. Many people would be shocked what kind of sympathy a sad, poor child—no matter the race—could elicit from a consumer who had decided to contribute money to a traveling family by buying their wares.
Her parents refused to explain to her the reason for their banishment from their homeland. Or anything about it, for that matter. She found her peace in life on the road. They worked as delivery men, messengers, poets, heralds of news and grandeur… and yet, no one showed them proper respect, in her eyes. There was pity; there was disdain, but never respect.
From time to time they would gain traveling companions, when she was eight an entertainer joined them for many miles as they trekked to their next month-long home. It was from him she learned the art of voice projection and received her first dummy. At age ten, life changed for her forever when she returned to camp from a walk to gather food, only to find that her parents were no longer there. Blood and flesh littered the camp, but her parents were gone.
Having learned long ago that possessions could be stolen easily during the night her family had taken up the tradition of burying their valuables directly underneath the main tent. Alone and sustained only be leftover deer and the berries she had gathered, the girl reclaimed possessions, and with a heavy heart at the apparent death of her family, followed her mother’s motto. If it was no longer needed… sell it.
After selling everything that belonged to the three of them besides a tent, her clothes, her father’s three blades, her mother's armor and a backpack, she took off from the ground and—despite no longer legally being required to, now free from her parents—wandered the land again. Most nights she took advantage of sympathy, and slept in inns and alleyways, and by day, traveled the land, not letting on how much money the sales had brought her by purchasing extravagant amounts of food.
Training in the art of fighting came from one oddly interested man who took her in for two years starting at age eleven, until she decided that being settled down was nothing for her. During her time she discovered several odd talents, mostly brought about by his way of training. When in a storm, she seemed almost untraceable when she wished to be. Her teacher often marveled that he frequently saw a walking shadow around their training grounds when trying to find her, and that her scent disappeared completely in storms.
It was a while until she revealed that she intentionally asked for these things to happen, though when asked who she asked, she could only reply, "Myself." This caused her teacher to tell her that her abilities were driven by willpower. For a while she attempted to do many things by will power, abilities she heard of people having and could grasp, she attempted. This was including teleportation that sometimes worked... and sometimes didn't. Her master soon discovered another fact about her: mainly that this teleportation worked only when involved with shadows and dark places.
Developing it didn't come easily to her, due to her need to leave, perhaps that was spurred by her discovery of these odd happenings.. Before she left the town that had housed her, she approached a man, a puppeteer who put together for her a puppet which she could easily assemble or dissemble, one that looked close enough like her that in the dark of night, one might be fooled.
With her worldly possessions, she again struck out onto the road, and despite some tragedies and horrors, it is there she has lived ever since. Very recently she came upon a lone fox cub. Seeing its young state and injured foot she saw fit to take it with her instead of leaving it for death. As the pup grew it became her hunting partner, a connection of sorts forming between the two orphans.
Skills:
Dual Wielding- Simply put she can dual wield weapons within a logical size, for instance, her short swords. Her efficiency is average at best.
Shadow Stepping- In a dark enough place, she can step into one shadow and appear in another, as long as it is within fifteen feet of her.
Voice Projection- Quite plainly, she can project her voice so as to fool someone as to her whereabouts within a certain small area.
Scent of Storm- During storms and rain in general, her scent changes to match it, assisting in stealth and blending.
Gathering of Darkness- When underground or traveling at night she can gather for exactly two minutes a night, a veil of darkness thick enough to block out any outside sources of light.
Infrared vision- Self explanatory.
Equipment: A backpack, steel twin short swords, and an iron knife unfit for prolonged battle use, mainly for skinning prey, and a puppet/dummy that looks oddly like a young version of her, her mother's iron chainmail and leather chaps.
Familiars: A fox pup.
Age: 20
Race: Dark Elf
Hair Color: Silvery-white
Eye Color: Light blue
Height: 5'8"
Weight: 115
Occupation: Adventurer
Personality: She’s trained as a warrior but does her best to avoid that flowing into her everyday life. Much more prone to trying to entertain people and have fun traveling and meeting people and doing small jobs, she’s just more likely to have a friendly chat with someone who has a bone with her over a drink than she is to jab a blade into them, as long as possible.
Drinking… yeah… that does happen a bit often with her.
Appearance: Her eyes are sharp and alive with a cyan fire. With the generally sharp and graceful features expected of an elf, she does fall normal in facial structure. She walks with a straight back, a trained expression of severity on her face when on the road—this is to deter any violent highwaymen or worse. A silver tunic tinted blue adorns her upper body, and at the waist of her dark pants hangs her father’s belt, his swords and hunting knife sheathed.
Her pack is stuffed full with a tent and dissembled puppet, so that it’s a wonder that the pup can fit in there at all, despite its still relatively young age—she would have to gauge it to be four months.)
History: She was born in a small human village on Raiaera, of course most human villages on Raiaera tended to be smaller than Elven. The best word for her family that one could use would be… explorers. Of course there were far more accurate terms. Vagrant, wanderer, exiles, etc. It wasn’t easy, she assumed, to raise an infant on the road constantly moving from place to place, never feeling comfortable enough to settle anywhere.
Her father hunted and her mother made things from animal pelts. That was the nature of their survival and income. As she grew she became vital to the process. Many people would be shocked what kind of sympathy a sad, poor child—no matter the race—could elicit from a consumer who had decided to contribute money to a traveling family by buying their wares.
Her parents refused to explain to her the reason for their banishment from their homeland. Or anything about it, for that matter. She found her peace in life on the road. They worked as delivery men, messengers, poets, heralds of news and grandeur… and yet, no one showed them proper respect, in her eyes. There was pity; there was disdain, but never respect.
From time to time they would gain traveling companions, when she was eight an entertainer joined them for many miles as they trekked to their next month-long home. It was from him she learned the art of voice projection and received her first dummy. At age ten, life changed for her forever when she returned to camp from a walk to gather food, only to find that her parents were no longer there. Blood and flesh littered the camp, but her parents were gone.
Having learned long ago that possessions could be stolen easily during the night her family had taken up the tradition of burying their valuables directly underneath the main tent. Alone and sustained only be leftover deer and the berries she had gathered, the girl reclaimed possessions, and with a heavy heart at the apparent death of her family, followed her mother’s motto. If it was no longer needed… sell it.
After selling everything that belonged to the three of them besides a tent, her clothes, her father’s three blades, her mother's armor and a backpack, she took off from the ground and—despite no longer legally being required to, now free from her parents—wandered the land again. Most nights she took advantage of sympathy, and slept in inns and alleyways, and by day, traveled the land, not letting on how much money the sales had brought her by purchasing extravagant amounts of food.
Training in the art of fighting came from one oddly interested man who took her in for two years starting at age eleven, until she decided that being settled down was nothing for her. During her time she discovered several odd talents, mostly brought about by his way of training. When in a storm, she seemed almost untraceable when she wished to be. Her teacher often marveled that he frequently saw a walking shadow around their training grounds when trying to find her, and that her scent disappeared completely in storms.
It was a while until she revealed that she intentionally asked for these things to happen, though when asked who she asked, she could only reply, "Myself." This caused her teacher to tell her that her abilities were driven by willpower. For a while she attempted to do many things by will power, abilities she heard of people having and could grasp, she attempted. This was including teleportation that sometimes worked... and sometimes didn't. Her master soon discovered another fact about her: mainly that this teleportation worked only when involved with shadows and dark places.
Developing it didn't come easily to her, due to her need to leave, perhaps that was spurred by her discovery of these odd happenings.. Before she left the town that had housed her, she approached a man, a puppeteer who put together for her a puppet which she could easily assemble or dissemble, one that looked close enough like her that in the dark of night, one might be fooled.
With her worldly possessions, she again struck out onto the road, and despite some tragedies and horrors, it is there she has lived ever since. Very recently she came upon a lone fox cub. Seeing its young state and injured foot she saw fit to take it with her instead of leaving it for death. As the pup grew it became her hunting partner, a connection of sorts forming between the two orphans.
Skills:
Dual Wielding- Simply put she can dual wield weapons within a logical size, for instance, her short swords. Her efficiency is average at best.
Shadow Stepping- In a dark enough place, she can step into one shadow and appear in another, as long as it is within fifteen feet of her.
Voice Projection- Quite plainly, she can project her voice so as to fool someone as to her whereabouts within a certain small area.
Scent of Storm- During storms and rain in general, her scent changes to match it, assisting in stealth and blending.
Gathering of Darkness- When underground or traveling at night she can gather for exactly two minutes a night, a veil of darkness thick enough to block out any outside sources of light.
Infrared vision- Self explanatory.
Equipment: A backpack, steel twin short swords, and an iron knife unfit for prolonged battle use, mainly for skinning prey, and a puppet/dummy that looks oddly like a young version of her, her mother's iron chainmail and leather chaps.
Familiars: A fox pup.