KnightVanguard
12-12-08, 02:48 PM
Code Name: Knight Vanguard (Nicknamed Kay)
Age: 3 days and counting
Race: Prototype Synthetic Warrior
Eye color: Variable, blue is standard
Height: 6’0
Weight: 300lbs
Personality: KV is an extremely intelligent construct built for war and capable of independent thought. That said, he is curious and inquisitive as any newborn, never having been given the order to become a war machine by his creators. He will rarely seek out conflict unless he deems it absolutely necessary and will always come to the defense of an unarmed or outnumbered individual if they are under attack. While he does deal with enemy targets harshly he is surprisingly gentle and good humored with everyone else given that he was born to be a killing machine.
Appearance: A lean figure encased in sleek plate-mail armor, KV’s single eye is a glowing visor. Color and texture of his armor depends on its composition but it is currently an earthen brown with the feel of hard packed clay. Tall and imposing he has clawed hands and fierce inhuman look about him.
History
On the planet Cyrus the Cyrian Republic’s most prominent scientists spent years on a joint project for their system spanning nation’s military. The Knight project was to bind all of the most promising areas of military development and create a soldier unlike any that came before. But on the day the Prototype, code named Vanguard, was to undergo its final test a strike team from the rival Therin Federation attacked the facility in secret.
The Cyrian Republic was home to the fastest ships in the galaxy, thanks to their breakthrough research with Gravitic Drives, allowing for the on demand creation of wormholes. Vanguard tested a heavily miniaturized version of the technology and entered the portal. Moments later a massive explosion roared though the building. The force of the blast prematurely collapsed one end of the portal and the resultant chaos within the wormhole sheared off Vanguard’s high grade armor like so much wool… Just before unceremoniously spitting him aflame across the night skies above Althanas.
On Cyrus the facility was little more than blackened smoke and rubble. A generation of advanced research gone in a blinding flash and the fruits of that labor were lost to the stars. KV fell to the earth with nothing but a sonic boom to trumpet his coming, blasting a long impact crater into a green field like an ugly scar. Immediately after his rude meeting with the ground he shut down for emergency repairs.
Equipment: Unlike other characters who may gain new weapons and abilities from outside sources KV essentially is his equipment. Though many of his systems are heavily damaged and will not function until he reaches higher levels. The following is a run down of what he has, what doesn’t work, and what does with a brief description of how…
Fusion Drive Core (FDC) – A tiny star powers the bulk his systems, however his core is currently damaged rendering much of his abilities unusable. Repairs will be made gradually as level increases, unlocking offline abilities with progress.
Vision – KV is capable of a wide range of vision modes, from X-ray to infrared, from macro to microscopic. These require more energy than his damaged core can currently provide them. Offline till higher levels.
Detection – From Radar to Sonar to Motion tracking, KV has an entire suite of detection abilities. Unfortunately these also require more energy than he can supply at level 0. Offline till higher levels.
Energy Shielding – Uses light energy and photons. Offline till higher levels.
Re-composition Armor – KV can breakdown and absorb inorganic material at a molecular level for use as armor given sufficient time and enough of the material to cover his form. At level zero all he has easy access to is soil and rock, so he has absorbed enough from his immediate area to create hardened clay armor and claws. This armor is brittle and vulnerable to shattering by blunt impact from weapons such as hammers or maces. Apart from this weakness the armor affords protection comparable to cheap leather.
• In order to upgrade to the next stage of armor KV will need an entire suit of iron (or the equivalent weight in iron) and one entire day to absorb it.
• He can breakdown any material regardless of its strength but it is a slow meticulous process that can never be used in battle.
• KV can never partially absorb new armor, he must have enough to cover his whole body, if he does not have enough he cannot even attempt to make the armor.
• Certain parts of him, like the claws on his hands, can be made of material independent of his armor. i.e. He can have iron claws before he upgrades to iron armor.
Energy Weaponry – Fires projectiles of light energy and photons. Offline till higher levels.
Cloaking Technology – Bends light around his body to render himself temporarily invisible. Offline till higher levels.
Gravitic Drive – A secondary effect of the fusion reaction in his FDC is the ability to warp gravity in a small area. There are various applications for this technology both offensive and defensive, as well as the ability to create wormholes for travel like the one that took him to Althanas. The accident has left this system heavily damaged and without power from the FDC. Offline till higher levels.
Combat Skills
Or lack thereof…
Armed Combat – KV was never meant to use melee weaponry and therefore has below average skill with any such weapon he wields. Novice level (or whichever is considered the lowest here).
Ranged Combat – Similarly he was never meant to use ranged weapons beyond what was integrated with his systems. Novice level (or whichever is considered the lowest).
Hand to Hand – KV has a knowledge of basic hand to hand self defense. Above Average.
Resistance/Weakness
Separate from the weaknesses or resistances of his armor (and later shielding) KV has base stats which will change as his level rises…
Fire Resistance: -25% damage resistance to fire and high temperatures.
Shock Weakness: +50% damage weakness to electricity.
Water: No weakness or resistance.
Wind: No weakness or resistance.
Earth: No weakness or resistance.
Stats
KV’s physical abilities will gradually increase as his level rises and he absorbs higher quality material. All number stats are in reference to the power of an average human.
Strength – 1.5x
Speed – 1x
Defense – 1.5x
Endurance – N/A. KV never needs to eat, sleep, or drink. However a “rest” cycle is required after receiving damage in order to make repairs.
Intelligence – One of his only undamaged systems is his artificial brain. KV is far more intelligent than what the average human is capable of and his major strength is rapid problem solving and adaptation to dangerous situations.
Last Approval Note
You will notice that offline abilities are not heavily expanded upon, this is because he doesn’t have them now they are only a guide for how the character will grow in the future. As he gains levels I will flesh out each piece of equipment and each ability in turn. I will submit them for moderator approval and activate them only after I and the moderator in charge have reached an accord.
This a good start?
Age: 3 days and counting
Race: Prototype Synthetic Warrior
Eye color: Variable, blue is standard
Height: 6’0
Weight: 300lbs
Personality: KV is an extremely intelligent construct built for war and capable of independent thought. That said, he is curious and inquisitive as any newborn, never having been given the order to become a war machine by his creators. He will rarely seek out conflict unless he deems it absolutely necessary and will always come to the defense of an unarmed or outnumbered individual if they are under attack. While he does deal with enemy targets harshly he is surprisingly gentle and good humored with everyone else given that he was born to be a killing machine.
Appearance: A lean figure encased in sleek plate-mail armor, KV’s single eye is a glowing visor. Color and texture of his armor depends on its composition but it is currently an earthen brown with the feel of hard packed clay. Tall and imposing he has clawed hands and fierce inhuman look about him.
History
On the planet Cyrus the Cyrian Republic’s most prominent scientists spent years on a joint project for their system spanning nation’s military. The Knight project was to bind all of the most promising areas of military development and create a soldier unlike any that came before. But on the day the Prototype, code named Vanguard, was to undergo its final test a strike team from the rival Therin Federation attacked the facility in secret.
The Cyrian Republic was home to the fastest ships in the galaxy, thanks to their breakthrough research with Gravitic Drives, allowing for the on demand creation of wormholes. Vanguard tested a heavily miniaturized version of the technology and entered the portal. Moments later a massive explosion roared though the building. The force of the blast prematurely collapsed one end of the portal and the resultant chaos within the wormhole sheared off Vanguard’s high grade armor like so much wool… Just before unceremoniously spitting him aflame across the night skies above Althanas.
On Cyrus the facility was little more than blackened smoke and rubble. A generation of advanced research gone in a blinding flash and the fruits of that labor were lost to the stars. KV fell to the earth with nothing but a sonic boom to trumpet his coming, blasting a long impact crater into a green field like an ugly scar. Immediately after his rude meeting with the ground he shut down for emergency repairs.
Equipment: Unlike other characters who may gain new weapons and abilities from outside sources KV essentially is his equipment. Though many of his systems are heavily damaged and will not function until he reaches higher levels. The following is a run down of what he has, what doesn’t work, and what does with a brief description of how…
Fusion Drive Core (FDC) – A tiny star powers the bulk his systems, however his core is currently damaged rendering much of his abilities unusable. Repairs will be made gradually as level increases, unlocking offline abilities with progress.
Vision – KV is capable of a wide range of vision modes, from X-ray to infrared, from macro to microscopic. These require more energy than his damaged core can currently provide them. Offline till higher levels.
Detection – From Radar to Sonar to Motion tracking, KV has an entire suite of detection abilities. Unfortunately these also require more energy than he can supply at level 0. Offline till higher levels.
Energy Shielding – Uses light energy and photons. Offline till higher levels.
Re-composition Armor – KV can breakdown and absorb inorganic material at a molecular level for use as armor given sufficient time and enough of the material to cover his form. At level zero all he has easy access to is soil and rock, so he has absorbed enough from his immediate area to create hardened clay armor and claws. This armor is brittle and vulnerable to shattering by blunt impact from weapons such as hammers or maces. Apart from this weakness the armor affords protection comparable to cheap leather.
• In order to upgrade to the next stage of armor KV will need an entire suit of iron (or the equivalent weight in iron) and one entire day to absorb it.
• He can breakdown any material regardless of its strength but it is a slow meticulous process that can never be used in battle.
• KV can never partially absorb new armor, he must have enough to cover his whole body, if he does not have enough he cannot even attempt to make the armor.
• Certain parts of him, like the claws on his hands, can be made of material independent of his armor. i.e. He can have iron claws before he upgrades to iron armor.
Energy Weaponry – Fires projectiles of light energy and photons. Offline till higher levels.
Cloaking Technology – Bends light around his body to render himself temporarily invisible. Offline till higher levels.
Gravitic Drive – A secondary effect of the fusion reaction in his FDC is the ability to warp gravity in a small area. There are various applications for this technology both offensive and defensive, as well as the ability to create wormholes for travel like the one that took him to Althanas. The accident has left this system heavily damaged and without power from the FDC. Offline till higher levels.
Combat Skills
Or lack thereof…
Armed Combat – KV was never meant to use melee weaponry and therefore has below average skill with any such weapon he wields. Novice level (or whichever is considered the lowest here).
Ranged Combat – Similarly he was never meant to use ranged weapons beyond what was integrated with his systems. Novice level (or whichever is considered the lowest).
Hand to Hand – KV has a knowledge of basic hand to hand self defense. Above Average.
Resistance/Weakness
Separate from the weaknesses or resistances of his armor (and later shielding) KV has base stats which will change as his level rises…
Fire Resistance: -25% damage resistance to fire and high temperatures.
Shock Weakness: +50% damage weakness to electricity.
Water: No weakness or resistance.
Wind: No weakness or resistance.
Earth: No weakness or resistance.
Stats
KV’s physical abilities will gradually increase as his level rises and he absorbs higher quality material. All number stats are in reference to the power of an average human.
Strength – 1.5x
Speed – 1x
Defense – 1.5x
Endurance – N/A. KV never needs to eat, sleep, or drink. However a “rest” cycle is required after receiving damage in order to make repairs.
Intelligence – One of his only undamaged systems is his artificial brain. KV is far more intelligent than what the average human is capable of and his major strength is rapid problem solving and adaptation to dangerous situations.
Last Approval Note
You will notice that offline abilities are not heavily expanded upon, this is because he doesn’t have them now they are only a guide for how the character will grow in the future. As he gains levels I will flesh out each piece of equipment and each ability in turn. I will submit them for moderator approval and activate them only after I and the moderator in charge have reached an accord.
This a good start?