PDA

View Full Version : Blast from the Past



Kylin Rouge
12-15-08, 05:34 AM
Name: Kylin Rouge
Age: 18
Race: Mystic
Hair Color: Crimson
Eye Color: Crimson
Height: 5'10
Weight: 155 pounds

Occupation: Do-Gooder.

Appearance:
http://img.photobucket.com/albums/v110/dipwood/Kylinnew.jpghttp://img.photobucket.com/albums/v110/dipwood/hybridrouge2.jpghttp://img.photobucket.com/albums/v110/dipwood/kylinrouge3.jpg

Wool shawl, cotton/silk shirt, cotton pants, boots.

Weapons:

A few steel throwing knives.

Armor:

The Shawl of Kylin Rouge, a legendary shawl that renders Kylin completely invisible to all forms of detection as long as he's standing perfectly still and in some sort of shadow.

Boots that grant its owner extra speed and soundless footsteps.

Skills/Abilities:

Physical Specs: Kylin isn't very strong, but he makes up for it with his speed. With acrobatics to make his quickness, he's an extremely hard target to hit with any physical attack. He's about three times as quick as the average human. He's also moderately skilled in unarmed combat and using his shadow-energy wraith-blade as a sword.

Momentum: Due to the nature of his shadowy essence, Kylin is usually not at his peak abilities. The angrier and more desperate he gets, the stronger his abilities and speed become.

Shadow Manipulation: Kylin can use his power over Shadow to conjure a variety of ethereal objects. Most commonly seen is his Shadow-Energy Wraith-Blade: A sword made entirely out of shadow. In appearance, it's like thick shadowy mist extending from his arm about four feet, with a concentration resembling a blade if you look hard enough. This is if the hand conjuring the sword is extended. If the hand is curled up into a fist, it creates a wide mass of shadow energy that is able to deflect some physical and magical attacks. Too much force on any shadow-manipulated object will cause it to dissipate and disappear. Enemy contact with any shadow-manipulated object is like coming into contact with very hot fire and has the same burning effects.

Shadow Gun: By focusing his shadow on the tip of his finger, he can fire off a searing hot stream of shadow energy that go as fast as bullets. Due to the intensity of the attack, Kylin can only use it a few times without resting. He can also make a fist right before focusing the energy to have it fire off several shadow gun blasts at once of weaker impact like a shotgun.

Shadow Steal/Possession: Shadow Magic is a magic of one's deepest, darkest depths. By making contact with another person's shadow via stepping on it or touching it, Kylin can 'steal' it and manipulate it in various ways for a very short amount of time. One function of it is stopping any spell/ability in progress, whether it be magical or psychic, as well as preventing future abilities for a few seconds after stealing via a traumatic migraine. This can hurt his enemies, but also aid his allies under the influence of another enemy's ability. He can also possess his own shadow if he thinks he's under the influence of any psychic/illusion ability to free himself from it, but only if he's sure of it.

Shadow Enhancement: A support ability, Kylin covers one of his allies with a thick mist of shadows and enhanced their size thrice, and doubles their speed and strength. His ally becomes a larger version of himself, dark and misty, and it only lasts a very short amount of time. The kickback to this is that the spell requires so much concentration that Kylin is immobile while the spell is occurring.

Darkness: Covers the area forty meters around Kylin with a thick, dark mist, effectively blinding anyone inside. This can last quite a while, or sooner if Kylin is knocked unconscious or scatters the shadows.

Shadow Replacement: Kylin can project a shadowy copy of himself outwards a few feet. Mainly for distraction, the copy vanishes into mist once any force is exerted towards it or it hits anything. This is only usable a couple of times due to the mental drain of creating such an accurate copy of himself on such short notice.

Night Vision: As part of his training to become a shadow warrior, Kylin has developed an ability to see as well in the night as he does in the day.

Blue Blood: Being from the race of Mystics, Kylin and others of his race have cold, blue blood. It doesn't affect their complexion or appearance as one might think, however.

Aura of Goodness: Due to Kylin's gentle nature, those around him are more inclined to trust him.

History: Exiled from his village, Kylin goes out of his way to try to help people in need. He's fiercely loyal to his friends and will do anything to protect them. He's descended from a long line of Shadow Warriors, an ancient league of assassins dating back to the first piece of recorded Althanian history.

Taskmienster
12-15-08, 06:15 AM
Drop the shadow's heat from 'lava hot'. That's it.

Kylin Rouge
12-15-08, 06:48 AM
Changed to 'very hot fire'.

Taskmienster
12-15-08, 06:52 AM
Alright. Good to see you back!

Approved.