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Squirrel
01-07-09, 08:33 PM
Name: Ratatosk
Age: Ageless (mid-adolescent in mentality)
Race: Cosmic Squirrel (Red)
Hair Color: Red
Eye Color: Black
Height: 17inches when one includes her rather fetching tail. Otherwise, nine inches tall.
Weight: 12ounces.
Occupation: Messenger of the Gods (apprentice)
Personality: Self righteous, easily annoyed, temperamental and easily frustrated.
Appearance: Small, lithe and easily breakable, with tufted ears, bright, oddly intelligent eyes and long (...well, relatively speaking) claws. Her fur is generally a reddish-brown (unless it's winter, when it goes closer to white-gray), shading to light tan-white on her belly.
History: Ratatosk has always existed, and probably will always exist, but this particular incarnation (the Nordic mythologies of Earth are good for this) is still young.

Basically, she was born, she's had some slight training running messages from one end of the world tree to the other, root to branch, and then the gods decided she needed some real world training.

The young cosmic squirrel was dropped on Althanas unceremoniously, and is currently wandering around aimlessly, awaiting orders from her patrons' counterparts in this world.

Squirrels do not have interesting histories, I am afraid.

Skills:
Speech: This wouldn't be worth noting but for the fact that Rat is a squirrel. She shouldn't be able to talk like a person, but she can. She can also speak to typical squirrels, but generally finds them quite boring.
Sneaking: Rat's small size and weight make her able to travel from place to place without being detected.
Climbing: Rat can climb most surfaces, provided she has something to hook her claws into: cracks in brick, small metal poles, woods, so forth and so on. Walls and roofs generally do not cause her problems.
Fighting: Rodent-ninja-fu-activate! ...no, not really. Rat doesn't fight if she can help it, and odds are in a fight she would create a seeming (see section: magic below) to distract the fighter, bite them somewhere sensitive (like the webbing between fingers, psychos, I know what you're thinking!) and flee before she gets smushed. She is, however, an above average shot with her blowgun.
Magic: Rat's status as Messenger of the Gods (really, it's less pretentious and highfalutin' than she'd lead you to think!) has granted her a few little magic tricks that your average squirrel wouldn't have.
Will'o'-the-wisp: Creates a small flame that Rat can use to light larger things on fire with, or just to illuminate the situation. It is generally about the size of a candle flame, so it's not exactly terrifying unless you're in a barn full of hay.
Dewdrop: Summons a sprinkling of water - enough for a squirrel to drink, but not much more use than that, though she has been known to use it to put out people's candles when she's in a bad mood.
Seeming: This creates the illusion that Rat is with a Person. This person can vary in appearance any way Rat wants them to - gender, species, age - but she can never change the seeming's voice or eyes. The seeming always talks with her voice (which, when said seeming is an adult male of any species generally leads to hilarious hijinks) and the seeming's eyes are always black. Not corner to corner, mind, but they seem to have no iris, only pupils.

The seemings, also, are only that. Seemings. Illusions, almost like holograms. Rat cannot do more things just because she's using the seeming (when she has the seeming active, she still cannot do things like open doors, pick up swords...really, she can't do anything she can't do when she's simply a squirrel.) It mostly means she can trick people into talking to her, or holding doors open for her. The only exception to this rule is that she can interact with the seeming - her favorite trick is to sit on a seeming's shoulder and act like she's its familiar so she can learn things a mere squirrel couldn't suss out.

She can only project one seeming at a time, and she can never exactly replicate the same seeming. She cannot appear to be a specific person, and people who are remarkably observant tend to have an annoying ability to see through her trick.



Equipment:

Bottomless Pouch: Not as fun as it sounds, this small leather pouch (worn across her haunches like a messenger bag) can hold an unlimited amount of stuff - but it can only ever fit things that a) Rat can pick up and b) fit through the mouth of the pouch. Given that the mouth is only two inches across? That's not a lot of variety. Mostly coins and acorns and small shiny things that she thinks are nifty, along with her whistle, blowgun and ammunition.
Dart Gun: A small (three inches long) reed carved and hollowed out to become a dart gun. Magic from her patrons has allowed it to become the consistency and durability of steel. It shoots darts about the size of needles that have been coated with a numbing agent. The numbing agent is weak, and only paralyzes bits of her targets for a short amount of time. She usually has about ten darts, previously prepared, in her pouch.
Cunning Hat: A swashbuckling hat of green leather, fit with a long white fluffy feather. She is very fond of her hat.
Whistle: A silver whistle about the same size as her blowgun. It has a pleasant tone, and she mostly uses it to communicate with Hrafn.

Familiar: Hrafn, a raven that she found after her arrival in this plane of existence. She was still far more magical at the time (it all sort of wore off in the first twenty four hours) and she gave him the compulsion to follow and protect her. Every now and then it seems like it's wearing off so she has to brain him over the head with something...he's big enough for her to ride on his back in flight, and he has a harness for her to cling on to while he is doing so.

Taskmienster
01-07-09, 09:12 PM
O.M.G.

This is delectable. It reminds me of a squirrel form of my own character Garwocket, though MUCH more contained and less chaotic. I love it. People keep coming up with very interesting things, hahaha.

Approved! With VIGOR!