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Jaleco
05-17-09, 01:57 PM
Does anybody else here play WoW? If so, add me and post your character(s) here, I'm also recruiting for my guild, seeing as how its died down a little bit lately. My mains are Jaleco and Solidius, and my twink was Phayris, until they took the damned nethercleft off of him... ='( I'm on the horde side, btw. I'm also not the highest level around. Jaleco is 63, Solidius is 55, and Phayris is 29.

Jaleco
05-17-09, 03:10 PM
Lol wrong section on my last two threads, sorry guys...

EDIT By OOC Mod: Moved to correct forum.

Mutant_Lorenor
05-17-09, 04:11 PM
What servers do you primarily play on? I play on Madoran, Galakrond, and a few others. I primarily play Horde as well. My main on WOW is Lorenor :) ! I'm level 27 there and on the way to level 28. I'm in a Guild already though. But if you play on Madoran let me know.

Shadowed
05-17-09, 05:30 PM
Draka server, Horde

Giggleman lvl 80 hunter
Gigglelf lvl 80 paladin
Yndranadil lvl 70 mage
Gigglemancer lvl 65 death knight
Gigglekin lvl 15 druid

Visla Eraclaire
05-17-09, 05:46 PM
I canceled in favor of other things shortly after Wrath launched, with some sporadic activity since when I actively want to throw my time into a worthless and bottomless chasm.

On Emerald Dream I am
Visla ~ 80 Human Warlock
with a ton of alts

On Burning Legion I am
Silmerea ~ 72 Blood Elf Paladin

I'll be damned if I'm on anytime soon though. I have a job to do and a campaign to run.

Tainted Bushido
05-17-09, 05:54 PM
In Visla's example I too used to run about... I only really was on one server with my Main;

Demon Soul Beast Master Hunter Savvra - 70 Night elf Hunter

Visla Eraclaire
05-17-09, 05:57 PM
I had a lot of fun in WoW:Classic and Burning Crusade when there really was a big difference between being a raider and being a casual player, but now almost anyone who can push a button can raid and the only real challenges don't give new CONTENT they just take existing content and make it a little harder...

Not worth my time. Also, I'm not an unemployed undergraduate anymore like I was when I ran a guild in Molten Core...

Saxon
05-21-09, 12:29 AM
I used to play a gnome rogue on Bleeding Hollow pre-BC. Quit before the expansion came out, and running out of money to pay for it sobers you up real quick. Now, I play on a private server with some friends and I'm having a lot of fun with it. I've played it off and on, and I can say that if it were gone tomorrow I probably wouldn't miss it. Which, given college coming up it's probably going to be the first thing to go.

I honestly don't think I could go back to live without teleport or respawn commands, and some of the bonuses we have. You have no idea how much more efficient the game becomes when you can quest and teleport from one side of the world to the other with one simple command.

I agree with Visla, though, this game has been watered down tremendously than from what I remember. Pre-BC was awesome in how things stacked up and the game felt truly challenging, now things seem very casual and easy which are not good qualities for a game. But, it doesn't really matter much, I'm a huge PvP whore and have always considered PvE/Raiding a necessary evil to feed the thing I love the most.

Jaleco
06-03-09, 06:09 PM
Jaleco just got to 68 :D

Cyrus the virus
06-27-09, 04:28 AM
I had a lot of fun in WoW:Classic and Burning Crusade when there really was a big difference between being a raider and being a casual player, but now almost anyone who can push a button can raid and the only real challenges don't give new CONTENT they just take existing content and make it a little harder...

Oh don't be a baby. Creating amazing content like Molten Core and having only 10% of your players actually experience it is insane. Getting 40 people together for a raid and organizing it all is ridiculous, and for older raiders to gripe about how more people can now experience the actual game content is irritating.

I mean, I do not have five fucking hours to devote to raiding, ever. If I can PUG Naxx and get half of it done in one night and half done a few days later, that's great. I get to experience the content without sacrificing my Saturday night. Fantastic. I still had to do a bunch of shit to get decent gear before I could do that. People will actually get to fight Arthas at some point, which is great. You shouldn't have to be a hardcore motherfucker to experience the content you pay for.


Draka server, Horde

Whoa, weird...

Draka server, Alliance:

Izvilvin, 80 rogue
A bunch of alts around 40ish

Visla Eraclaire
06-27-09, 06:58 AM
Oh don't be a baby.

I love how when something is an MMO all the sudden stuff being hard is somehow unacceptable. What if a regular old console game you bought you kicked the shit out of because it was way way too easy and all that the game had to offer for challenge was a "hard" mode where nothing really changes except stuff has more HP and you have less. If someone makes a boring game and then adds fake difficulty that's a disappointment.


I mean, I do not have five fucking hours to devote to raiding, ever.

And I don't like soccer. Should the next FIFA game be marketed at me? In BC, casuals had a challenge clearing Heroics because they were actually hard and they offered some great rewards if you were willing to do them when you had a chance. You could get gear that was as good as some of the raiding stuff. Meanwhile, raiding was still decently hard.


If I can PUG Naxx and get half of it done in one night and half done a few days later, that's great. I get to experience the content without sacrificing my Saturday night. Fantastic. I still had to do a bunch of shit to get decent gear before I could do that.

You can run Naxx in whatever greens and quest blues you had when you hit 80. We ran it in gear we hadn't replaced from BC and destroyed it. The only reason people would need gear for Naxx is to make up for inadequacies in the skill of their team.

[quote]People will actually get to fight Arthas at some point, which is great. You shouldn't have to be a hardcore motherfucker to experience the content you pay for./QUOTE]

And that's correct. But BC was already the right balance. 40 man raiding with teired resistances that expected you to grind away at the early bosses for weeks or months before progressing was insane. Walking in first time and clearing a raid instance just isn't fun for people who want a real challenge. And for SUPAR hardcore people who care about getting 100% completion, the "hard mode" achivements are worthwhile, but I don't want to plow through content and then be left to just run that content over again with a slight twist.

A game that you can beat immediately isn't a good value for your money either.


And that is why I no longer play this game.

Cyrus the virus
06-27-09, 04:40 PM
What if you love everything about soccer but are not able to attend the World Cup, despite having tickets? What if 90% of soccer fans couldn't watch the World Cup because it was too difficult to get access to it? That wouldn't exactly be smart from FIFA's perspective.

BC was a good balance, I agree. WotLK is pretty easy, yeah, but it's really the first expansion I've been able to have time to raid in. So far we only have two full raid instances for Wrath, plus EoE and OS and VoA. More is coming. I don't think Icecrown Citadel is going to be easy, but then again, I don't have a ton of experience raiding. All the same, I can access the content without having to play for hours each day.

Maybe they'll find that BC balance again next time, but I think making the game a bit easier for the sake of those who are not very good players and those who don't have time to run heroics for a month or two is a good move.

Consider those players who do not join a raid guild because they hate the atmosphere. I like to raid, but I would kill myself being in a guild obsessed with it and focused on clearing everything ASAP. I like my guild because of the people in it, and we happen to raid. Sometimes we use a tank who is not very experienced - should we dump him and raid with the experienced tank all the time? No. He's got to learn the fights. If he can get through some Naxx fights on his first try with a lot of research on his side, that's a good thing.

I don't think a great group being able to plow through Naxxramas is a bad thing. You shouldn't need to be a great group to clear it.

Visla Eraclaire
06-27-09, 04:56 PM
There's a difference between what sort of "great group" you are.

Old WoW required you, regardless of skill, to hit certain fairly difficult gear benchmarks before you could get ANYWHERE in an instance. Resistance numbers, hard dps caps, tanking requirements.

BC did this too, but the bar was set lower.

The way Wrath is there are basically two options... with people who are well-geared and play their classes well, you can almost completely ignore the boss's gimmicks, screw up wildly, and still win. OR, you can have all greens, and as long as you dot your i's and cross your t's, you still win.

I'm glad gear isn't a complete bar to the inclusion of everyone, but there's a difference between being inclusive and letting literally ANYONE in. A club is no fun if they won't let you in, but it's equally not fun if it's full of dirty hobos... The way Wrath launched, I was rubbing elbows with people who didn't even know how to play properly...

I think Ulduar is more on the right track with some real difficulty, but I'm sure people are already whining because they can't just wander in with a disorganized PuG and win. In my mind, things just aren't meant to be PuGed...

Zerith
06-27-09, 08:29 PM
Meh, why not.

Llane server
Daegun - lvl 80 warlock

And hoping to kill Yogg-Saron tomorrow.

Cyrus the virus
06-27-09, 09:36 PM
I think the Wrath raids will get progressively more gear-dependent as they go on, and though I haven't done Ulduar yet (guild only raids on Fridays so I haven't got enough gear) it seems like it's less user-friendly than Naxxramas. I have no problem with the intro raid being pugged and beaten fairly easily. There are still gearcheck battles with enrage timers and all that, so I think you're exaggerating a bit. If a group of 10 has two guys in greens but make it through, that doesn't bother me so much.

We definitely have a different mindset when it comes to PUGs, but maybe that's because of how I feel about raid guilds and how they operate and do not work for me. As it is now, if I can't make it to our Wednesday Naxx 25 or whatever, I can join a PUG even if they're partway through and at least get some emblems before the reset. I'm a good player and I'm not undergeared, I should be able to make it through with a competent PUG of similar players.

On that note we once almost wiped on 10-man Heigar (the dude who makes you dance), but our tank, healer and one dps took him down from half health. It was pretty cool.

Zerith
06-27-09, 09:59 PM
To be honest, it wouldn't surprise me if Wrath raids got more and more difficult. However, it seems like the raids always follow the same pattern of having simple fights, then somewhat difficult fights in the middle and followed by one or two rather difficult fights.

But having a boss that you can fight for only one hour a week? That's something I'm not looking forward to.

Visla Eraclaire
06-28-09, 05:10 AM
They'll nerf it like they did to Vael.

Melancor
07-21-09, 11:41 PM
D:

lv.80 Druid

Enther

Server: Destromath

Im working on a pally and a Warlock atm they're both about 45-55ish