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View Full Version : Evil Awakens once more.



Urei
07-15-09, 12:01 AM
(this is basically a reincarnation. I want none of my old exp or anything. Starting fresh)

Name: Leiruiatoch "Leir" Deis Malakhi
Race: Lucaviafate
Age: A number long forgotten.
Eye Color: Radiant Amber
Hair Color and Styling: Leir's hair is a soft natural gray, cut short and is often slicked back only allowing a few strands to fall over his forehead. The gray seems almost natural, not a sign of age.
Height: 6’1”
Weight: 132lbs
Physical Description (Disrobed): During the night Leir appears to be of such pale skin that it almost appears a light blue color. His body is incredibly lean but slightly muscular. His body is, in general, very beautiful to look upon and almost perfect in every way. Across his back, however, there are two long slashes between his shoulder blades. The scars appear to be almost fresh, and never heal completely. Each fingernail is shaped like a claw, a marbled white and as hard as steel. His toenails are the same as his fingernails, claw-like and marbled. For the most part, his body is almost hairless, with none on his chest or chin and not even a shadow of the possibility of hair. The only hair noticeable is the hair on his head and eyebrows. Looking into his eyes is frightening, as the amber glows ominously even when no moon shines light upon them.

Weapon:
Leir rarely carries a weapon, and finds little need for mortal tools of destruction. When combat ensues or bloodthirst beckons, Leir simply calls upon what little powers of the Lich he has held onto. (Read Lich's Touch)

Lucaviafate Attributes

Lich’s Touch:The Lich’s Touch is the only remnant of his old powers that Leir can hold onto. Once, long ago, he was able to change into the infamous Lucaviafate true form, the Lich. Now, instead of full body, he can only transform his hands into the demonic skin. When this is done, his skin becomes a black fire-darkened metal and grows into a cruel and demonic gauntlet. Each finger becomes a long claw that is able to grow up to six inches long, except the thumb, which can only grow to four inches. They can also retract to have a one inch claw. At this point, the metal of the Lich’s Touch is only equivalent to iron, but he can keep it out for as long as he wishes. Just like any other part of his regeneration, the metal of the Lich’s Touch can be grown back, but at half the speed. A lost claw can be regenerated without needing the claw that was broken off. Having never touched a weapon, but knowing his claws for his entire long lifetime, Leir has become an above average brawler using the unique speed-based style that his physique and the claws provide.

The Binding Immortality: Lucaviafate are in a sense almost completely immortal. There are ways to kill them, but their soul will forever remain attached to the mortal realm unless it is somehow directly assaulted and destroyed. Beheading or burning a Lucaviafate will disable them for quite some time, sometimes centuries. Eventually their spirit will collect nutrients, earth, and raw elements to slowly forge a new body. Wounds that would kill a mortal will also disable them, but they will slowly regenerate unless they are burned or beheaded, and will be able to return to a waking state on their own. A part of this immortality is that their soul lends a hand in their physical regeneration and if they are fully rested they will regenerate small cuts and scraps within minutes, and will be able to restore a limb within a half hour if the limb is placed back where it should be and held there. However any form of regeneration costs Leir some of his blood pool, shortening the time before he must feed again. Serious wounds and larger damage, even when fully rested, can take days to months to regenerate enough to be able to function again and will tire him to regenerate, often requiring feeding several times while in the process of regrowth. However, if the Lucaviafate is tired or their soul is wounded, then even a small cut can take a week to recover from. A good thing to note is that Lucaviafate cannot bleed to death, but they will grow incredibly tired and weakened if all their blood is drained. They won’t be able to move or function, but their minds will remain active. Even a single drop of blood given to them in this state will revive them, for their bodies change to accommodate even the smallest addition of energy. A single drop will only sustain them for a few minutes, though.

Wings of the Harbinger: Beneath the skin of Leir's back is held a morbid surprise. When called, two sets of hidden bones detach themselves from the rear of his ribcage and rip from his skin. Across these long bat-like wingbones a thin membrane will quickly spread, growing and hardening within seconds, creating powerful wings. In total his wingspan is eight foot, the claws at the end of each wing a similar material as his Lich's Gauntlets. Despite his wings much increased regeneration speed when called, if ever a wing is destroyed or ripped off, it takes twice as long to replace. However, he can replace a wing even if it is completely removed from his body without the bones returned. At his current state Leir can glide great distances using his wings, and use their powerful thrusts to increase his ability to jump to higher places or land safely from great distances. He has not yet recovered enough strength to gain flight from ground level, but can retain a gliding flight for many miles when leaping from a high perch.

The Hunger: Lucaviafate are naturally carniverous. Any type of non-meat product is entirely foreign to their system and will be rejected immediately. However, as they were created, they survive mostly on the blood of their victims, absorbed both through their skin and drank. They are equipped with powerful and sharp fangs that grow from their canines when feasting, and are capable of piercing even the tough hides of hearty animals. The blood that is consumed is often determined by the taste of the consumer, some Lucaviafate beliving it below themselves to drink from animals. However animal blood and human blood are effectively the same to their body. If a Lucaviafate remain awake for a single day without consuming blood in any manner they will slowly become weaker. After a week, they will become immobile until given blood sustenance. However they can enter a trance-like hibernation in which their body uses a fraction of their blood supply to remain alive whilst entering a deep sleep. From a single feed a Lucaviafate can rest nearly a hundred years in this state and awake with enough energy to last almost a full day.

Darkened Strength: A normal Lucaviafate would have the strength of ten men and enough speed to cause every movement to leave an afterimage, but after being asleep for such a long time Leir's muscles have deteriorated. His strength is at what would be equivalent to a body builder, and his speed just above the threshold of human agility. He is quite dextrous, and has great ability to perform tasks that require speed and agility. His nimble fingers are good for smaller tasks, but are foreign to the touch of a blade's hilt.

Lucaviafate Racial Description and History(summary): Lucaviafate are not native to Althanas. They came to this land long ago as their homeworld was slowly eaten away by a horrible unstoppable shadow. Strangely enough, they were not truly native to even their homeworld. They were created as a weapon by their Goddess, to destroy the very shadow that overwhelmed their land. Their race is bred for destruction, fueled by the product of war, blood. Every fiber of their being is designed to fight, to prevail, to survive, and to fight once more. Destruction runs in their veins, and they often know little else. But once their home was threatened and their power to destroy not enough, they searched for new lives in other realms. Many of them took up new talents in some of the realms, staying behind as the rest of their race continued to travel. Eventually the majority of them settled upon Althanas. It was a world of plenty, and the hungry urges within the Lucaviafate told them this world would be ripe to feast upon. Before their new war could even begin, however, the most powerful of their race, Saraneth, betrayed them. He knew they were a fickle kind, politics involving mostly of murder and deceit, so he had decided to act whilst he was still the most powerful. He saw this new world as an opportunity indeed, but wished it for himself and none of them. Before naught but three of his race had left the gate they had opened between realms he ripped it asunder, trapping the rest between planes. A harsh place, that slowly ate at their souls and destroyed their bodies, leaving nothing behind. Of the three that survived, Leir and his lover faced the traitor. The battle raged all night, but in the end Saraneth was left badly injured, and Leir's lover lay dead, her soul torn to shreds. With his entire species decimated and his lover lost to him, Leir journeyed deep into the mountains of Althanas and found a place suitable for a final resting ground. Causing a collapse in the cave, he buried himself their and hibernated, intending to not awake again until he had forgotten his loss.

Hundreds of years later he was stumbled upon by dwarven miners searching for new minerals. Thought to be some form of spirit of the mountain, they sacrificed a human virgin to him, her blood pouring over his prone stone-like form. Awakening him from his deep slumber the act gave him enough strength to slay his excavators and enter Althanas once more. His memories shaded by the passing of time, he wished to find a new meaning to live. A new goal, a new life, as one of the very last of his kin.

(A more extensive history in the form of a solo may follow)

Witchblade
07-15-09, 08:25 AM
The Binding Immortality - I would prefer if the small cuts and scraps and the completely limb regeneration took longer. I would also like this regeneration to cost something to Leir, even something small. Energy, blood consumption... as he grows stronger this can be removed, but being able to completely restore two legs and an arm should do more than leave him feeling healthy and completely fine.

Darkened Strength - you may pick one, either strength or speed, to be greater than that of a human, but not both.

Lich's Touch - I realize this is a form of weapon for him, would you like to give him a skill setting with it? Say in a brawling form, or that he's above average in slicing people up with his crazy claws...

Urei
07-16-09, 12:03 AM
Edits so far:

Added in the mention of brawling.

His healing now costs him blood, so it will make him feed faster. That might seem like a small price to pay, but if he goes further than a day without feeding I'm forced to roleplay Leir descending into a maddened hungered state. Healing cuts and wounds will make this frenzy onset faster, and of course the more greivous the wound the quicker his frenzy will set upon him.

With the strength he now has physical prowess equal to that of a body builder, yet keeping his above average speed. Strength isn't quite as important to me as speed is.

I do hope that is satisfactory, but am quite willing to negotiate more if necessary, my friend.

Witchblade
07-16-09, 08:11 AM
That is completely satisfactory and pretty much what I wanted. Just be careful with your use of that healing ability, it's quite strong and I don't want to hear about you abusing it.

Aproverized!