Bevel
08-17-09, 09:21 AM
I've spent entirely too much time and energy lately on magic and Alcyone, and I want to get back to what brought me to Althanas in the first place - my character Bevel. He's still in the market for a zeppelin, as it were, and plans to pull a caper of some sort. I've got a few in mind...
1. The Train Robbery - Bevel's craft needs an engine, and why build one yourself when you can 'liberate' a working locomotive from the Alerar-Salvar railway? The target will be a small switch engine, the sort of thing that puts out a lot of power in a compact size, and is unlikely to be as well guarded as the more prestigious machines. It's going to be a dangerous job getting in, but perhaps even more so to get the locomotive out - it's noisy and easily chased. I originally came up with this when I read Where in the World's bio - what with her ability to steal building sized things and all.
2. The Fallien Caper - Something went awry while poaching glass out of the sand fields of Fallien. Bevel and your character (supernatural or magical ones preferred) have been captured by a local warlord. Why weren't they just killed on sight? The warlord perhaps has more unsettling plans in mind...
3. Any unfinished threads; if I've been running a quest with you and it could get picked back up, let me know.
1. The Train Robbery - Bevel's craft needs an engine, and why build one yourself when you can 'liberate' a working locomotive from the Alerar-Salvar railway? The target will be a small switch engine, the sort of thing that puts out a lot of power in a compact size, and is unlikely to be as well guarded as the more prestigious machines. It's going to be a dangerous job getting in, but perhaps even more so to get the locomotive out - it's noisy and easily chased. I originally came up with this when I read Where in the World's bio - what with her ability to steal building sized things and all.
2. The Fallien Caper - Something went awry while poaching glass out of the sand fields of Fallien. Bevel and your character (supernatural or magical ones preferred) have been captured by a local warlord. Why weren't they just killed on sight? The warlord perhaps has more unsettling plans in mind...
3. Any unfinished threads; if I've been running a quest with you and it could get picked back up, let me know.