Lich
02-25-10, 05:03 AM
Basic Information
Human Name: Arthur Grandathir
Lich (Slave) Name: Ouldran (ool-dran); Given to him by the witch Eldrusa
Race: Lich (Once Human)
Gender: Male
Age: 32 (Thirty as a human; Two as a lich)
Profession: Slave to the witch Eldrusa
Origin: Scara Brae (Eastern Windlancer Mountains)
Appearance
Current Vessel: His current vessel is that of a young man that was seduced by the witch Eldrusa. The man was apparently a warrior of some sort, possibly a member of the Scara Brae Guard. The vessel has emerald eyes and shoulder length black dread-locks. The skin is very pale, hosting a variety of deep scars and peeling skin. He wears a some what form fitting pair of black jeans, a blood red (unbuttoned) tunic, and a black bandana (used to cover the variety of hideous scars on his neck.) Lastly, the lich takes pleasure in desecrating the bodies of his vessels, to do this he brands and pierces the corpse. On his current vessel he has a gruesome brand of the witch Eldrusa symbol, on his back, and has several (bone) ear rings dangling from each ear.
Height: 5'11"
Weight: 175 lb
Aura: Any vessel that contains the lich is surrounded by a dark aura, looking more like a grey haze than anything.
Personality Traits
Arrogant
Careless
Manipulative
Exception: When he is in the presence of Eldrusa he is submissive, always calling her master, even though he hates the witch.
History
Human: Born to parents, whose names have been forgotten, in a small farm just north of Scara Brae. Despite his parents success in farming, they were stricken with greed, and sought out a witch who was rumored to live in the mountains north of their house. The witch, Eldrusa, was said to have endless powers and could possibly grant the family with unnaturally lush fields. The witch and at the time, Arthur's, parents made a deal that in return for her spell, they parents would give their newborn baby to her. After a short discussion and the seduction of the witch, the parents agreed.
Arthur spent thirty years under the teaching of the witch before she revealed that he could be immortal. The idea of immortality was hard to pass for the handsome young man, but everything had a price. To become a lich, one must under-go a horribly evil task. Arthur was sent to his parents farm to kill them and fill a canister with their blood for the witch's ritual. While in the act of the murders, Arthur was caught by the farmer's second born son, who he also killed.
With the blood and his brothers body, Arthur returned to prepare for the lich ritual. The witch put Arthur's soul into his younger brother's body and created a small box that harvested the power of his phylactery.
Lich:
With the witch in control of his phylactery the lich is now cursed to do her bidding for eternity, or until he finds away to kill her. In the last year the Inari (Goblins of Scara Brae), who see the witch as a god, have requested help in preparing a large scale attack on Scara Brae and the surrounding colonies. In any case, Ouldran (the lich name of Arther), has been assigned to help them in their cause.
Skills - Abilities
Swordfighting: (Above Average) Is capable of defensively and offensively fighting with swords and daggers. When wielding both simultaneously his skill decreases to Average.
Dusk: During the night his strength and speed are increased to 1.25 of a regular being.
Day: During the day, much like at night, his strength and speed are decreased to .75 of a regular being.
Acane: His knowledge and ability in this field are currently average. The lich has the ability to cast two different type of spells, which are both written in his grimoire. He can cast Arcane magic through the hands of his vessel, but is only 60% accurate when casting this way. If he uses a wand of staff (which he currently doesn't have one) the accuracy goes to 80%. That, of course, doesn't mean his spells will land 80% of the time, but he can focus on his target and cast the spell at their location with that level of accuracy.
-Acane Missile: Sends a moderately powerful (blue and red) blast that explodes on impact, causing a mixture of (minimal) fire and lightning damage.
-Lightning Blast: Sends a beam of lightning towards the target, that is a little faster than a thrown rock. The lightning is currently one stream, that trails on until it connects with the target (or anything that disrupts its path). Causes minor amounts of lightning damage.
Equipment
Steel Falchion: (Below average quality) A three foot long, slightly curved, blade- that leads to a gripped oak handle. The falchion blade itself has a series of dents and is stained with several spots of blood. Is sheathed in an ebony sheath on the right side of his hip.
Black Backpack: Contains only his grimoire and several ink pens.
Ouldran's Gimoire: A very personal, human-flesh bound book, that serves as a journal for the lich. He also dedicated one third of the, roughly 600 page, book to his spells. The spell section is currently lacking, but the journal contains some of the lich's deepest thoughts. The book has a blood red symbol that depicts a skull on its cover.
Box of Nightmares: A jewelry box sized container, made of many types of wood, and covered in human flesh- that is decorated with a crimson ruby on the top. The ruby is the lich's phylactery, which if destroyed, will completely destroy the lich (meaning his soul). The box is currently in the possession of Elrusa the witch, in her cave, that is located deep within the Windlancer Mountains. Ouldran's soul will return to this box if his vessel is killed, where it will be trapped until some unlucky person happens to open the box. If that happens the person's soul will instantly be released from their body, which will be taken over by the lich.
Steel Dagger: (Average quality) Given to him by his master, this blade is oddly curved (almost forming a 'J'). The handle is made of smooth and sanded bone. He wears this in a sheath on his left hip.
Racial Information
A lich cannot be completely destroyed unless it's phylactery is destroyed. However, whatever vessel he is using can be destroyed, releasing his soul to venture back to his phylactery, where it will remain until another corpse unleashes him. In addition a lich doesn't require sleep or food, but if he doesn't rest the body he is using as a vessel it will go through a state of fatigue, which results in extreme physical weakness.
Weaknesses:
Divinity (coming in the form of holy icons, magic, or anything blessed with divine power.)
Immunities:
Poison
Disease
Human Name: Arthur Grandathir
Lich (Slave) Name: Ouldran (ool-dran); Given to him by the witch Eldrusa
Race: Lich (Once Human)
Gender: Male
Age: 32 (Thirty as a human; Two as a lich)
Profession: Slave to the witch Eldrusa
Origin: Scara Brae (Eastern Windlancer Mountains)
Appearance
Current Vessel: His current vessel is that of a young man that was seduced by the witch Eldrusa. The man was apparently a warrior of some sort, possibly a member of the Scara Brae Guard. The vessel has emerald eyes and shoulder length black dread-locks. The skin is very pale, hosting a variety of deep scars and peeling skin. He wears a some what form fitting pair of black jeans, a blood red (unbuttoned) tunic, and a black bandana (used to cover the variety of hideous scars on his neck.) Lastly, the lich takes pleasure in desecrating the bodies of his vessels, to do this he brands and pierces the corpse. On his current vessel he has a gruesome brand of the witch Eldrusa symbol, on his back, and has several (bone) ear rings dangling from each ear.
Height: 5'11"
Weight: 175 lb
Aura: Any vessel that contains the lich is surrounded by a dark aura, looking more like a grey haze than anything.
Personality Traits
Arrogant
Careless
Manipulative
Exception: When he is in the presence of Eldrusa he is submissive, always calling her master, even though he hates the witch.
History
Human: Born to parents, whose names have been forgotten, in a small farm just north of Scara Brae. Despite his parents success in farming, they were stricken with greed, and sought out a witch who was rumored to live in the mountains north of their house. The witch, Eldrusa, was said to have endless powers and could possibly grant the family with unnaturally lush fields. The witch and at the time, Arthur's, parents made a deal that in return for her spell, they parents would give their newborn baby to her. After a short discussion and the seduction of the witch, the parents agreed.
Arthur spent thirty years under the teaching of the witch before she revealed that he could be immortal. The idea of immortality was hard to pass for the handsome young man, but everything had a price. To become a lich, one must under-go a horribly evil task. Arthur was sent to his parents farm to kill them and fill a canister with their blood for the witch's ritual. While in the act of the murders, Arthur was caught by the farmer's second born son, who he also killed.
With the blood and his brothers body, Arthur returned to prepare for the lich ritual. The witch put Arthur's soul into his younger brother's body and created a small box that harvested the power of his phylactery.
Lich:
With the witch in control of his phylactery the lich is now cursed to do her bidding for eternity, or until he finds away to kill her. In the last year the Inari (Goblins of Scara Brae), who see the witch as a god, have requested help in preparing a large scale attack on Scara Brae and the surrounding colonies. In any case, Ouldran (the lich name of Arther), has been assigned to help them in their cause.
Skills - Abilities
Swordfighting: (Above Average) Is capable of defensively and offensively fighting with swords and daggers. When wielding both simultaneously his skill decreases to Average.
Dusk: During the night his strength and speed are increased to 1.25 of a regular being.
Day: During the day, much like at night, his strength and speed are decreased to .75 of a regular being.
Acane: His knowledge and ability in this field are currently average. The lich has the ability to cast two different type of spells, which are both written in his grimoire. He can cast Arcane magic through the hands of his vessel, but is only 60% accurate when casting this way. If he uses a wand of staff (which he currently doesn't have one) the accuracy goes to 80%. That, of course, doesn't mean his spells will land 80% of the time, but he can focus on his target and cast the spell at their location with that level of accuracy.
-Acane Missile: Sends a moderately powerful (blue and red) blast that explodes on impact, causing a mixture of (minimal) fire and lightning damage.
-Lightning Blast: Sends a beam of lightning towards the target, that is a little faster than a thrown rock. The lightning is currently one stream, that trails on until it connects with the target (or anything that disrupts its path). Causes minor amounts of lightning damage.
Equipment
Steel Falchion: (Below average quality) A three foot long, slightly curved, blade- that leads to a gripped oak handle. The falchion blade itself has a series of dents and is stained with several spots of blood. Is sheathed in an ebony sheath on the right side of his hip.
Black Backpack: Contains only his grimoire and several ink pens.
Ouldran's Gimoire: A very personal, human-flesh bound book, that serves as a journal for the lich. He also dedicated one third of the, roughly 600 page, book to his spells. The spell section is currently lacking, but the journal contains some of the lich's deepest thoughts. The book has a blood red symbol that depicts a skull on its cover.
Box of Nightmares: A jewelry box sized container, made of many types of wood, and covered in human flesh- that is decorated with a crimson ruby on the top. The ruby is the lich's phylactery, which if destroyed, will completely destroy the lich (meaning his soul). The box is currently in the possession of Elrusa the witch, in her cave, that is located deep within the Windlancer Mountains. Ouldran's soul will return to this box if his vessel is killed, where it will be trapped until some unlucky person happens to open the box. If that happens the person's soul will instantly be released from their body, which will be taken over by the lich.
Steel Dagger: (Average quality) Given to him by his master, this blade is oddly curved (almost forming a 'J'). The handle is made of smooth and sanded bone. He wears this in a sheath on his left hip.
Racial Information
A lich cannot be completely destroyed unless it's phylactery is destroyed. However, whatever vessel he is using can be destroyed, releasing his soul to venture back to his phylactery, where it will remain until another corpse unleashes him. In addition a lich doesn't require sleep or food, but if he doesn't rest the body he is using as a vessel it will go through a state of fatigue, which results in extreme physical weakness.
Weaknesses:
Divinity (coming in the form of holy icons, magic, or anything blessed with divine power.)
Immunities:
Poison
Disease