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Silence Sei
04-27-10, 03:09 PM
((I'm going to be Level 7 once Cell EXP kicks in, so here's my update. If I'm asking too much just let me know and I'll take some things away. Updates in Orange))


Name: 'Silence' Sei Orlouge
Age: About 26
Eyes: Blue
Hair: Orange
Height: 5'11''
Weight: 172 lbs

Appearence: Orange hair tied up in a rubber band. Various clothing, usually consisting of button-up shirts and long baggy pants. Also will be known to wear a grey gi. Sei also has two blue and orange butterfly wings that retract and appear out of his back when he deems it is needed. The condition of the wings when retracted is directly effected by what condition Sei's back s in at the time. A fully healthy back means fully healthy wings, while a damaged back means that the wings may not even be able to support the mute's weight. Sei never goes anywhere without his daughter Anita, typically. The girl wears a blue dress coming down to just above her knees. She also wears blue heels and is often seen carrying around a brown backpack on her shoulders.

Weapon: Dual Chakrams, made of steel, and tied around his waist for easy accsess. Four battle fans tucked within his back. Gemini Blade: a short sword and regular sized sword of magical origins able to make a Sei-copy. The Gemini Blades quality are that of titanium, though they are magical in origin. Sei has also gained a small ring he wears on either of his index fingers. This ring produces an emei piercer that grows in length in proportion to Sei's light magic. Though the piercer started off as iron in power, with Sei's newfound power it is upgraded to steel. The Gemini Blades grow in power as Sei levels up, just as any Zodiac Weapon and its weilder..((Emei piercer gained in Where Memories Hide. (http://www.althanas.com/world/showthread.php?t=20491))). Furthermore, Sei has lost one of his steel chakrams due to the fact that Godhand Striker (http://www.althanas.com/world/showthread.php?t=16211) broke one of them during Round 1 of the Cell.

Spells: Mystic Protection: This spell can be casted four times. It surrounds the user with a sheild of clear glass, which shatters upon a decent blow with it's opponent. The shards that the sheild become instantly explode out in a dome radius all around the child. This spell leaves Sei drained, and there is one small point that the glass does not cover upon explosion. A clever man can easily avoid it a second time, provided he payed attention or got lucky the first time. Also if someone is directly touching the target of the spell, the glass breaks around their form as well. So if Person 1 was touching Sei as he casted it on himself, and Person B attacks, the glass shatters around person A and Sei, protecting them both from the subsequent explosion.

Would?: Sei would have to use the phrase 'If I would, could you...' followed by what he was challenging someone to do (IE 'If I would, could you walk towards me?') if said target performed the task, a random effect would happen. It could do anything from turning Sei into a knight to having it rain gumdrops. Sei only uses this ability once per battle due to it's wild card-ness. On levels higher than Sei, the spell will have a 20% chance of benefitting Sei.. If a target is Sei's level, there is a fifty fifty shot Would could work good or bad against the Mystic. Lower levels have about a 70 percent chance of Sei's spell favoring what he needs however, though a 30 percent rate is still a good chance it will prove useless.

Octopus' Garden: LEarned from a spellbook found in his tomb, Sei uses raises a hand and begins to concentrate. Seaweed rises from the ground and ensnares the target, settingthem up for the second portion of the spell. For roughly eight seconds, volleyball sized rocks rain down towards the foe going anywhere from 15 to 30 mph. The seasweed is incredibly resistant to physical attacks, but weak against the tiniest bit of magic, which makes the seaweed retreat back into the ground. Learned from The Beginning (http://www.althanas.com/world/showthread.php?t=20421). Can be casted twice a thread.

Gimme One Reason To Stay Here: After watching the resilience of Duffy Bracken during Round 1 of the Cell, Sei formulated a new spell in his head. Manipulating the light's ability to nourish, Sei asks his target 'Give me one reason to stay here, and I'll turn right back around'. If the target can give Sei a legitimate reason for staying in the battle/quest (naturally, yelling 'Pencil Sharpener' won't work), Sei is able to heal 30 % of the damage done to the target, and himself. This can only be casted once per thread.

Doppelganger: Sei's Gemini Blades create a Doppelganger which has all of Sei's magic and ability. However, if Sei starts off weak in battle, so does the mirrored image. It is dependant on Sei's condition as to whether or not the doppelganger is okay or not. The doppelganger has a twin set of all of Sei's weaponry (as long as Sei has said weaponry on his person). It will disappear after three posts.



Sei has been through a lot in his life. He grew up mute, and watched his brothers ( He was the youngest of six) excel in certain areas while Sei couldn't find his specialty. The mystic was very good friends with Kylin Rouge when they were but children, but were forced to move away due to grave reasons. They moved from one Mystic village where the Orlouges had been despised, Minas Drantrak, to another city where the Orlouges eventually became despised, Chateau Drantrak. Sei was all but the age of 17 when he left home to explore Althanas.

Of course, for two of those four years, nothing really exciting ever happened to the mute. It was when the vampire was 19 that everything began changing.

For one, Sei had found that his specialty was strategy, as was apparent when he placed third in the Gisela Open, a tournament where warriors are given armies. Sei also found a place to call home, a tomb that had belonged to his family for generations, hidden well within a Radasanth park. The mystic also slightly altered his race when he met Ryoki Nishoba, a vampire who had feelings for the mute, who returned said feelings mutually.

Alas, their love story was not to be.

During some training, Ryoki had transformed Sei into a vampire, one of the undead. She then proceeded to leave his tomb for a long while, in that time Sei had been gaining deeds around Radasanth by punishing villains, giving him the label 'Hero of Radasanth'. The vampire made sure that he would not let the darkness of being a vampire corrupt him by fighting those many would have thought he would ally with.

Soon, the hero was asked to lend a hand as a master at Dajas Pagoda, by the queen of Scara Brae herself! Sei liked the idea, and realized just how corrupt the Pagoda really was. Greedy monks, arrogant thieves, and evil deeds all littered the pagoda, and each day Sei went to train there was a day the mute felt angrier about the place.

Eventually, the mute had to take time off to visit another country, Alerar to be precise. The mute was not but ten minutes into his vacation when he was called by the people to help them defeat a villain wielding a zodiac weapon, one of thirteen weapons of incredible ability. The only way Sei could defeat the man was searching for the Gemini Blades, although he did lose his right arm in the process.

Sei returned after his Alerar adventure with a new outlook on both life and Dajas Pagoda. IF the vampire tried his best, he would be the best. If Sei dropped a bit of his arrogance and just allowed his skill do the talking for him, he would be unbeatable. Sei now had the Gemini Blades, and a new way to fight (with only his left arm and magic). It was now that Althanas would get to see the Real 'Silence' Sei Orlouge.

After Sei lost his arm, he was in a few encounters and escapades, the most memorable being a fight with Max dirks. Dirks and Sei had met once before during Gisela, where Sei admired Dirks as his hero. However, Sei lost respect for the man due to his tactics and somehow managed to advance while Dirks was left behind in the first Gisela Open. This sparked a rivalry between the two, which came full throttle during a fight in a bar. While Sei lost control and began to blindly attack Dirks. This endangered Anita, who Dirks took a hit for. This brought Sei back about his senses and the two actually started forming a friendship due to their common interest in Sei’s daughter.

Sei also involved himself in the LCC, teaming with a convict named Blinke to form the team Don’t Blinke! This tournament forced Sei to face his Lord Thoracis in battle, much like he had to face his mentor of Max Dirks in the Gisela. Once again, however, Sei defeated his opponent against all odds and snagged the third place win for his team.

Later, Anita entered the second Gisela Open, despite Sei’s pleas. She made it all the way to round 3, where she finally listened to her father and retreated back home to him. She had seen enough of war for the time being, and felt that she should not go against her father’s wishes when he felt so strongly about such a topic. As soon as Anita got back, Sei and Anita left for Raiaera, where Sei planned to stop living the life of a fighter, and start living the life of a father.

Sei faked his own death, with Anita’s assistance, in the woods. The two then ran to Salvar in recluse for many months. It wasn’t until news of Max Dirks declaring war on the Grey Braves, and asking for the vampire’s assistance did Sei finally make himself known back on Althanas. With a new appearance, and somehow, with his arm returned to him, the vampire was ready for war once again.

Unfortunately, the wheels of time once again influenced the course of action for the superb strategist. Upon patrolling Radasanth one fateful night, Sei ran into a low-status criminal. Upon engaging the cretin in a duel, the criminal pulled a gun on the mystic. Firing his weapon, Sei smugly smiled and simply casted Mystic Protection in response to the attack. However, neither person saw Anita standing in the shadows, for she had been following her father. The spell left both the criminal and Anita seriously injured.

Upon discovering what he had done, Sei placed his daughter under a comatose spell, using a skill he had called 'Force Persuasion'. He knew Anita would die if he did not find some way to save her. He found salvation in an element called 'The Flames of Life'. These were flames that were said to take a person straight from death's clutches. Sei sought out the flames in a Raieran swamp, and eventually came upon the item that would save his daughter.

When Sei returned to Anita, he used the flames upon her, which aroused the girl from her deep slumber and completely healed her of any and all injuries. However, the flames had a catch to them. If they were not used upon the user himself, then they would take the user from the grasp of death by making him young again. Not knowing this, Sei inadvertantly transformed his body into that of a 14 year old boy. Though his physical strength and intelligence remained, the mute was unable to retain his spells.

Furthermore, nobody believes that this child is, in reality, -the- Sei Orlouge of legend. To prove himself to the world, Sei ordered Anita to take all of his weaponry, sans his chakrams, and deliver them to his friends, the only ones who would actually believe his story. Sei must now go on an adventure to reclaim his weaponry in order to regain his allies, all the while trying to find a way to go back to his old body.

After several years Sei succeeded in gaining back his prevalida battle fans (four, two used as projectiles and two used for close range), as well as his Gemini Blades. The Gemini Blades have the ability to reproduce a perfect mirror imaged Sei doppleganger, albeit with only a quarter of the real Sei's actual strength, and only possesing the magic of Mystic Protection itself. The Doppleganger lasts three posts before the Gemini Blades power over it wears off, and it vanishes into the swords once again.

When Sei had regained his Gemini Blades, he studied them to realize that once used, his doppleganger was still in his adult form. This interested Sei, who quickly began to study his dual sword more thoroughly and found that they could actually reverse the Flames of Life curse. Sei quickly fumbled to learn the incantation and was soon enough returned to his adult form.

Upon returning to his original shape, the mystic realized he still had not retained all of his spells. The only arsenal he possesed on his magic skill set was Mystic Protection, and Would. While Mystic Protection offered Sei a great defense, Would in itself was a very random ability.

Due to the years of trying to locate and regain his weaponry, Anita has aged somewhat exponentially. She is now about 17 years old.

A lot has happened since the mute's return. He made his first act by returning to the citadel to battle William Arcus (http://www.althanas.com/world/showthread.php?t=20437). The man had become a Revenant, a being of evil. Sei convinced William that he has the ability to control the demon forming up inside of him, and the two left as uneasy friends without a single death in the halls of the citadel that day. ((Note: I can not find the battle in any of the archives, but Revenant can attest that it did happen))

Sei's next event took him into finding the leader of some bandits known as Zander. The mute had help in the unlikely form of a young girl named Kyla (http://www.althanas.com/world/showthread.php?t=20410) for this adventure. All Kyla asked in returnw as that Sei helped her find her lost memories. The mute agreed and after Zander's capture, went on to the home of mystic shadow magic, Chateau Drantrak. ((See A Chance Encounter (http://www.althanas.com/world/showthread.php?t=20423)

Sei was severely weakened during his stay in Chateau. He did help Kyla discover who she was when he had found his eldest brother Niche still living in the town. Sei was shocked to learn that Kyla had been Niche's daughter who escaped the town's looting many years ago. Soon after the discovery, Kyla was kidnapped by the evil bandit Talarni. Sei would have died in the rescue attempt if it were not for Kyla herself, whom Sei helped gained the ability to use shadow magic. Sei left the town promising Niche to treat Kyla as his own daughter. He also gained an emei piercer located in a ring Sei's brother Steppenwolf had created. (( See Where Memories Hide (http://www.althanas.com/world/showthread.php?t=20491)))

Sei then turned his attention to a prophecy located in his tomb. The prophecy stated that nine warriors would come together to save Radasanth from disaster. Sei and Anita have been busy recruiting these nine warriors to their cause, and so far have found a few of them. (See The Beginning (http://www.althanas.com/world/showthread.php?t=20421)

Now Sei's adventure to find the rest of his Nine warriors continues, as well as whatever side quests might take place...

Skills

Akido: Sei has known Akido since he was little. It is the martial art of using one's own momentum against them. He is of neophyte skill level in this.

Swordsmanship: Sei has used the Gemini Blades for several years now. Though they are not his first weapon of choice, he has become quite good at using them. Journeyman skill level. (Note that Swordsmanship also reflects his ability with his two melee prevalida fans and chakrams when used for direct attacks. Also note that Sei is just as good with either long range or short range weapon whether or not he has one arm to weild them, or two.)

Throwing Weapons: Considering the mute has four throwing weapons, two of which he started his journey with, he is very good at manipulating their abilities. Because Sei has been through 7 levels worth of having chakrams, 5 of having throwing fans, and far less with his melee consortment, he is an expert at using the long range perpective of his either/or weapons. He can make a steel hit from a chakram feel like dehlyn with the force he can put behind the blade.

Strategy: Sei's primary focus. The mute is a strategic master. After placing third in the Gisela Open, Sei concentrated all of his time into the study of strategy. As such, he is well versed in tactics and military training. Master Level.

Light Manipulation: Sei uses light magic, and as such, sunlight or lack thereof directly effects his ability to fight. He can maintain power even when completely drained (within reasonable limits) so long as the sun it out. Likewise, something that could hurt Sei really bad when it's dark has a good chance of killing the mute. Intermediate skill.

Weaknesses:

Anita/Kyla Orlouge: If anybody threatens Sei's daughters, they become the primary focus of his attacks. Nothing else matters to the mute but saving his girls. Because of this, Sei forgets about strategy and is solely concentrated on the safety opf his children.

Shadow Magic: Shadow Magic has a direct effect on Sei, just as his Light Magic has a direct effect on Shadow Magic. Sei is hurt far more than a normal person would be by shadow magic.

'Episodes': Under extreme duress, Sei will go into a blind rage. This is normally triggered by frustration, death, or a combonation of both. In these episodes, Sei no longer thinks clearly and is easy to dispatch with attacks.

Wings: Sei has two butterfly wings that come out of his back when he decides he needs to fly. If one were to target Sei's back, however, they would also be targetting the wings. As a result, a beat up back means beat up wings.

((That should do it, here's a quick footnote reference of what I did:

Took away anything in Sei's stats that indicated he was still in child form.

Upgraded both the Gemini Blades and the Emei Piercer.

Added OG and GORTSH as spells, while listing Doppelganger as a quick reference to what all the doppelganger can do

Updated history to finished quests/battles

Added a skill chart, since everyone seems to have one these days

Added Anita's dress code in appearance. Also added Sei's wings in as part of his appearance.

Took away one of Sei's chakrams, as a result of The Cell

Changed the percentages for Would?

Upgraded times Mystic Protection could be used, as well as specified another way around the spell.

Added a weaknesses section.

Once again, any problems, let me know and I'll edit away. I'm trying to make the profile look more like a level 7, but I was unsure how much I could do or not do. Thank ya.))

Letho
04-27-10, 04:48 PM
Alrighty. I'm going to allow all these updates because, when compared to your previous one, it balances up Sei and makes him about as powerful as a level 7 should be. Just keep in mind that you probably won't be allowed that many updates at the next level.

However, I need to know where you upgraded the Gemini Blades. Can't just up the tier of a weapon without upgrading it via either a quest or the Bazaar.

Also, I'd like you to make it so any damage inflicted on Sei is reflected on the doppelganger, so someone can eliminate both by attacking the "original". Or if you have some other restriction in mind, that could work too.

Silence Sei
04-27-10, 04:56 PM
As far as a restriction, I have it toned down to three posts, if that's not enough, that's fine, and I will edit.

The Gemini Blades, upon receiving them, were deemed to be able to grow as Sei does in level. If that's not ok, I will run a quest that allows for such power.

Like I said, if that's not cool, the edits will be made and I'll deal it out how it needs to be done.

Letho
04-27-10, 05:07 PM
Ah, must've missed the part about three posts duration. It's cool then.

As for the Blades, it only says that they are "magical in origin" from what I could gather, which is a very vague description, and I can't seem to find a link to when they were awarded. I'll allow them to grow with Sei, but please put that trait in the description.

Also, in that case, a jump to Prevalida is a bit much, seeing as it's practically the strongest material except Adamantine, and the previous strength was damascus. I'd allow Titanium, but no more than that.

Silence Sei
04-27-10, 05:20 PM
Sorry, I am unfamiliar with what tier is stronger than what.

Titanium it is.

I'll put the trait in the description in a moment.

Letho
04-27-10, 05:24 PM
Cool. Just let me know when you're done.

Silence Sei
04-27-10, 05:58 PM
Finished. That all, boss?

Letho
04-28-10, 12:57 AM
Indeed. You are approved. Thank you for your cooperation and welcome to the next level.