Gable Rose
05-11-10, 05:00 AM
http://th08.deviantart.net/fs38/300W/i/2008/366/c/3/Steampunk_Girl_by_suburbanbeatnik.jpg
Name: Gable Rose
Alias: None as of yet
Age: 20
Gender: Female
Race: Human
Hair: Deep red; worn up and pinned down
Eyes: Green
Height: 5’ 4”
Weight: 100 lbs.
Build: Below average, thin with muscle
Skin Tone: Deep tan
Preferred Hand: Right
Current Occupation: Explorer; Adventurer
Appearance
Gable Rose is a thin girl, well toned with the monotony of an industrial society. She is a slim figure, light weight as well as rather short. Though that has often made her seem less intimidating, it has never stopped her brash nature from expressing itself. She wears a tight corset, a frilly skirt that is more like an oversize tutu than anything, extremely tight leather pants, and boots that are made of thin leather that come up to her knees. On her belt are numerous pouches for collecting items or holding ingredients necessary for alchemy. Her hair is almost always up, though if it was let down it would be easily long enough to reach her lower back. Now her hair is pinned up most of the time, small little braids come off of the clump, very thin and each one represents a duel to the death that was won. Currently Gable Rose has 5 tight braids.
Equipment
Weapons
[Rapier] (http://www.kingofswords.com/images/empsrd/BK495.jpg) – Gable uses a 44 inch steel rapier. It has a basket hilt, and is extremely durable. The sword weighs about 5 pounds, and is about half as wide as a longsword instead of how slim a rapier is commonly, just for the possibility of slashing use.
[Steel Boomerang] (http://www.midoceanbrands.com.mx/images/mob/AR1194_16.jpg) – Two steel boomerangs, each about 4 pounds in weight. The edge, all the way around, is sharpened to a razor sharp point. Both are kept in specially created sheathes against her lower back for easy access.
[Thunder Glove] – The right hand, her sword hand, has a clasp that attaches to the leather gloves and continues up her arm to her elbow. Four caps of steel cover the knuckles which act as pressure caps. When the caps are compressed, such as from a punch blow, the power stored is released and expelled through whatever the steel caps are contacting. Three times a day the weapon can be used, and when it releases the energy lightning is released from the contacting points. The lightning is a short burst of raw power that can cause minor burns against non-armored opponents, spread an electric charge across a metal surface, and cause a very light burst of kinetic energy equivalent to 15 pounds of pressure (such as a strong punch).
Armor
(http://www.weaponsofchoicetheatrical.com/shield32.jpg) – A worn and well used buckler made of thin iron, and rounded at the center in order to deflect blows more than absorb them. it weights roughly 4 pounds and is strapped on the back of the forearm by leather buckles so that the hand is free to use.
[Gloves] – Both hands are covered by thin leather gloves with plates covering the inside of the hand. The plates are thin pieces of steel, that cover only the inside of her hands so that catching the boomerangs is not going to hurt her. It, however, doesn’t interfere with her ability to grip the rapier tightly.
General Equipment
[Goggles] (http://www.rockngothshop.com/product-img/qw/Z_001_SPG.jpg) – The goggles that Gable often wears on her head constantly are quite useful in certain circumstances. Both sides are able to be twisted and moved to be adjusted for their special uses, though unless they are adjusted they are no different than basic goggles. There are three functions of the goggles. 1) The right side of the goggles has a piece of metal that drops down and can be adjusted in order to see as if it functions like a spyglass or telescope; 2) the left side has a piece that swings down and can be used as a magnifying glass in order to see very closely to whatever he’s working on; 3) both sides have very thin slides that drop down to cover both lenses and act as sunglasses when she doesn’t feel like dealing with the sun.
[Schooner] ( http://www.libertyhospitalityofmaine.com/images/schooner.jpg ) – A very small version of a schooner, but made of light oak wood and large sails. It’s a truly poorly designed and crafted ship, but it worked for its purpose. Gable Rose has plans in the future for changing and upgrading the craft, and will never sell it.
[b] Skills
[The Duelist] – Gable Rose is skilled with the ability to use the rapier and buckler in conjunction while fighting against opponents.
[Aerial Projectile | Boomerang] – She has a keen sense for distance and the flight pattern of her boomerangs. There is a 50-50 chance that the boomerang will miss. She’s just average with the weapons.
[Technology] – Gable has a pretty good understanding of technology and how to create it, such as minor things like simple water clocks and other gear motion toys. She also can fix her Thunder Glove if it breaks, but only the mechanical portion, not the energy storage aspect of the weapon.
[Alchemy] – Use of poisons (in liquid or powder form), acids, or other alchemical creations are not foreign knowledge, though she isn’t exactly well practiced enough to know too much about creating anything truly dangerous. Currently she can only make a few weak poisons, all three of them used in order to cause slumber and/or mild nausea. She doesn’t have the ingredients for the poisons, nor the full understanding of how to mix them correctly in order to make it more pure.
Magic
Doesn’t believe in magic.
History
Far to the Eastern side of the planet Althanas, nearly unknown and unexplored, is an area of land completely overwhelmed by a country completely dominated by an Industrial civilization of humans. Never has this land been touched by others outside of the civilization. Without influences, nobody has been able to change or affect the progress of the nation. War has never come to the nation, though internal strife has come and gone from time to time. Weapons and armor created by this nation has developed mainly for the “honorable” sport of dueling. Outside of personal conflicts, which can arise from family feuds or grudges or even just a chance to show your worth, war like instruments have been nearly ignored as the nation developed. However, the power of industry has developed to a point where not a single person within the nation is unfamiliar with a gun, steam engine, or even airships. Unlike the majority of Althanas, this nation has excelled past the point of wondering if magic is real or fake, or if religion is something to be considered. Instead, they have put their faith and dedication into science and technological advancements. As such, people like Gable Rose are as common as a mage is to the well known portions of Althanas.
This nation is known as, simply, The Empire. A world of advancement, built on a massive island with multiple small islands spread around it. The smaller islands are all industrial cities, spread across the major part of the island are commercial cities built around mines as well as agricultural cities built for only farming, and at the very center is the capital of The Empire which is also a massive Industrial city. The government structure is deeply rooted in a socialistic economy and run by a single male figure that politically runs the nation as a supreme dictator.
Growing up in The Empire is truly an amazing adventure when compared to what most people would deal with in common Althanas. Gable Rose has never lost her parents, never truly had to see anything tragic take over her entire reason for living, or even been threatened outside of when she had it coming to her. To Gable, the world has been nothing but a place to learn and grow in, and as a result she has truly grown in understanding of the technological and scientific aspects of The Empire’s society. Her family was employed by the government, as almost everyone in the nation is, as employees in a commercial city. Hargrove, built around a quickly emptying and deepening iron mine, was growing with more workers, but quickly losing its function and use as the mine was being sucked dry.
In response, and following her generally curious nature, Rose decided to leave Hargrove and her family. It had nothing to do with having any issues with her family, but more about looking for a new place to live and learn. Leaving Hargrove and The Empire, Gable Rose has started to branch out and took a ship away from The Empire. As always, nobody had any issues with her leaving, though belief that there was anything outside of their nation means that nobody expects her to stay away for long. All other ships that have left have always turned back, mostly because the steam-powered engines that they use are not sea-worthy. Rose, on the other hand, bought a very cheap wooden ship with sails and stocked up heavily with rations and rum, and took nobody with her to keep room open.
In the end, she docked at Scara Brae and stepped out, for the first time, into a world that she was completely unsure of. Would Althanas proper accept someone that had no interest in religion or magic? Would the Althanas people worry about where she came from? Or would she quickly grow bored with the lack of technology and science?
((An adapted version of a character I use on another site. It took me a while to try and figure out how to make it work with Althanas without using magic, but I think I got it. It's a heavily influenced steampunk character. Not sure if it's good though... Further note, she does not currently possess –due to leaving them behind at home –her alchemy supplies such as empty vials, mortar/pestile, and other such devices; nor does she have any of her mechanical tools –tongs, tweezers, needles, screwdrivers and the like –so use of those skills is severely limited until such time as she can purchase the supplies necessary to gain those goods back.))
Name: Gable Rose
Alias: None as of yet
Age: 20
Gender: Female
Race: Human
Hair: Deep red; worn up and pinned down
Eyes: Green
Height: 5’ 4”
Weight: 100 lbs.
Build: Below average, thin with muscle
Skin Tone: Deep tan
Preferred Hand: Right
Current Occupation: Explorer; Adventurer
Appearance
Gable Rose is a thin girl, well toned with the monotony of an industrial society. She is a slim figure, light weight as well as rather short. Though that has often made her seem less intimidating, it has never stopped her brash nature from expressing itself. She wears a tight corset, a frilly skirt that is more like an oversize tutu than anything, extremely tight leather pants, and boots that are made of thin leather that come up to her knees. On her belt are numerous pouches for collecting items or holding ingredients necessary for alchemy. Her hair is almost always up, though if it was let down it would be easily long enough to reach her lower back. Now her hair is pinned up most of the time, small little braids come off of the clump, very thin and each one represents a duel to the death that was won. Currently Gable Rose has 5 tight braids.
Equipment
Weapons
[Rapier] (http://www.kingofswords.com/images/empsrd/BK495.jpg) – Gable uses a 44 inch steel rapier. It has a basket hilt, and is extremely durable. The sword weighs about 5 pounds, and is about half as wide as a longsword instead of how slim a rapier is commonly, just for the possibility of slashing use.
[Steel Boomerang] (http://www.midoceanbrands.com.mx/images/mob/AR1194_16.jpg) – Two steel boomerangs, each about 4 pounds in weight. The edge, all the way around, is sharpened to a razor sharp point. Both are kept in specially created sheathes against her lower back for easy access.
[Thunder Glove] – The right hand, her sword hand, has a clasp that attaches to the leather gloves and continues up her arm to her elbow. Four caps of steel cover the knuckles which act as pressure caps. When the caps are compressed, such as from a punch blow, the power stored is released and expelled through whatever the steel caps are contacting. Three times a day the weapon can be used, and when it releases the energy lightning is released from the contacting points. The lightning is a short burst of raw power that can cause minor burns against non-armored opponents, spread an electric charge across a metal surface, and cause a very light burst of kinetic energy equivalent to 15 pounds of pressure (such as a strong punch).
Armor
(http://www.weaponsofchoicetheatrical.com/shield32.jpg) – A worn and well used buckler made of thin iron, and rounded at the center in order to deflect blows more than absorb them. it weights roughly 4 pounds and is strapped on the back of the forearm by leather buckles so that the hand is free to use.
[Gloves] – Both hands are covered by thin leather gloves with plates covering the inside of the hand. The plates are thin pieces of steel, that cover only the inside of her hands so that catching the boomerangs is not going to hurt her. It, however, doesn’t interfere with her ability to grip the rapier tightly.
General Equipment
[Goggles] (http://www.rockngothshop.com/product-img/qw/Z_001_SPG.jpg) – The goggles that Gable often wears on her head constantly are quite useful in certain circumstances. Both sides are able to be twisted and moved to be adjusted for their special uses, though unless they are adjusted they are no different than basic goggles. There are three functions of the goggles. 1) The right side of the goggles has a piece of metal that drops down and can be adjusted in order to see as if it functions like a spyglass or telescope; 2) the left side has a piece that swings down and can be used as a magnifying glass in order to see very closely to whatever he’s working on; 3) both sides have very thin slides that drop down to cover both lenses and act as sunglasses when she doesn’t feel like dealing with the sun.
[Schooner] ( http://www.libertyhospitalityofmaine.com/images/schooner.jpg ) – A very small version of a schooner, but made of light oak wood and large sails. It’s a truly poorly designed and crafted ship, but it worked for its purpose. Gable Rose has plans in the future for changing and upgrading the craft, and will never sell it.
[b] Skills
[The Duelist] – Gable Rose is skilled with the ability to use the rapier and buckler in conjunction while fighting against opponents.
[Aerial Projectile | Boomerang] – She has a keen sense for distance and the flight pattern of her boomerangs. There is a 50-50 chance that the boomerang will miss. She’s just average with the weapons.
[Technology] – Gable has a pretty good understanding of technology and how to create it, such as minor things like simple water clocks and other gear motion toys. She also can fix her Thunder Glove if it breaks, but only the mechanical portion, not the energy storage aspect of the weapon.
[Alchemy] – Use of poisons (in liquid or powder form), acids, or other alchemical creations are not foreign knowledge, though she isn’t exactly well practiced enough to know too much about creating anything truly dangerous. Currently she can only make a few weak poisons, all three of them used in order to cause slumber and/or mild nausea. She doesn’t have the ingredients for the poisons, nor the full understanding of how to mix them correctly in order to make it more pure.
Magic
Doesn’t believe in magic.
History
Far to the Eastern side of the planet Althanas, nearly unknown and unexplored, is an area of land completely overwhelmed by a country completely dominated by an Industrial civilization of humans. Never has this land been touched by others outside of the civilization. Without influences, nobody has been able to change or affect the progress of the nation. War has never come to the nation, though internal strife has come and gone from time to time. Weapons and armor created by this nation has developed mainly for the “honorable” sport of dueling. Outside of personal conflicts, which can arise from family feuds or grudges or even just a chance to show your worth, war like instruments have been nearly ignored as the nation developed. However, the power of industry has developed to a point where not a single person within the nation is unfamiliar with a gun, steam engine, or even airships. Unlike the majority of Althanas, this nation has excelled past the point of wondering if magic is real or fake, or if religion is something to be considered. Instead, they have put their faith and dedication into science and technological advancements. As such, people like Gable Rose are as common as a mage is to the well known portions of Althanas.
This nation is known as, simply, The Empire. A world of advancement, built on a massive island with multiple small islands spread around it. The smaller islands are all industrial cities, spread across the major part of the island are commercial cities built around mines as well as agricultural cities built for only farming, and at the very center is the capital of The Empire which is also a massive Industrial city. The government structure is deeply rooted in a socialistic economy and run by a single male figure that politically runs the nation as a supreme dictator.
Growing up in The Empire is truly an amazing adventure when compared to what most people would deal with in common Althanas. Gable Rose has never lost her parents, never truly had to see anything tragic take over her entire reason for living, or even been threatened outside of when she had it coming to her. To Gable, the world has been nothing but a place to learn and grow in, and as a result she has truly grown in understanding of the technological and scientific aspects of The Empire’s society. Her family was employed by the government, as almost everyone in the nation is, as employees in a commercial city. Hargrove, built around a quickly emptying and deepening iron mine, was growing with more workers, but quickly losing its function and use as the mine was being sucked dry.
In response, and following her generally curious nature, Rose decided to leave Hargrove and her family. It had nothing to do with having any issues with her family, but more about looking for a new place to live and learn. Leaving Hargrove and The Empire, Gable Rose has started to branch out and took a ship away from The Empire. As always, nobody had any issues with her leaving, though belief that there was anything outside of their nation means that nobody expects her to stay away for long. All other ships that have left have always turned back, mostly because the steam-powered engines that they use are not sea-worthy. Rose, on the other hand, bought a very cheap wooden ship with sails and stocked up heavily with rations and rum, and took nobody with her to keep room open.
In the end, she docked at Scara Brae and stepped out, for the first time, into a world that she was completely unsure of. Would Althanas proper accept someone that had no interest in religion or magic? Would the Althanas people worry about where she came from? Or would she quickly grow bored with the lack of technology and science?
((An adapted version of a character I use on another site. It took me a while to try and figure out how to make it work with Althanas without using magic, but I think I got it. It's a heavily influenced steampunk character. Not sure if it's good though... Further note, she does not currently possess –due to leaving them behind at home –her alchemy supplies such as empty vials, mortar/pestile, and other such devices; nor does she have any of her mechanical tools –tongs, tweezers, needles, screwdrivers and the like –so use of those skills is severely limited until such time as she can purchase the supplies necessary to gain those goods back.))