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Enigmatic Immortal
06-11-10, 03:43 AM
I suppose I should do this, considering I haven't since level 0. Updates shall be done in Sea Green, there's a lot of them, so hold on for fun!

Name: Jensen Ambrose
Age: N/A (He doesn’t care)
Race: Human
Region: Radansath
Height: 5’11
Weight: 158 lbs.

Job: Senior Knight of Apocalypse
Class: Jester
Order: Is currently involved with Sei Orlouge’s Ixian Knights as personal body guard.


STATS
(When compared to the average human soldier)
STR: 1.25
AGI: 2.0
SPD: 1.75
END: 1.25


Appearance

Jensen is near six feet tall, where’s black denim pants that are tight but bell bottoms where his boots are located. He has a skin tight black t-shirt made of cotton tucked into his pants. Draped over his shoulders is a fighter’s coat that stretches down to his feet made of low grade leather and heavily modified. The arms are cut to match the length of the middle of his bicep. The front has been cut so it can’t be bound shut and across his neck is a silver chain with a pendent of a lion. He has short hair with two long sets that run down to his shoulders died red from a brownish color.


Personality

Jensen is eccentric to the extreme, going to any length to pull a joke or make himself laugh. This isn’t to be confused with making others laugh, as his mentality is very self centered. One moment he could be wining and dining a lady, the next shouting at her to make his sandwich he so rightly deserves after her pitiful failure in the sack. Jensen is normally never sullen or dour, the exact opposite of emo.


History

To pass his time off from being a member of the Knight’s of Apocalypse, Jensen took sport in terrorizing people, instigating bar fights, and even going so far as to racially bash the elven race. His mouth one day got him into a heap of trouble when he fought with Sarah Dahlios, an event he spent many days returning from.

After that event Jensen had been given a mission to hunt down a Black Dragon in the Salvarian region. Teaming up with a boy he accomplished his mission, earning him another needed vacation from his order. He spent some of that time in Underwood, where he fought with Jennifer Oakley, a fey summoner who had attempted to heal the madness inside Jensen’s mind. Though she failed, the immortal did learn to better control his outrageous emotions, receiving a brief respite in his maelstrom of chaos.

While leaving Underwood behind him he began traveling the world. Jensen happened upon the Citadel of Radansath, and decided to make a vow in his spare time. He made it his goal to kill some boredom, fighting the likes of Wilhelm Arcus, Lorenor, a few demons, and one man who had changed his life forever…

That man was Sei Orlouge, the hero of Corone.

What was supposed to be a fun, simple battle ended up opening the doors of fate and chaining the immortal to their wheel as he became a member of the Ixian Knights, serving as personal body guard to Sei Orlouge. Detesting the man’s very existence was what Jensen lived for, finding himself loathing the man he served.

His heart eventually wavered a bit when he met one of Sei’s daughters by the name Kyla Orlouge, a woman with personality that Jensen could get behind while dancing at a karoke night. The two had hit it off, but the fickle winds of change had always managed to keep them just a respectful arms distance from the other at any given time. Kyla Orlouge was the only person outside of Jensen’s most trusted comrade to know of all of his pain.

Bored one day with life in the Ixian Knights and seeing an opportunity to leave, Jensen ran off to the mountains of Corone where he met a warrior by the name Tagaz, who beat into the immortal convictions that he could cling to while in battle. Though the journey killed him over nineteen times, he learned the reasons why he fought, and he enjoyed them greatly.

With new conviction in his mind the immortal looks to the horizon as the prophesized war for the soul of Althanas is coming. A new determination fills his blood, and the immortal now looks out to make sure that Sei’s mission is a success.

Though he would prefer it if the mute never found out….


Skills

(These will be broken into PC skills, and NPC skills. PC skills will be usable against other foes, and NPC skills are skills other people can use to help RP with Jensen.)

PC Skills
(Unless otherwise stated, all skill strengths are determined on a scale as if the skill was done by a well trained solider.)

Throwing Weapons: Jensen carries upon himself three iron throwing glaives, Triangular in shape with a curve for throwing accuracy and two iron throwing daggers. He is an Expert in this.

Punch Knives: A simple weapon with a handle to grip and a long blade that is the length of a forearm. He has one punch knife, tier steel. He has Expert skill in this.
-> Now Jensen has learned to fight with multiple hand weapons, including claws, quatars, and other esoteric weapons.

Hand to Hand fighting: If you need an explanation as to what this skill does, retire your character. Depending on the fighting style he employs determines his skills.

Hand to Hand fighting styles known:

Flow: Jensen can now stop a fighting stance, move into another, and return if he wished so, so masterful is the immortals abilities in hand to hand combat.

Caeiporeia: Jensen enters this fighting state of loose movements and dancing rhythms to increase agility to 2.0 but lower defenses to .75 of the average human. Expert in this skill. Jensen no longer gets tired while in this stance, his experiences and battles conditioning him to keep his rhythm without tire.
-> Spin Kick Overdrive: Jensen performs a series of three kicks in tandem by flipping and rotating in the air. The first strike hits at STR 2.0, the next at 1.0, the last at .5
-> Spinning Wheel Kick: A series of kicks to disorientate the opponent, Jensen flips onto his hands, moving in a circular pattern and kick while in the splits like he were a spinning top. Strikes at STR .5 multiple times.

Boxing: The series of applied brutal and strategic punches and jabs for maximum efficiency. Above Average
-> Punch Drunk: If Jensen is in this fighting style and is beaten to a pulp with blunt damage (No sword strikes and what not) he can laugh the damage off for one post and strike back at 1.75X strength. Then his stats drop to .7 in all fields for the remainder of the battle. (STR, END, DEF)
-> AB Rocket Uppercut: Jensen punches the foe with a series of rolling jabs, ending with a fearsome uppercut. Strikes at 1.25 STR.

Mixed Martial Arts: Series of different martial art skills, including Jiu Jitsu, Jensen is Above Average in this skill.

Finishing Maneuvers: Jensen can perform a finishing maneuver if sufficient time has been allotted to wearing down the opponent. These moves are devastatingly strong, but do leave the immortal open if he should miss the attack, or worse, the opponent survives. Depending on the Finisher determines the effects.

He can only perform these moves after four consecutive posts have gone by in battle. After each finisher, Jensen is winded from the exertion of force, leaving him at .25 DEF. Also, he cannot perform any (->) attacks from his fighting styles until the start of his next post.

Golden Glove Award Winning Punch: After Jensen taunts, he thrusts himself forward in a low slide, coming up with a rolling jabs and punches similar to AB Rocket Uppercut, but instead of finishing with the uppercut, he instead throws a right haymaker, a left haymaker, and whinds up his punch with a spiral lunge into the foes chest. STR 2.0, final hit is at STR 2.5

Playing Dirty: After a very crude taunt Jensen leaves himself wide open, letting his foe take a sucker punch. When they punch Jensen, the immortal comes back with a gut blow, stomps the opponent’s foot, hits the enemy with a violent head butt, then punches them below the belt. This attack is more of a means to really fight dirty. Needless to say it’s a deal breaker. No added Strength of Ability.

Rhythm of the Beat: Jensen can feel the energy rush through him, granting him adrenaline to perform the most complex series of moves. It starts with a slide into the foe’s gut with his knee, a half twist back before crashing downwards in a scissors kick. When the foe’s head hits the ground and bounces up Jensen stomps his foot down, twirling gracefully on it before sliding off their skull with a very boisterous bow. AGI 3.0, STR 1.5, Final hit is 2.0 STR.


NPC Skills
Flirt: Jensen loves to flirt, and will do so with anyone who is pretty looking. To determine if you qualify as pretty you must score a 7 or higher on Sheex’s Woman Watching skills. (He is not my account, but it seemed like a good scale to use.)

Immortal: Jensen is immortal. No matter what he will come back the next day alive and well. Chop off his head, his nuts, his arm, whatever, he’ll live and laugh about it the next day. This is not an excuse for him to ignore pain or whatnot, and he still feels all pain and suffers effects of the death even in his new life the next day. IE: You cut off his arm, his arm is going to hurt like a bitch for a few days. Cut off his head and he won’t be able to speak for hours after coming back.

Fearless? No, Just lack of caring: Jensen is not intimidated by Seth Dahlios, Letho Ravenheart, the boogeyman or Jesus. He just doesn’t care because he knows he will die and then come back. This astonishing revelation has left him immune to fear based affects.
-> Jensen however is terrified of pink bunnies. They threaten all he knows and questions his mortality.

You mean if I just did this…: Jensen will do whatever the hell it takes to piss someone off. If it means poking you, he’ll do it. Sleep with your mom? On it. Scare the shit out of your daughter? He’s on the case! Whatever it takes to get a rise out of you, because Jensen loves nothing more.

Racial Intolerance: Jensen cannot stand Elves, and will treat them with full hostility when in his presence. He is racist towards anything with pointy ears. Dark, Wood, High, Low, Commoner Elf? Whatever, your dead meat as far as he’s concerned.

Nierika Necklace. It offers nothing in the forms of powers, nothing in the forms of skills and will not gain magical power at a later date. It is simply a necklace blessed by a druid so the petals will not wither and die. When Jensen holds it or looks to it he can feel a calmness in his sea of insanity.

Taskmienster
06-11-10, 05:16 AM
Looks fine. I'd have trouble keeping track of all the little stat changes myself. Lol

Approved.