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View Full Version : Recruiting for Evil Characters



IvanOoze
07-04-10, 05:44 PM
So I had this idea for a quest to open my Wyrm critter up to the world of Althanas. It would be called "The Wyrm of the Wold," and would go through my character trying to escape a band of hunters from his homeland of Quaran. I was thinking of recruiting for this thread, but I only want characters with an evil alignment, I think that'd be best for advancing purposes.

It will take place in the Countryside of Corone

Requiem of Insanity
07-04-10, 06:15 PM
Give me a bit more details and I may be interested.

IvanOoze
07-04-10, 06:54 PM
Well, my character is a Wyrm creature that must feed to progress (in skills and power). For the last thousand years he has kept hidden in Concordia forest, just south of the Comb Mountains, but now he wants to start building his power again. The quest will begin a few weeks following his first murder/meal. He will be living in a minute, western-themed town in the Corone Countryside.

I was thinking of having a bounty placed on his head by the local lawmen, and having this quest be a slight case of dejavu for my character. I think it would be cool to throw in a couple flashbacks, although it takes a decent writer to make them work well.

I wanted to flesh this out as more of a dark-western style quest. Since you're also E.I., and I noticed a while back that you were trying to obtain a gun, maybe this could be that characters chance to recieve a revolver (if our writing permits that).

If you have any ideas let me know..

Requiem of Insanity
07-04-10, 07:08 PM
Hmm, just finding it hard to picture Cassandra in on this, and she's the most evil character I have. I got no ideas for the moment, sorry.

Rayse Valentino
07-04-10, 07:16 PM
What is the role of the character you're trying to recruit, exactly?

IvanOoze
07-04-10, 07:27 PM
Well when I thought of this character, I thought he would bond very well with someone like Rayse actually. His ex-partner in crime was a wild, western outlaw, who eventually ended up betraying him.

However, I wanted to eventually have Gorax take over a small town and turn it into a hide-out for him and his outlaw group (which will eventually be formed at a later level). So I was thinking the recruited person could help him with the planning process and the beginning phases of the complete extermination of a whole town.

Maybe thats the direction this quest should go instead

Rayse Valentino
07-04-10, 10:31 PM
There are many places you can make hide-outs in without... exterminating entire populaces? It seems very strange, I mean fitting for a chaotic character as yourself, but not so much for a lay-low logical Lawful Evil type such as Rayse.

So if you can think of a good reason for it, I'm down.