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Lord Anglekos
11-01-10, 03:18 AM
Chose to also rewrite this character's level one profile. Former profile can be found here (http://www.althanas.com/world/showthread.php?t=19707), and also under my avatar. All updates made are written in cyan.

Given Name
Eric Anglekos.

Pseudonym(s)/Alias(es)
None.

Actual Age
Twenty two years.

Age of Appearance
Eric looks slightly younger than his actual age; a stranger would say that he appears to be an older youth, perhaps around seventeen or eighteen. It's only when he is overly enraged or upset that he looks older than he is, almost like a monster.

Race
Salerian Human. Identical to "normal" humans in almost every way, except for one; part of their 'essence' is tied to the supernatural wavelength, allowing them and their children to be born with the ability to instinctively, and then consciously, use magic.

Gender
Male.

Natural Height and Weight
Six feet tall, and he weighs one hundred and eighty five pounds without armor. With all of his armor on, he weighs around two hundred and ten pounds.

Natural Hair Color, Skin Color and Eye Color
Eric's hair used to be dark, dark brown; looking almost black in the wintertime, but now it has darkened even further until no one can mistake it for the deep, absolute color of gunmetal iron. His skin color is incredibly light and fair, but not incredibly pale; almost a normal caucasian. His eyes are one of the most striking features, being a fair, ocean blue that at times look gray due to their light tint.

General Base Appearance
Standing at six feet exactly, Eric has a youthful, serious face that is usually kept shaven except in times of mourning or depression. He isn't ugly, but neither is he overly handsome; he would score a seven out of ten, one would say. His average height and average weight bely the swordsman's toned body, lined with muscle from years of battle and experience. His hair he has grown out to slightly past his shoulders, and it has darkened considerably until that even up close it has gone from a dark brown to black; perhaps a mark of his burgeoning talent in magic. Despite the fact that it could get in his way during battle, his decision to grow his hair is a personal, sentimental one; to represent his mental battle to overcome Amalia's death. Over his iron breastplate and clothing, which usually consists of dark pants and shirts of varying material, he wears his black cloak, sometimes like a long sash.

Current Occupation
After the war, Eric returned to what he was before; a wandering mercenary, looking for a place, and a person, to call home. At this time he is thinking of returning to bounty hunting as a way of gathering income.

General Personality Overview
Calm and confident, he is the poster boy for the generic adventurer, usually wearing either a taunting smirk or forthcoming smile to both his friends and his enemies, as few as he thinks he has. One of his biggest prides is holding his temper back, as he personally believes those who let their emotions get the better of them have already "lost the battle", but when it does get out of hand, he finds it very hard to control and often makes rash decisions that justify that belief. A simple man with simple needs, he wants for very few things; a life filled with vengeance has left him with simply existing, moving from place to place, and these days he only feels truly alive when his life is on the line; becoming, almost, what they call a battle junky. He doesn't consider himself one, and if asked he would claim the opposite; that he despises fighting and that the only fight one cannot lose is the one not fought. Despite this, he unconsciously seeks out conflict, looking to prove that he truly is the better with his abilities. Especially now that he is truly coming into his power as a magic user.
Despite it being so long since his fiancé's death, he has still a long ways to go before he is completely over it, making it extremely difficult for him to love, or even lust, again. When he is extremely stressed out or nervous, he tends to touch the strands of her hair that he has wrapped around the hilt of the blade that was his fathers, thus inhibiting his ability to do get past it.


~Abilities and Skills~

Martial Abilities

Swordsmanship - Eric has adept trained skill in combat with all handheld blade-class weaponry, including short swords, long swords, exotic weaponry, and knives and daggers. Despite his skill, he uses no particular style, taking strength in versatility, and ever since leaving Saleria he prefers to teach himself through experience than seeking out a master to learn from. His instinctual talent in using a blade helps support this.

Bowmanship
Also, he has above-average skill with bow-class projectile weaponry, and can hit a moving target reasonably well up to forty feet away; that is, if the arrow can fly that far. Beyond that, his chances fall from rare to nil. As with his swordsmanship, he learns from experience only.

Arcane Abilities

Hiraishin - [Formerly known as "Lightning Rod"] This ability allows Anglekos to literally supercharge his body with magical electricity, thus increasing all of his physical abilities by 2x the norm. While in this state, his skin constantly emits and conducts electricity in a thin field about him, and anyone who touches his skin will receive a sharp electric shock. The shock is not too harmful if just a light, temporary brush or touch, and will only mildly disturb the victim, but prolonged contact can be mildly harmful and cause temporary physical paralyzation for up to a few seconds. The state lasts for two minutes, although if he needs to he can shut it down beforehand. At the end of the spell, however, the effects lift and he is left extremely wearied, along with only being able to cast one other spell afterwards. It can only be used once per quest or battle, and can be recognized by others when his eyes becoming entirely enveloped in a bright, glowing blue, and black starts to crawl over his skin, signifying his own magic enveloping his body. Lines of blue cracks crawl over his skin the longer he uses it.

Shuurai - [Formerly known as "Blade Lightning"] Upon willing it so, Eric can infuse his weaponry with his magical energy, causing the weapon he is holding to become enveloped in bright azure electricity. By imbuing this lightning, the striking and cutting power of the weapon is increased by 3x, and whomever suffers the blows also suffers lightning elemental damage, thus causing 2x extra damage to creatures of water or air elemental affinity and creatures encased within armor. The effect lasts for two strikes, or two arrows.When he strikes, it looks like the victim is being struck by a bright blue bolt of lightning, and a resonating shock of sound like thunder erupts from his weapon upon doing so. While this doesn't effect Anglekos himself, it can momentarily deafen the opponent for a few seconds. He can do this twice per quest or battle, unless performing Hiraishin first.

Rakurainiau - [Formerly known as "Laying of Hands"] By willing so, Eric can imbue his mystical lightning into himself and/or another being, causing the body's regeneration process to speed up considerably; allowing small cuts and bruises to heal up right before the person's eyes, and restoring stamina as if the creature had received a few hours of rest, as well as restoring a level of psychological wellness. He can use this twice per quest, but only once a battle.

Weaponry

- One steel long sword, the blade being about three feet long. Eric has christened it "Amalia", after the name of his dead fiancé, the hilt having a tassel made out of a lock of her blond hair, which does not decompose due to being around his magical energy. The scabbard itself is made out of leather.

- Twin prevalida daggers, christened "Acheron" and "Styxx" on the blades. Each is a foot long and under the crosspiece both have a ring that allows the user to spin the blades around their fingers without cutting the digits off. Gained here (http://www.althanas.com/world/showthread.php?t=18574).

- A yew long bow that functions as both a weapon and makeshift staff. He also carries a quiver that can carry up to twenty arrows. Currently, the arrows he carries are made of oak and the arrowheads are of iron.

- Pardolaes; a masterwork quality longsword made out of mythril. Double-edged, it measures about three and a half feet in length and it is about two and a half inches in width. Along the edge of the blade is inscribed it's name, which, unbeknownst to Anglekos, means "Dawnbringer" in Raiaeran. The sheath is made of ebony dyed oak, and along it is engraved white designs. Gained here (http://www.althanas.com/world/showthread.php?t=19726).

Armory

- A simple iron breastplate, form fitted to his torso. Nicks and scratches all along it's surface tell the tale of it's long usage.

- A pair of steel armguards and greaves. They are each enchanted so that the wearer, no matter how much equipment he is carrying or how much armor is upon his being, moves in utter, complete silence. Gained here (http://www.althanas.com/world/showthread.php?t=18955&page=2).

- A black cloak that provides warmth and concealment in the dark. It is made of cloth and carries with it no special properties at this point.

- A masterwork mythril shield, lined with trakym. A single black cross is engraved into the front of the shield, and the armor is enchanted so that upon command, the cross will shine a light that turns away weak undead creatures. Gained here (http://www.althanas.com/world/showthread.php?t=19726).

Items

- A single coin with four square holes punched into it, and the name 'Reine' engraved into one side. It has no other monetary value. Gained here (http://www.althanas.com/world/showthread.php?t=19054&page=2).

History

Eric originally comes from a land not unlike Althanas, a realm called Saleria. He was born upon an island country split into two nations at war, in a small village not far from his nation's capital. This country was unique in that everyone born upon its soil was bestowed with some sort of "power", magic that ranged from mere domestic uses, such as making a flame to boil water, to mighty war spells that could tame the weather to its user's wishes. It also was unique in that all of its inhabitants thought that their country was the entire world; no one had ever journeyed past the storms that surrounded the entire island. And so they lived in ignorance that an entire world lay out there beyond theirs. This country had been split into war between two kings, and it had gone on for so long that no one even remembered why it had begun in the first place.

Eric was born a rarity and freak amongst these people: unlike everyone else around him, he did not possess a scrap of magic in him. This was a terrible burden for him as his father was a great war hero and sorcerer, so everyone had expected him to display the same type of power and strength as his father before him. Forced to rely upon his wits and body and determined to live up to his father's name, he learned how to defend himself with a sword and bow and made up for his disadvantage in sheer tenacity and physical attributes. It was this knowledge that saved his life.

Soldiers apparently from the opposing nation came not two days before Eric was to be married to his fiancé, Amalia, and slaughtered everyone in his entire village. He fought valiantly but was eventually knocked unconcious and presumed dead from his injuries. Weak, Eric awoke to find his entire village burnt to the ground and everyone he had ever known slain. Also, a soldier bearing the colors of his nation was walking around, poking at the bodies with a spear. Eric approached him and assured the man that he was a friendly, but was immediately shocked when the soldier attacked him out of the blue. Forced to kill the man, despite his own wounds, Eric began to question just what he had always been told when he discovered a letter on the man, giving the soldier to kill any survivors. Thus, after a few days of preparing and rest, Eric buried his fiance' and left his village in search of the truth.

He was soon joined by two comrades who had similar stories to his. One was an older man, a blacksmith, who's daughter had been kidnapped and taken away, apparently by soldiers from their own nation. The other was a female ex-soldier from the opposing nation, a woman who had found evidence that this entire war was just a scapegoat. Once they had found her, they had tried killing her, but she managed to fight her former comrades off and run away. It wasn't long before they rescued a young man from soldiers claiming he was a wanted fugitive, and found out that he was actually the supposedly dead Prince of their nation. Like the other three, he had had doubts about the war and the government in general, and soon enough he found out the truth:

There entire "world" was a lie.

The war was just a distraction, so the two kings, who were brothers, would be able to rule over their island country as almost literal gods. They'd been using their magic to extend their lifespans so that they could rule for lifetimes on end. To keep the war going, they would have bands of their own soldiers dressed in uniforms of the other nation go and kill a village a two, here and there. It kept people from being curious about what was outside the waters around the island.

Furious at being decieved, Eric and his companions went and stormed the nation capital, with a little help of course. Through persistency and cunning, they managed to slay the king, reveal the truth and restore the Prince to his throne, thus dethroning the other king through public rebellions and fighting.

Eric, however, did not want to stay in a country that reminded him his father had died for a lie, and requested that he be able to be sent away. From the country, from the world, from it all. He was surprised, however, when the Prince found a spellcaster with a talent for dimension traveling, and opened a portal to Althanas for him. Without a second thought, Eric entered the realm of Althanas and started the rest of his life.

Here on Althanas, he was suprised to find that he hadn't been born without power after all: The passage to this realm must have awakened his formerly dormant abilities, and now he spends his time finding out just what he can do.

Letho
11-02-10, 02:26 PM
Seeing as you didn't improve any of his abilities, but rather just elaborated a bit on them, I see no problems with this.

You are approved. Welcome back to Althanas.