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Jeraph Kaious
12-12-10, 08:16 PM
Vitals
Full Name:
Race: Half Balor Demon, half Solar Angel origination is unknown, he was formed for all he knows.
Age: 100
Gender: Male
Hair: flaming red, like the sun
Eyes: when he has eyes, they look either black or ice blue
Height: 7ft6
Weight: 350 lbs

Occupation: Weaponsmith

Location: Corone

Description: Jeraph looks like a huge mortal, he appears to be a part demon due to horns on his head. He doesn't have wings, but if you can see aura you will see he has an angelic aura. His Muscles are very toned much like a barbarian warrior. Due to the angelic blood his facial and head almost always looks like pure energy. Unlike a full angel this energy is red not white. He can take on features to make others feel more comfotable in his pressence.

Personality: Jeraph is a neutral character and will do things for money no matter what. He is loyal to his friends. He will die for any one he befriends in a moment. He is well battled having survived onslaughts from both demons and angels due to his mixed blood. His first memories are of these battles, therefore if you fight by his side and prove yourself you have a friend for life, if you are on the opposing side, well may the gods save your soul.

History: Out of the swirling mists of nothingness on the edge of Pyre, a young being is formed, or born. No one knows. He doesn't even know anything. The first thing he remembers is a battle, it was between Demons and Angels. They were both trying to kill him. He they both labeled him an abomination and were trying to decide who got to kill him. Luckily he managed to survive this on slaught and several others. Eventually pulling an iron bastard sword. Through these battles, he taught himself swordsmanship and learned the few racial skills he knows about. Times were rough, finding food in this area was no simple task, he would eat worms and anything else he could get. He did learn to make simple weapons like this, making spears to hunt, although on the tough hides of most of the larger game here, the spears would break. Then one day an Astral Deva appeared to him and told him he needed to leave this place and start a life. That he would be forever hunted, but remaining here ensured his death. So he left, taking refuge in small villages, until either demons destroyed it or angels confessed to the founders that he was unclean and he was forced to leave. After many a years wandering like this he finally took up home in Corone, a place that seemed to accept all races and creeds. Here he makes a meager living, making weapons. His weapons are always high quality, but due to larger shops he remains mostly unheard of which suits him just fine, this means it makes it harder for him to be hunted. He speciallizes in making weapons from silver and iron. Although he has no mining abilities, his ability with a kiln and hammer are rare to find.


Weapons: Iron Bastard Sword with angelic runes carved into the blade

Armor: none, due to demon hide gains an armor bonus of +1 per level.

Items: Metal working hammer, mirror, 1 beginners healing kit with bandages and salve.

Racial Skills: Assume humanoid appearance at will-allows Jeraph to look like a basic humanoid creature. CAN NOT ASSUME THE APPEARANCE OF A CHARACTER OR NPC.

Manipulate flame: Control the size and intensity of a flame. Making it hotter or go out completely. Can be any flame as long as it is a natural flame, no supernatural or magic created 2 times per day. Making the size grow to roughly 2 foot max, and the intensity being a max of 1700 degrees c(An average campfire burns at 900 to 1100 Degrees C. And a cigarette burns at the tip at 900 degrees c.) CAN NOT CREATE FLAME WITH THIS

Demonic hide: gives an armor bonus per level gained.(Demon Hide=equivalent to low-tier chitins of the average Haidian Demon) Passive

Demonic strength: Due to his blood is stronger than a normal barbarian or human. Is 1.5 times stronger than a normal human. Passive

Angelic Blessing: Due to the angel blood has a luck bonus to finding treasure 1.5 times at current level.

Learned Skills: Swordsmanship: Above average.

Blacksmithing(weapons only)Above average.

Marksmanship: Way Below Average

Letho
12-13-10, 11:12 AM
I'd like you to limit the size of the flames he can manipulate. At this point, he should be able to manipulate, let's say, flames the size of a small child.

Also, he can be 1.5 times strong as a normal human being. Lifting two times his own weight (which is a considerable 350lbs) is a bit much at this point.

And lastly, keep in mind that your ability to upgrade armor as you level up will count as an ability update each time you level up, leaving you one less slot for upgrading.

Jeraph Kaious
12-13-10, 12:30 PM
Edits made as requested, let me know if anything else is needed.

Letho
12-13-10, 02:18 PM
I just need you to fix the strength a bit again, since you probably misunderstood me. I meant that he can be 1.5 times as strong as a normal human, not that he can lift 1.5x his weight. The difference is that an average human can lift about his own weight, and an average human weighs about 150-200 pounds. Multiply that by 1.5, and you get around 300 pounds. Whereas as it stands now, you would be able to lift 525 pounds because your dude is so big.

If you dropped the strength down to the point where he can lift his own weight (meaning around 350 pounds), I could let it slide.

Jeraph Kaious
12-13-10, 02:31 PM
Edit made

Letho
12-13-10, 03:21 PM
You are approved. Thank you for your cooperation and welcome to Althanas.