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RumpleGrumblePuss
08-01-11, 08:44 PM
(Reopening old char after 3 yr absence)

Name: Kahlina
Race: Chimera, formerly human
Age: 23
Gender: Female
Height: 6'3”
Weight: 150 lbs
Hair: porcelain white hair – mid thigh length
Eyes: grey blue
Skin: porcelain white

Occupation: Wanderer


Items: Tattered and beaten black vinyl backpack, 1 pen, a few extra pairs of elastic hair bands lurk in the bottom of the pack and a mostly ruined and unreadable spellbook. Two rings, both now too large for her slender fingers, hang from a leather cord as a silent reminder of her past: a silver band, with writing etched into it and a white gold and tanzanite wedding band.

Weapons: rusted damascus dagger, pathetic blade on the swiss army knife, 2 whips

Armor: N/A

Disposition: Shy and a little distant. Once she opens up, Kahlina proves herself to be surprisingly intelligent and articulate. A quick temper, acidic wit and a barbed tongue get her through stressful situations. Behind her mask, she is soft-hearted, sympathetic and loyal. However, she will still go to lengths to avoid physical contact.

Appearance: Beautiful and inhuman, Kahlina's tall body is slender, streamlined in appearance. Set in a sea of porcelain white skin and hair, her grey blue eyes are startlingly bright. Vertical pupils and delicate fluting along both sides of the bridge of her nose show her break with humanity. Dressed in a loose linen pants, sleeveless shirt and voluminous grey silk, hooded robe, she hides her other inhuman qualities; claw tipped hands and feet, also a fluffy tail.

Skills: Moderate skill with both whips, unskilled handling of blade as a weapon.
Flexibility: On par with a professional contortionist.

Abilities:
Natural armor – Kahlina's forearms, lower legs, neck and a two inch wide stripe down the center of her back are covered in tiny iridescent scales the hardness of human fingernails.

Altered diet – Her diet consits of raw meat, water and the occasional uncooked fruit or vegatable. Cooked or treated foods taste vile and often will make Kahlina ill. She requires water daily though does not need to eat more than 3 times a week.

Heat sensing – The fluting on the bridge of Kahlina's nose functions just like the pit organs of a snake. The fluting allows her to see the temperature changes of objects and people within her visual range. At this time the ability comes and goes at random. The extra input looks like color distortions that disorient Kahlina.

Venomous bite: Hiding behind her normal teeth, Kahlina has a set of small retractable fangs and venom glands. The glands produce a small amount (around half a ounce per gland) of a weak neurotoxin. The symptoms are weakness or numbness in the affected limb. Kahlina needs to milk her glands every two weeks as her body is still establishing it's rhythms and has yet to begin producing anti-venom antibodies to prevent self-envenomation.
(The venom can be stored for up to a week before losing potency.)

Soothing Song - The melody acts as a mild calming agent on those within hearing range of her voice. http://www.althanas.com/world/showthread.php?8692-MQ-Blood-Red-Blossoms/page5&highlight=rumplegrumblepuss

Earth manipulation spell:
Life accelerator - Plant growth accelerates to 40% faster growth rate. (Not useable in combat)

Earth raising - Moves large masses of stone at a rate of 1 feet per hour. Max weigh able to move is one ton though rate of movement does not change based on weight. Ability does not work with minerals, jewels and metals alone and can not be used to scout out minerals, jewels and metals. (Not useable in combat) http://www.althanas.com/world/showthread.php?13159-MQ-Blood-Red-Blossoms-2-The-Reach-of-the-Tower/page4&highlight=rumplegrumblepuss

History: Two years ago Kahlina awoke, her body aching and memory gone, in a unknown cave with a mad little man named Perth hovering nearby. In the days before she wandered from the island, Perth told her of the changes he had made to her body. Warning that it would take years before her body settled into it's final state and abilities. Scared of what her forgotten past held, she kept the two rings on a thong about her neck, unable to cast them aside.

As though following a unheard beacon, Kahlina found herself in Raiaera and enrolled in Istien University out of curiosity. Within days, the war against Xem'Zund began. Losing track of a newly made friend in the panicking crowds, Kahlina found herself unexpectedly recruited to fight. Lead by Skie dan Sabriel, the group held the Obsidian Tower against the Scourge and Xem'Zund's commanders. In a battle that still gives her nightmares, Kahlina fought and killed Idril in combat.

An unexpected and miraculous rescue arrived just when it looked like the Tower would be overtaken and everyone murdered. On firm ground once more Kahlina fled the wars, wandering without purpose or design.





(Aside- Is it possible to change the account name? I have come to dislike the name RumpleGrumblePuss.)

SandStorm
08-01-11, 09:40 PM
Great to see and older face coming back to fight the good fight. I'll get back to you on the whole account name thing, though I'm sure it's possible.

Besides that you're approved.