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Paragon
08-20-11, 09:53 AM
There's not enough time to complete some of my spoils so I'm combining them here. I'll link to all the appropriate threads and everything. So it's essentially two spoils combined into one. Changes are in dark red.

Name: Dorian Sesthal
Age: 24
Race: Apparently human
Hair: Long, dark strands that twist and curl
Eyes: Aqua and sympathetic
Height: 5' 10"
Weight: 172 lbs
Occupation: Errand boy for a dragon, sometimes an Ixian Knight.

Personality

After living a quiet life in the mountains of Salvar near a sleepy farming village, Dorian grew up to be a patient, kindhearted man. He has a strong sense of altruism instilled by his father, and often sets out to make an example of himself. However, he tries not to bite off more than he can chew.

Appearance

Despite his toned musculature, he often hides himself in the thick Salvic clothing from living in the cold mountains. He dons a brown fur scarf wrapped around his neck for colder weather, and around his waist for more temperate climates. His winter set also includes a black jacket, thick black fur-lined gloves, a white shirt, and brown wool pants he stuffs into black, rugged multi-laced boots. A silver earring on his left ear.

History

It was the war that changed him. Before it, he thought for sure he would just become another blacksmith like his father, living in the mountains of Salvar. However, he had taken a taste of the world, and he was yearning for more. After leaving his home, he seemed to be enjoying himself, finding the long distances nothing compared to the mountain trails he was used to.

That is, until he stumbled into the castle of an ancient, powerful dragon from an age long ago. Claiming to offer fame, fortune, and power, the dragon Malanthar explained that he was trapped due to a magical seal that was placed upon him long ago. All Dorian had to do was run errands for him, but under one caveat: He had to let Malanthar's child travel with him in his soul, as that was the only way to see the outside world beyond the shield.

Traveling with the kid dragon he named Fallow proved to be interesting, as Fallow could communicate telepathically with him and only revealed himself to those he chose, with the exception of other dragons who could see beyond his spell. Dorian would soon realize that Malanthar's tasks were a little more than he expected.

Since coming to Corone, his friend Jensen Ambrose somehow roped him into joining an organization called The Ixian Knights, where he was dubbed a 'General' in charge of forging powerful equipment. While he has no interest in leading and is rarely around, he's open to advancing his blacksmithing ability by having the others bring him rare materials.

Skills

Dragonspeak: Having Fallow be a part of his soul allows him to understand the language of dragons.

Martial Training: Dorian has a knack for using various types of weaponry. While his skills with them are amateur without proper training, he could pick up virtually anything and not manage to cut himself with it.

Spear Expertise: Dorian is especially proficient with spear and lance type weaponry, granting him an Experienced level of experience and understanding.

Crafting: Dorian has always been good with his hands, and could thus, given the materials, craft up to Damascus-quality weaponry and armor given the materials.

Uncanny Luck: Dorian considers himself pretty lucky, often going against the odds in his favor in volatile situations.

Abilities

Enhance Enchantment: Whenever Dorian has an enchanted item, he has a random chance of amplifying its enchantment without his knowing. The property becomes permanent and will require approval in whatever thread it's picked up in (For example, it could up the potency by 1.5x).

Random Enchantment: Like Enhance Enchantment, except he has a random chance of imbuing a new property altogether into the enchanted item. The type of enchantment will often depend on his state of mind and thoughts at the time, and will often result in one related to the story. Also requires approval.

Equipment

The Dragon Spear: A specially-enchanted steel-tipped spear given to Dorian by Malanthar that allows the wielder to have an amplified attack whenever he's dropping down from some height. It can be collapsed into a knife-looking object and extended again with a twist of its base.

The Hydra Lance: A lance whose tip is crafted from a dragon fang (Equivalent Quality: Steel) and has a ring of 8 dragon heads that begins just under the tip. Each of these dragon heads will eventually have a unique ability that they add to the lance, but the first one has the ability to transform the lance just into the 2-inch dragon head itself, which can be worn around the belt. The Hydra Lance's special ability is being able to transform into the dragon head at will and magically return to the owner, allowing Dorian to throw the lance and bring it back to him. Earned in To Tame a Dragon.
(http://www.althanas.com/world/showthread.php?20812-To-Tame-A-Dragon&p=169997&viewfull=1#post169997)
Dorian's Boots: His regular boots are enchanted to give him a vertical leap of 10 feet, and have the Fate of High Jump- which grants one quarter mile leap per day. Earned in Allegory of the Knave.
(http://www.althanas.com/world/showthread.php?22571-Allegory-of-the-Knave&p=182126&viewfull=1#post182126)
Greaves (and Sabatons) of The Dragonet: Created through forging Salvic Coat Iron (Approximate Strength: Damascus), Dorian created a greyish-silver looking set of armor for the shins and feet which seems to ripple down his ankle covering his legs up to his knee, with spikes coming out of it. The armor is enchanted with the Dragonet, which accelerates his jumping height to around 15 feet, but also provides soft landings no matter what surface. It also allows him to adjust his jumping speed, so he could jump high normally or quickly flick himself into the air like a grasshopper. Enchantmeant earned in The Ninth Prophecy. (http://www.althanas.com/world/showthread.php?21785-The-Ninth-Prophecy&p=177555&viewfull=1#post177555) Expensive material token earned in Allegory of the Knave. (http://www.althanas.com/world/showthread.php?22571-Allegory-of-the-Knave&p=182126&viewfull=1#post182126)
(Approximate appearance, if anyone could help me describe it that would be great. (http://copter-hod.bomhofintegrated.com/mbs_file/file_name/22/eq_wraith_boot.jpg?1310418344))

The Earring of The Domain: A silver earring enchanted with Malanthar's Domain- the ability to put and pull objects from his room in Malanthar's Castle, which includes equipment and items. It takes a couple seconds for the objects to materialize, and there must be an equal amount of space in the air to replace with the object. Earned in The Ninth Prophecy. (http://www.althanas.com/world/showthread.php?21785-The-Ninth-Prophecy&p=177555&viewfull=1#post177555)

Familiars

With his original name too hard to pronounce, Dorian named the little guy Fallow. He appears as a miniature dragon whelp, only about 8 inches tall. He is naturally invisible in the outside world, being able to choose who sees him. To those who do, he has a black complexion. Despite being 50 years old, in a dragon's lifetime he was barely out of the egg mentally. Naive, precocious, and pure- Fallow follows Dorian with a great sense of curiosity and often quizzes him on the mannerisms of the outside world, after spending his entire life in the sealed palace of his father Malanthar.

He is linked with Dorian's soul, allowing his actual body to be inert inside the palace while he flies around near Dorian in his miniature form. He is able to communicate telepathically with anyone nearby, although he is shy and generally doesn't talk to anyone but Dorian.

SandStorm
08-20-11, 12:21 PM
I'll allow it. Just don't go wild with jumping around at the speed of light.

Approved.