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Azrael Machiavelli
02-16-12, 10:03 PM
Name: Azrael Machiavelli
Age: Actual age unknown, human body is around 22
Race: Fallen Angel
Hair Color: White
Eye Color: Dark Blue
Height: 6’3”
Weight:220
*Occupation:

*Personality: Although Azrael was once known for being extremely egotistic, his years on Althanas have caused his ego to lessen and he is now somewhat reserved. He still carries his memories of Heaven and on occasion he has wept with the knowledge of not being to ever return home. He hides his misery by portraying himself and a fun loving, easy going kid, but has shown hints of a dark, and powerful inner being.

Appearance: http://images.wikia.com/dgrayman/images/d/df/Allenwalkerimage.png

Skills:

Divine Magic: Azrael being a fallen angel has the ability to summon the forces at heaven at will. This comes with a variety of abilities such as construct creation, destruction, and healing. Currently residing in a human host, exiled from Heaven, Azraels abilities are limited. His constructs are very weak compared to other angels, he can only manipulate matter on a small scale and at the time being he can only heal tiny wounds.

Healing: Azrael can heal minor wounds but due to his current lack of power, cannot use it in high stress situations.

Abilities:

Strength x2

Divine Magic( Azrael can use his divine magic to fire a small blast of energy from his hand equal to the force a iron mace. By dissipating the energy he can cause a bright light which can momentarily blind. By manipulating the celestial energy he can create energy daggers equal in strength to iron that he must throw, as well as a basic barrier.)





Equipment: Divine Blade(Long, thin, silver dagger with Enochian symbols adorning it, made for killing angels, but currently has no power due to Azraels earthly bonds.) A set of journals chronicling his life as well as a set of angelic grimoires.

History: Azrael was one of the first archangels born to Heaven. He bore the power of death and was among the most powerful of his fathers children. When Lucifer rebelled Heaven was split in 2, those who supported Lucifers plan to rule the humans and those who followed Gods command. Azrael chose no side claiming that war with him involved would be no war. His ego drew the ire of Lucifer and his father and while Lucifer tried to kill his brother (Azrael was too powerful and easily sent his brother back to his side of heaven beaten) God wanted Azrael to choose or face the consequences. Azrael once again refused, and God banished him from Heaven and threw him to down unto the plains of Althanas. For centuries Azrael has walked the earth switching among human vessels when needed. Until recently he had no power due to being cut off from Heaven. Though it has recently returned(Albeit very weakened) leading Azrael to believe that something is happening in Heaven, something big.

Letho
02-17-12, 10:56 AM
I need a bit more information on Divine Magic. As it stands now, it's three abilities packed into one. What exactly can he create, destroy and manipulate? You don't need to list all the aspects of his magic, but I need a couple of examples of what he can do so I can better gauge the Divine Magic ability.

Azrael Machiavelli
02-17-12, 04:33 PM
Does that work?

SandStorm
02-17-12, 04:52 PM
I'll interject here since you're on at the moment and maybe we can settle this now.

As far as the divine magic goes, it's still too strong. I understand what you're going for here, but I'll still need some limitations.

The blast Azrael can emit is, by description, far too strong for a start-out character. Alter it please (a good start to understanding what is allowable at this level would be to check out some other Level 0 profiles with similar abilities that have already been approved).

I would also like it if the items you can create with your magic have some sort of strength assigned to it (meaning that the items would be as strong as X; for your current level I'm going to suggest you make them as strong as Oak, which is a lower-tier wood. Also, I need some sort of limitation on this ability, as we can't have you just constantly [or instantly, for that matter] fading in new armor and weapons at a moments notice.)

The healing is fine as is. The only issue with that is that under most circumstances we only allow three abilities at level 0, with healing you have 4 (the blast, the manipulation, the strength, and the healing). What I would suggest you do is put a limitation on the healing stating that Azrael, at this level, cannot reap the benefits of his healing magic while in combat or in a hostile situation, due to his weakened state. If you decide to do that, put the healing into the skills section rather then the abilities. If you want the healing to play a role during combat, as some sort of weak-regeneration, I'll need you to balance it out by removing another ability in it's place.

Well there we go. Cliff-notes, because I get speechy: You're only able to have three abilities, so remove one or change the healing. Also, better edit the manipulation and the blast. If you have any questions feel free to shoot me a message.

Azrael Machiavelli
02-17-12, 05:33 PM
How about now?

SandStorm
02-18-12, 01:26 AM
Let the good times roll.

Approved!