Vasolt
05-07-12, 06:48 PM
(Solo. Takes place two years after Salvar's Civil War. This (http://www.althanas.com/world/showthread.php?19462-A-Field-Guide-to-Salvar&highlight=field+guide+to+salvar) is being used as primary source material. This thread is not intended to be written for canon, and should not be interpreted as such. Thanks.)
Foreword
Two long and harrowing years have passed since the conclusion of the Salvar's civil war between the Crown and its Church which has torn the entire country asunder. Some have begun to call it The Long War while monks reach for their quills and dip them in ink as they record the agonizing and brutal conflict that had consumed Salvar for years. Knife's Edge, the kingdom's capital, is in ruins after being the center of the battle that proved to be a savage struggle between the League of Salvic States and the Church of the Ethereal Sway. It too, also proved to be the last, violent gasp of the country before it was plunged into chaos. Saint Denebriel, leader of the Church of the Ethereal Sway, was slain by a group of heroes seeking to end her plot to bring the country under her rule. With her death, the Church which had been embroiled in conflict with the League after its ruling body, the Vagarand, called its banners quickly found itself on the losing end of the war to the Salvar's nobility. The result after the League stormed the capital to wrench it from the hands of the Church led to a months long siege where both sides fought through the city, street to street until Salvar's nobles destroyed the remaining presence of the Church of the Ethereal Sway in Salvar. After winning the city, members of the Vagarand came to the ruins of Knife's Edge to sit in judgment of the Church's remaining leadership, the Clergy. The result had been a series of hangings for all members of the Clergy and the rest of the Church's members who managed to survive the war were put to the sword. Those, if any, that remained from the Church of the Ethereal Sway have gone underground or even fled the country. Those that managed to escape persecution and with their lives as the League continued to search and root out any remaining members of the opposition in the realm are left with very bitter fruit to swallow. However, they must do so quietly while some, more embittered and incensed then others, wait patiently for the right time to strike and rise again.
The kingdom of Salvar was left in ruins after the war. The King of Salvar, Iorlan Rathaxea, having either fled the country in exile or died as a result of the war has no heirs left to take up the crown and the throne in Knife's Edge is left vacant. House Rathaxea, Salvar's ruling dynasty has lost its claim to the throne with much of its family having been killed, in hiding or remaining silent as Salvar is consumed by chaos. The nobles, barons and baronesses, that have managed to survive the war and retain control of their holdings and fiefdoms across all of Uroda have begun to fight and bloody the countryside once more in the choosing of a successor to rule as the new King of Salvar. With the country's government far too weak and crippled by having both its sides effectively lose the war with each of their leaders dead, this period of uncertainty has led to new strife within all of Uroda. With only the nobility left to support it, but much of it far too busy warring with one another in order to keep their holdings, people and precious coffers under their thumbs during this great upheaval it looks as if both the kingdom and the country of Salvar are on the brink of collapse.
The League of Salvic States, after winning the war, was quickly reined in by the Vagarand who saw the opportunity and vacuum of power within the country too precious to pass up. It also seemed as if this was the best and only remaining opportunity to restore order within the country, but the Vagarand had remained silent. The Vagarand had left the ruined capital in the hands of the nobles and their hosts, to instead tend to their own schemes and machinations along the western coast. It is said that the oligarchy, among Uroda's most powerful baronies, continues to rise within the West and are working with the League and the Vogruk-Stokes Company to consolidate their power. It is said that while the kingdom of Salvar writhes and dies, ignoring the cries and the bloodshed of the country's people, the Vagarand look only to the future when they have gathered enough strength to make good on what is surely to be a claim to take over all of Uroda.
That was two years ago.
Now, much of Uroda has changed. Once the base of the Kingdom of Salvar, the southern steppes lie waiting for those bold enough to take it. With ground so fertile it is said that any crop in all of Althanas could find root here and grow quickly and also being rich in precious minerals and gems, Uroda remains the realm's most precious and sought after resource in Salvar. However, even as the world has turned its attention elsewhere after the civil war and remains convinced the fighting in the country has stopped and the struggle for power has stopped, it has not. The countryside runs red with blood and Uroda has plunged into years long anarchy with nobles across the country vying for both power and ultimate dominion over the steppes. The people often find themselves trading one master for another as fiefdoms fall and rise again, exchanging hands so often that they have stopped attempting to learn who it is that rules over for them, because on the morrow it is always likely to change. Salvar's reigning barons struggle, die and commit treachery openly in order to satiate their greed and ambitions.
Along Uroda's western coast, the Vagarand have seized control of the coastal baronies and have worked with the Vogruk-Stokes Company to build a new capital city, Siev, which the oligarchy promises to be the seat of their new government. Having used these two years wisely to consolidate their power and bring the League to bear as both their arm and tool, the Vagarand has begun to move east with their hosts and begin to make good on their claim to rule the country by taking control of nobles who have not yet bent the knee and putting those who refuse to swear fealty to the sword. It will be a long time before they have managed to take complete control of Uroda and restore order and a country of Salvar under their rule in the form of a new and even more powerful government, but it seems certain that they will succeed. Baronies continue to struggle against the changing tide of power in the realm, but few have yet to unite in their struggle against the Vagarand. Not yet.
In the eastern side of the steppes, one of Salvar's oldest houses remains independent and is unwilling to bend the knee to any king, nobles or even the Vagarand. Powerful and with a wide array of houses to call its banner men, House Barnabas remains unmolested, having only defended its lands and fiefdoms from warring barons, but it has yet to make its decision on whether to call in its banners to stand against the Vagarand and its powerful hosts. If it rose against the Vagarand, surely other free Baronies would rise as well, and if united it would prove a worthy adversary against the Vagarand and their aspirations for total dominion over Uroda. Looking onward from its seat of power in the castle of Falkenfel that sits atop the Valley of Joramund which is said to have remained unconquered for centuries, House Barnabas remains silent to the coming storm and time is running out.
Foreword
Two long and harrowing years have passed since the conclusion of the Salvar's civil war between the Crown and its Church which has torn the entire country asunder. Some have begun to call it The Long War while monks reach for their quills and dip them in ink as they record the agonizing and brutal conflict that had consumed Salvar for years. Knife's Edge, the kingdom's capital, is in ruins after being the center of the battle that proved to be a savage struggle between the League of Salvic States and the Church of the Ethereal Sway. It too, also proved to be the last, violent gasp of the country before it was plunged into chaos. Saint Denebriel, leader of the Church of the Ethereal Sway, was slain by a group of heroes seeking to end her plot to bring the country under her rule. With her death, the Church which had been embroiled in conflict with the League after its ruling body, the Vagarand, called its banners quickly found itself on the losing end of the war to the Salvar's nobility. The result after the League stormed the capital to wrench it from the hands of the Church led to a months long siege where both sides fought through the city, street to street until Salvar's nobles destroyed the remaining presence of the Church of the Ethereal Sway in Salvar. After winning the city, members of the Vagarand came to the ruins of Knife's Edge to sit in judgment of the Church's remaining leadership, the Clergy. The result had been a series of hangings for all members of the Clergy and the rest of the Church's members who managed to survive the war were put to the sword. Those, if any, that remained from the Church of the Ethereal Sway have gone underground or even fled the country. Those that managed to escape persecution and with their lives as the League continued to search and root out any remaining members of the opposition in the realm are left with very bitter fruit to swallow. However, they must do so quietly while some, more embittered and incensed then others, wait patiently for the right time to strike and rise again.
The kingdom of Salvar was left in ruins after the war. The King of Salvar, Iorlan Rathaxea, having either fled the country in exile or died as a result of the war has no heirs left to take up the crown and the throne in Knife's Edge is left vacant. House Rathaxea, Salvar's ruling dynasty has lost its claim to the throne with much of its family having been killed, in hiding or remaining silent as Salvar is consumed by chaos. The nobles, barons and baronesses, that have managed to survive the war and retain control of their holdings and fiefdoms across all of Uroda have begun to fight and bloody the countryside once more in the choosing of a successor to rule as the new King of Salvar. With the country's government far too weak and crippled by having both its sides effectively lose the war with each of their leaders dead, this period of uncertainty has led to new strife within all of Uroda. With only the nobility left to support it, but much of it far too busy warring with one another in order to keep their holdings, people and precious coffers under their thumbs during this great upheaval it looks as if both the kingdom and the country of Salvar are on the brink of collapse.
The League of Salvic States, after winning the war, was quickly reined in by the Vagarand who saw the opportunity and vacuum of power within the country too precious to pass up. It also seemed as if this was the best and only remaining opportunity to restore order within the country, but the Vagarand had remained silent. The Vagarand had left the ruined capital in the hands of the nobles and their hosts, to instead tend to their own schemes and machinations along the western coast. It is said that the oligarchy, among Uroda's most powerful baronies, continues to rise within the West and are working with the League and the Vogruk-Stokes Company to consolidate their power. It is said that while the kingdom of Salvar writhes and dies, ignoring the cries and the bloodshed of the country's people, the Vagarand look only to the future when they have gathered enough strength to make good on what is surely to be a claim to take over all of Uroda.
That was two years ago.
Now, much of Uroda has changed. Once the base of the Kingdom of Salvar, the southern steppes lie waiting for those bold enough to take it. With ground so fertile it is said that any crop in all of Althanas could find root here and grow quickly and also being rich in precious minerals and gems, Uroda remains the realm's most precious and sought after resource in Salvar. However, even as the world has turned its attention elsewhere after the civil war and remains convinced the fighting in the country has stopped and the struggle for power has stopped, it has not. The countryside runs red with blood and Uroda has plunged into years long anarchy with nobles across the country vying for both power and ultimate dominion over the steppes. The people often find themselves trading one master for another as fiefdoms fall and rise again, exchanging hands so often that they have stopped attempting to learn who it is that rules over for them, because on the morrow it is always likely to change. Salvar's reigning barons struggle, die and commit treachery openly in order to satiate their greed and ambitions.
Along Uroda's western coast, the Vagarand have seized control of the coastal baronies and have worked with the Vogruk-Stokes Company to build a new capital city, Siev, which the oligarchy promises to be the seat of their new government. Having used these two years wisely to consolidate their power and bring the League to bear as both their arm and tool, the Vagarand has begun to move east with their hosts and begin to make good on their claim to rule the country by taking control of nobles who have not yet bent the knee and putting those who refuse to swear fealty to the sword. It will be a long time before they have managed to take complete control of Uroda and restore order and a country of Salvar under their rule in the form of a new and even more powerful government, but it seems certain that they will succeed. Baronies continue to struggle against the changing tide of power in the realm, but few have yet to unite in their struggle against the Vagarand. Not yet.
In the eastern side of the steppes, one of Salvar's oldest houses remains independent and is unwilling to bend the knee to any king, nobles or even the Vagarand. Powerful and with a wide array of houses to call its banner men, House Barnabas remains unmolested, having only defended its lands and fiefdoms from warring barons, but it has yet to make its decision on whether to call in its banners to stand against the Vagarand and its powerful hosts. If it rose against the Vagarand, surely other free Baronies would rise as well, and if united it would prove a worthy adversary against the Vagarand and their aspirations for total dominion over Uroda. Looking onward from its seat of power in the castle of Falkenfel that sits atop the Valley of Joramund which is said to have remained unconquered for centuries, House Barnabas remains silent to the coming storm and time is running out.