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Warsong
11-20-12, 08:59 PM
Character Basics
Name: Naomi Weiss
Age: 21
Race: Human - Born in Corone, Raised in Fallien
Hair Color: Brown
Eye Color: Brown
Height: 5'8"
Weight: 140#

Personality: Raised by a paranoid mother and cynical father, Naomi is both untrusting and unbelieving in most metaphysical powers. Having grown up in an urban environment, she knows little about basic survival skills in the wild. She is an observer, slow to act until she has had the chance to examine the full situation. Naomi is also mute, having stopped speaking aloud as a child.

Appearance: Fairly affluent, Naomi dresses in high quality linens. To survive in the hot Fallien sun, her main wardrobe is made of light cottons with a few silk accents. She always carries a blue silk handkerchief in her back pocket, and a white leather eyepatch covers her right eye. The eye itself was lost as a child in an accident in which she fell from a tree. She keeps her brown, wavy hair cut at shoulder length.

Character Attributes
Skills:

Halberd proficiency - Without the best depth perception, Naomi prefers polearms to shorter weapons. She has used a halberd for several years and has an average proficiency with the weapon.

Abilities:

N/A

Equipment:

Perditrix - Naomi's halberd. Received for her 16th birthday from her father. A sturdy oak staff topped with a steel axehead. One side of the bladed edge is coated with a fine dusting of Mukakkannati glass shards. This makes sharpening the edge a time consuming process, and the glass will wear from the steel with use, needing to be retouched by a glass-smith/Bazaar merchant once per level.


Character History
Born in Corone to General Weiss, Naomi's family was uprooted at the age of five and sent to Fallien to help control the burgeoning violence in the city. Growing up in the war-torn port cities, the family moved around a lot as the fighting intensified. However, as the unrest in the region began to calm down, General Weiss and his family settled into an estate. Lately the General has been hinting that another move may be in store for the family.

Letho
11-21-12, 11:08 AM
This looks fine. I probably wouldn't usually allow Mukakkannati glass at level zero, but given your lack of abilities, I don't see the harm in allowing it.

You are approved. Welcome to Althanas.