PDA

View Full Version : Talen Shadowalker Chapter 5



Hysteria
01-19-13, 03:32 AM
Talen Shadowalker

Name: Talen Shadowalker
Known As: Lots of stuff
Age: 14
Occupations: Knight Capitan for the Ixian Knights, N’Jal Assassin


Physiology
Talen is a shadow elemental. In order to join the material plane he crafted a body made of condensed shadow energy, but perfectly mimicking a normal human body. Within the body he planted a gate of sorts that allowed energy to flow into Talen slowly, effectively allowing him to grow like a normal child. Once he transferred his consciousness over, Talen lost his memory. What little he knows of before he entered the material plane of Althanas has come as second hand knowledge, and he still doesn't know why he did it.

All Talen's abilities involve manipulating the same shadow energy he is comprised of in one of three ways; by directly manipulating the energy of his body, by bringing in more energy through the gate within himself or by using latent energy that seeps in through shadows.

Talen's cloths are also made up of the same energy as his body, so the youth can effectively wear any type of clothing he wants and change at a whim. He is limited to black or white clothing however.

Blessings
Talen has currently two blessings from the Thaynes.

N'Jal: N'Jal blessed Talen during a rite with Lorenor. The bessing granted Talen additional power, some of his memories back and increased speed. The Mark of the Spider Queen in on Talen's left shoulder blade.

Hromagh: After a dream-time fight with Hromagh as well as Sei Orlouge, Jensen Ambrose and Dan Lagh'ratham, Hromagh granted Talen increased strength. On Talen's left forearm is the mark of Hromagh.



Personality
Talen can be quite sadistic, but only when he knows he can get away with it. The only loyalty that he holds is to the Ixian Knights and N’Jal. Should those two every come to head, not even he knows what he would do.



Appearance
Talen has fully mastered his control over his body. He can alter his appearance at will, but will generally take one of three forms:

The Youth: A fourteen year old boy representing what he looks like without any changes to his appearance. He is small, even for thirteen, with short black hair, pale skin and a generally unkempt appearance.

The Adult: A man of about 25. The adult has sharp features, a broad, slightly condescending smile and messy black hair. He stands around 190cm and about 80kg, lean and tall. He is, for all intents and purposes a twenty-five year old version of the Youth.

The Monster: Talen pushes as much energy into his body as possible. The result is a large black beast with a wolfen snout and thin white eyes. It stands 210cm tall and weighs 130kg. The beast’s skin is black with long thick limbs.



Attributes
Base Statistics
Each base statistic is assumed to be a multiplier of the average person. So if its a 2, Talen is twice as fast as average and so on. (STR= Strength, SPD= Speed, AGL= Agility, END= Endurance, SGHT= Sight, HEAR= Hearing)

STR: 2
SPD: 3
AGL: 2
END: 1
SGHT: 1
HEAR: 1



Shadowmancy

Shadow Play
Talen is able to create a illusions out of shadows. He can create elephant sized illusions/shapes for about 30 minutes (5 posts). At the moment he can use the spell six times a day.

Shadow Step
Talen turns into a shadow and is able to travel a large distance in a short amount of time. The amount of time he spends preparing the spell is relative to the distance he travel. The amount of time needed decreases exponentially as he meditates, so it takes half a minute to travel ten metres or two and a half minutes to travel 100 metres. The time levels out at three hours, where he can travel extremely far. At the moment he can only use this skill three times a day.
Quest Only: Talen can travel with someone else using his Shadow Step if it is a willing participant.

Shadow Hold
Talen solidifies shadows to form a solid shape used as some sort of inhibiting object. The smallest of these would be shackles and the largest covering a area of four metres square (eg a cage). Once the spell is formed it needs to be shot towards the opponent in some form, or physically placed on them. If the spell is not formed near Talen (eg a cage formed above a target) it cannot be created closer than ten metres from the target (so they can escape). At the moment the spell creates a dark metal as strong as steel and can be used 3 times a day (additional uses can be used if the weakest form of the spell used or a softer metal).

From the Shadows
Talen has learnt how to change intimate objects into shadows and back. Items that have been in his possession for a long time (ie, in his character sheet, or granted as spoils in other threads) can be summoned from the shadow realm, or sent back. Talen can’t summon an item into battle, but he can summon before the battle and un-summon it during.



Ophiuchus (The Snake Bearer)
Talen’s Pistols (http://knightwatch.deviantart.com/art/Shadowrun-Pistol-28971008?q=boost%3Apopular%20pistol&qo=68)

Talen channels much of his magic through his pistols, which are actually little more than inert pieces of metal. Although the skills listed in here are generally used via his pistols, he could use them from other parts of his body as it is composed with the same energy as his pistols. Often he chooses not to.

Dark Shot
Talen sends a blast of dark energy through his pistols up to six times a day. Each blast can travel around a 100 metres, and strike like a strong blow with an iron hammer. Talen can also sacrifice uses for an increase in range, combining two shots increases the range to 250 metres or three shots to 400. The current limit is three shots into one.

Liquid Shot
Talen condenses shadow energy and alters the properties to cause it to either quickly release or absorb kinetic energy and have high or low friction. The result is a liquid that can either ignite or freeze on contact and can be sticky or slippery (like a high quality lubricant). The attack causes high damage (third degree burns) either of ice or fire and can be used four times with a maximum of five litres of liquid created per shot. Rather than one big spray, Talen can also release a succession of one litre blasts in one go. However many Talen manages to get off (up to five) takes up one use and must be done in one action.



Body Shadowmancy

Shadow Grip
Talen can produce up to three tentacles composed of shadow energy (and made physical like his body and as durable as flesh). Each tentacle is one metre long but can stretch to a maximum of six. They can grab onto things, but also strike with a large amount of force, possibly breaking bones of a normal person taking the full hit. In terms of lifting things, they are as strong as Talen is. They last until destroyed (physical or magical damage) but can only be once per battle thread or once a day.

Burn Baby Burn
Talen has learnt how to control the dark matter in his arms. Specificity, he can cause the matter to slow down its movement, or increase it. The result allows the youth to speed up and create heat, or slow down and create extreme cold along his forearms and hands. Three times a day for ten minutes (or 3 posts, whatever first), Talen can create extreme heat or cold to radiate from his forearms and hands. Should they come in contact with another person it could cause second degree burns.

All Sizes and Shapes
Talen has the ability to change his form into a multitude of different things (as long as they are humanoid and there is no benefit to battles, purely cosmetic). The main three are listed above.

From the Night
Talen can completely regenerate himself over the night. If he is killed, maimed, etc, he will come back the next day. If he is killed his body will melt away into the ground along with any items he had with him. This ability can’t be used to suddenly regenerate during a fight, if he is hurt at night he wouldn’t regain his original form until the end of the following night.



Equipment:

Weapons:

Twin Steel Claws: Aquired (http://www.althanas.com/world/showthread.php?22712-Clawing-my-way-back)
Two steel gauntlets that stretch up over each of Talen's arms to the shoulder. Each gauntlet has a steel claw at the end of each finger.

Swordboard: (http://harlequinhues.deviantart.com/art/Swordboard-326589783) Aquired (http://www.althanas.com/world/showthread.php?24772-Cowabunga!)
Two unique Damascus swords that can fit together to become a skateboard. See image for visuals.

Iron Caltrops: Acquired (http://www.althanas.com/world/showthread.php?t=20375)
40 little spiked shapes that when thrown will always land with one spike sticking up.

General:

The Bright Spark Aquired (http://www.althanas.com/world/showthread.php?t=21148)
The Bright Spark is a small wrist contraption that sits under the forearm with straps around it much like a bracer. When the device is pulled in a certain direction thanks to a pull with the wrist, the device emits a small bright spark for the distance to a foot (unless something stops it). The spark has little to no offensive ability but is useful for starting fires.

Diary of Jane: Acquired (http://www.althanas.com/world/showthread.php?p=168291&post168291)
This small nondescript black book allows anyone to read the thoughts of any women in the world. The book works as a receiver, picking up the thoughts and turning them to print on the pages. Can be resisted by people with mind protection abilities/spells or those of a higher level than the wielder.

Cigarette Case: (http://2.bp.blogspot.com/_5cr6UHtXpeA/S1IS753ecvI/AAAAAAAAACo/A94VxmepRb0/s1600-h/LARGE+GOLD+BRASS+OCTOPUS+METAL+CIGARETTE+CASE+:+CR EDIT+CARD+CASE.jpg) Acquired (http://www.althanas.com/world/showthread.php?t=21891)
This enchanted cigarette pack produces one special cigarette per day. The cigarette is a mixture of peculiar herbs which, when smoked, doubles Talen's (base) speed for roughly fifteen minutes (four posts).

Medical Kit:
A small kit with a few basic medical implements in it. It contains tweezers, a scalpel, scissors and a bandage.



Skills

Dress for Success
Talen can change his clothing at will, as long as the clothing is black or white, and doesn't give him an advantage in a fight.

Swordsmanship:
Talen is great with a sword. He utilises his own style of combat in which he will use his large blades one handed. If he is pressed, he might switch to a formal style.

Brawler:
Talen has some experience fighting hand-to-hand and knows how to use his gauntlets.

Secretes of Shadows:
Talen knows a lot about Shadowmancy or other forms of magic utilising dark energy.

Shadow Speak
Talen knows how to communicate with Shadow Elementals or other Shadow Creatures, assuming they are sentient enough to understand.

N'Jal Initiate:
Talen had decent knowledge of the Dark Goddess and those who follow her.

Basic Magic Knowledge:
Being around a lot of magic day in and day out means that Talen has picked up a few things here and there about how other types (non-shadow/dark) of magic work.

Observant:
Talen spent his life on the streets and had to learn to pay attention to what was going around him, or suffer the consequences. He will normally be paying attention to what’s going on around him and generally looking out for trouble.



Trophies:
Talen has collected a number of items from his adventures, they had little if any use other than decorative.

Summoning the Dead and Various Other Entities: (http://www.websalad.com.au/wp-content/uploads/weighty_tome.jpg) Aquired (http://www.althanas.com/world/showthread.php?t=21062)
A book that details the rites on how to summon a variety of entities. Taken from a crazed man calling himself 'The Doctor' who was trying to build the perfect zombie warrior.

Renfield Family Watch: (http://goldprice.org/gold-jewellery/uploaded_images/man-gold-watch-729557.jpg) A gold watch found in the possession of The Doctor. The significance of the object is as of yet unknown.

The Cake (2x Slices): Acquired (http://www.althanas.com/world/showthread.php?t=21544)
One of most amazing culinary sensations ever created. Received after Talen tracked down the robbers of a bakery.

Mask of the Oni: Acquired (http://www.althanas.com/world/showthread.php?t=21639&page=3)
The Mask of the Oni was worn by a summoner to tormented a small town in Akashima with his giant summon, the Oni of Waukasha. Upon his defeat, Talen took the mask.

Blood of the Beast: Acquired (http://www.althanas.com/world/showthread.php?t=21881)
A trophy of survival, a small vial of Blood from the Beast of Many Bloods.


Character Threads
Talen Shadowalker- Chapter 0 (http://www.althanas.com/world/showthread.php?20321-Talen-Shadowalker)
Talen Shadowalker- Chapter 1 (http://www.althanas.com/world/showthread.php?21087-Talen-Shadowalker-Chapter-1)
Talen Shadowalker- Chapter 2 (http://www.althanas.com/world/showthread.php?21147-Talen-Shadowalker-Chapter-2)
Talen Shadowalker- Chapter 3 (http://www.althanas.com/world/showthread.php?22075-Talen-Shadowalker-Chapter-3)
Talen Shadowalker- Chapter 4 (http://www.althanas.com/world/showthread.php?22713-Talen-Shadowalker-Chapter-4)

Hysteria
01-19-13, 03:34 AM
Change Log
Changes are in Blue

So this might be confusing because I’ve moved stuff around quite a bit. I’ll list the changes below:

Layout:
I’ve moved equipment above skills so the stuff that is effective by level is together. I split Talen’s pistol and the shot he uses when firing it apart for clarity. I’ve explained the relationship between his pistol and his skills. I didn’t put it in blue as there was no change to how it functions.

Character Description
I’ve changed personality and appearance and

Moved stuff that was under Skills to Abilities:
From a layout perspective I’ve moved two skills (the upgraded Adult Sized Serve (now All Shapes and Sizes) and From the Shadows) to abilities. I’m not sure how much they are an ability like the others, and how much they are just plot effecting stuff.

I also removed the striked ability and item rather than try and get them back.

Items
Added Talen’s new swords.

Ability/Attribute changes:

Speed from 2 to 3
Agility from 1 to 2

Shadow Play
Size from human to elephant
Time from 15min to 30 (3 to 5 posts for battles)
Five to six uses.

Liquid Ooze (changed name to Liquid Shot)
Moderate (second degree) to high (third degree burns)
Added opposite Temperature
Removed the need for ignition
Three to five litres of liquid
Added the successive shot thing.

From the Shadows
Can dismiss items during battle

Shadow Grip
New Ability

Adult Sized Serve (now All Sizes and Shapes)
Can turn into more types of humanoid things.

From the Night
New Skill

Letho
01-20-13, 05:03 PM
Shadow Grip - I would like it to be three tentacles, and I need to know how durable they are. Probably shouldn't be stronger than as if they were made of actual flesh, or maybe as hard as leather bindings.

Otherwise, you're set to go.

Hysteria
01-21-13, 01:53 AM
Cool, I've gone with flesh strength and changed it to three. I'll have to wait until later to go full doc ock on people :p

Letho
01-21-13, 10:50 AM
Seeing as you're a single point away from a level-up, you probably won't wait for long.

You are approved. Thank you for your cooperation and welcome to the next level.