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Zifo
05-08-13, 07:51 PM
Character name: Zifo Al’Thius
Race: Human
Age: 16
Gender: Male

Appearance:
Zifo’s childhood days spent in his uncle’s farm left him with rough hands, a strong back and a stubborn will. Not a stranger with hard work, he developed strong arms, firm feet and good resistance.
Somewhat taller than his playmates, Zifo’s current height is 1.6 meters. He currently weights 67 kilograms.
Zifo has long black hair, currently tied and left hanging to shoulder level. He has brown eyes, and his skin color is white.
He often wears a stern face and a tightly set jaw, giving the appearance of tempered.

Clothing:
Zifo’s current clothing is a ragged pair of brown travelling boots, a dusty trouser too worn out to distinguish its original color, and a linen white shirt patched beyond count.

Weapons:
Zifo carries an iron long dagger and a bronze buckler.
1) Long Dagger: It has an iron blade sharply kept, and an iron hilt wrapped in soft leather. The length of the blade is 30 centimeters.
2) Bronze Buckler: One side is made out of bronze and shows signs of rough use and green rust; the other side is made out of yew wood, and has a leather stripe for use.

Skills:
Zifo’s skills are currently divided in two types: Physical and Spiritual
1) Physical Skills:
1.a) Proficient skill handling a dagger, a long dagger and a short sword: Zifo received basic sellsword training, and is currently able to use a dagger, a long dagger and a short sword with certain level of efficiency.
1.b) Above average skill using a buckler: Zifo knows which side to point against an incoming blade. He has enough strength to effectively parry relatively strong blows.
1.c) Above average archery skill: Zifo knows how to prepare and fire a short bow. More often than not, his shots land near the selected target.

2) Spiritual Skills:
2.a) Proficient herb knowledge: Zifo learned the properties and varied uses of certain medicinal herbs. He can differentiate poisonous herbs and fruits. He can prepare basic medicine if the appropriate resources are available.
2.b) Double Personality: Zifo’s personality will somewhat change if pressed hard against a wall. Stress, battle excitement or strong feelings most commonly trigger his alter ego. In this state, adrenaline rushes and his body reacts faster. Strong will, stubbornness and courage are enhanced (doubled during the length of the state); however, logical reasoning is diminished.

History:
Zifo’s mother died during childbirth and his father when he was a year old. He was raised by his uncle’s family, a humble folk that worked a small farm they owned. He was raised in a strong family nucleus, and virtues such as hard work, compassion and dedication were nourished. In his childhood days Zifo learned the value of commitment, the beauty of the wild and the satisfying simplicity of working the land.

He was 12 when war brought an end to his peaceful life. The farm was destroyed and his second family raped and butchered. Zifo was spared simply because he was in the wild herb seeking. He returned to a burned wasteland. The babes were thrown against a wall; the men butchered and their limps scattered; the women and grown girls lay naked in horribly obscene positions. It shocked him to his core.

The mental trauma blurred his memories. The subsequent months after the farm incident are shrouded in mystery. At some point Zifo joined a group of sellswords and mercenaries, although he doesn’t recall ever doing so. His comrades claimed that they found him begging for food and stealing coin in Corone.

Letho
05-09-13, 11:40 AM
For Double Personality, I need to know exactly how much of an enhancement he gets when he enters this state. Let's say that the stats mentioned are doubled during this state. Sounds fair?

Zifo
05-09-13, 12:33 PM
Yes, thank you. Should I mention it in the skill's description?

Letho
05-09-13, 01:11 PM
Yes, that would be preferable.

Zifo
05-09-13, 01:55 PM
Done.

Letho
05-10-13, 02:17 AM
You are approved. Thank you for your cooperation and welcome to Althanas.