Crafters Three
08-10-13, 04:19 PM
Each of these are for the sole purpose of making GP. They are impossible to OP, and if it is possible, can i reroute all GP made to either Krausus or Prophet. Also, im only writing one desc, because theyre the exact same person, three times over.
Xenon, Venoxis, Rexis
Ages-29-30
Hair-Salt and pepper
Eyes-Emerald Green
Height-6'
Weight-250 Pounds
Skills
Crafter's Magics, overall this is the same as regular crafting, and takes the same amount of energy and time. But just requires no tools or crafting stations, only the materials.
Xenon-Metal Working- Requires Ingots of metal to preform his magic.
Venoxis-Leatherworking/Tailoring-Requires thread and cloth
Rexis-Alchemyst-Requires Herbs to work.
Telepathy
All of them can communicate mind to mind.
Inventory
Herbs
Metals
Cloths And Leathers
All of this is kept in the cellar of their home.
Well, thats about it, with them being salesmen, i dont think they need a history or strengths and weaknesses.
Xenon, Venoxis, Rexis
Ages-29-30
Hair-Salt and pepper
Eyes-Emerald Green
Height-6'
Weight-250 Pounds
Skills
Crafter's Magics, overall this is the same as regular crafting, and takes the same amount of energy and time. But just requires no tools or crafting stations, only the materials.
Xenon-Metal Working- Requires Ingots of metal to preform his magic.
Venoxis-Leatherworking/Tailoring-Requires thread and cloth
Rexis-Alchemyst-Requires Herbs to work.
Telepathy
All of them can communicate mind to mind.
Inventory
Herbs
Metals
Cloths And Leathers
All of this is kept in the cellar of their home.
Well, thats about it, with them being salesmen, i dont think they need a history or strengths and weaknesses.