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Resolve
09-17-13, 10:24 PM
Resolve, Level 2
(Level 0 (http://www.althanas.com/world/showthread.php?24387), Level 1 (http://www.althanas.com/world/showthread.php?25122))

http://img204.imageshack.us/img204/1374/resolve.jpg



Name: Resolve Curie
Age: 20
Race: Human
Hair Color: Black
Eye Color: Blue-gray
Height: 5'7"
Weight: 140#
Occupation: Exorcist

Personality:

Fiercely independent and ambitious, Resolve can be a bit much to handle at first, but her noncommittal nature betrays her as the young person she is. She has an intense dislike for rules, sitting still, and useless domestic animals, balanced out by her obsessions with training, saving money, and crashing the most festive parties. Her abilities were rough on her as a kid and there's occasionally some residual skittishness.

Appearance:

Resolve is slightly taller than the average human woman and most of her features harken to her father's heritage, though softened by her mixed blood. She has short, wavy, black hair, dark brown skin just a couple shades lighter than the norm of her Fallien ancestry, slight bone structure with an athletic build, and profoundly deep blue-gray eyes. White markings have begun to appear on her skin thanks to her mystical heritage, the first manifesting in a line of freckle-like dots under her eyes. She tends to fidget, so she usually wears plenty of things to fidget with: garish costume jewelry, brightly colored scarves, and layered saris from Fallien. (See my art thread (http://www.althanas.com/world/showthread.php?24666-Art-amp-Sketches-amp-Such) for sketches of her appearance.)

Skills:

• Combat Training: She's advanced in hand-to-hand, including short sword, and especially wrestling.
• Domestics: Running a household has given her considerable practice in more than the bare minimums of homemaking. She's a mean chef, seamstress, and handy(wo)man.
• Resourcefulness: Resolve is fluent in the barter system, as well as has the know-how to scrape by on and make the most of very little.
• Social Butterfly: She likes people and they seem to like her back. Resolve has a gift for navigating various diverse social circles, networking, earning favors, and breaking hearts. (Okay, maybe she just likes to imagine that last bit.)
• Geography & Navigation: She's been studying up for intended adventures, particularly Fallien.

Abilities:

• Sixth Sense: Resolve can see, hear, and speak with souls in various forms such as ghosts, but this also extends to an innate radar that senses locations/movements of both the living and dead in her general proximity (about a half mile radius). She can use this ability, combined with plane manipulation, for exorcisms.
• Energy Manipulation: Like others of the Ahketamika born with supernatural powers, she can use her inherent personal energy to create physical objects up to the strength of cyper or plynt. She can use this to throw concussive blasts (balls of energy about a foot in diameter, strong enough to break bones if struck within 20 feet) as well as conjure shields, armor, and objects such as simple weapons. The blasts are less controlled balls of chaotic energy that deplete her stores less significantly than, say, failing to reabsorb what it takes to make a solid sword, so she can use the blasts several times in succession on top of creating objects. It is difficult to sustain one thing continuously for more than three minutes at once, however, and she cannot do multiple things at once.
• Plane Manipulation: As a supernatural descendent of the Ahketamika, she also has access and the ability to travel to other planes of existence. She generally uses it to experience past incarnations of places and people (permanently etched "memories" in the spiritual tapestry), though if she attempts to pry into a living soul's psyche this way, she can easily be rejected. Recently, inspired by her friend Mordelain's plane walking, she's discovered how to effectively jump through space (teleport). She can do this twice per day/battle and the range is limited to about half mile.
• Astral Projection: A sub-skill of plane manipulation, she can manifest in a spiritual form outside her own body by separating the physical from the astral (sort of like exorcising herself, but much less harmful), which she can both do deliberately or instinctively if her body is rendered unconscious. In this state she can float (no longer subject to physical constraints), pass through objects, and communicate visually/verbally with others. She can also choose to take a less easily detectable form, though regardless, she has no direct influence on anything physical. This leaves her body vulnerable and if even she tries to go incognito, she may still be sensed by people with enhanced senses or spiritual awareness. This astral projection can manifest anywhere she's been before and lasts as long as her physical body remains safe.
• Enhanced Strength: Intense training has yielded an increase in speed, strength, and dexterity to 3x that of a normal human.

Equipment:

• Selukiith Pendant: Recently inherited from an estranged family member, its otherworldly origins are unknown to Resolve (note connection with Itera Namyuul). She probably would have pawned it already if she didn't realize it functioned as a mediocre substitute for an Amaratna crystal, and she's been training with it until she's able to travel to Fallien and obtain a real one.
• Short Sword: Steel.

History:

Twenty years ago her mother was working in trade and, after one particularly fateful trip to Fallien, realized she'd come home to Corone heavy with more than spices and glass. She raised Resolve alone and things were rough at first, but once Resolve was old enough to take care of herself, her mother returned to sea-faring trade and they were able to make the climb from lower to middle class. Because of this Resolve's education started late and at that point she had little interest in it anyhow, but her literacy is gradually improving thanks to Luned's help.

Resolve's supernatural abilities developed early. Growing up in the company of spirits made her a temperamental child, but she mellowed out as she learned about her heritage and how to make use of her talents. She realized her potential as a soldier early on and began training as a preteen, but her skittish nature and disinterest in following directions soon ruled out any career in the military… and most other careers, at that. She's been trying to make a name of herself as an exorcist in order to earn funds and travel to Fallien for proper training.

After inheriting a pendant from an estranged relative Resolve's supernatural training suddenly improved, as if the crystal acted as somewhat of a substitute for the Amaratna crystal she knows she needs to truly control her abilities. Since this she has also increased in strength and the tell-tale marks of her father's tribe, white designs that appear naturally on the skin, have surfaced.

Thread canon to be added next update.

Hysteria
09-24-13, 05:02 AM
Howdy, skills and updates are all good. Approved!