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View Full Version : Green fire bolts? EPIC.



Krausus
10-19-13, 07:02 PM
Id like to buy two hand crossbows, which fire an infinite amount of green bolts of energy. If needed, ill make it a 10 second reload time after every 5 shots.

If i can get it for 290 or below, I'd be immensely grateful to all people involved.

1 more note. Can I also get the number on how much an enchantment to be able to transvert into pocket size cubes, which look like dice and are the size of them.

Breaker
10-19-13, 10:01 PM
Just making sure I understand this, let me know.

You want to purchase two one-handed "crossbows" (I use quotations because if it doesn't fire quarrels, it's just something that looks like a crossbow) which fire an infinite amount of magical bolts, in a semi-automatic capacity (like a handgun), and takes 10 seconds to "reload" after each five shots. You also want to be able to transform them into pocket-sized dice for camouflage/easy transportation. That it?

I'm going to be up front with you: there's very little chance of getting something like this (even one) for 290. If it was made of oak and the bolts it fired only did as much damage as say, a small rock from an ordinary slingshot, we might be able to work something out, but no promises.

If you want something more powerful than that, here's my proposal: give me the full specs for what you want (materials you want the weapon made from, how much damage you want it to do), and I'll figure out how much it costs. Then you'll have a figure to work towards. Sound good?

Krausus
10-19-13, 10:25 PM
Choice one works. Can I make it hurt like a normal size rock, or a medium size one?

Breaker
10-20-13, 12:22 AM
Hahar, you're in luck heartie.

The price for one of these weapons (without the extra enchantment that shrinks it) is 225 GP. If you want it engraved, I'll throw that in for an extra 5GP.

So basically, you can buy one now, and then once you get up to about 400GP more you can buy another and get them both enchanted to shrink down to dice. How's that sound?

Here are the stipulations:

-It is a small one-handed crossbow with no strings made from oak
-It can fire 5 magical bolts in 5 seconds (1 shot per second rate of fire), and then takes 10 seconds to reload. The bolts look like green fire but do not do fire damage, they cause only blunt force impact comparable to a stone from an ordinary slingshot
-If the weapon is reloaded more than 15 times in one hour, it may need an hour to "cool down" (so you get 75-80 shots an hour, not bad)
-There are two runes on the item (you may decide what they look like and where they are.) Touching one will cause it to turn on or off, touching the other is what makes it fire, or that can be a trigger if you prefer. The "reloading" is automatic as requested, but takes 10 seconds
-When the weapon is "on" it emits a soft whirring sound audible to an ordinary human from 10 yards or closer. If overused the whirring becomes louder and louder until it eventually overheats and must be turned off for an hour.

The limitations are just to make sure it doesn't get power-gamed, you don't have to put all of this information in your profile. What do you think?

Brand
10-20-13, 07:09 AM
Works fine with me! The cool down thing is perfectly fine with me.

Breaker
10-20-13, 11:49 AM
Very good sir! Krausus pays 225 GP

Krausus gains the following weapon:

It is a small one-handed crossbow with no strings made from oak
-It can fire 5 magical bolts in 5 seconds (1 shot per second rate of fire), and then takes 10 seconds to reload. The bolts look like green fire but do not do fire damage, they cause only blunt force impact comparable to a stone from an ordinary slingshot
-If the weapon is reloaded more than 15 times in one hour, it may need an hour to "cool down" (so you get 75-80 shots an hour, not bad)
-There are two runes on the item (you may decide what they look like and where they are.) Touching one will cause it to turn on or off, touching the other is what makes it fire, or that can be a trigger if you prefer. The "reloading" is automatic as requested, but takes 10 seconds
-When the weapon is "on" it emits a soft whirring sound audible to an ordinary human from 10 yards or closer. If overused the whirring becomes louder and louder until it eventually overheats and must be turned off for an hour.

This transaction will be completed once someone with the appropriate powers takes care of the GP deduction. Thanks for using the Bazaar!

Krausus
10-20-13, 11:56 AM
Thanks as always!

Max Dirks
10-22-13, 09:00 AM
225 GP removed.

Transaction complete!