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Zack Blaze
10-24-13, 10:57 PM
Previous profile – Here ( http://www.althanas.com/world/showthread.php?25104-Round-1-Fight!)

Name: Zack Blaze
Age: 19
Height: 6'0''
Weight: 180 lbs
Blood Type: AB
Race: Human
Hair Color: Blonde
Eye Color: Green
Weapon: Fists and feet. If Zack has to fight, he would much rather do it hand-to-hand.
Armor: A somewhat thick green leather jacket (like in my avatar, but colored differently) covering up a white undershirt. Also has blue trousers. Due to the thickness of the jacket, it is slightly flame resistant.Zack has also jeans to his wardrobe, as well as no jacket on occasion as an ‘alternate costume’.
Alignment: Chaotic Neutral.

Appearence: Zack likes to wear his hair semi-spiked, with a messy type of look in the back. ( Example) He wears a pair of black, ordinary shoes, and fights with his bare fists. He has no visible scars on his body, and no alterations to his form such as tatoos/piercings/etc etc. He has a single small chain connected from the belt loop on the right side of his trousers that leads into his pocket. He's often seen wearing a pair of sun glasses, despite the time of day. One of his pockets usually holds a red bandana for cleaning up blood and holding his hair in place if he fears something messy will get in it. His clothes are always perfectly ironed, and washed, sprayed with the slightest scent of freshly cut peaches and apricots. When he speaks, it's in a soft, non-threatening tone, and no soul has ever heard him get angry. His nails are perfectly trimmed and he takes pride in making himself appear professional and well kempt.During the Lornius Corporate Championship, Zack was literally gutted by Aurelianus Drak’shal, his friend and occasional partner-in-mischief. He respected Aurie’s decision to take him out so much, that he now bears the horizontal cut’s scar across his stomach as a badge of pride.

Personality: Zack is very soft spoken and comes off to most as aloof and callous to any situation he is in. In reality, such things could not be further from the truth. Zack will find any situation, and use it to his advantage, throwing his allies to the sharks when they have outlived their usefulness. He is not beyond griveling, begging, or any sort of tactic in order to get his way, though he typically prefers to simply negotiate. Zack has no true friends to speak of, just connections that help him further his own goals. Zack could also care less about his family, having long since left them to persue a better life.

History: When Zack was born, some of the more magically gifted nurses sensed something wrong with him, as if he were to go on and do great and terrible things. His childhood and teenage years were quite unremarkable. He always managed to pass his classes with ease, always respected his parents. All around, Zack Blaze was a good kid.

The only issue seemed to be that whenever Zack was around, there seemed to be a lot more fighting in his wake. Zack never engaged bullies directly, rather, he used his intellect to direct them at other kids with more appealing lunches. As the neanderthals laid into their victims, Zack would take the opportunity given to eat somebody else's lunch before going to inform the teacher. Zack looked like the saint, the bully would be suspended, and the kid would owe Zack a debt of gratitude, which he would usually cash in for another second lunch on the next day.

In high school, Zack's skills only got better. He was on almost every major sports team, was revered as one of the stars, yet never saw much actual game time. This was mostly due to the fact that the teenage could maintain calm and focus during the trival games enough to score winning points, but would refuse to play the majority of the events. Nobody would kick him off, he was too good, too valuable for a sure thing victory.

Zack felt that he could be doing more after school, however. He went to college and managed to pass at an extremely young, and nearly unprecedented age. He has a MBA in psychology, forensics, and criminal law. He has also been taking night classes recently to study geography, and Althanian science. All of these subjects had a place in the teen's ultimate goal, and when the time came, he left his home.

Althanas was waiting, bristling with Criminal activity, heroes trying to stop said activity, and the general populace suffering because of the eternal struggle. Zack could have involved himself in these affairs, picked a side and went with it. He had much bigger dreams, however. Bigger than any hero or any villain on the planet.

King of Althanas..... that had a nice ring to it.

Zack has found himself in the employ of Misery Business incorporated. In which he has quickly risen through the ranks at a remarkable pace. The company actually has enlisted Zack to assemble his own unique team for special operations. As of right now, the only member of his team is the fairy Princess Agnie (or Ags for short).

Zack also participated in both the war against the Ixian Knights, as well as the Adventurer’s Crown Tournament. The war didn’t end as he would have liked, while the AC netted him the powerful Teleportation Stone.

More recently, Zack found himself teamed with Princess Agnie for the Lornius Corporate Championship. The tournament was full of great fighters and despite having a partner with literally no fighting skills, Zack advanced his team to netting a third place victory, and with it a sword aptly named ‘The Sword’

Skills: Zack is an expert manipulator and negotiator, able to talk people into things they typically would not do under normal circumstances. He also has a gifted intelligence, able to take apart the logistic and physical traits of a spell by merely watching it a few times.

Street Fighter – Zack has a genius level of street fighting knowledge and skill.

Mime Expert – Zack has become a master at the art of miming. So good in fact, that NPCs occasionally get psyched out by his invisible illusions. It should be noted that this counts as an ability, I didn’t want to make it seem like I’m trying to hide abilities

Abilities:

High Voltage – Zack’s hands surge with electricity (about the same strength as your average tazer), and anything he touches within five seconds gets shocked. Due to the time constraints, Zack needs to be close range to use this technique.

Makai Summon – Zack has obtained the help of the ogre Makai. Once per thread, Zack can summon the beast to jump in and take a blow for his master.

Style 108 Heat Up – Zack can create flames with his fists, and then ‘moves’ the flame to a solid surface. He can also snap his fingers just to create a ‘spark’ that will grow into a fire if placed on a flammable surface. Learned during the Adventurer’s Crown.

Scene-Stealing Uppercut – Zack crouches to the ground, and launches an uppercut so powerful it literally changes the setting of the environment. The uppercut itself has normal power to it, but if it connects, it (typically) launches Zack’s opponent into the air. Zack learned this move during the LCC.

Gravity Crush – Zack charges his opponent, diving past them and planting a single hit on their person with what he has deemed ‘The Gravity Blow’. Once Zack is a safe distance, he clutches the fist he used for ‘The Gravity Blow’ and whatever part of the body he landed the hit on suddenly constricts as tight as it possibly can. The force would be much like an anaconda instantaneously wrapping itself around the area. If Zack uses the hand that delivered the Gravity Blow for anything else, he loses the ability to Gravity Crush. Can only be used three times a day.

Jogging Practice – Zack takes to the air and delivers a dive kick upon his opponent. If this connects, he then attempts to literally run in place all over their face until they hit the ground. This move comes out quick after the initial hit is performed, so it becomes tricky to dodge any time afterwards.

Zack also has gained 4 x Endurance. This means blows that would floor the average Althanian would make Zack stumble back.

Items:

Teleportation Stone: Earned during the Adventurer’s Crown tournament, this small stone allows Zack t teleport anywhere on Althanas once per day, so long as he has the image in his head.

Makai’s Book Earned here The book allows Zack to command the Makai, an ogre that posseses double the strength of a normal human. With the exception of Makai Summon, this ability to command Makai is a quest-only ability.

The Sword – Earned as a third place prize during the LCC, The Sword is able to disenchant any enchantment/buff for two whole posts (I understand we try not to use ‘by posts’ as a measurement any more, so if I need to edit, say, 6-7 minutes in its stead, I will).

Max Dirks
10-24-13, 11:56 PM
If you would, could you please limit Gravity Crush to three uses maximum?

Also, will you please describe specifically what you mean by 4x endurance?

Zack Blaze
10-24-13, 11:58 PM
Better?

Max Dirks
10-28-13, 09:39 AM
Looks good.

Approved!