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View Full Version : Jensen Ambrose - Level 14 Update



Enigmatic Immortal
11-11-13, 03:56 PM
Jensen’s level 14 Update! You can find level 12 here (http://www.althanas.com/world/showthread.php?25803-Jensen-Ambrose-Level-11-Update) Today the updates will be in Blue


Name: Jensen Ambrose
Age: N/A (He doesn’t care)
Race: Human
Height: 5’11
Weight: 159 lbs. (gained 4 lbs.)

Job: Ixian Knight/Loving Father/Bitter God Hunter
Class: Avatar of Famine - The last of the remaining Knights of Apocalypse
Order: Not affiliated with any order at this moment

Appearance


Jensen is near six feet tall, where’s black denim pants that are tight boot cut. He has a skin tight black t-shirt made of cotton tucked into his pants. Draped over his shoulders is a fighter’s coat that stretches down to his feet made of low grade leather and heavily modified. The arms are cut to match the length of the middle of his bicep. The front has been cut so it can’t be bound shut and across his neck is a silver chain with a pendent of a lion. He has mostly short brown hair except for two long strips that run down to his shoulders. The two strips are dyed red at the tips.


Personality
Jensen is eccentric to the extreme, going to any length to pull a joke or make himself laugh. This isn’t to be confused with making others laugh, as his mentality is very self centered. One moment he could be wining and dining a lady, the next shouting at her to make his sandwich he so rightly deserves after her pitiful failure in the sack. Jensen is normally never sullen or dour, the exact opposite of emo.
-> After years of being out with Stephanie, and months cramped inside the caves with Sei and his lot, Jensen has been warming up to people he sees nearly everyday. If you can overcome the boisterous personality of Jensen Ambrose you’ll find yourself an immortal who can actually be rather civil.
-> Jensen has been learning the process of friendship making several such friends such as Duffy Bracken, Zerith Dracosius, and even the legendary Seth Dahlios. He has given up the notion that he must be eternally alone. He still may be crass and crude, and never polite to people he barely knows, but where once he would do nothing to save a soul, he’s found leading the charge to protect the things that make his immortality even the merest bit more pleasurable.
History


With the Cell competition under his belt and truly well away behind him, Jensen had learned the Cult was getting stronger and Cassandra’s followers were beginning to grow as well. Her ascenion to godhood is nearing and Jensen does all he can to bring together enough soldiers to tackle her Mansion home in hopes to stop the vile woman from becoming a goddess.

Yet danger looms on the horizon as a mysterious woman from Jensen’s past appears on the doorstep to the Ixian Castle, his very soul ripped from his body from a powerful foe, and dealing with the pressures of his trusted comrade, Seth Dahlios, killing him during the Night of Debauchery while Kyla Orlouge attempts to kidnap his own daughter in trade for her son to Cassandra Remi.


Skills


PC Skills
(Unless otherwise stated, all skill strengths are determined on a scale as if the skill was done by a well trained solider.)
Throwing Proficiency: Jensen can throw weapons with legendary accuracy.

Exotic Weaponry: Jensen has a knack for using esoteric weaponry. Qartars, Punch Knives, Battle Fans, Whips, Etc, Etc…

Hand to Hand fighting: If you need an explanation as to what this skill does, retire your character.
Hand to Hand fighting styles known:

Caeiporeia: Jensen enters this fighting state of loose movements and dancing rhythms to increase the unpredictability of his already unusual fighting style. Legendary.

Salvarian Greco Wrestling: The art of grappling and using leverage to submit your opponent and leave them senseless on the ground. Jensen is Legendary.

Boxing: The series of applied brutal and strategic punches and jabs for maximum efficiency. Legendary.

Mixed Martial Arts: Series of different martial art skills, including Jiu Jitsu, Jensen is Legendary in this skill.

Heat Resistance: Jensen has fought William Arcus so many times that the natural aura of heat the man exudes doesn't even phase the immortal. When dealing with the fatigue of being in a heated area, (like a desert sun, or Revenant's Heat Aura) Jensen is immune. THIS DOES NOT MEAN THAT HE IS IMMUNE TO FIRE ATTACKS, JENSEN WILL TAKE FULL DAMAGE FROM FIRE ATTACKS AS NORMAL, just the fatigue one gets when fighting in extreme heat does not occur to him.

Incurable Laughter: Jensen can’t help but laugh when he is in battle. No matter how bodily he his damaged, or how fatigued he is, his mouth will never stop the endless, maddening laughter that haunts his foes. He cannot willingly stop laughing when Jensen is in a full battle, and only if his body is unable to produce sounds can he actually not produce the sound of laughter. This laughter will not drain his stamina.

Battle Focus: Jensen has become so in-tune with his adrenaline filled states of battle awareness, that he can process events with speed that is near super human. This simply means that Jensen can multi-task easily in combat, and be able to react accordingly with the speed at which he is known for. (IE, his body no longer moves faster than he can think in combat.)

Switch-Weaponry Expertise: Legendary - Jensen is very knowledgeable of any and all switch weapons, and should one of his weapons in profile include the word Switch within it, he is assumed to know how to maneuver the weapon as an extension of his body.


Items

Jensen has on him at any given moment the following mundane items:

His cared for Leather Trench Coat, with cut sleeves and pulled waist belt so it offers little warmth. The Jacket hem lines are now weighted so he can twirl in combat and use it as a weapon or a way to block incoming projectiles. It is weighted down with steel plates along the tips of the bottom of the jacket and an exo skeleton of steel rods no thicker than a pencil.

X4 Iron Glaives
X4 Steel Throwing Knives
X1 Pair of Black Leather Gloves with steel studs on the knuckles to raise no higher than half a finger's width.
X1 Steel Punch Dagger - Gifted by Seth Dahlios, Jensen has imbued within this blade the poison of a powerful potency from the Red Forest.

Nierika Necklace. It offers nothing in the forms of powers, nothing in the forms of skills and will not gain magical power at a later date. It is simply a white flower necklace blessed by a druid so the petals will not wither and die. When Jensen holds it or looks to it he can feel a calmness in his sea of insanity.
^- Stained red from the blood of Duffy Bracken in the Citadel, Jensen now keeps it closer to him as a reminder of the brotherhood the two created in that fateful battle and a grim reminder of how he can never let himself go that much ever again.


Abilities

STATS (When compared to the average human soldier/ NOTE: Jensen’s peak for these abilities is when his adrenaline is pumping, and not to be considered at peak performance when not in combat. These following examples are of Peak Performance/Battle ready Jensen)

STR: 4.0 - Jensen has the strength of an Olympic class lifter, capable of lifting up to 400lbs over his head for 3 seconds before feeling discomfort.

AGI: 10.0 - Jensen is capable of reacting so fast in combat that he is able to process and react to the speed of a bullet fired from five feet away. In addition, he should be considered to be a contortionist of the highest caliber, being flexible and offering him super human like agility. (He must still bend to some standards of human anatomy, so no noodle arms.)

SPD: 10.0 - Jensen is fast, very fast. In conjunction with his agility, he can perform mythological feats of acrobatic behavior. Jensen is also fast enough to sprint 600 yards in 1 minutes worth of time.

END: 8.0 - Jensen is capable of enduring great feats of stamina draining activities. He does not fatigue from pro-longed combat up to ten minutes. In addition, he can maintain the peak performance of his AGI and SPD for up to five minutes before tiring. (So Jensen can sprint for 3,000 yards without tiring.) Jensen’s Endurance is also conditioned to physical abuse, and so he can shrug off the effects of combat easier than most. This does NOT excuse him from physically debilitating moves. (You break his arm or hit like a truck, it’s gonna hurt no matter what.)


I am the Leaf on the Wind: Jensen has spent time learning how to fight with his father, the Oracle of Wind, and knows how to use his agility and speed to even greater heights.
^- Jensen has begun to learn more of the path to being one with the wind, and has learned to bend the soft flow of the breeze to his whim. 8 times in a battle or a quest, Jensen can shift the wind around him to either push him quickly to the side, slow his descent from a long height, or push enemy arrows or thrown weaponry off track. (This however will not work against certain projectiles, such as cross bolts, large ballistics, black powder weaponry, or magical projectile attacks that are not influenced by wind trajectory, such as balls of energy and the like.)

EX Attack: Jensen can improve the strength, the speed, or absorb the blow of 4 attack, which must not be a Finishing Maneuver, and cannot be complex in any manner. He cannot EX attack unless he has posted once to build up the energy for such a maneuver. So, If Jensen fights Duffy, he cannot EX in his first post of actual combat (intros don’t count). Jensen must also declare at the end of the post in OOC tags that he has stored an EX move, and can save this EX strike for any point in battle. However, Jensen can never store more than 4.

Finishing Maneuvers: Jensen can perform ONE finishing maneuver if sufficient time has been allotted to wearing down the opponent. These moves are devastatingly strong, but do leave the immortal open if he should miss the attack, or worse, the opponent survives. Depending on the Finisher determines the effects.

He can only perform ONE of these moves after FOUR consecutive posts have gone by in battle. After each finisher, Jensen is winded from the exertion of force, leaving him unable to defend himself properly in the opponent‘s next post.

His finishers are:
-Golden Glove Award Winning Punch: After Jensen taunts, he thrusts himself forward in a low slide, coming up with a rolling jabs and punches similar to AB Rocket Uppercut, but instead of finishing with the uppercut, he instead throws a right haymaker, a left haymaker, and winds up his punch with a spiral lunge into th foes chest. STR goes up + 1 for this attack.
-Playing Dirty: After a very crude taunt Jensen leaves himself wide open, letting his foe take a sucker punch. When they punch Jensen, the immortal comes back with a gut blow, stomps the opponent’s foot, hits the enemy with a violent head butt, then punches them below the belt. This attack is more of a means to really fight dirty. Needless to say it’s a deal breaker. No added Strength of Ability.
-Rhythm of the Beat: Jensen can feel the energy rush through him, granting him adrenaline to perform the most complex series of moves. It starts with a slide into the foe’s gut with his knee, a half twist back before crashing downwards in a scissors kick. When the foe’s head hits the ground and bounces up Jensen stomps his foot down, twirling gracefully on it before sliding off their skull with a very boisterous bow. Increases STR +1.
-And Now For The Finale!: By shouting the phrase: Curtains Rise! Jensen gives into his deepest passions and lets out a brutal combination series of punches and kicks, all moving in tandem and flowing flawlessly like a stage performance. These strikes are numerous and fly out quickly, some high, some low, and some overhead to test the limits of somebody blocking the onslaught. When the onslaught nears its peak, Jensen lowers himself and begins a series of rolling jabs into the opponent’s gut, rising the tempo with each chorus laugh until the final blow, a massive uppercut lifting himself and the foe into the air. When Jensen lands he bows to his foe, chuckling the phrase, “That’s all folks!” Jensen’s AGI is +2 when using this move.
-Ultimate Emerald Immortal Buster!: Jensen leans into his foe and slides behind them with a quick kick to their gut, grappling their waist and doing a series of two belly to black suplexes, before hoisting the foe to his feet where he spins to their front and hits them in a belly to belly suplex, landing them on their head. As they are down he grabs them by the head and performs a crushing power bomb, lifting them to his shoulders and hoisting them up for added height as he guides them down with a vicious laugh. STR + 3 for this maneuver
-Dancing With Laughter: Jensen spins his body and kicks his foe repeatedly in a corkscrew fashion, slamming his boot into their jaw. When he lands he spins upwards in a flash kick, but arcs it so he flips forwards and lands on opponent’s shoulders, laughing hysterically as he stomps on their face until they fall on the floor. With a forwards flip Jensen grabs their hand and pulls them back up, groggily into his arms where he dances with their tired body, laughing and screaming, “Come dance with me,” before he twirls them in the spot and cracks them in the chin with a violent stiff kick, bowing for the good time. STR + 2
-Mystic Deception: Jensen leaves his body in a rigid stance, hunching his arms and making it look like there is a wider opening than there really is as he shouts “MYSTIC PROTECTION!. Should the enemy strike him during this prone stance his body will spring like a coiled snake, and he’ll move with the agility of one as well as he slithers around the enemies body attacking eight of the foe’s joints with crippling attacks, finishing with a headlock arm bar take down with that satisfying crunch. At the end he’ll roll to his feet and dust himself off, muttering in a mocking fashion, “I can do this nine times,” Jensen gains no stat bonuses, but the enemy does suffer crippling blows.


Immortal: Jensen is immortal. No matter what he will come back the next day alive and well. Chop off his head, his nuts, his arm, whatever, he’ll live and laugh about it the next day. This is not an excuse for him to ignore pain or whatnot, and he still feels all pain and suffers effects of the death even in his new life the next day. IE: You cut off his arm, his arm is going to hurt like a bitch for a few days. Cut off his head and he won’t be able to speak for hours after coming back.
^- Breath of the Undying: After reviving the Storm Herald, Jensen fused with the eldritch orb that once belonged to the Lord of Storms, fusing his ancient necromantic power with the immortality in his soul. This gives Jensen the ability to speed up his regenerating power, allowing him to come back to life even faster. In game terms, Jensen only needs one post to come back from minor deaths: Neck Snapping, impaling, stabbed in the eye, anything that would kill him, but NOT INCAPACITATE HIM. He will not get back up if he’s beheaded, or he’s cut into two pieces, or any other Overkill situation and will take the normal one day’s worth of regenerating time as usual.
^- Undying Immortality: Jensen has become so fused with his Breath of the Undying that now, unless the attack would be considered Overkill (As stated above) Jensen’s return to life is near instantaneous. However this does not mean Jensen has superior regeneration. This merely gets him back to a state where he can fight, but doesn’t fix any broken limbs (save necks) or severed body parts or blood loss. It just means if Jensen is stabbed or wounded in a similar manner, he returns to life instantly. (Within a paragraph.) This ability only can be activated 4 times a battle.

Unique Items:


Crozius: A Dehlar Master crafted maul that is the length of an average human arm, with a red leather grip and a bronzed Heraldric Cross at the tip inscribed with passages from the Tome of War, the weapon is enchanted to increase the Strength of the user by 5X their normal capacity. Usually in the care of Jensen's friend Adolph Gretzle, the weapon has been known to be used by Jensen himself. (This increases Jensen’s striking Strength to 9X - He can easily punch holes in brick walls with ease, shatter stones, crack granite with ease, and break a limb with ease if there is no sufficient protection. [left to the reciever of attack to determine])

Zodiac Weapon - Cancer: Switch - Awarded Here (http://www.althanas.com/world/showthread.php?21557-The-Crow-And-The-Buttefly/page4&highlight=The+Crow%2C+The+Butterfly%2C) - Cancer's Pincer: A sword that with the press of a button becomes a scythe. This is a Zodiac Weapon with the ability to perform a 'Solstice Slash', an ability that disallows the adrenaline to get through ones system as it normally would, and thus makes the pain last longer.

The Lawbreaker - Switch Purchased here (http://www.althanas.com/world/showthread.php?26049-Need-the-new-Cutting-Edge-of-Weapons-Technology/page2&highlight=the+crow+and+the+butterfly) - This is a Gunblade that fires the darts through the chamber when the weapon is "switched" into gun mode with two forms of firing. It is dyed Black, with Gold Leaf print in fancy script "Law Breaker" with a top hat and cheapest glass Monocole, of which can be attached via an iron chain to the pommel of the handle.
-semi auto mode can fire 10 darts in 10 seconds (1/s rate of fire) and power shot mode takes 5 seconds to charge a shot
-"semi-auto" fires at the speed of an ordinary arrow, "power shot" fires at the speed of a heavy crossbow
-when the weapon is "on" it emits a whirring sound audible to the average human within ten paces
-The darts you are purchasing come grouped like with like, but you can mix and match to create sequenced loads (ex. you can put different kinds of darts in the same clip, they all fit the same)
-So long as you keep your clips intact, going forward you only need to pay for replacement darts
-Jensen has 1 clip of each type of round: Heated armor piercing and Wolfs bane paralysis - Up to the victim to determine how it affects them, it is a poison that numbs the limb of where the target was ht.



Jensen's Flavor


These skills are purely for role playing purposes and traits and characteristics people can use to aid them in role playing with Jensen.

Flirt: Jensen loves to flirt, and will do so with anyone who is pretty looking. To determine if you qualify as pretty you must score a 7 or higher on Sheex’s Woman Watching skills. (He is not my account, but it seemed like a good scale to use.)

Fearless? No, Just lack of caring: Jensen is not intimidated by Seth Dahlios, Letho Ravenheart, the boogeyman or Jesus. He just doesn’t care because he knows he will die and then come back. This astonishing revelation has left him immune to fear based affects.
-> Jensen however is terrified of pink bunnies. They threaten all he knows and questions his mortality.

I HATE THAT CREEPY BITCH!: This demonstrates that Jensen Ambrose HATES Cassandra Remi, as she does him.

You and me, Willie, heh-heh, I think you and I are destined to do this forever…: Jensen and William Arcus have no love lost between them. They despise the other simply for the fact they live. Jensen will revert back to his most insane, assholish self even in front of his little girl and Stephanie when it concerns William Arcus, such is their rivalry.

Adoption: Jensen Ambrose and Stephanie have adopted Azza into his home. The little girl officially gets all titles and rights as befits her station as daughter to the Ixian Knight’s prime bodyguard. She also unfortunately inherits all of Jensen’s not so good monikers, ideally the eternal hassle of dealing with stories of the Noodle Incident.

Soul Mates: Jensen has accepted the truth before his eyes, and has opened his once shut off heart to Stephanie. She is his soul mate, and thus there is nothing he won’t do when around her to ensure her safety.

You mean if I just did this…: Jensen will do whatever the hell it takes to piss someone off. If it means poking you, he’ll do it. Sleep with your mom? On it. Scare the shit out of your daughter? He’s on the case! Whatever it takes to get a rise out of you, because Jensen loves nothing more.

Aw Come On Steph!: Now that Jensen has found love, his more zanier tactics to get under people’s skin has started to wane. If Stephanie or Azza are with Jensen he’ll tone down the crude insults and not go nearly as far as he normally would to get a rise out of a foe.

Racial Intolerance: Jensen cannot stand Elves, and will treat them with full hostility when in his presence. He is racist towards anything with pointy ears. Dark, Wood, High, Low, Commoner Elf? Whatever, your dead meat as far as he’s concerned.
-^ Jensen has spent a bit too much time with Tobias Greenleaf, finding the happy go lucky elf’s attitude towards him rather endearing. Though he still can’t tolerate the elven race, he does allow lenience for her.
-^ Jensen has spent so much time with Tobias Greenleaf that now the two have become close friends, and as such Jensen’s racial intolerance of elves is curbed when in her presence, unless said Elves do something faggoty. Then it’s back to the drawing board as he spew out hate.

Hysteria
03-16-14, 07:14 AM
Hey Buddy.

After some discussion a while ago, the maximum for core attributes was set at 10x normal. Unfortunately you are going to have to change your speed and agility to 10x for each.

Enigmatic Immortal
03-16-14, 12:15 PM
So I cannot ever be the fastest man on Althanas? :(

I'll make the edits.

EDIT: Done sir. However since I actually went down in my stats can I increase the use of my leaf on the wind up to 8x?

Hysteria
03-16-14, 06:36 PM
You can increase the uses for Leaf on the Wind.

Enigmatic Immortal
03-16-14, 06:49 PM
Done.

Hysteria
03-16-14, 07:21 PM
All right then.

Approved!