Alkor
01-19-14, 12:13 AM
Name: Alkor Kiljak
Age: 26
Height: 5'8"
Weight: 143 lbs.
Eye color: Blue
Hair color: chestnut brown
Occupation: Exile, Wandering Swordsman
Personality: While generally quiet, Alkor exudes an air of aloofness that makes him seem rigid and difficult to approach. He can usually be seen suckling at the teat of a jug or staying to the edges of society. He has a mean streak when speaking, often foul or sarcastic. Those who warm up to him learn to see past his shortcomings a font of wisdom and deep thinking.
Born in a small village somewhere in Fallien, Alkor came from a line of guardians. Trained in the art of the sword from a young age, he was second in line behind an elder sister, Elissa, and before a younger brother, Crovian. His precarious birth placed him awkwardly between responsibility and uselessness, and Alkor was not often allowed to forget that.
While Crovian was extremely adept with the Scriptures surrounding the swords his family protected- "Crimson Lotus" and "Jade Orchid"- Alkor neglected most of the studies and remained ignorant of the legend. Elissa often chided Alkor for being the fool between her younger brothers, but he opted to throw himself into his love of combat rather than heed her.
Because of his willful ignorance, Alkor's father refused to allow him to wield either of the blades, even if necessity demanded it. Cursed by the head of the family, Alkor awoke one day strange tattoos on either arm, sleeves from shoulder to lower bicep. The strange script was lost on him, but his father told him of a strange, mystic power that coursed through their veins. The seals would be lifted, he told Alkor, when he accepted his birthright.
Hiding his curse beneath a tattered black cloak, Alkor became known as the "Shamed One." Because of this, he began to drink heavily and spurn his brother and sister.
Rather than turning on his family, Alkor began to study the workings of the body. He eschewed the magics his elder and younger siblings so loved in favor of his own strength. He especially became fond of the concepts behind natural energy flow and the manipulation of "Chi."
One day, his mother and father left the three siblings charged with the defense of the twin blades. There would be a month before they were to return, and the children were to alternate their guard.
The third day, Alkor assumed his shift. Minutes became hours, and the mundane duty lulled the youth into sleep. While he rested, hell broke loose. The village came under attack by enemies the family had never seen, carrying weapons that brought fire into the world without magic. Crovian valiantly stood against the onslaught, defending with mighty wind magic that held the attackers at bay for a time.
Crovian fell in Alkor's arms as the world turned to chaos. Villagers withered around them, the ground rotted and spewed sickness that made the land unfit to grow any crops. Elissa tried in vain to burn away the corruption, but was ultimately captured with both blades.
In his despair, Alkor turned deeply to his booze, banishing rational thought for the remainder of the month until his parents returned. Recounting the horrific tale to his father, Alkor begged the man to cast him out. "I am unworthy to be your son," he said, and his father sadly agreed.
"You will cross the world until you find the twin blades," Alkor's father commanded, "and you will return them here."
And so, Alkor set out, to set right his failures.
Appearance: Alkor is a thin man with a toned body. His messy hair falls around his ears, and his tanned skin is littered with scars and cuts. Under his cloak, he has tribal tattoos that sleeve from shoulder to lower bicep on both arms.
Skills:
Swordsmanship: Skilled
Knowledge: Anatomy
Knowledge: Physiology
Lore: Natural Energy
Knowledge: Geography
Abilities:
Critical Eye- Alkor's natural aptitude and studies lend to him knowledge of openings and weaknesses of the human body and some styles. He is especially gifted in his lethality. (Blows that open wounds do 2x damage and bleed.)
Windwalker: Alkor's travels have rendered him less encumbered by the elements. He has increased agility. (x2. He can dodge a punch thrown at normal speed. Obviously, sword strokes move faster than punches. He can't just dodge weapons and such.)
Stimulate: At this point, Alkor is only able to influence his own chi. He cannot increase or decrease the flow to empower himself. He can close small wounds or slightly treat large ones. Notably, he can sober himself, or create a state similar to drunkenness. (Can be done twice per thread, with four posts between any use.)
Weaknesses: Functional Alcoholic- when not under the influence, Alkor is extremely irritable and plagued by terrible memories. He can still function, but finds it difficult to interact with others. Any attempt at conversation suffers a penalty.
Nightmares: Alkor finds it extremely difficult to sleep. He must meditate to be rested well enough to function. At least 4 hours a day.
Morbidity: His jokes and thoughts often take a dark turn. Interestingly, it makes for beautiful yet somber poetry.
Equipment: One iron Talwar, two leather gauntlets, one black wool cloak. One large jug, filled with ale.
Age: 26
Height: 5'8"
Weight: 143 lbs.
Eye color: Blue
Hair color: chestnut brown
Occupation: Exile, Wandering Swordsman
Personality: While generally quiet, Alkor exudes an air of aloofness that makes him seem rigid and difficult to approach. He can usually be seen suckling at the teat of a jug or staying to the edges of society. He has a mean streak when speaking, often foul or sarcastic. Those who warm up to him learn to see past his shortcomings a font of wisdom and deep thinking.
Born in a small village somewhere in Fallien, Alkor came from a line of guardians. Trained in the art of the sword from a young age, he was second in line behind an elder sister, Elissa, and before a younger brother, Crovian. His precarious birth placed him awkwardly between responsibility and uselessness, and Alkor was not often allowed to forget that.
While Crovian was extremely adept with the Scriptures surrounding the swords his family protected- "Crimson Lotus" and "Jade Orchid"- Alkor neglected most of the studies and remained ignorant of the legend. Elissa often chided Alkor for being the fool between her younger brothers, but he opted to throw himself into his love of combat rather than heed her.
Because of his willful ignorance, Alkor's father refused to allow him to wield either of the blades, even if necessity demanded it. Cursed by the head of the family, Alkor awoke one day strange tattoos on either arm, sleeves from shoulder to lower bicep. The strange script was lost on him, but his father told him of a strange, mystic power that coursed through their veins. The seals would be lifted, he told Alkor, when he accepted his birthright.
Hiding his curse beneath a tattered black cloak, Alkor became known as the "Shamed One." Because of this, he began to drink heavily and spurn his brother and sister.
Rather than turning on his family, Alkor began to study the workings of the body. He eschewed the magics his elder and younger siblings so loved in favor of his own strength. He especially became fond of the concepts behind natural energy flow and the manipulation of "Chi."
One day, his mother and father left the three siblings charged with the defense of the twin blades. There would be a month before they were to return, and the children were to alternate their guard.
The third day, Alkor assumed his shift. Minutes became hours, and the mundane duty lulled the youth into sleep. While he rested, hell broke loose. The village came under attack by enemies the family had never seen, carrying weapons that brought fire into the world without magic. Crovian valiantly stood against the onslaught, defending with mighty wind magic that held the attackers at bay for a time.
Crovian fell in Alkor's arms as the world turned to chaos. Villagers withered around them, the ground rotted and spewed sickness that made the land unfit to grow any crops. Elissa tried in vain to burn away the corruption, but was ultimately captured with both blades.
In his despair, Alkor turned deeply to his booze, banishing rational thought for the remainder of the month until his parents returned. Recounting the horrific tale to his father, Alkor begged the man to cast him out. "I am unworthy to be your son," he said, and his father sadly agreed.
"You will cross the world until you find the twin blades," Alkor's father commanded, "and you will return them here."
And so, Alkor set out, to set right his failures.
Appearance: Alkor is a thin man with a toned body. His messy hair falls around his ears, and his tanned skin is littered with scars and cuts. Under his cloak, he has tribal tattoos that sleeve from shoulder to lower bicep on both arms.
Skills:
Swordsmanship: Skilled
Knowledge: Anatomy
Knowledge: Physiology
Lore: Natural Energy
Knowledge: Geography
Abilities:
Critical Eye- Alkor's natural aptitude and studies lend to him knowledge of openings and weaknesses of the human body and some styles. He is especially gifted in his lethality. (Blows that open wounds do 2x damage and bleed.)
Windwalker: Alkor's travels have rendered him less encumbered by the elements. He has increased agility. (x2. He can dodge a punch thrown at normal speed. Obviously, sword strokes move faster than punches. He can't just dodge weapons and such.)
Stimulate: At this point, Alkor is only able to influence his own chi. He cannot increase or decrease the flow to empower himself. He can close small wounds or slightly treat large ones. Notably, he can sober himself, or create a state similar to drunkenness. (Can be done twice per thread, with four posts between any use.)
Weaknesses: Functional Alcoholic- when not under the influence, Alkor is extremely irritable and plagued by terrible memories. He can still function, but finds it difficult to interact with others. Any attempt at conversation suffers a penalty.
Nightmares: Alkor finds it extremely difficult to sleep. He must meditate to be rested well enough to function. At least 4 hours a day.
Morbidity: His jokes and thoughts often take a dark turn. Interestingly, it makes for beautiful yet somber poetry.
Equipment: One iron Talwar, two leather gauntlets, one black wool cloak. One large jug, filled with ale.