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Baracus
01-22-14, 11:50 PM
Basic Info:
Name: Baracus "The Bull" Mastof
Age: 24
Race: Orc
Height: 6'8"
Weight: 305 lbs.
Description:
3221
minus the bracers, and he wears a leather vest.
Occupation: Barkeep/Brewer

Personality:
Baracus is a very reserved man, polite and kind-hearted. He is a gentle giant. Even when in battle, which he avidly avoids, he will opt to grant a victim mercy even when such kindness is not deserved. He does not easily anger, and if you ever happen to be around when he does get angry, you might want to give him a wide birth. He is fiercely loyal, and very often a time he has put his life in danger protecting the ones he loves. And above all, he always makes you feel welcomed when you walk in his tavern, he always is willing to listen to the many stories he gets told, and he never turns away a weary traveler, even if they have no coin.

History:
Baracus was born to a savage clan of barbaric orcs, but he was different. Growing up it wasn't as apparent; he was just like any young orc in their clan. But when he grew into adolescence is when something started to change, sure he still loved the tests of might he had to go through considering it all came natural to him, but there wasn't that lust for blood the rest of the orcs had. He also started to realize that all these people around him were, well they were stupid. He persevered, but it wasn't until his first raid that he realized just how different he really was. This raid was a rite of passage in his clan, it was when boys became men. They were brought to a hill overlooking a small village and told to raid the village, rape their women, and burn it to the ground. As the other orcs charged, screaming their battle cries, he decided that this was not him. He turn around and left, deciding never to look back, until he heard the screams. They pierced his ears like knifes. He turned around and ran to the village and was horrified by what he saw, bodies laid around the village and buildings burned. He went to work, killing his brothers one by one. After he was done he left and ran. He ran for hours, which turned to days. Eventually he was too exhausted to continue and gave up, crumpled to the ground defeated. He looked over and saw a lone building sitting in the middle of the woods with a sign that read, "The Travelling Tavern". He was rather confused as to why a bar would be out in the middle of the woods so he decided to inspect. He walked inside and was greeted by a grizzly old man. He decided to stay a while and rest. After talking for awhile with the old man, and learning about the magical tavern he was sitting in, he asked to become the man's apprentice. He worked day in and day out for 10 years to learn the man's trade, brewing. Eventually the man died, leaving everything to Baracus. Thus, Baracus started his new life, owner, operator, and brewmaster of The Traveling Tavern.

Skills:
Craft (Brew): Baracus is trained in the art of brewing different types of beers
Craft (Trap): Part of his hunting training
Hunting: Baracus is trained to live in the wild for days
Cook: Part of the old man's training.
Martial Arts: Baracus opts to not use weapons, instead relying on his hands for defense, except for when he is hunting.
Marksmanship: Baracus is a proven archer

Abilities:
Strength: Baracus is stronger then your average man, even your average orc, being able to lift and throw up to 200lbs above his head.
Speed: Baracus is deceivingly fast, especially considering how big he is. He can easily outrun the average man by at least 6-7mph faster.


Equipment:
Recurve Bow (range 60 ft.)
Arrows
The Travelling Tavern (the tavern is enchanted and has the ability to shrink to the size and weight of a book)

Familiar:
A black Elkhound named Illi, mainly a hunting companion. He has her trained to stay out of combat until he can teach her to fight.

Max Dirks
01-24-14, 09:47 AM
Cool character. Love seeing Orcs getting into the mix.

Two things:

1) Baracus is a bit too strong. I can allow him to lift and throw up to 200 lbs over his head to start with. I'm also up for any alternative ideas for strength that you might have. Functionally, it probably won't be that big of a difference to begin with anyway.

2) I just need you to specify that Illi cannot be used in battles, for now.

Let me know when you've made the changes and I'll approve you.

Baracus
01-24-14, 12:49 PM
Okay I made the changes. Also, when can your familiar join in battle?

Max Dirks
01-24-14, 02:41 PM
Technically, familiars can be used at level 1.

There is a maximum number of abilities and a maximum ability power level allowed for each level (1-21). At level 1 you can have up to 3 average powered abilities. Before your edit, your character had one average ability (increased speed), one strong ability (increased strength) and one very strong ability (Illi)**. In order to make your character fall under the maximum power level for level 1, I suggested limiting your strength and Illi (to non-combat). If you want to use Illi at level one, you could reduce or remove some of your other abilities. It's tit for tat. Let me know if you want to keep it the way you've got it or further edit it to include Illi.

***Steady aim is considered a skill because technically the other player decides whether they are hit or not. Thus, things like accuracy are essentially irrelevant in competitive RP.

Baracus
01-24-14, 04:53 PM
Okay, I'm good with how it is now.

Max Dirks
01-24-14, 05:01 PM
Then ye are approved, young orcling!