Lye
01-27-14, 01:48 PM
You there! I would like to purchase a simple steel blade like this (http://static3.wikia.nocookie.net/__cb20111212201859/assassinscreed/images/2/2b/Maria%27s_Dagger2.png). This is a small dagger that is more akin to a knife. The blade is only about five inches and the overall length is around nine inches. It's one solid piece, but there is a catch. I want the bladed half to be coated in melted valaiyalman which has been cured with a poison. This poison will cause blurred vision in about one minute. In two minutes, the victim will begin to see double or hallucinate. After about 5 minutes, the disorienting vision will spread to the ears, causing echoes or false voices. Ten minutes, the poison will begin to attack the major organs, causing fatigue, labored breathing, joint pain, fever, headache, and extreme thirst. At this point, the brain will be affected and the hallucinations may take the form of traumatizing past memories or strange nightmares. Around the half hour mark, the target is rendered inoperable and will be bed ridden. The poison will then continue to attack the organs until reaching systemic failure at around 48 hours.
The poison will work faster to disable a foe the more they exert themselves. If the foe has a higher endurance (extra endurance must be a skill) or slows their heart rate, they will be able to stave off the effects for longer.
The poison is blood oriented. If flow is cut off to the afflicted area, the effects can be held off for longer at the expense of suffocating the tissue. It can be cured through a basic herbal antidote. The antidote is not exceptionally common, but can be obtained from a decent alchemist or herbalist. The antidote itself must be ingested and contains a primary ingredient that causes gastrointestinal discomfort and often diarrhea with frequent urination. The effects will lift completely from the victim over a period of a week. Within 5 minutes, the poison's progression will stop and begin to improve.
The poison is able to be cured through magic. Ai'Brone will dispel it with ease, a common street mage may have to attempt a few times before succeeding. A transfer catalyst will be needed to dispel the poison into in both cases. This catalyst can be animate or inanimate. Inanimate objects (including plant life) used in the spell will not be poisonous afterward, but will take on a deep, dark purple hue. Animate objects will be afflicted with the poison and the current state of the victim. It is best to use street vermin for this purpose. Consuming poisoned flesh will eventually diffuse into the blood via digestion and result in the same effects. Symptoms are usually take 24 hours to manifest in this case - 12 hours if drank via animal soup stock or tainted fluid.
Since it is blood oriented, the undead, constructs, and plant life are not afflicted.
Could I get a price on this puppy and perhaps a cost to coat the same poison-cured valaiyalman on a steel throwing needle?
I would also like 5 vials, empty, and 5 ounces of Dur'Taigen Root to craft the antidote from.
The poison will work faster to disable a foe the more they exert themselves. If the foe has a higher endurance (extra endurance must be a skill) or slows their heart rate, they will be able to stave off the effects for longer.
The poison is blood oriented. If flow is cut off to the afflicted area, the effects can be held off for longer at the expense of suffocating the tissue. It can be cured through a basic herbal antidote. The antidote is not exceptionally common, but can be obtained from a decent alchemist or herbalist. The antidote itself must be ingested and contains a primary ingredient that causes gastrointestinal discomfort and often diarrhea with frequent urination. The effects will lift completely from the victim over a period of a week. Within 5 minutes, the poison's progression will stop and begin to improve.
The poison is able to be cured through magic. Ai'Brone will dispel it with ease, a common street mage may have to attempt a few times before succeeding. A transfer catalyst will be needed to dispel the poison into in both cases. This catalyst can be animate or inanimate. Inanimate objects (including plant life) used in the spell will not be poisonous afterward, but will take on a deep, dark purple hue. Animate objects will be afflicted with the poison and the current state of the victim. It is best to use street vermin for this purpose. Consuming poisoned flesh will eventually diffuse into the blood via digestion and result in the same effects. Symptoms are usually take 24 hours to manifest in this case - 12 hours if drank via animal soup stock or tainted fluid.
Since it is blood oriented, the undead, constructs, and plant life are not afflicted.
Could I get a price on this puppy and perhaps a cost to coat the same poison-cured valaiyalman on a steel throwing needle?
I would also like 5 vials, empty, and 5 ounces of Dur'Taigen Root to craft the antidote from.