Wicked Voudon
03-11-14, 02:42 PM
Name: Astrid Voudon
Age: 123
Sex: Female
Height/Weight: 5’7/124
Race: Elf
Eyes: Dark Brown
Hair: Dark Brown
Appearance: Light brown skinned, with wavy black brown hair, slender in the average way. Her biceps and forearms are covered in tribal tattoos. She dresses in natural fibers and wears ritualistic jewelry. Unless pressed to do so, she prefers to not wear shoes. Otherwise, she owns a raggedy pair of leather boots.
History: After some edits are made from the prelim I will add this in. Just wait and see.
Skills:
Witchcraft and Voodoo: Astrid has spent many of her secluded lifestyle studying the exotic arts of the weird and sublime. With the correct preparation time she can perform many rituals and spells of her craft with Expert skill.
Dagger proficiency: Her skills are equal to that of a journeyman warrior, due to not having a lot of practice companions. (Average)
Foraging and Gathering: Living in the wilds is not easy, but Astrid has become an expert in knowing what is poisonous and what is safe to eat and drink. She also has expert skills in trapping small creatures.
Graceful Movements: As an elf, Astrid is very flexible and graceful in her movements. She nearly glides across the terrain and is very swift.
Blowpipe proficiency: Astrid knows how to kill at range with a well placed blow dart. She is a master with these types of weapons.
Abilities:
STR: X1
END: X1
AGI: X1
SPD: X1
Poisonous Darts: These Needle point darts are coated in powerful venoms from various creature and plants from Dheathain. She can use any of the following Darts in any combination up to a maximum of 3X. Note: She cannot combine the effects of the darts for a super dart.
-Paralysis: Effects the limb targeted making it useless for up to one post in a battle. If it hits the head or Torso it instead causes blurry vision and Difficulty breathing respectively. The more times you are hit by this dart the worse the effects can become.
-Poison: Causes intense discomfort and fever in the target hit over the course of time. In a battle this takes effect after one post.
-Blinding: A dart that erupts into a mist that when it affects the eyes of the target causes intense tearing up and pain mimicking the sensation of blindness.
Potions and Spells: Astrid is known for her ability to create healing tonics and casting various spells. While she knows several low level or mundane spells for living her life, and she can perform more complex spells and potions, but those require time and would be done in quest. The following are just examples of Quick Spells or Potions/Brews she has on her most of the time. Any other types of potions must be made in the quest or battle which requires prep time and work space. (So pretty impractical in a battle.) Like the darts she has a limited number of uses: 4x a thread unless more are made in any combination.
-Healing Tonics: These little vials of golden liquid can accelerate the healing process of the body and close up minor wounds and stop internal bleeding. Can even regenerate broken limbs but requires several uses and time. (So not instantly, and not going to happen in mid battle.)
-Flame Brew!: FIRE! In a bottle! It creates the effects of a mini explosion the diameter of 4’. It has flaming qualities and will destroy soft targets such as wooden tables or chairs and if in the main blast radius can cause bodily harm.
Age: 123
Sex: Female
Height/Weight: 5’7/124
Race: Elf
Eyes: Dark Brown
Hair: Dark Brown
Appearance: Light brown skinned, with wavy black brown hair, slender in the average way. Her biceps and forearms are covered in tribal tattoos. She dresses in natural fibers and wears ritualistic jewelry. Unless pressed to do so, she prefers to not wear shoes. Otherwise, she owns a raggedy pair of leather boots.
History: After some edits are made from the prelim I will add this in. Just wait and see.
Skills:
Witchcraft and Voodoo: Astrid has spent many of her secluded lifestyle studying the exotic arts of the weird and sublime. With the correct preparation time she can perform many rituals and spells of her craft with Expert skill.
Dagger proficiency: Her skills are equal to that of a journeyman warrior, due to not having a lot of practice companions. (Average)
Foraging and Gathering: Living in the wilds is not easy, but Astrid has become an expert in knowing what is poisonous and what is safe to eat and drink. She also has expert skills in trapping small creatures.
Graceful Movements: As an elf, Astrid is very flexible and graceful in her movements. She nearly glides across the terrain and is very swift.
Blowpipe proficiency: Astrid knows how to kill at range with a well placed blow dart. She is a master with these types of weapons.
Abilities:
STR: X1
END: X1
AGI: X1
SPD: X1
Poisonous Darts: These Needle point darts are coated in powerful venoms from various creature and plants from Dheathain. She can use any of the following Darts in any combination up to a maximum of 3X. Note: She cannot combine the effects of the darts for a super dart.
-Paralysis: Effects the limb targeted making it useless for up to one post in a battle. If it hits the head or Torso it instead causes blurry vision and Difficulty breathing respectively. The more times you are hit by this dart the worse the effects can become.
-Poison: Causes intense discomfort and fever in the target hit over the course of time. In a battle this takes effect after one post.
-Blinding: A dart that erupts into a mist that when it affects the eyes of the target causes intense tearing up and pain mimicking the sensation of blindness.
Potions and Spells: Astrid is known for her ability to create healing tonics and casting various spells. While she knows several low level or mundane spells for living her life, and she can perform more complex spells and potions, but those require time and would be done in quest. The following are just examples of Quick Spells or Potions/Brews she has on her most of the time. Any other types of potions must be made in the quest or battle which requires prep time and work space. (So pretty impractical in a battle.) Like the darts she has a limited number of uses: 4x a thread unless more are made in any combination.
-Healing Tonics: These little vials of golden liquid can accelerate the healing process of the body and close up minor wounds and stop internal bleeding. Can even regenerate broken limbs but requires several uses and time. (So not instantly, and not going to happen in mid battle.)
-Flame Brew!: FIRE! In a bottle! It creates the effects of a mini explosion the diameter of 4’. It has flaming qualities and will destroy soft targets such as wooden tables or chairs and if in the main blast radius can cause bodily harm.