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Ulrich Craggenmoor
03-15-14, 06:59 PM
There is a place for you. And if you practice magic in any of it's forms, one of those places: Is here.


The Guild


An open group for the support of magic users be it: studied, stolen, artificial or gained from that pact with the devil himself. you will find a place here. And you shall find us open: no matter your past, present or future.

Our ambition is simple, small and unique: To create a home away from home for all students of the magical arts. One which encourages growth in the art with it's large stores of knowledge. And lending aid in any and all quests, no matter how trivial with it's store of magical items.

There is not many rules for you to follow. As practitioners are as varied as any of the forms of magic itself. Any rules enforced would restrict the abilities of the individual. That being said, there are three tenants we must follow to maintain the Guild as it stands. They are as follows:

Tenants
1. All with magical ability are liable and encouraged to join the guild.
2. There is to be no confrontation between members while any are on guild business. As such the guild itself will be considered neutral and safe ground for all members.
3. None are to be judged of their use or style of craft.

Joining and benefits.
To join, you need only ask. If you have magical ability, membership is a sure thing. We do not take anything else into account and you will instantly have access to any knowledge, space and magical item we posses. Also, acting as neutral ground for all and a member only policy, the Guild is a safe haven if you are ever in a tight bind.


Drawbacks
There aren't any!

Leaders
Rector: Ulrich Craggenmoor
Curator: Fox_Owen_xavier

Members:
Potentially, you!


If anything else is required, please let me know.

Silence Sei
03-18-14, 12:08 PM
Approved