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Lavinian Pride
09-22-06, 02:12 AM
Updates in teal.

Name: Sarah Dahlios
Aliases: Scarecrow (Dubbed by Dan), Lavinian Succubus
Sex: Female
Race: Lavinian
Class: Thief
Age: 27
Weight: Not telling…
Hair: Brown
Eyes: Brown

Link to Level 2 (http://www.althanas.com/world/showthread.php?t=1293)

Personality: While Seth was arrogant and prideful, Sarah is ambitious to a fault. If it could vault her into a better position she will unflinchingly do it. This often leads to her manipulating situations to suit her in the end, and she will always back up her actions with violence if necessary.

Appearance: Sporting brown hair halfway down her back, Sarah is similar to Seth in that she is very good looking. Her steel grey eyes while cold and calculating can become soft and loving on a whim, to help her get her way. Her body is ample in the right places, and she does dress to impress with a skirt that barely touches halfway down her thighs and a tank top.

History:

For the most part Sarah is that little voice in the back of every guy’s head, the one that is their feminine side. For the most part guys ignore this voice, as did Seth Dahlios. That was, until one fateful day that Seth was left in the middle of Sanctuary with a needle injecting an unknown potion into him. We all know the incident, during a swimsuit contest Seth was “forcibly” (as he likes to put it) coerced into drinking an abnormally large amount of Alcohol. The resultant escapades ended with Seth stripped and dumped in the fountain when fellow Brotherhood Maia had injected what she had thought was a laxative potion into the man.

Two days later Seth had transformed into a woman and began to learn to cope with his new “assets”. This gave birth to a more powerful Sarah, one that quickly took control and helped Seth get through the period without much incident. She learned quickly and picked up even more as she absorbed Seth’s knowledge as her own to make sure she would not be easily hoodwinked in her body.

After a couple of months in this State Sarah became even stronger, and with the transformation back, had become a complete separate personality from Seth. While ignored once again by Seth she slowly began to see the course the Lavinian was planning, and prepared accordingly. During the fight with Velius Demorio she made her move, and silently pushed Seth’s fragile soul into corruption.

During the period of darkness in Seth’s life she would slowly push Seth’s soul deeper into corruption, saving the part that was still pure for herself. Time continued on and she became sure she could control the body, until a fateful decision was made that would forever change the Dahlios Clan. Paying the souls of his parents to restore his own Sarah was forced into a situation she had never expected to happen.

During the period of Seth’s restoration, the pure soul of Sarah was ripped from Seth’s body and placed in the corpse of their surrogate mother. The result was new freedom for Sarah, at a pricey cost. Seth recovered and was promptly sent to jail, while Sarah clung tenaciously to the new body she had been given, first healing the deadly knife wounds Seth had inflicted upon his own mother.

After healing the corpse, she began to fully take it over before absorbing completely into it, and resurrecting it. With a gasp of air, Sarah Dahlios the new Poster Child of Lavinya was born. Quickly moving from the morgue where her body had been placed she made way to the Thief’s guild and appealed to Darith Shagath. Receiving entry she slowly began to take over the older woman’s body and reverted it back to a much younger state, and into the physical perfection of the soul that occupied it.

After training with Darith for months she finally was granted the same privilege of Seth as a graduated member of the Lavinian Thief’s Guild. This meant she had a new chance, to become everything Seth could not, and become greater than Seth could have dreamed. However, Darith also told her, she would never be able to return to Lavinya, until she and Seth had talked things through and worked out their differences.

It will be a cold day in hell before Sarah would ever bow to Seth’s will…

Level 2

Many things have happened while Sarah was last reported. Having moved forward, realizing that the only way to regain her guild membership was to act like she didn't need it, she has worked hard at proving her name. This has lead to a rather callous following as she has used many people to gain favor.

The most notacible events would have to be the helping of Haidia to establish a colony they were about to abandon. The second being the death of a crime lord in Underwood. She also has put a leash on the Frigid Bitch of Sanctuary (quite literally). All these small feats are slowly creating a name, and while she still lives in her other half's shadow, she knows she will not be forgotten easily.

Her newest pet project is the Grander's Order, which has currently hired her to deal with a problem involved the Coronian guard, and a few horses...

Level 3

A lot has changed as the Lavinian Succubus continued her mission to become better. She has completed her mission delivering Miranda into the clutches of the Grander’s Order before she struck off on her own, trying to continue her works. Going into the first Cell seen in awhile on Althanas she fought with several other people, before she was felled by a dubious trick by Seth. In the finals however, she sought vengeance against the man that had until then destroyed everything she was working towards.

Ambushing him in the final Cell she held him long enough for a climactic blow from the elf Witchblade, which ended in the both of them being incinerated. In the long run she felt she was almost ready to move on. And so with that in her heart she moved on to find employment by a ranger of Corone in need of a thief capable of stealing an ancient artifact named the Tears of the Nameless Maiden.

Helping the unknown Letho Ravenheart hurt when she realized that as good as she had been, Seth was far more renown. Fighting an uphill battle she was finding she could not move on so long as she was in the thief’s shadow. Frustration was added as Liliana Ambria, the better half of Seth Dahlios showed up in order to help should things get dicey. The result ended with Liliana leaving in search of Seth and Sarah feeling more guilt for not only was she Seth Dahlios, but she had attracted the attention of her employer’s love interest, Myrhianna Bastillien.

The result of the tryst was something that plagued Sarah. Giving into her desires she tried to find something in Myrhia, only to realize with the morning light, she had nothing. Hurt to the core she tried to rebuke Myrhia, the jilted lover in a triangle that surely would leave Sarah dangerously bitter. She broke down in the middle of her tirade and in the end collapsed as the burden of her life began to reveal itself.

With this the Tears of the Nameless Maiden activated. The hurt and the genuine sorrow of the beleaguered Lavinian perhaps tipped the balance and sent the artifact into a display of power to cleanse and purify. As Sarah felt the light of the artifact wash through her, she felt her damnation cleansed. She no longer was Sarah Dahlios, half of Seth Dahlios’ soul. She was a full soul in her own right, free form the oppressive tyranny of her other half.

However, following this she felt a need to find her feet. Looking in Otaria for her old friend Sivienna Mizami she found herself lacking, when she was cornered by her firend’s brat of a sister Rianna. A battle ensued and as good as the Lavinian was, she was no match for the subtle seductress who in turn forced Sarah into the ceremony of siring, and put a new curse upon her. Sarah Dahlios died that night, and joined the ranks of Vampire Thralls that plagued her homeland. Never again to see the night, and further, no longer free.

For now she waits in the arena designed to entertain the Vampiric Elite, and bides her time, looking for a chance to escape with the blood puppet thrall she had been given.

Skills:

Seduction – 4 (The art of subduing a target through sexual predation and lust.)

Dagger Proficiency – 4 (The art of using Daggers in a proficient and well versed manner.)

Sneaking – 1 (The art of moving silently so as not to be perceived.)

Throwing Weapons Proficiency – 4 (The art of using throwing weapons in a proficient manner.)

(Upgrades of Throwing Proficiency and Dagger Proficiency are based off the the results of this quest here (http://www.althanas.com/world/showthread.php?p=37376#post37376).)

This is on a scale of 1-6 the scale works as follows:

1: Basic knowledge, enough that you won’t be caught easily in the act. However, someone that knows what to look for will blatantly catch him performing the act. Major fundamental problems with the user's technique.

2: Fine tuning of some of the more obvious errors, mastery at this point is such that the person can see where the mistakes are and figures out where to focus in order to improve. Basic fundamental errors some finer techniques elude them.

3: Mastery of most of the fundamental techniques involved with the skill. Most often at this point if a problem occurs it is usually associated with a situation that the person using it isn't familiar with, or in an area where the person is uncomfortable.

4: At this point even the more unusual circumstances will not faze the user. Problems may occur when the user is either anxious or cocky. Most problems are with the attitude of the user at the time of use.

5: At this point any mistakes are minimal. Only someone who is as experienced as the user can catch them in the act. At this point there is little more to master on the skill, but there are still some flaws.

6: You are the master of this skill. You can effectively teach and produce counters to the ability. Practicing is no longer of use to the user as it is pointless. The only way they could learn more is to actively use the skill constantly.


Passive Traits –

Soul Link Removed
Soul Sift Removed

Purity – Sarah Dahlios has been purified by the Tears of the Nameless Maiden. Because of this the here to for unknown disposition of her ability to become a Hex Mage has been silenced. This also explains the change of eye color as grey eyes are not actually the natural eye color of the magi, only a symptom of the corruption they are inherently born with.

Vampirism

Sarah has become a Vampire Thrall, the lowest of Vampires. Thralls are often the servants of vampires, and as such are often treated with contempt by their vampiric brethren. They are also bound by rules of Undeath the likes of which are near crippling for their ability to stop a thrall rebellion. Most thralls are dull witted incapable of the willpower and acts they had in life. However, every now and again a thrall retains themselves. These thralls are seen as dangerous and often times are killed on sight or broken in spirit to protect the family they belong to.

While she still retains her self, she is still subject to the laws of Thralldom, which she can only guess at. However, for ease of anyone interacting with her, these are the Laws of Thralldom:

1) Sarah cannot Willingly cause harm to a Vampire.

2) Sarah cannot Indirectly willingly cause harm to a Vampire.

3) Sarah cannot Standby and allow a Vampire to come to harm.

The Laws of Thralldom cease to apply if she can advance in strength to become a true vampire. The only way she can do this however, is if a vampire will let her drink from its blood.

Atop of this are the Rules of Undeath:

1) Direct sunlight is fatal. At most as a thrall Sarah can survive ten seconds in direct sunlight, before she will ignite and burn away.

2) Sarah is extremely flammable. Even the slightest brush of fire will ignite her skin ablaze. Immediate dousing is needed, or else she will combust and die.

3) Sarah is also weakened by the presence of Holy Symbols. They will reduce any benefit of her Vampiric abilities to nil. Effectively forcing her to fight as a normal human. Holy Ground also produces this effect.

4) Holy Water will only burn, but not cause fatal combustion.

5) If any object should puncture her heart, Sarah will immediately combust and catch flames. While not directly lethal, indirectly she will be killed by "staking".

6) Unique to the Mizami Bloodlines decapitation will cause Sarah to die.

7) Sarah must feed once a week, or she will find herself in a blood frenzy that will end in a large amount of blood drawn. It is also not a mere sip that she requires, but at least a pint of blood from her victim in order to continue to function as a vampire.

8) Upon feeding on a pint of blood Sarah can heal all wounds dealt to her. However, should she sustain grievious injury she will require a second pint of blood immediatly to satiate the bloodlust in her system. This means she must drain two pints for healing wounds in order to remain sane after feeding. Please keep in note that the feeding will require time, and is more of a finishing move rather than an in battle ability.

9) The benefits of undeath grace Sarah by locking her in at the mortal age of 27. She will never appear to grow older. They also make Sarah one and a half times as strong as a normal man, and one and a half times as fast as a normal man.

10) Poisons not specifically designated to affect undead will have no effect on Sarah. This means alcohol will not intoxicate, and arsenic would not kill.

11) If for reasons unknown Sarah goes longer than two weeks without feeding, she will begin the wither away as the aging process accelerates. With her current state she will age ten years each day, and upon reaching past 60 years (4 days) she will die. Upon finally feeding the aging will reverse to the neutral state of 27.

12) Sarah cannot sire other vampires or thralls. As a thrall she is too weak to sire others.

I also request the following Ability:

Vampiric Rush - If Sarah has fully fed within the last three days she can make use of the Vampiric Rush only so long as she has not bled too profusely out of her body. (Internal bleeding will not count, it must actually leak out her skin, she is dead internal bleeding doesn't matter.) It allows her incredible speed, but at a cost. She will gain a post of speed up to twice her normal speed, but in return requires her to feed deeply to replinish the blood spent, making her act as if a week has passed since her last feeding, no matter the time difference from last feeding and activation.

Items

Linen skirt dyed orange and a white linen tank top.

Pair of shorts lined in soft cloth bought from the bazaar with matching sports top

Pair of sleeves made of wool to go up the arms

Pair of fingerless leather gloves

Five delyn throwing knives with arrow tips dubbed "Thorns"

A pair of Dragon Bone bracers crafted in Haidia

Leather satchel for carrying supplies.

Leather belt with sheaths for two daggers.

Twin steel daggers dubbed “The Girls”.

Basic traveling supplies. (tinder box, fire starter ect ect.)

Lavinian Pride
09-22-06, 02:20 AM
Kid is a NPC familiar of Sarah and as such is not allowed in battle without express permission of all parties involved. Atop this, any growth of Kid will be seperate of Sarah, and following the rules for familiars should be considered as a seperate character for the purposes of gauging strength.

Name: Kid
Age: 6
Race: Human (Blood Puppet)
Height/Weight: 3'6" 60 lbs
Hair: Brown
Eyes: Brown
Occupation: Blood Puppet

History: Kid began life with no name, and no purpose other than to serve as a mortal snack for vampires. Her training was rigorous teaching her much about vampiric society and how to approach vampires. While she is still young, she is well tutored in the arts of vampirism, to the point that she can recognize breeding of vampires based on appearance. However, she is now bound to duty to Sarah Dahlios, and while her life till then was dull and repetitive she knows there is a storm brewing on the horizon.

Personality: Kid retains almost no personality, for a puppets job is the be used by vampires in any way that suits them. She is afraid of things that are perfectly normal to a child, and shows a maturity beyond her years, if only because childish tendencies are beaten out of puppets at an early age.

Appearance: Kid looks like a typical average six year old girl. Her hair is kept long and often can be found (much to Sarah's frustration) pulled back in a high ponytail leaving the hair off the neck. Her dress is often formal, a small dress with shoes that while not fancy are decent enough to appear worthy of presence in a formal engagement.

Skills:

Bloodline Identification - Kid is capable of saying what bloodline a vampire is from on sight. This information can sometimes give insight to strengths and weaknesses. However more often than not, it merely gives a name, and nothing else.

Cyrus the virus
09-22-06, 03:31 AM
Approved.