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View Full Version : Nyric Draug, Wandering Killer (level 1)



Nyric
07-06-14, 10:59 PM
Name: Nyric Draug

Nicknames/aliases: Crow (for the black-feathered arrows he favors and his dark skin)

Age: 21

Race: (Dark Elf) Drow

Height: 6’2”

Weight: 132 lbs.

Occupation: Assassin

Personality:

Unlike many in his line of work, Nyric has maintained his good nature. While he’ll kill a target without a second thought, he’s not a psychopath who murders for some twisted pleasure. Despite the fact that he’s unfailingly professional and utterly cold on a job, he’s always willing to enjoy good jokes, cold ale, and pretty women. While he’s not a saint by any stretch of the imagination, he’s always kind to the outcast and the disenfranchised. Despite his finer points, business is still business, and Nyric is a survivor at the core. He doesn’t hesitate to do what he deems necessary, no matter how ugly his actions might be.

History:

Born the nameless son of a nameless whore in a nameless city, Nyric was promptly discarded and forgotten. He spent the first ten years of his life in an orphanage in Salvar, where he was the only one of his race. From the moment they could form sentences, the other children ridiculed and tormented him. His black skin, pointed ears, and white hair set him apart and made him an easy target. The women who ran the orphanage were every bit as xenophobic and ignorant as the children they housed and did nothing to interfere. But Nyric was a patient boy, and never responded to the constant stream of verbal and physical abuse. He always seemed to be somewhere else.

As the years went by, many of the other children were adopted. Nyric wasn’t, but he didn’t mind. Some part of him always believed that the mother and father who abandoned him would come back. Nyric spent his days lost in books and wandering the snow-covered woods outside the orphanage. It was during one such trip that he found a wounded bird lying in a clearing. It was a crow, and its black-feathered wing was twisted alarmingly. One broken soul recognized another, and Nyric took the bird in and nursed it back to health. For the first time in his life, Nyric realized that he wasn’t lonely. As he fed the crow and kept it warm, he’d finally found a friend whose skin was every bit as black as his was.

Meanwhile, the other children who missed adoption grew larger and crueler. They’d almost given up trying to make Nyric’s life miserable when they noticed his new pet. One afternoon, the dark elf had gone out to gather some berries to feed the crow. As he stepped out of the cold and into the drafty orphanage, he noticed something in his bed. It was a mass of feathers so twisted and mangled that it took him a moment to recognize it as the bird he’d loved. The other orphans had seen an opportunity to make Nyric as lonely as they were, and they’d taken it.

Nyric never shed a single tear, but something broke inside him. He realized that he was alone in the world and that no god, no adult, and no parents were coming to save him. He buried the crow that afternoon. The next morning, the woman who ran the orphanage screamed at the horror that confronted her when she walked into the children’s room. The orphans had been murdered in their beds, their throats cut while they slept. Every cot except Nyric’s held a corpse, and the dark elf child was nowhere to be seen.

Somewhere in the years that followed, Nyric was taken off the streets and adopted by a series of gangs that recognized his talent for killing. He currently wanders the lands of Althanas, taking contracts and ending lives. It’s all that he knows how to do.

Appearance:

Nyric is an oddity. His ink-black skin, white hair, and almond-shaped, crimson eyes mark him as a dark elf, but he has the manner and speech of a Coronian commoner. He’s tall for his kind, standing higher than most, and covered in lean muscle. His clothes are all greys and blacks, inexpensive but sturdy. His one constant accessory is his battered black cloak. It helps him hidden in the dark, conceals his weapons, and staves of the chill of the road. Nyrics height, toned physique, fine bone structure, and habitual sardonic smirk make him almost handsome in a dangerous sort of way.

Skills:

Combat

Dagger: Journeyman
Bow: Expert
Sword: Journeyman
Dual Wielding: Journeyman
Throwing Weapons: Journeyman
Unarmed: Journeyman
Light Armor: Journeyman

Stealth

Sneak: Expert
Alchemy (Poison): Journeyman
Lockpicking: Journeyman
Garrote: Journeyman

Other

Bluff: Journeyman
Language: Common
Street smart: Master
Acrobatics: Journeyman


Abilities:

Elven Sight: Nyric's heritage grants him an important boon: enhanced sight. While the dark might obscure the vision of others, he can see perfectly, even in the dead of night.

Elven Reflexes: Through practice and natural talent, Nyric has become exceedingly quick. He can move 2x as quickly as a normal person. This allows him to make two attacks in the time it takes an ordinary opponent to make one. It also makes him better at dodging, blocking, and fleeing.

Deadly Accuracy: Nyric is an expert on the anatomy of the living. He knows what makes people move and talk and breathe. More importantly, he knows how to make all of it stop working. When Nyric strikes, he hits where it hurts. An attack that lands successfully does 2x the damage a blow from an ordinary man would.

Equipment/Weapons:

Nyric’s usual weapon of choice is his bow. The yew wood is lovingly maintained and slung across his back along with a quiver of 10 black-feathered, iron arrows. A matched pair of iron short swords hang at his hip. The weapons are devoid of decoration and have simple, wire-wrapped hilts. Nyric doesn’t care. Weapons aren’t supposed to be works of art. They’re supposed to kill, and his sword serve that function exceedingly well.
Nyric also keeps a few simple lock picks in a pouch hanging from his belt. He keeps another with empty glass vials and simple alchemic equipment used for brewing various toxins.

Erikar
07-07-14, 09:48 AM
Hello, Nyric, and welcome!

It's good to see another orphaned assassin around!

Now, I see a few problems with your abilities: First off, your Night Vision, racial ability or not, still counts as a full ability. If you would please list that under your abilities, it would be greatly appreciated.

Secondly, your Born of the Night ability doesn't really count as an ability, so much as a skill(Being stealthy and hard to detect is something anyone can learn. It just comes more naturally to some.) If you want to remove it, we can make this go a little more quickly.

Lastly, your Deadly Accuracy sounds like an ability that always hits, but your opponent is the only one who will decide whether or not your attack lands. If you were questing solo or with some friends, you could just write that you studied an NPC opponent and shot him in the heart, but doing so in a battle with another player would not go so well. You may edit it however you like, but just keep in mind that you decide if an opponent hits you, and the same goes for your opponent.

Nyric
07-07-14, 11:25 PM
Edits have been made. I replaced Born of the night with Elven Sight. I also altered Deadly Accuracy to work more like a 2x strength ability that's based more on accuracy than brawn. Hope that clears things up!

Erikar
07-08-14, 12:53 AM
Alright, looks good to me.

You're approved.