Pestarzt
11-06-14, 03:10 PM
Name: Alex Alfons
Alias: Pestarzt
Age: 24
Race: Human
Hair Color: Blonde
Eye Color: Blue
Height: 6' 2”
Weight: 182 lbs.
Appearance: There's something that always seems a little bit off about Alex. His eyes are listless and distant, staring at some figment unseen by sobriety. His lanky, gangly form is altogether awkward and lacking any semblance of grace. His blonde hair is neatly buzzed on the sides and back, but given a messy length up top. Most of the time Alex wears a black suit cut in earth style. His purple shirt's top button has fallen off, and the shirt tails always remain untucked, even when wearing a vest. The pants are roughly hemmed, so they are stuffed into a pair of ratty combat boots. When patrolling, he wears his trusty gas mask.
Personality: Alex never seems totally present, and that's because he's usually not. Whether his condition or some substance makes him unattached to reality remains unclear; but as groggy as he is, he'll never back down when someone is in need of help. Talking in a slow, monotonous voice and carrying a big crowbar, he keeps his jumbled words to a minimum and lets action speak for him. Although kind and generally friendly, he puts off a vibe apathetic resignation and occasional ennui.
He also has a stranger manner of speech, combining earth colloquialisms from the 1960s/2000s, and Aleran turns of phrase.
History: John Alfons was a burn out engineer who hit the 60s running. At the age of twenty, he followed the Merry Pranksters (http://en.wikipedia.org/wiki/Merry_Pranksters)' bus around on a tandem bicycle he rode alone, stopping to sample the goods of transcendence they gave away. But with legal reforms in 1966 and a nagging need for food, he settled down to a quieter life of working arenas as a sound guy and drug gopher for bands. His last moment on Earth was Oct. 21st, 1972 in Santa Monica during The Ziggy Stardust Tour. As was his policy, he tried everything he got the musicians himself – but he could not be prepared for the trip David Bowie requested.
Lacy Thompson mixed beats under the name Terminally Chill, opening for acts like Austra, Grimes and even Calvin Harris in 2018. She had a knack for warming up a crowd, and a penchant for running a chain of successful thrift stores along the West Coast. But after a trying some shoddily-cut MDMA during a set in Cologne and falling into the Rhine, she found herself waking up in an even more foreign place.
For centuries, Althanas had been rife with inter-dimensional portals ripping poor fools out of their realities and thrusting them into a cosmopolitan world. Some of these expats adjusted to the medieval lifestyle with a semblance of stability - though most ended up dying. However, one nation found an influx of technical knowledge fruitful enough to collect. So Lacy and John ended up settling in Alerar, which offered skilled offworlders a cushy discount on housing and open employment, provided that they had the skills to advance the dark elven agenda.
John worked on a project using artificer fire stones and rough iron piping to create some of the most advanced systems of heat and plumbing Althanas had seen to date. Lacy worked nights in the biggest Earth-Expat club (nearly twenty people nightly!), performing something between Gregorian chants and dubstep to the constant hiss of steam and pounding of metal of the nearby factories. They raised two children together, huddled in a block-sized neighborhood in Ettermire housing Earth Humans.
Alex always seemed like a weary child. He hated action almost as much as he hated speaking, and found a quiet solace in some old comic books Lacy had managed to bring with her (along with a few garbage bags of clothes.) But whenever the local Aleran natives made their displeasure at humans known, he was the first to step up to keep the situation peaceful and “chill” as possible.
Of course, the boy was haunted by strange dreams. When the monotony of life began to weigh him down with its tedium, an odd recurring nightmare would frighten him to his core. He'd be in his cramped room, looking over at his sister's empty bed – she'd often stay with friends – and when he was sure she wouldn't be returning for the night, he'd reach under his pillow for a knife he'd taken from the kitchen. As he plunged it into his body – neck, heart, or other flavor of the day – he'd slip into the abyss of dream to awaken as if nothing had happened.
His parents had deemed the news too heavy for the child to deal with, but Alex hesitantly found the will to finally ask them about it.
“Son,” began John with a pipe in his mouth, “you don't stay dead, man.” His father went into his own explanation as to why Alex always seemed to come back to life – something to do with galactic leylines, the universal strings of a shared consciousness wrapped tightly around him – they had about as much substance as the constant stream of smoke. Ready to die but unable to, Alex was at a loss to what to do in life. He had steady work assisting his father and other humans in a nearby factory, and picked up some unsavory habits from them to cope.
In his early twenties, Alex saw his father and sister arrested by Aleran authorities. John for a collection of contraband that would put Timothy Leary (http://en.wikipedia.org/wiki/Timothy_Leary) to shame, and Kat, his younger sister, for inciting anti-government sentiment. At Lacy's tear-filled request, Alex set out to find them both. His only clue was a prison ship that left the port of Etheria. Taking what supplies he could – an old suit from his mother's wardrobe, a gas mask his father had developed to protect from Ettermire's smog, and whatever drugs that managed to evade the dark elven authorities.
Skills: Herbalism – Learning lessons from his father about what plants on Althanas had special properties, Alex has a strong knowledge of what can alter his mind, and where to get it.
Mechanically Minded – John also taught Alex to be curious and handy, allowing him to adapt simple and somewhat complex devices to suit his whim. He lacks the gentle hand and finer tools needed to make anything too difficult, and the patience as well.
Brawler – He's a good enough fighter to know when it duck and when to hit, but he lacks the grace, poise, timing, and rhythm of any professional.
Abilities: Ob-La-Di, Ob-La-Da, Life Goes On: As much as Alex would love to sometimes, he can't seem to stay dead. Though he'll die as any normal human would, something will collect and reconfigure the pieces so that he'll breathe once more, scream and writhing for nearly an hour after he reawakens. The process to come back takes time. Minor deaths (exsanguination, asphyxiation) that leave the body intact could be anywhere from two days to a week, while losing his head could take several weeks. Complete destruction of his body takes upward of a month before every atom can muster back to its proper place.
Keti: John Alfons has spent some time as a 'cook' when his prospects for scoring were low, so he had some experience experimenting on chemicals to find out their properties. Keti is a stimulant of his own design, and Alex has managed to copy the recipe into a true wonder. Whether it's because of his unique qualities or not, when heated and inhaled, Keti grants Alex an inhuman amount of strength and endurance. These affects last for roughly eight hours, though they diminish with time.
Strength: Is heightened to that of 2x that of a normal human, allowing him to deadlift 300 lbs and punch with the strength of 500 PSI. Because of the increased strength, he can also jump nearly five feet higher while under the influence, but his lack of grace means it'll end up falling flat.
Endurance: Pain felt lessens to around half what it should be, but any injury that damages his body will still stop him if he'd be unable to control it. The broken arm wouldn't hurt as much, but Alex would only be able to swing it weakly around. Alex can also run for longer periods of time without becoming winded, and won't tire as easily.
Keti comes with some drawbacks, however. For Alex, it's not strictly a stimulant but also a powerful hallucinogen. He doesn't see as clearly, and many a false vision will dance before his eye to distract him. Keti also causes him to feel something of a real rage, an emotion he has little experience with.
Equipment: Gas Mask: Created by his father and modified by Alex, the Gas Mask has one tiny heating coil where an artificers stone sits. When air rapidly passes over it, it begins to heat, allowing whatever is loaded in the cartridge next to it to be burned and inhaled. The mask itself is black, with two large glass circles acting as visors.
Metal Cartridge x 1, loaded with -
Keti x 500 mg, or about 20 doses.
Iron Crowbar x 1
Small collection of other drugs, including a hits worth of salvic salt, a root from Dheathain said to numb the mouth.
Pack of rolling papers x1
Small bag of tobacco
Alias: Pestarzt
Age: 24
Race: Human
Hair Color: Blonde
Eye Color: Blue
Height: 6' 2”
Weight: 182 lbs.
Appearance: There's something that always seems a little bit off about Alex. His eyes are listless and distant, staring at some figment unseen by sobriety. His lanky, gangly form is altogether awkward and lacking any semblance of grace. His blonde hair is neatly buzzed on the sides and back, but given a messy length up top. Most of the time Alex wears a black suit cut in earth style. His purple shirt's top button has fallen off, and the shirt tails always remain untucked, even when wearing a vest. The pants are roughly hemmed, so they are stuffed into a pair of ratty combat boots. When patrolling, he wears his trusty gas mask.
Personality: Alex never seems totally present, and that's because he's usually not. Whether his condition or some substance makes him unattached to reality remains unclear; but as groggy as he is, he'll never back down when someone is in need of help. Talking in a slow, monotonous voice and carrying a big crowbar, he keeps his jumbled words to a minimum and lets action speak for him. Although kind and generally friendly, he puts off a vibe apathetic resignation and occasional ennui.
He also has a stranger manner of speech, combining earth colloquialisms from the 1960s/2000s, and Aleran turns of phrase.
History: John Alfons was a burn out engineer who hit the 60s running. At the age of twenty, he followed the Merry Pranksters (http://en.wikipedia.org/wiki/Merry_Pranksters)' bus around on a tandem bicycle he rode alone, stopping to sample the goods of transcendence they gave away. But with legal reforms in 1966 and a nagging need for food, he settled down to a quieter life of working arenas as a sound guy and drug gopher for bands. His last moment on Earth was Oct. 21st, 1972 in Santa Monica during The Ziggy Stardust Tour. As was his policy, he tried everything he got the musicians himself – but he could not be prepared for the trip David Bowie requested.
Lacy Thompson mixed beats under the name Terminally Chill, opening for acts like Austra, Grimes and even Calvin Harris in 2018. She had a knack for warming up a crowd, and a penchant for running a chain of successful thrift stores along the West Coast. But after a trying some shoddily-cut MDMA during a set in Cologne and falling into the Rhine, she found herself waking up in an even more foreign place.
For centuries, Althanas had been rife with inter-dimensional portals ripping poor fools out of their realities and thrusting them into a cosmopolitan world. Some of these expats adjusted to the medieval lifestyle with a semblance of stability - though most ended up dying. However, one nation found an influx of technical knowledge fruitful enough to collect. So Lacy and John ended up settling in Alerar, which offered skilled offworlders a cushy discount on housing and open employment, provided that they had the skills to advance the dark elven agenda.
John worked on a project using artificer fire stones and rough iron piping to create some of the most advanced systems of heat and plumbing Althanas had seen to date. Lacy worked nights in the biggest Earth-Expat club (nearly twenty people nightly!), performing something between Gregorian chants and dubstep to the constant hiss of steam and pounding of metal of the nearby factories. They raised two children together, huddled in a block-sized neighborhood in Ettermire housing Earth Humans.
Alex always seemed like a weary child. He hated action almost as much as he hated speaking, and found a quiet solace in some old comic books Lacy had managed to bring with her (along with a few garbage bags of clothes.) But whenever the local Aleran natives made their displeasure at humans known, he was the first to step up to keep the situation peaceful and “chill” as possible.
Of course, the boy was haunted by strange dreams. When the monotony of life began to weigh him down with its tedium, an odd recurring nightmare would frighten him to his core. He'd be in his cramped room, looking over at his sister's empty bed – she'd often stay with friends – and when he was sure she wouldn't be returning for the night, he'd reach under his pillow for a knife he'd taken from the kitchen. As he plunged it into his body – neck, heart, or other flavor of the day – he'd slip into the abyss of dream to awaken as if nothing had happened.
His parents had deemed the news too heavy for the child to deal with, but Alex hesitantly found the will to finally ask them about it.
“Son,” began John with a pipe in his mouth, “you don't stay dead, man.” His father went into his own explanation as to why Alex always seemed to come back to life – something to do with galactic leylines, the universal strings of a shared consciousness wrapped tightly around him – they had about as much substance as the constant stream of smoke. Ready to die but unable to, Alex was at a loss to what to do in life. He had steady work assisting his father and other humans in a nearby factory, and picked up some unsavory habits from them to cope.
In his early twenties, Alex saw his father and sister arrested by Aleran authorities. John for a collection of contraband that would put Timothy Leary (http://en.wikipedia.org/wiki/Timothy_Leary) to shame, and Kat, his younger sister, for inciting anti-government sentiment. At Lacy's tear-filled request, Alex set out to find them both. His only clue was a prison ship that left the port of Etheria. Taking what supplies he could – an old suit from his mother's wardrobe, a gas mask his father had developed to protect from Ettermire's smog, and whatever drugs that managed to evade the dark elven authorities.
Skills: Herbalism – Learning lessons from his father about what plants on Althanas had special properties, Alex has a strong knowledge of what can alter his mind, and where to get it.
Mechanically Minded – John also taught Alex to be curious and handy, allowing him to adapt simple and somewhat complex devices to suit his whim. He lacks the gentle hand and finer tools needed to make anything too difficult, and the patience as well.
Brawler – He's a good enough fighter to know when it duck and when to hit, but he lacks the grace, poise, timing, and rhythm of any professional.
Abilities: Ob-La-Di, Ob-La-Da, Life Goes On: As much as Alex would love to sometimes, he can't seem to stay dead. Though he'll die as any normal human would, something will collect and reconfigure the pieces so that he'll breathe once more, scream and writhing for nearly an hour after he reawakens. The process to come back takes time. Minor deaths (exsanguination, asphyxiation) that leave the body intact could be anywhere from two days to a week, while losing his head could take several weeks. Complete destruction of his body takes upward of a month before every atom can muster back to its proper place.
Keti: John Alfons has spent some time as a 'cook' when his prospects for scoring were low, so he had some experience experimenting on chemicals to find out their properties. Keti is a stimulant of his own design, and Alex has managed to copy the recipe into a true wonder. Whether it's because of his unique qualities or not, when heated and inhaled, Keti grants Alex an inhuman amount of strength and endurance. These affects last for roughly eight hours, though they diminish with time.
Strength: Is heightened to that of 2x that of a normal human, allowing him to deadlift 300 lbs and punch with the strength of 500 PSI. Because of the increased strength, he can also jump nearly five feet higher while under the influence, but his lack of grace means it'll end up falling flat.
Endurance: Pain felt lessens to around half what it should be, but any injury that damages his body will still stop him if he'd be unable to control it. The broken arm wouldn't hurt as much, but Alex would only be able to swing it weakly around. Alex can also run for longer periods of time without becoming winded, and won't tire as easily.
Keti comes with some drawbacks, however. For Alex, it's not strictly a stimulant but also a powerful hallucinogen. He doesn't see as clearly, and many a false vision will dance before his eye to distract him. Keti also causes him to feel something of a real rage, an emotion he has little experience with.
Equipment: Gas Mask: Created by his father and modified by Alex, the Gas Mask has one tiny heating coil where an artificers stone sits. When air rapidly passes over it, it begins to heat, allowing whatever is loaded in the cartridge next to it to be burned and inhaled. The mask itself is black, with two large glass circles acting as visors.
Metal Cartridge x 1, loaded with -
Keti x 500 mg, or about 20 doses.
Iron Crowbar x 1
Small collection of other drugs, including a hits worth of salvic salt, a root from Dheathain said to numb the mouth.
Pack of rolling papers x1
Small bag of tobacco