Eldric
12-16-14, 09:09 PM
Name: Eldric Thormund
Age: 26
Race: Human (Salvarian)
Hair Color: Blonde
Eye Color: Gray/Blue
Height: 6'1"
Weight: 185 lbs
Occupation: Mercenary
Personality: A native son of Skavia, Eldric's demeanor is as harsh and unforgiving as his homeland. A gruff, short-tempered man with little love for anything deemed impractical. Years of living as a sellsword have made the Salvarian paranoid and brutal. Slow to trust and quick to violence, Eldric often has trouble working in groups and prefers solitary ranging to the camaraderie of mercenary companies. Despite this he has a strong, if warped, sense of justice, and approves of those who triumph through their own might.
Appearance: True to his Salvarian heritage, Eldric is a tall man with a wide stature and powerful build. A mane of matted blonde hair falls to his shoulders, stray, disorderly braids wound throughout. His shaggy, unkempt beard is the same tawny shade. It covers a proud jaw and stern mouth. Beneath tattered furs he wears a shirt of rusted ringmail. Leather braces cover both muscular forearms.
History: Born into a clan of barbarians, Eldric was raised in a stronghold nestled deep within one of Skavia's dense forests, isolated from the rest of society. He grew up surrounded by wooden palisades and the sound of clashing steel. Between the cold and the dangers of the wild it was a hard upbringing, but not without joy. Many a night his friends and family gathered about a fire to feast and celebrate anything from a joining to a successful hunt.
As he matured Eldric learned to hunt, swim, and fight alongside the rest of his peers. The youths would often vie for the favor of the blooded warriors, competing in everything from marksmanship to knowledge of the clan's lore, and Eldric grew to be a strong, adept warrior and leader. His first blooding was against a tribe of savage orcs. It was a minor conflict, a skirmish over territory, yet an account of how he scythed through their ranks, his claymore dripping with their black blood, soon found its way to the clan elders. Their offer to raise him to a position of standing was met with abject refusal. The thrill of battle had taken hold of the young Salvarian, and he lusted for new, more challenging foes. He left his people at the age of eighteen with nothing save what his mount could carry, his sights set on the island of Corone.
The concept of selling his sword-arm initially seemed foreign to the young barbarian, but he quickly became accustomed to killing for coin. He detested the soft merchants and foppish nobles that hired him, but was not so naive as to risk losing their patronage. It didn't take long for guarding caravans and cutting down bandits to become stale work; Eldric's disillusionment set him to roaming again within a year's time. For seven years he wandered the known world, plying his trade wherever their was a demand for it. It was only after campaigning against the undead hordes of Raiaera that he finally grew weary and returned to the wilds of Skavia.
The stronghold he grew up in was long since abandoned, little more than a charred, collapsed husk, yet Eldric lingered within the forest. The spirit of his people was strong in the trees and the streams, and the mercenary felt at home... (to be continued)
Skills:
-Swordsman: Eldric's rigorous training as a youth and long career as a mercenary have honed his skill with his greatsword to deadly levels.
-Tracking: Eldric's upbringing has taught him to read the trails left behind by his quarry, be it the deer he hunts or the enemy he pursues. While no master, he can identify most signs of someone's passing, as well as identify a large variety of tracks.
-Horseman: Skilled in riding and caring for his steed, Eldric is as at home in the saddle as he is on his own two feet. He's an able combatant on horseback with either a bow or a blade.
-Herbology: Growing up in the wilds gave Eldric a familiarity with most plants; almost a decade in the field has refined it into a more intimate knowledge. He can identify most plants and fungi and competently recall their properties.
-Battlefield tactics: While mercenaries usually serve as front line soldiers and thus have limited exposure to the overall strategy of the engagement, Eldric proved an astute observer of the ebbs and flows of the battles he's participated in. He has a working knowledge of military strategy as well as a keen set of instincts.
Abilities:
-Second Wind: Deep reserves of inner fortitude allow Eldric to come back from the brink of exhaustion with a vengeance, displaying the vigor of a fresh fighter for three posts once per thread. Once this final onslaught is complete he is left drained and unable to continue to fight.
-Strength x2: Fifteen years of constant struggle has given Eldric formidable power. He wields his greatsword with ease, and can cleave an unarmored man to the bone with a powerful strike.
Equipment:
-Claymore: A long, two-handed sword of iron. Nicks and spots of rust adorn its deadly length, but it's still a reliable weapon.
-Ringmail shirt: Beneath the hides and scraps of fur that cover Eldric is a shirt of iron ringmail, rusted and brittle with age and use.
Age: 26
Race: Human (Salvarian)
Hair Color: Blonde
Eye Color: Gray/Blue
Height: 6'1"
Weight: 185 lbs
Occupation: Mercenary
Personality: A native son of Skavia, Eldric's demeanor is as harsh and unforgiving as his homeland. A gruff, short-tempered man with little love for anything deemed impractical. Years of living as a sellsword have made the Salvarian paranoid and brutal. Slow to trust and quick to violence, Eldric often has trouble working in groups and prefers solitary ranging to the camaraderie of mercenary companies. Despite this he has a strong, if warped, sense of justice, and approves of those who triumph through their own might.
Appearance: True to his Salvarian heritage, Eldric is a tall man with a wide stature and powerful build. A mane of matted blonde hair falls to his shoulders, stray, disorderly braids wound throughout. His shaggy, unkempt beard is the same tawny shade. It covers a proud jaw and stern mouth. Beneath tattered furs he wears a shirt of rusted ringmail. Leather braces cover both muscular forearms.
History: Born into a clan of barbarians, Eldric was raised in a stronghold nestled deep within one of Skavia's dense forests, isolated from the rest of society. He grew up surrounded by wooden palisades and the sound of clashing steel. Between the cold and the dangers of the wild it was a hard upbringing, but not without joy. Many a night his friends and family gathered about a fire to feast and celebrate anything from a joining to a successful hunt.
As he matured Eldric learned to hunt, swim, and fight alongside the rest of his peers. The youths would often vie for the favor of the blooded warriors, competing in everything from marksmanship to knowledge of the clan's lore, and Eldric grew to be a strong, adept warrior and leader. His first blooding was against a tribe of savage orcs. It was a minor conflict, a skirmish over territory, yet an account of how he scythed through their ranks, his claymore dripping with their black blood, soon found its way to the clan elders. Their offer to raise him to a position of standing was met with abject refusal. The thrill of battle had taken hold of the young Salvarian, and he lusted for new, more challenging foes. He left his people at the age of eighteen with nothing save what his mount could carry, his sights set on the island of Corone.
The concept of selling his sword-arm initially seemed foreign to the young barbarian, but he quickly became accustomed to killing for coin. He detested the soft merchants and foppish nobles that hired him, but was not so naive as to risk losing their patronage. It didn't take long for guarding caravans and cutting down bandits to become stale work; Eldric's disillusionment set him to roaming again within a year's time. For seven years he wandered the known world, plying his trade wherever their was a demand for it. It was only after campaigning against the undead hordes of Raiaera that he finally grew weary and returned to the wilds of Skavia.
The stronghold he grew up in was long since abandoned, little more than a charred, collapsed husk, yet Eldric lingered within the forest. The spirit of his people was strong in the trees and the streams, and the mercenary felt at home... (to be continued)
Skills:
-Swordsman: Eldric's rigorous training as a youth and long career as a mercenary have honed his skill with his greatsword to deadly levels.
-Tracking: Eldric's upbringing has taught him to read the trails left behind by his quarry, be it the deer he hunts or the enemy he pursues. While no master, he can identify most signs of someone's passing, as well as identify a large variety of tracks.
-Horseman: Skilled in riding and caring for his steed, Eldric is as at home in the saddle as he is on his own two feet. He's an able combatant on horseback with either a bow or a blade.
-Herbology: Growing up in the wilds gave Eldric a familiarity with most plants; almost a decade in the field has refined it into a more intimate knowledge. He can identify most plants and fungi and competently recall their properties.
-Battlefield tactics: While mercenaries usually serve as front line soldiers and thus have limited exposure to the overall strategy of the engagement, Eldric proved an astute observer of the ebbs and flows of the battles he's participated in. He has a working knowledge of military strategy as well as a keen set of instincts.
Abilities:
-Second Wind: Deep reserves of inner fortitude allow Eldric to come back from the brink of exhaustion with a vengeance, displaying the vigor of a fresh fighter for three posts once per thread. Once this final onslaught is complete he is left drained and unable to continue to fight.
-Strength x2: Fifteen years of constant struggle has given Eldric formidable power. He wields his greatsword with ease, and can cleave an unarmored man to the bone with a powerful strike.
Equipment:
-Claymore: A long, two-handed sword of iron. Nicks and spots of rust adorn its deadly length, but it's still a reliable weapon.
-Ringmail shirt: Beneath the hides and scraps of fur that cover Eldric is a shirt of iron ringmail, rusted and brittle with age and use.